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- // Script API header intended to be 'force included' in IDE for AngelScript content assist / code completion
- #define int8 signed char
- #define int16 signed short
- #define int64 long
- #define uint8 unsigned char
- #define uint16 unsigned short
- #define uint64 unsigned long
- #define null 0
- // Classes
- class Animatable
- {
- // Methods:
- void ApplyAttributes();
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class AnimatedModel
- {
- // Methods:
- AnimationState AddAnimationState(Animation);
- void ApplyAttributes();
- void ApplyMaterialList(const String& = String ( ));
- void DrawDebugGeometry(DebugRenderer, bool);
- AnimationState GetAnimationState(Animation) const;
- AnimationState GetAnimationState(uint) const;
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- float GetMorphWeight(uint) const;
- bool IsInView(Camera) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveAllAnimationStates();
- void RemoveAnimationState(Animation);
- void RemoveAnimationState(AnimationState);
- void RemoveAnimationState(const String&);
- void RemoveAnimationState(uint);
- void RemoveInstanceDefault();
- void ResetMorphWeights();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetMorphWeight(uint, float);
- // Properties:
- bool animationEnabled;
- float animationLodBias;
- /* readonly */
- Array<AnimationState> animationStates;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- BoundingBox boundingBox;
- bool castShadows;
- /* readonly */
- String category;
- float drawDistance;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- /* readonly */
- uint id;
- /* readonly */
- bool inView;
- uint lightMask;
- float lodBias;
- /* writeonly */
- Material material;
- Array<Material> materials;
- uint maxLights;
- Model model;
- /* readonly */
- Array<String> morphNames;
- Array<float> morphWeights;
- /* readonly */
- Node node;
- /* readonly */
- uint numAnimationStates;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numGeometries;
- /* readonly */
- uint numMorphs;
- ObjectAnimation objectAnimation;
- bool occludee;
- bool occluder;
- /* readonly */
- int refs;
- float shadowDistance;
- uint shadowMask;
- /* readonly */
- Skeleton skeleton;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool updateInvisible;
- uint viewMask;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- /* readonly */
- Zone zone;
- uint zoneMask;
- };
- class AnimatedSprite2D
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool IsInView(Camera) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- void SetAnimation(AnimationSet2D, const String&, LoopMode2D = LM_DEFAULT);
- void SetAnimation(const String&, LoopMode2D = LM_DEFAULT);
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetFlip(bool, bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- float alpha;
- String animation;
- bool animationEnabled;
- AnimationSet2D animationSet;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- BlendMode blendMode;
- /* readonly */
- BoundingBox boundingBox;
- bool castShadows;
- /* readonly */
- String category;
- Color color;
- Material customMaterial;
- float drawDistance;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- bool flipX;
- bool flipY;
- Vector2 hotSpot;
- /* readonly */
- uint id;
- /* readonly */
- bool inView;
- int layer;
- uint lightMask;
- float lodBias;
- LoopMode2D loopMode;
- uint maxLights;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- bool occludee;
- bool occluder;
- int orderInLayer;
- /* readonly */
- int refs;
- float shadowDistance;
- uint shadowMask;
- float speed;
- Sprite2D sprite;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useHotSpot;
- uint viewMask;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- uint zoneMask;
- };
- class Animation
- {
- // Methods:
- void AddTrigger(float, bool, const Variant&);
- bool Load(File);
- bool Load(VectorBuffer&);
- void RemoveAllTriggers();
- void RemoveTrigger(uint);
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- // Properties:
- /* readonly */
- String animationName;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- /* readonly */
- float length;
- /* readonly */
- uint memoryUse;
- String name;
- /* readonly */
- uint numTracks;
- uint numTriggers;
- /* readonly */
- int refs;
- /* readonly */
- Array<AnimationTriggerPoint> triggers;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- };
- class Animation2D
- {
- // Properties:
- /* readonly */
- float length;
- /* readonly */
- bool looped;
- /* readonly */
- String name;
- /* readonly */
- int refs;
- /* readonly */
- int weakRefs;
- };
- class AnimationController
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- bool Fade(const String&, float, float);
- bool FadeOthers(const String&, float, float);
- AnimationState GetAnimationState(StringHash) const;
- AnimationState GetAnimationState(const String&) const;
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- float GetAutoFade(const String&) const;
- float GetFadeTarget(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- uint8 GetLayer(const String&) const;
- float GetLength(const String&) const;
- bool GetLooped(const String&) const;
- float GetSpeed(const String&) const;
- float GetTime(const String&) const;
- float GetWeight(const String&) const;
- bool IsAtEnd(const String&) const;
- bool IsFadingIn(const String&) const;
- bool IsFadingOut(const String&) const;
- bool IsPlaying(const String&) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- bool Play(const String&, uint8, bool, float = 0.0f);
- bool PlayExclusive(const String&, uint8, bool, float = 0.0f);
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- bool SetAutoFade(const String&, float);
- void SetInterceptNetworkUpdate(const String&, bool);
- bool SetLayer(const String&, uint8);
- bool SetLooped(const String&, bool);
- bool SetSpeed(const String&, float);
- bool SetStartBone(const String&, const String&);
- bool SetTime(const String&, float);
- bool SetWeight(const String&, float);
- void Stop(const String&, float = 0.0f);
- void StopAll(float = 0.0f);
- void StopLayer(uint8, float = 0.0f);
- const String& GetStartBone(const String&) const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- /* readonly */
- uint id;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class AnimationSet2D
- {
- // Methods:
- Animation2D GetAnimation(const String&) const;
- Animation2D GetAnimation(uint) const;
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- // Properties:
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- /* readonly */
- uint memoryUse;
- String name;
- /* readonly */
- uint numAnimations;
- /* readonly */
- int refs;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- };
- class AnimationState
- {
- // Methods:
- void AddTime(float);
- void AddWeight(float);
- void Apply();
- float GetBoneWeight(StringHash) const;
- float GetBoneWeight(uint) const;
- uint GetTrackIndex(StringHash) const;
- uint GetTrackIndex(const String&) const;
- void SetBoneWeight(StringHash, float, bool = false);
- void SetBoneWeight(const String&, float, bool = false);
- void SetBoneWeight(uint, float, bool = false);
- // Properties:
- /* readonly */
- Animation animation;
- Array<float> boneWeights;
- /* readonly */
- bool enabled;
- uint8 layer;
- /* readonly */
- float length;
- bool looped;
- /* readonly */
- AnimatedModel model;
- /* readonly */
- Node node;
- /* readonly */
- int refs;
- Bone startBone;
- float time;
- /* readonly */
- int weakRefs;
- float weight;
- };
- class AnimationTriggerPoint
- {
- // Properties:
- Variant data;
- float time;
- };
- template <class T> class Array
- {
- // Methods:
- void Clear();
- void Erase(uint);
- int Find(const T&) const;
- int Find(uint, const T&) const;
- int FindByRef(const T&) const;
- int FindByRef(uint, const T&) const;
- void Insert(uint, const T&);
- void Pop();
- void Push(const T&);
- void Reserve(uint);
- void Resize(uint);
- void Reverse();
- void Sort();
- void Sort(uint, uint);
- void SortReverse();
- void SortReverse(uint, uint);
- // Properties:
- /* readonly */
- bool empty;
- uint length;
- };
- class AttributeInfo
- {
- // Properties:
- Variant defaultValue;
- /* readonly */
- Array<String> enumNames;
- uint mode;
- String name;
- VariantType type;
- };
- class Audio
- {
- // Methods:
- bool HasMasterGain(const String&) const;
- bool Play();
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- void SetMode(int, int, bool, bool = true);
- void Stop();
- // Properties:
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- /* readonly */
- bool initialized;
- /* readonly */
- bool interpolation;
- SoundListener listener;
- Array<float> masterGain;
- /* readonly */
- int mixRate;
- /* readonly */
- bool playing;
- /* readonly */
- int refs;
- /* readonly */
- uint sampleSize;
- /* readonly */
- bool stereo;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class BiasParameters
- {
- // Properties:
- float constantBias;
- float slopeScaledBias;
- };
- class Billboard
- {
- // Properties:
- Color color;
- bool enabled;
- Vector3 position;
- float rotation;
- Vector2 size;
- Rect uv;
- };
- class BillboardSet
- {
- // Methods:
- void ApplyAttributes();
- void Commit();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool IsInView(Camera) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- bool animationEnabled;
- float animationLodBias;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- Array<Billboard> billboards;
- /* readonly */
- BoundingBox boundingBox;
- bool castShadows;
- /* readonly */
- String category;
- float drawDistance;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- FaceCameraMode faceCameraMode;
- /* readonly */
- uint id;
- /* readonly */
- bool inView;
- uint lightMask;
- float lodBias;
- Material material;
- uint maxLights;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- uint numBillboards;
- ObjectAnimation objectAnimation;
- bool occludee;
- bool occluder;
- /* readonly */
- int refs;
- bool relative;
- bool scaled;
- float shadowDistance;
- uint shadowMask;
- bool sorted;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- uint viewMask;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- /* readonly */
- Zone zone;
- uint zoneMask;
- };
- class Bone
- {
- // Properties:
- bool animated;
- BoundingBox boundingBox;
- Vector3 initialPosition;
- Quaternion initialRotation;
- Vector3 initialScale;
- String name;
- Node node;
- float radius;
- };
- class BorderImage
- {
- // Methods:
- void AddChild(UIElement);
- void ApplyAttributes();
- void BringToFront();
- UIElement CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED);
- void DisableLayoutUpdate();
- IntVector2 ElementToScreen(const IntVector2&);
- void EnableLayoutUpdate();
- uint FindChild(UIElement) const;
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- UIElement GetChild(const String&, bool = false) const;
- UIElement GetChild(const StringHash&, const Variant& = Variant ( ), bool = false) const;
- Array<UIElement> GetChildren(bool = false) const;
- UIElement GetElementEventSender() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- uint GetNumChildren(bool) const;
- void InsertChild(uint, UIElement);
- bool IsInside(IntVector2, bool);
- bool IsInsideCombined(IntVector2, bool);
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadChildXML(XMLFile, XMLFile = null);
- bool LoadChildXML(const XMLElement&, XMLFile = null, bool = false);
- bool LoadXML(File);
- bool LoadXML(VectorBuffer&);
- bool LoadXML(XMLFile, XMLFile);
- bool LoadXML(const XMLElement&, XMLFile, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveAllChildren();
- void RemoveChild(UIElement, uint = 0);
- void RemoveChild(uint);
- void RemoveInstanceDefault();
- void ResetDeepEnabled();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(File, const String& = "\t");
- bool SaveXML(VectorBuffer&, const String& = "\t");
- bool SaveXML(XMLElement&) const;
- IntVector2 ScreenToElement(const IntVector2&);
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- void SetAlignment(HorizontalAlignment, VerticalAlignment);
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetDeepEnabled(bool);
- void SetEnabledRecursive(bool);
- void SetFixedHeight(int);
- void SetFixedSize(int, int);
- void SetFixedWidth(int);
- void SetFullImageRect();
- void SetHoverOffset(int, int);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ));
- void SetMaxSize(int, int);
- void SetMinSize(int, int);
- void SetParent(UIElement, uint = M_MAX_UNSIGNED);
- void SetPosition(int, int);
- void SetSize(int, int);
- bool SetStyle(const String&, XMLFile = null);
- bool SetStyle(const XMLElement&);
- bool SetStyleAuto(XMLFile = null);
- void UpdateLayout();
- const Variant& GetVar(const StringHash&);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- BlendMode blendMode;
- IntRect border;
- bool bringToBack;
- bool bringToFront;
- /* readonly */
- String category;
- /* readonly */
- IntVector2 childOffset;
- /* readonly */
- Array<UIElement> children;
- IntRect clipBorder;
- bool clipChildren;
- /* writeonly */
- Color color;
- /* readonly */
- bool colorGradient;
- Array<Color> colors;
- /* readonly */
- IntRect combinedScreenRect;
- XMLFile defaultStyle;
- /* readonly */
- float derivedOpacity;
- /* readonly */
- uint dragButtonCombo;
- /* readonly */
- int dragButtonCount;
- uint dragDropMode;
- bool editable;
- bool elementEventSender;
- bool enabled;
- /* readonly */
- bool enabledSelf;
- /* readonly */
- bool fixedHeight;
- /* readonly */
- bool fixedSize;
- /* readonly */
- bool fixedWidth;
- bool focus;
- FocusMode focusMode;
- int height;
- HorizontalAlignment horizontalAlignment;
- IntVector2 hoverOffset;
- /* readonly */
- bool hovering;
- IntRect imageBorder;
- IntRect imageRect;
- int indent;
- int indentSpacing;
- /* readonly */
- int indentWidth;
- bool internal;
- IntRect layoutBorder;
- Vector2 layoutFlexScale;
- LayoutMode layoutMode;
- int layoutSpacing;
- int maxHeight;
- IntVector2 maxSize;
- int maxWidth;
- int minHeight;
- IntVector2 minSize;
- int minWidth;
- String name;
- /* readonly */
- uint numAllChildren;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numChildren;
- ObjectAnimation objectAnimation;
- float opacity;
- UIElement parent;
- IntVector2 position;
- int priority;
- /* readonly */
- int refs;
- /* readonly */
- UIElement root;
- /* readonly */
- IntVector2 screenPosition;
- bool selected;
- IntVector2 size;
- bool sortChildren;
- String style;
- bool temporary;
- Texture texture;
- bool tiled;
- TraversalMode traversalMode;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useDerivedOpacity;
- /* readonly */
- VariantMap vars;
- VerticalAlignment verticalAlignment;
- bool visible;
- /* readonly */
- bool visibleEffective;
- /* readonly */
- int weakRefs;
- int width;
- };
- class BoundingBox
- {
- // Methods:
- void Clear();
- void Clip(const BoundingBox&);
- void Define(const BoundingBox&);
- void Define(const Frustum&);
- void Define(const Polyhedron&);
- void Define(const Sphere&);
- void Define(const Vector3&);
- void Define(const Vector3&, const Vector3&);
- void Define(float, float);
- Intersection IsInside(const BoundingBox&) const;
- Intersection IsInside(const Sphere&) const;
- Intersection IsInside(const Vector3&) const;
- Intersection IsInsideFast(const BoundingBox&) const;
- Intersection IsInsideFast(const Sphere&) const;
- void Merge(const BoundingBox&);
- void Merge(const Frustum&);
- void Merge(const Polyhedron&);
- void Merge(const Sphere&);
- void Merge(const Vector3&);
- Rect Projected(const Matrix4&) const;
- String ToString() const;
- void Transform(const Matrix3&);
- void Transform(const Matrix3x4&);
- BoundingBox Transformed(const Matrix3&) const;
- BoundingBox Transformed(const Matrix3x4&) const;
- // Properties:
- /* readonly */
- Vector3 center;
- bool defined;
- /* readonly */
- Vector3 halfSize;
- Vector3 max;
- Vector3 min;
- /* readonly */
- Vector3 size;
- };
- class Button
- {
- // Methods:
- void AddChild(UIElement);
- void ApplyAttributes();
- void BringToFront();
- UIElement CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED);
- void DisableLayoutUpdate();
- IntVector2 ElementToScreen(const IntVector2&);
- void EnableLayoutUpdate();
- uint FindChild(UIElement) const;
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- UIElement GetChild(const String&, bool = false) const;
- UIElement GetChild(const StringHash&, const Variant& = Variant ( ), bool = false) const;
- Array<UIElement> GetChildren(bool = false) const;
- UIElement GetElementEventSender() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- uint GetNumChildren(bool) const;
- void InsertChild(uint, UIElement);
- bool IsInside(IntVector2, bool);
- bool IsInsideCombined(IntVector2, bool);
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadChildXML(XMLFile, XMLFile = null);
- bool LoadChildXML(const XMLElement&, XMLFile = null, bool = false);
- bool LoadXML(File);
- bool LoadXML(VectorBuffer&);
- bool LoadXML(XMLFile, XMLFile);
- bool LoadXML(const XMLElement&, XMLFile, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveAllChildren();
- void RemoveChild(UIElement, uint = 0);
- void RemoveChild(uint);
- void RemoveInstanceDefault();
- void ResetDeepEnabled();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(File, const String& = "\t");
- bool SaveXML(VectorBuffer&, const String& = "\t");
- bool SaveXML(XMLElement&) const;
- IntVector2 ScreenToElement(const IntVector2&);
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- void SetAlignment(HorizontalAlignment, VerticalAlignment);
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetDeepEnabled(bool);
- void SetEnabledRecursive(bool);
- void SetFixedHeight(int);
- void SetFixedSize(int, int);
- void SetFixedWidth(int);
- void SetFullImageRect();
- void SetHoverOffset(int, int);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ));
- void SetMaxSize(int, int);
- void SetMinSize(int, int);
- void SetParent(UIElement, uint = M_MAX_UNSIGNED);
- void SetPosition(int, int);
- void SetPressedChildOffset(int, int);
- void SetPressedOffset(int, int);
- void SetRepeat(float, float);
- void SetSize(int, int);
- bool SetStyle(const String&, XMLFile = null);
- bool SetStyle(const XMLElement&);
- bool SetStyleAuto(XMLFile = null);
- void UpdateLayout();
- const Variant& GetVar(const StringHash&);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- BlendMode blendMode;
- IntRect border;
- bool bringToBack;
- bool bringToFront;
- /* readonly */
- String category;
- /* readonly */
- IntVector2 childOffset;
- /* readonly */
- Array<UIElement> children;
- IntRect clipBorder;
- bool clipChildren;
- /* writeonly */
- Color color;
- /* readonly */
- bool colorGradient;
- Array<Color> colors;
- /* readonly */
- IntRect combinedScreenRect;
- XMLFile defaultStyle;
- /* readonly */
- float derivedOpacity;
- /* readonly */
- uint dragButtonCombo;
- /* readonly */
- int dragButtonCount;
- uint dragDropMode;
- bool editable;
- bool elementEventSender;
- bool enabled;
- /* readonly */
- bool enabledSelf;
- /* readonly */
- bool fixedHeight;
- /* readonly */
- bool fixedSize;
- /* readonly */
- bool fixedWidth;
- bool focus;
- FocusMode focusMode;
- int height;
- HorizontalAlignment horizontalAlignment;
- IntVector2 hoverOffset;
- /* readonly */
- bool hovering;
- IntRect imageBorder;
- IntRect imageRect;
- int indent;
- int indentSpacing;
- /* readonly */
- int indentWidth;
- bool internal;
- IntRect layoutBorder;
- Vector2 layoutFlexScale;
- LayoutMode layoutMode;
- int layoutSpacing;
- int maxHeight;
- IntVector2 maxSize;
- int maxWidth;
- int minHeight;
- IntVector2 minSize;
- int minWidth;
- String name;
- /* readonly */
- uint numAllChildren;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numChildren;
- ObjectAnimation objectAnimation;
- float opacity;
- UIElement parent;
- IntVector2 position;
- /* readonly */
- bool pressed;
- IntVector2 pressedChildOffset;
- IntVector2 pressedOffset;
- int priority;
- /* readonly */
- int refs;
- float repeatDelay;
- float repeatRate;
- /* readonly */
- UIElement root;
- /* readonly */
- IntVector2 screenPosition;
- bool selected;
- IntVector2 size;
- bool sortChildren;
- String style;
- bool temporary;
- Texture texture;
- bool tiled;
- TraversalMode traversalMode;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useDerivedOpacity;
- /* readonly */
- VariantMap vars;
- VerticalAlignment verticalAlignment;
- bool visible;
- /* readonly */
- bool visibleEffective;
- /* readonly */
- int weakRefs;
- int width;
- };
- class Camera
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- float GetDistance(const Vector3&) const;
- float GetDistanceSquared(const Vector3&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- Ray GetScreenRay(float, float) const;
- Frustum GetSplitFrustum(float, float) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- Vector3 ScreenToWorldPoint(const Vector3&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetOrthoSize(const Vector2&);
- Vector2 WorldToScreenPoint(const Vector3&) const;
- // Properties:
- bool animationEnabled;
- float aspectRatio;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- bool autoAspectRatio;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- Plane clipPlane;
- /* readonly */
- Matrix3x4 effectiveWorldTransform;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- float farClip;
- FillMode fillMode;
- float fov;
- /* readonly */
- Frustum frustum;
- /* readonly */
- float halfViewSize;
- /* readonly */
- uint id;
- float lodBias;
- float nearClip;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- float orthoSize;
- bool orthographic;
- /* readonly */
- Matrix4 projection;
- Vector2 projectionOffset;
- Plane reflectionPlane;
- /* readonly */
- int refs;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useClipping;
- bool useReflection;
- /* readonly */
- Matrix3x4 view;
- uint viewMask;
- uint viewOverrideFlags;
- /* readonly */
- Frustum viewSpaceFrustum;
- /* readonly */
- int weakRefs;
- float zoom;
- };
- class CascadeParameters
- {
- // Properties:
- float biasAutoAdjust;
- float fadeStart;
- float split1;
- float split2;
- float split3;
- float split4;
- };
- class CheckBox
- {
- // Methods:
- void AddChild(UIElement);
- void ApplyAttributes();
- void BringToFront();
- UIElement CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED);
- void DisableLayoutUpdate();
- IntVector2 ElementToScreen(const IntVector2&);
- void EnableLayoutUpdate();
- uint FindChild(UIElement) const;
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- UIElement GetChild(const String&, bool = false) const;
- UIElement GetChild(const StringHash&, const Variant& = Variant ( ), bool = false) const;
- Array<UIElement> GetChildren(bool = false) const;
- UIElement GetElementEventSender() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- uint GetNumChildren(bool) const;
- void InsertChild(uint, UIElement);
- bool IsInside(IntVector2, bool);
- bool IsInsideCombined(IntVector2, bool);
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadChildXML(XMLFile, XMLFile = null);
- bool LoadChildXML(const XMLElement&, XMLFile = null, bool = false);
- bool LoadXML(File);
- bool LoadXML(VectorBuffer&);
- bool LoadXML(XMLFile, XMLFile);
- bool LoadXML(const XMLElement&, XMLFile, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveAllChildren();
- void RemoveChild(UIElement, uint = 0);
- void RemoveChild(uint);
- void RemoveInstanceDefault();
- void ResetDeepEnabled();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(File, const String& = "\t");
- bool SaveXML(VectorBuffer&, const String& = "\t");
- bool SaveXML(XMLElement&) const;
- IntVector2 ScreenToElement(const IntVector2&);
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- void SetAlignment(HorizontalAlignment, VerticalAlignment);
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetCheckedOffset(int, int);
- void SetDeepEnabled(bool);
- void SetEnabledRecursive(bool);
- void SetFixedHeight(int);
- void SetFixedSize(int, int);
- void SetFixedWidth(int);
- void SetFullImageRect();
- void SetHoverOffset(int, int);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ));
- void SetMaxSize(int, int);
- void SetMinSize(int, int);
- void SetParent(UIElement, uint = M_MAX_UNSIGNED);
- void SetPosition(int, int);
- void SetSize(int, int);
- bool SetStyle(const String&, XMLFile = null);
- bool SetStyle(const XMLElement&);
- bool SetStyleAuto(XMLFile = null);
- void UpdateLayout();
- const Variant& GetVar(const StringHash&);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- BlendMode blendMode;
- IntRect border;
- bool bringToBack;
- bool bringToFront;
- /* readonly */
- String category;
- bool checked;
- IntVector2 checkedOffset;
- /* readonly */
- IntVector2 childOffset;
- /* readonly */
- Array<UIElement> children;
- IntRect clipBorder;
- bool clipChildren;
- /* writeonly */
- Color color;
- /* readonly */
- bool colorGradient;
- Array<Color> colors;
- /* readonly */
- IntRect combinedScreenRect;
- XMLFile defaultStyle;
- /* readonly */
- float derivedOpacity;
- /* readonly */
- uint dragButtonCombo;
- /* readonly */
- int dragButtonCount;
- uint dragDropMode;
- bool editable;
- bool elementEventSender;
- bool enabled;
- /* readonly */
- bool enabledSelf;
- /* readonly */
- bool fixedHeight;
- /* readonly */
- bool fixedSize;
- /* readonly */
- bool fixedWidth;
- bool focus;
- FocusMode focusMode;
- int height;
- HorizontalAlignment horizontalAlignment;
- IntVector2 hoverOffset;
- /* readonly */
- bool hovering;
- IntRect imageBorder;
- IntRect imageRect;
- int indent;
- int indentSpacing;
- /* readonly */
- int indentWidth;
- bool internal;
- IntRect layoutBorder;
- Vector2 layoutFlexScale;
- LayoutMode layoutMode;
- int layoutSpacing;
- int maxHeight;
- IntVector2 maxSize;
- int maxWidth;
- int minHeight;
- IntVector2 minSize;
- int minWidth;
- String name;
- /* readonly */
- uint numAllChildren;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numChildren;
- ObjectAnimation objectAnimation;
- float opacity;
- UIElement parent;
- IntVector2 position;
- int priority;
- /* readonly */
- int refs;
- /* readonly */
- UIElement root;
- /* readonly */
- IntVector2 screenPosition;
- bool selected;
- IntVector2 size;
- bool sortChildren;
- String style;
- bool temporary;
- Texture texture;
- bool tiled;
- TraversalMode traversalMode;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useDerivedOpacity;
- /* readonly */
- VariantMap vars;
- VerticalAlignment verticalAlignment;
- bool visible;
- /* readonly */
- bool visibleEffective;
- /* readonly */
- int weakRefs;
- int width;
- };
- class CollisionBox2D
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetCenter(float, float);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetSize(float, float);
- // Properties:
- float angle;
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- int categoryBits;
- Vector2 center;
- float density;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- float friction;
- int groupIndex;
- /* readonly */
- uint id;
- /* readonly */
- float inertia;
- int maskBits;
- /* readonly */
- float mass;
- /* readonly */
- Vector2 massCenter;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- float restitution;
- Vector2 size;
- bool temporary;
- bool trigger;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class CollisionChain2D
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- Array<Vector2> GetVertices() const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetVertex(uint, const Vector2&);
- void SetVertices(Array<Vector2>);
- const Vector2& GetVertex(uint) const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- int categoryBits;
- float density;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- float friction;
- int groupIndex;
- /* readonly */
- uint id;
- /* readonly */
- float inertia;
- bool loop;
- int maskBits;
- /* readonly */
- float mass;
- /* readonly */
- Vector2 massCenter;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- float restitution;
- bool temporary;
- bool trigger;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- uint vertexCount;
- /* readonly */
- int weakRefs;
- };
- class CollisionCircle2D
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetCenter(float, float);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- int categoryBits;
- Vector2 center;
- float density;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- float friction;
- int groupIndex;
- /* readonly */
- uint id;
- /* readonly */
- float inertia;
- int maskBits;
- /* readonly */
- float mass;
- /* readonly */
- Vector2 massCenter;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- float radius;
- /* readonly */
- int refs;
- float restitution;
- bool temporary;
- bool trigger;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class CollisionEdge2D
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetVertices(const Vector2&, const Vector2&);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- int categoryBits;
- float density;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- float friction;
- int groupIndex;
- /* readonly */
- uint id;
- /* readonly */
- float inertia;
- int maskBits;
- /* readonly */
- float mass;
- /* readonly */
- Vector2 massCenter;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- float restitution;
- bool temporary;
- bool trigger;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- Vector2 vertex1;
- Vector2 vertex2;
- /* readonly */
- int weakRefs;
- };
- class CollisionPolygon2D
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- Array<Vector2> GetVertices() const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetVertex(uint, const Vector2&);
- void SetVertices(Array<Vector2>);
- const Vector2& GetVertex(uint) const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- int categoryBits;
- float density;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- float friction;
- int groupIndex;
- /* readonly */
- uint id;
- /* readonly */
- float inertia;
- int maskBits;
- /* readonly */
- float mass;
- /* readonly */
- Vector2 massCenter;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- float restitution;
- bool temporary;
- bool trigger;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- uint vertexCount;
- /* readonly */
- int weakRefs;
- };
- class CollisionShape
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetBox(const Vector3&, const Vector3& = Vector3 ( ), const Quaternion& = Quaternion ( ));
- void SetCapsule(float, float, const Vector3& = Vector3 ( ), const Quaternion& = Quaternion ( ));
- void SetCone(float, float, const Vector3& = Vector3 ( ), const Quaternion& = Quaternion ( ));
- void SetConvexHull(Model, uint = 0, const Vector3& = Vector3 ( 1 , 1 , 1 ), const Vector3& = Vector3 ( ), const Quaternion& = Quaternion ( ));
- void SetCustomConvexHull(CustomGeometry, const Vector3& = Vector3 ( 1 , 1 , 1 ), const Vector3& = Vector3 ( ), const Quaternion& = Quaternion ( ));
- void SetCustomTriangleMesh(CustomGeometry, const Vector3& = Vector3 ( 1 , 1 , 1 ), const Vector3& = Vector3 ( ), const Quaternion& = Quaternion ( ));
- void SetCylinder(float, float, const Vector3& = Vector3 ( ), const Quaternion& = Quaternion ( ));
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetSphere(float, const Vector3& = Vector3 ( ), const Quaternion& = Quaternion ( ));
- void SetStaticPlane(const Vector3& = Vector3 ( ), const Quaternion& = Quaternion ( ));
- void SetTerrain(uint = 0);
- void SetTransform(const Vector3&, const Quaternion&);
- void SetTriangleMesh(Model, uint = 0, const Vector3& = Vector3 ( 1 , 1 , 1 ), const Vector3& = Vector3 ( ), const Quaternion& = Quaternion ( ));
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- /* readonly */
- uint id;
- uint lodLevel;
- float margin;
- Model model;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- Vector3 position;
- /* readonly */
- int refs;
- Quaternion rotation;
- ShapeType shapeType;
- Vector3 size;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- };
- class CollisionShape2D
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- int categoryBits;
- float density;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- float friction;
- int groupIndex;
- /* readonly */
- uint id;
- /* readonly */
- float inertia;
- int maskBits;
- /* readonly */
- float mass;
- /* readonly */
- Vector2 massCenter;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- float restitution;
- bool temporary;
- bool trigger;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class Color
- {
- // Methods:
- Color Abs() const;
- float Average() const;
- float Chroma() const;
- void Clip(bool);
- bool Equals() const;
- void FromHSL(float, float, float, float);
- void FromHSV(float, float, float, float);
- float Hue() const;
- void Invert(bool);
- Color Lerp(const Color&, float) const;
- float Lightness() const;
- float Luma() const;
- float MaxRGB() const;
- float MinRGB() const;
- float Range() const;
- float SaturationHSL() const;
- float SaturationHSV() const;
- float SumRGB() const;
- Vector3 ToHSL() const;
- Vector3 ToHSV() const;
- String ToString() const;
- uint ToUInt() const;
- float Value() const;
- // Properties:
- float a;
- float b;
- /* readonly */
- Array<float> data;
- float g;
- float r;
- /* readonly */
- Vector3 rgb;
- /* readonly */
- Vector4 rgba;
- };
- class ColorFrame
- {
- // Properties:
- Color color;
- float time;
- };
- class Component
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- /* readonly */
- uint id;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class Connection
- {
- // Methods:
- void Disconnect(int = 0);
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- void SendMessage(int, bool, bool, const VectorBuffer&, uint = 0);
- void SendPackageToClient(PackageFile);
- void SendRemoteEvent(Node, const String&, bool, const VariantMap& = VariantMap ( ));
- void SendRemoteEvent(const String&, bool, const VariantMap& = VariantMap ( ));
- String ToString() const;
- // Properties:
- /* readonly */
- String address;
- /* readonly */
- StringHash baseType;
- /* readonly */
- float bytesInPerSec;
- /* readonly */
- float bytesOutPerSec;
- /* readonly */
- String category;
- /* readonly */
- bool client;
- /* readonly */
- bool connectPending;
- /* readonly */
- bool connected;
- Controls controls;
- /* readonly */
- String downloadName;
- /* readonly */
- float downloadProgress;
- VariantMap identity;
- /* readonly */
- float lastHeardTime;
- bool logStatistics;
- /* readonly */
- uint numDownloads;
- /* readonly */
- float packetsInPerSec;
- /* readonly */
- float packetsOutPerSec;
- /* readonly */
- uint16 port;
- Vector3 position;
- /* readonly */
- int refs;
- Quaternion rotation;
- /* readonly */
- float roundTripTime;
- Scene scene;
- /* readonly */
- bool sceneLoaded;
- uint8 timeStamp;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class Console
- {
- // Methods:
- void CopySelectedRows() const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- void Toggle();
- void UpdateElements();
- // Properties:
- bool autoVisibleOnError;
- /* readonly */
- BorderImage background;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- /* readonly */
- Button closeButton;
- String commandInterpreter;
- XMLFile defaultStyle;
- bool focusOnShow;
- /* readonly */
- uint historyPosition;
- /* readonly */
- Array<String> historyRow;
- /* readonly */
- LineEdit lineEdit;
- uint numBufferedRows;
- uint numHistoryRows;
- uint numRows;
- /* readonly */
- int refs;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool visible;
- /* readonly */
- int weakRefs;
- };
- class Constraint
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* writeonly */
- Vector3 axis;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- float cfm;
- ConstraintType constraintType;
- bool disableCollision;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- float erp;
- Vector2 highLimit;
- /* readonly */
- uint id;
- Vector2 lowLimit;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- /* writeonly */
- Vector3 otherAxis;
- RigidBody otherBody;
- Vector3 otherPosition;
- Quaternion otherRotation;
- /* readonly */
- RigidBody ownBody;
- Vector3 position;
- /* readonly */
- int refs;
- Quaternion rotation;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- Vector3 worldPosition;
- };
- class Constraint2D
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- bool collideConnected;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- /* readonly */
- uint id;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- RigidBody2D otherBody;
- /* readonly */
- RigidBody2D ownerBody;
- /* readonly */
- int refs;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class ConstraintDistance2D
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- bool collideConnected;
- float dampingRatio;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- float frequencyHz;
- /* readonly */
- uint id;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- RigidBody2D otherBody;
- Vector2 otherBodyAnchor;
- /* readonly */
- RigidBody2D ownerBody;
- Vector2 ownerBodyAnchor;
- /* readonly */
- int refs;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class ConstraintFriction2D
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- Vector2 anchor;
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- bool collideConnected;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- /* readonly */
- uint id;
- float maxForce;
- float maxTorque;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- RigidBody2D otherBody;
- /* readonly */
- RigidBody2D ownerBody;
- /* readonly */
- int refs;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class ConstraintGear2D
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- bool collideConnected;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- /* readonly */
- uint id;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- RigidBody2D otherBody;
- Constraint2D otherConstraint;
- /* readonly */
- RigidBody2D ownerBody;
- Constraint2D ownerConstraint;
- float ratio;
- /* readonly */
- int refs;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class ConstraintMotor2D
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- float angularOffset;
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- bool collideConnected;
- float correctionFactor;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- /* readonly */
- uint id;
- Vector2 linearOffset;
- float maxForce;
- float maxTorque;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- RigidBody2D otherBody;
- /* readonly */
- RigidBody2D ownerBody;
- /* readonly */
- int refs;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class ConstraintMouse2D
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- bool collideConnected;
- float dampingRatio;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- float frequencyHz;
- /* readonly */
- uint id;
- float maxForce;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- RigidBody2D otherBody;
- /* readonly */
- RigidBody2D ownerBody;
- /* readonly */
- int refs;
- Vector2 target;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class ConstraintPrismatic2D
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- Vector2 anchor;
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- Vector2 axis;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- bool collideConnected;
- bool enableLimit;
- bool enableMotor;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- /* readonly */
- uint id;
- float lowerTranslation;
- float maxMotorForce;
- float motorSpeed;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- RigidBody2D otherBody;
- /* readonly */
- RigidBody2D ownerBody;
- /* readonly */
- int refs;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- float upperTranslation;
- /* readonly */
- int weakRefs;
- };
- class ConstraintPulley2D
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- bool collideConnected;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- /* readonly */
- uint id;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- RigidBody2D otherBody;
- Vector2 otherBodyAnchor;
- Vector2 otherBodyGroundAnchor;
- /* readonly */
- RigidBody2D ownerBody;
- Vector2 ownerBodyAnchor;
- Vector2 ownerBodyGroundAnchor;
- float ratio;
- /* readonly */
- int refs;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class ConstraintRevolute2D
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- Vector2 anchor;
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- bool collideConnected;
- bool enableLimit;
- bool enableMotor;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- /* readonly */
- uint id;
- float lowerAngle;
- float maxMotorTorque;
- float motorSpeed;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- RigidBody2D otherBody;
- /* readonly */
- RigidBody2D ownerBody;
- /* readonly */
- int refs;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- float upperAngle;
- /* readonly */
- int weakRefs;
- };
- class ConstraintRope2D
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- bool collideConnected;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- /* readonly */
- uint id;
- float maxLength;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- RigidBody2D otherBody;
- Vector2 otherBodyAnchor;
- /* readonly */
- RigidBody2D ownerBody;
- Vector2 ownerBodyAnchor;
- /* readonly */
- int refs;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class ConstraintWeld2D
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- Vector2 anchor;
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- bool collideConnected;
- float dampingRatio;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- float frequencyHz;
- /* readonly */
- uint id;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- RigidBody2D otherBody;
- /* readonly */
- RigidBody2D ownerBody;
- /* readonly */
- int refs;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class ConstraintWheel2D
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- Vector2 anchor;
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- Vector2 axis;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- bool collideConnected;
- float dampingRatio;
- bool enableMotor;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- float frequencyHz;
- /* readonly */
- uint id;
- float maxMotorTorque;
- float motorSpeed;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- RigidBody2D otherBody;
- /* readonly */
- RigidBody2D ownerBody;
- /* readonly */
- int refs;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class Controls
- {
- // Methods:
- bool IsDown(uint) const;
- bool IsPressed(uint, const Controls&) const;
- void Reset();
- void Set(uint, bool);
- // Properties:
- uint buttons;
- VariantMap extraData;
- float pitch;
- float yaw;
- };
- class CrowdAgent
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- void DrawDebugGeometry(bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetTarget();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- /* readonly */
- Vector3 actualVelocity;
- /* readonly */
- CrowdAgentState agentState;
- bool animationEnabled;
- /* readonly */
- bool arrived;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- /* readonly */
- Vector3 desiredVelocity;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- float height;
- /* readonly */
- uint id;
- /* readonly */
- bool inCrowd;
- float maxAccel;
- float maxSpeed;
- NavigationPushiness navigationPushiness;
- NavigationQuality navigationQuality;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- uint obstacleAvoidanceType;
- /* readonly */
- Vector3 position;
- uint queryFilterType;
- float radius;
- /* readonly */
- int refs;
- /* readonly */
- bool requestedTarget;
- /* readonly */
- CrowdAgentRequestedTarget requestedTargetType;
- Vector3 targetPosition;
- /* readonly */
- CrowdAgentTargetState targetState;
- Vector3 targetVelocity;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool updateNodePosition;
- /* readonly */
- int weakRefs;
- };
- class CrowdManager
- {
- // Methods:
- void ApplyAttributes();
- const CrowdObstacleAvoidanceParams& GetObstacleAvoidanceParams(uint);
- void DrawDebugGeometry(DebugRenderer, bool);
- void DrawDebugGeometry(bool);
- Vector3 FindNearestPoint(const Vector3&, int);
- Array<CrowdAgent> GetAgents(Node = null, bool = true);
- float GetAreaCost(uint, uint);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- float GetDistanceToWall(const Vector3&, float, int);
- uint16 GetExcludeFlags(uint);
- uint16 GetIncludeFlags(uint);
- bool GetInterceptNetworkUpdate(const String&) const;
- Vector3 GetRandomPoint(int);
- Vector3 GetRandomPointInCircle(const Vector3&, float, int);
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- Vector3 MoveAlongSurface(const Vector3&, const Vector3&, int, uint = 3);
- Vector3 Raycast(const Vector3&, const Vector3&, int);
- void Remove();
- void RemoveInstanceDefault();
- void ResetCrowdTarget(Node = null);
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- void SetAreaCost(uint, uint, float);
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetCrowdTarget(const Vector3&, Node = null);
- void SetCrowdVelocity(const Vector3&, Node = null);
- void SetExcludeFlags(uint, uint16);
- void SetIncludeFlags(uint, uint16);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetObstacleAvoidanceParams(uint, const CrowdObstacleAvoidanceParams&);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- /* readonly */
- uint id;
- float maxAgentRadius;
- int maxAgents;
- NavigationMesh navMesh;
- /* readonly */
- Node node;
- /* readonly */
- Array<uint> numAreas;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numObstacleAvoidanceTypes;
- /* readonly */
- uint numQueryFilterTypes;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class CrowdObstacleAvoidanceParams
- {
- // Properties:
- uint8 adaptiveDepth;
- uint8 adaptiveDivs;
- uint8 adaptiveRings;
- uint8 gridSize;
- float horizTime;
- float velBias;
- float weightCurVel;
- float weightDesVel;
- float weightSide;
- float weightToi;
- };
- class Cursor
- {
- // Methods:
- void AddChild(UIElement);
- void ApplyAttributes();
- void BringToFront();
- UIElement CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED);
- void DefineShape(CursorShape, Texture, const IntRect&, const IntVector2&);
- void DefineShape(const String&, Texture, const IntRect&, const IntVector2&);
- void DisableLayoutUpdate();
- IntVector2 ElementToScreen(const IntVector2&);
- void EnableLayoutUpdate();
- uint FindChild(UIElement) const;
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- UIElement GetChild(const String&, bool = false) const;
- UIElement GetChild(const StringHash&, const Variant& = Variant ( ), bool = false) const;
- Array<UIElement> GetChildren(bool = false) const;
- UIElement GetElementEventSender() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- uint GetNumChildren(bool) const;
- void InsertChild(uint, UIElement);
- bool IsInside(IntVector2, bool);
- bool IsInsideCombined(IntVector2, bool);
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadChildXML(XMLFile, XMLFile = null);
- bool LoadChildXML(const XMLElement&, XMLFile = null, bool = false);
- bool LoadXML(File);
- bool LoadXML(VectorBuffer&);
- bool LoadXML(XMLFile, XMLFile);
- bool LoadXML(const XMLElement&, XMLFile, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveAllChildren();
- void RemoveChild(UIElement, uint = 0);
- void RemoveChild(uint);
- void RemoveInstanceDefault();
- void ResetDeepEnabled();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(File, const String& = "\t");
- bool SaveXML(VectorBuffer&, const String& = "\t");
- bool SaveXML(XMLElement&) const;
- IntVector2 ScreenToElement(const IntVector2&);
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- void SetAlignment(HorizontalAlignment, VerticalAlignment);
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetDeepEnabled(bool);
- void SetEnabledRecursive(bool);
- void SetFixedHeight(int);
- void SetFixedSize(int, int);
- void SetFixedWidth(int);
- void SetFullImageRect();
- void SetHoverOffset(int, int);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ));
- void SetMaxSize(int, int);
- void SetMinSize(int, int);
- void SetParent(UIElement, uint = M_MAX_UNSIGNED);
- void SetPosition(int, int);
- void SetShape(CursorShape);
- void SetShape(const String&);
- void SetSize(int, int);
- bool SetStyle(const String&, XMLFile = null);
- bool SetStyle(const XMLElement&);
- bool SetStyleAuto(XMLFile = null);
- void UpdateLayout();
- const Variant& GetVar(const StringHash&);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- BlendMode blendMode;
- IntRect border;
- bool bringToBack;
- bool bringToFront;
- /* readonly */
- String category;
- /* readonly */
- IntVector2 childOffset;
- /* readonly */
- Array<UIElement> children;
- IntRect clipBorder;
- bool clipChildren;
- /* writeonly */
- Color color;
- /* readonly */
- bool colorGradient;
- Array<Color> colors;
- /* readonly */
- IntRect combinedScreenRect;
- XMLFile defaultStyle;
- /* readonly */
- float derivedOpacity;
- /* readonly */
- uint dragButtonCombo;
- /* readonly */
- int dragButtonCount;
- uint dragDropMode;
- bool editable;
- bool elementEventSender;
- bool enabled;
- /* readonly */
- bool enabledSelf;
- /* readonly */
- bool fixedHeight;
- /* readonly */
- bool fixedSize;
- /* readonly */
- bool fixedWidth;
- bool focus;
- FocusMode focusMode;
- int height;
- HorizontalAlignment horizontalAlignment;
- IntVector2 hoverOffset;
- /* readonly */
- bool hovering;
- IntRect imageBorder;
- IntRect imageRect;
- int indent;
- int indentSpacing;
- /* readonly */
- int indentWidth;
- bool internal;
- IntRect layoutBorder;
- Vector2 layoutFlexScale;
- LayoutMode layoutMode;
- int layoutSpacing;
- int maxHeight;
- IntVector2 maxSize;
- int maxWidth;
- int minHeight;
- IntVector2 minSize;
- int minWidth;
- String name;
- /* readonly */
- uint numAllChildren;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numChildren;
- ObjectAnimation objectAnimation;
- float opacity;
- UIElement parent;
- IntVector2 position;
- int priority;
- /* readonly */
- int refs;
- /* readonly */
- UIElement root;
- /* readonly */
- IntVector2 screenPosition;
- bool selected;
- String shape;
- IntVector2 size;
- bool sortChildren;
- String style;
- bool temporary;
- Texture texture;
- bool tiled;
- TraversalMode traversalMode;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useDerivedOpacity;
- bool useSystemShapes;
- /* readonly */
- VariantMap vars;
- VerticalAlignment verticalAlignment;
- bool visible;
- /* readonly */
- bool visibleEffective;
- /* readonly */
- int weakRefs;
- int width;
- };
- class CustomGeometry
- {
- // Methods:
- void ApplyAttributes();
- void BeginGeometry(uint, PrimitiveType);
- void Clear();
- void Commit();
- void DefineColor(const Color&);
- void DefineGeometry(uint, PrimitiveType, uint, bool, bool, bool, bool);
- void DefineNormal(const Vector3&);
- void DefineTangent(const Vector4&);
- void DefineTexCoord(const Vector2&);
- void DefineVertex(const Vector3&);
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- CustomGeometryVertex GetVertex(uint, uint);
- bool IsInView(Camera) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- BoundingBox boundingBox;
- bool castShadows;
- /* readonly */
- String category;
- float drawDistance;
- bool dynamic;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- /* readonly */
- uint id;
- /* readonly */
- bool inView;
- uint lightMask;
- float lodBias;
- /* writeonly */
- Material material;
- Array<Material> materials;
- uint maxLights;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- uint numGeometries;
- /* readonly */
- Array<uint> numVertices;
- ObjectAnimation objectAnimation;
- bool occludee;
- bool occluder;
- /* readonly */
- int refs;
- float shadowDistance;
- uint shadowMask;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- uint viewMask;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- /* readonly */
- Zone zone;
- uint zoneMask;
- };
- class CustomGeometryVertex
- {
- // Properties:
- uint color;
- Vector3 normal;
- Vector3 position;
- Vector4 tangent;
- Vector2 texCoord;
- };
- class Database
- {
- // Methods:
- DbConnection Connect(const String&);
- void Disconnect(DbConnection);
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- // Properties:
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- uint poolSize;
- /* readonly */
- bool pooling;
- /* readonly */
- int refs;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class DbConnection
- {
- // Methods:
- DbResult Execute(const String&, bool = false);
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- // Properties:
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- /* readonly */
- bool connected;
- /* readonly */
- String connectionString;
- /* readonly */
- int refs;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class DbResult
- {
- // Properties:
- /* readonly */
- Array<String> columns;
- /* readonly */
- int64 numAffectedRows;
- /* readonly */
- uint numColumns;
- /* readonly */
- uint numRows;
- /* readonly */
- Array<Array<Variant>> row;
- };
- class DebugHud
- {
- // Methods:
- void ClearAppStats();
- void ResetAppStats(const String&);
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- void SetAppStats(const String&, const String&);
- void SetAppStats(const String&, const Variant&);
- void Toggle(uint);
- void ToggleAll();
- void Update();
- // Properties:
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- XMLFile defaultStyle;
- uint mode;
- /* readonly */
- Text modeText;
- float profilerInterval;
- uint profilerMaxDepth;
- /* readonly */
- Text profilerText;
- /* readonly */
- int refs;
- /* readonly */
- Text statsText;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useRendererStats;
- /* readonly */
- int weakRefs;
- };
- class DebugRenderer
- {
- // Methods:
- void AddBoundingBox(const BoundingBox&, const Color&, bool = true);
- void AddFrustum(const Frustum&, const Color&, bool = true);
- void AddLine(const Vector3&, const Vector3&, const Color&, bool = true);
- void AddNode(Node, float = 1.0, bool = true);
- void AddPolyhedron(const Polyhedron&, const Color&, bool = true);
- void AddSkeleton(Skeleton, const Color&, bool = true);
- void AddSphere(const Sphere&, const Color&, bool = true);
- void AddTriangle(const Vector3&, const Vector3&, const Vector3&, const Color&, bool = true);
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- /* readonly */
- uint id;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class DecalSet
- {
- // Methods:
- bool AddDecal(Drawable, const Vector3&, const Quaternion&, float, float, float, const Vector2&, const Vector2&, float = 0.0, float = 0.1, uint = 0xffffffff);
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool IsInView(Camera) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveAllDecals();
- void RemoveDecals(uint);
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- BoundingBox boundingBox;
- bool castShadows;
- /* readonly */
- String category;
- float drawDistance;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- /* readonly */
- uint id;
- /* readonly */
- bool inView;
- uint lightMask;
- float lodBias;
- Material material;
- uint maxIndices;
- uint maxLights;
- uint maxVertices;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numDecals;
- /* readonly */
- uint numIndices;
- /* readonly */
- uint numVertices;
- ObjectAnimation objectAnimation;
- bool occludee;
- bool occluder;
- /* readonly */
- int refs;
- float shadowDistance;
- uint shadowMask;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- uint viewMask;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- /* readonly */
- Zone zone;
- uint zoneMask;
- };
- class Deserializer
- {
- // Methods:
- Array<uint8> Read(uint);
- bool ReadBool();
- BoundingBox ReadBoundingBox();
- int8 ReadByte();
- Color ReadColor();
- double ReadDouble();
- String ReadFileID();
- float ReadFloat();
- int ReadInt();
- IntRect ReadIntRect();
- IntVector2 ReadIntVector2();
- String ReadLine();
- Matrix3 ReadMatrix3();
- Matrix3x4 ReadMatrix3x4();
- Matrix4 ReadMatrix4();
- uint ReadNetID();
- Quaternion ReadPackedQuaternion();
- Vector3 ReadPackedVector3(float);
- Quaternion ReadQuaternion();
- int16 ReadShort();
- String ReadString();
- StringHash ReadStringHash();
- uint8 ReadUByte();
- uint ReadUInt();
- uint16 ReadUShort();
- uint ReadVLE();
- Variant ReadVariant();
- VariantMap ReadVariantMap();
- Vector2 ReadVector2();
- Vector3 ReadVector3();
- Vector4 ReadVector4();
- VectorBuffer ReadVectorBuffer(uint);
- uint Seek(uint);
- // Properties:
- /* readonly */
- uint checksum;
- /* readonly */
- bool eof;
- /* readonly */
- String name;
- /* readonly */
- uint position;
- /* readonly */
- uint size;
- };
- class Dictionary
- {
- // Methods:
- void Clear();
- void Erase(const String&);
- bool Exists(const String&) const;
- bool Get(const String&, void*) const;
- bool Get(const String&, double&) const;
- bool Get(const String&, int64&) const;
- void Set(const String&, const void*);
- void Set(const String&, const double&);
- void Set(const String&, const int64&);
- // Properties:
- /* readonly */
- bool empty;
- /* readonly */
- Array<String> keys;
- /* readonly */
- uint length;
- };
- class DictionaryValue
- {
- };
- class Drawable
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool IsInView(Camera) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- BoundingBox boundingBox;
- bool castShadows;
- /* readonly */
- String category;
- float drawDistance;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- /* readonly */
- uint id;
- /* readonly */
- bool inView;
- uint lightMask;
- float lodBias;
- uint maxLights;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- bool occludee;
- bool occluder;
- /* readonly */
- int refs;
- float shadowDistance;
- uint shadowMask;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- uint viewMask;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- uint zoneMask;
- };
- class Drawable2D
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool IsInView(Camera) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- BoundingBox boundingBox;
- bool castShadows;
- /* readonly */
- String category;
- float drawDistance;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- /* readonly */
- uint id;
- /* readonly */
- bool inView;
- int layer;
- uint lightMask;
- float lodBias;
- uint maxLights;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- bool occludee;
- bool occluder;
- int orderInLayer;
- /* readonly */
- int refs;
- float shadowDistance;
- uint shadowMask;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- uint viewMask;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- uint zoneMask;
- };
- class DropDownList
- {
- // Methods:
- void AddChild(UIElement);
- void AddItem(UIElement);
- void ApplyAttributes();
- void BringToFront();
- UIElement CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED);
- void DisableLayoutUpdate();
- IntVector2 ElementToScreen(const IntVector2&);
- void EnableLayoutUpdate();
- uint FindChild(UIElement) const;
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- UIElement GetChild(const String&, bool = false) const;
- UIElement GetChild(const StringHash&, const Variant& = Variant ( ), bool = false) const;
- Array<UIElement> GetChildren(bool = false) const;
- UIElement GetElementEventSender() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- Array<UIElement> GetItems() const;
- uint GetNumChildren(bool) const;
- void InsertChild(uint, UIElement);
- void InsertItem(uint, UIElement);
- bool IsInside(IntVector2, bool);
- bool IsInsideCombined(IntVector2, bool);
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadChildXML(XMLFile, XMLFile = null);
- bool LoadChildXML(const XMLElement&, XMLFile = null, bool = false);
- bool LoadXML(File);
- bool LoadXML(VectorBuffer&);
- bool LoadXML(XMLFile, XMLFile);
- bool LoadXML(const XMLElement&, XMLFile, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveAllChildren();
- void RemoveAllItems();
- void RemoveChild(UIElement, uint = 0);
- void RemoveChild(uint);
- void RemoveInstanceDefault();
- void RemoveItem(UIElement);
- void RemoveItem(uint);
- void ResetDeepEnabled();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(File, const String& = "\t");
- bool SaveXML(VectorBuffer&, const String& = "\t");
- bool SaveXML(XMLElement&) const;
- IntVector2 ScreenToElement(const IntVector2&);
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- void SetAccelerator(int, int);
- void SetAlignment(HorizontalAlignment, VerticalAlignment);
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetDeepEnabled(bool);
- void SetEnabledRecursive(bool);
- void SetFixedHeight(int);
- void SetFixedSize(int, int);
- void SetFixedWidth(int);
- void SetFullImageRect();
- void SetHoverOffset(int, int);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ));
- void SetMaxSize(int, int);
- void SetMinSize(int, int);
- void SetParent(UIElement, uint = M_MAX_UNSIGNED);
- void SetPosition(int, int);
- void SetPressedChildOffset(int, int);
- void SetPressedOffset(int, int);
- void SetRepeat(float, float);
- void SetSize(int, int);
- bool SetStyle(const String&, XMLFile = null);
- bool SetStyle(const XMLElement&);
- bool SetStyleAuto(XMLFile = null);
- void UpdateLayout();
- const Variant& GetVar(const StringHash&);
- UIElement getPopup() const;
- // Properties:
- /* readonly */
- int acceleratorKey;
- /* readonly */
- int acceleratorQualifiers;
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- BlendMode blendMode;
- IntRect border;
- bool bringToBack;
- bool bringToFront;
- /* readonly */
- String category;
- /* readonly */
- IntVector2 childOffset;
- /* readonly */
- Array<UIElement> children;
- IntRect clipBorder;
- bool clipChildren;
- /* writeonly */
- Color color;
- /* readonly */
- bool colorGradient;
- Array<Color> colors;
- /* readonly */
- IntRect combinedScreenRect;
- XMLFile defaultStyle;
- /* readonly */
- float derivedOpacity;
- /* readonly */
- uint dragButtonCombo;
- /* readonly */
- int dragButtonCount;
- uint dragDropMode;
- bool editable;
- bool elementEventSender;
- bool enabled;
- /* readonly */
- bool enabledSelf;
- /* readonly */
- bool fixedHeight;
- /* readonly */
- bool fixedSize;
- /* readonly */
- bool fixedWidth;
- bool focus;
- FocusMode focusMode;
- int height;
- HorizontalAlignment horizontalAlignment;
- IntVector2 hoverOffset;
- /* readonly */
- bool hovering;
- IntRect imageBorder;
- IntRect imageRect;
- int indent;
- int indentSpacing;
- /* readonly */
- int indentWidth;
- bool internal;
- /* readonly */
- Array<UIElement> items;
- IntRect layoutBorder;
- Vector2 layoutFlexScale;
- LayoutMode layoutMode;
- int layoutSpacing;
- /* readonly */
- ListView listView;
- int maxHeight;
- IntVector2 maxSize;
- int maxWidth;
- int minHeight;
- IntVector2 minSize;
- int minWidth;
- String name;
- /* readonly */
- uint numAllChildren;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numChildren;
- /* readonly */
- uint numItems;
- ObjectAnimation objectAnimation;
- float opacity;
- UIElement parent;
- /* readonly */
- UIElement placeholder;
- String placeholderText;
- IntVector2 position;
- /* readonly */
- bool pressed;
- IntVector2 pressedChildOffset;
- IntVector2 pressedOffset;
- int priority;
- /* readonly */
- int refs;
- float repeatDelay;
- float repeatRate;
- bool resizePopup;
- /* readonly */
- UIElement root;
- /* readonly */
- IntVector2 screenPosition;
- bool selected;
- /* readonly */
- UIElement selectedItem;
- uint selection;
- bool showPopup;
- IntVector2 size;
- bool sortChildren;
- String style;
- bool temporary;
- Texture texture;
- bool tiled;
- TraversalMode traversalMode;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useDerivedOpacity;
- /* readonly */
- VariantMap vars;
- VerticalAlignment verticalAlignment;
- bool visible;
- /* readonly */
- bool visibleEffective;
- /* readonly */
- int weakRefs;
- int width;
- };
- class DynamicNavigationMesh
- {
- // Methods:
- void ApplyAttributes();
- bool Build();
- bool Build(const BoundingBox&);
- void DrawDebugGeometry(DebugRenderer, bool);
- void DrawDebugGeometry(bool);
- Vector3 FindNearestPoint(const Vector3&, const Vector3& = Vector3 ( 1.0 , 1.0 , 1.0 ));
- Array<Vector3> FindPath(const Vector3&, const Vector3&, const Vector3& = Vector3 ( 1.0 , 1.0 , 1.0 ));
- float GetAreaCost(uint) const;
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- float GetDistanceToWall(const Vector3&, float, const Vector3& = Vector3 ( 1.0 , 1.0 , 1.0 ));
- bool GetInterceptNetworkUpdate(const String&) const;
- Vector3 GetRandomPoint();
- Vector3 GetRandomPointInCircle(const Vector3&, float, const Vector3& = Vector3 ( 1.0 , 1.0 , 1.0 ));
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- Vector3 MoveAlongSurface(const Vector3&, const Vector3&, const Vector3& = Vector3 ( 1.0 , 1.0 , 1.0 ), uint = 3);
- Vector3 Raycast(const Vector3&, const Vector3&, const Vector3& = Vector3 ( 1.0 , 1.0 , 1.0 ));
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- void SetAreaCost(uint, float);
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- float agentHeight;
- float agentMaxClimb;
- float agentMaxSlope;
- float agentRadius;
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- BoundingBox boundingBox;
- /* readonly */
- String category;
- float cellHeight;
- float cellSize;
- float detailSampleDistance;
- float detailSampleMaxError;
- bool drawNavAreas;
- bool drawObstacles;
- bool drawOffMeshConnections;
- float edgeMaxError;
- float edgeMaxLength;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- /* readonly */
- uint id;
- /* readonly */
- bool initialized;
- uint maxObstacles;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- /* readonly */
- IntVector2 numTiles;
- ObjectAnimation objectAnimation;
- Vector3 padding;
- NavmeshPartitionType partitionType;
- /* readonly */
- int refs;
- float regionMergeSize;
- float regionMinSize;
- bool temporary;
- int tileSize;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- };
- class Engine
- {
- // Methods:
- Console CreateConsole();
- DebugHud CreateDebugHud();
- void DumpMemory();
- void DumpProfiler();
- void DumpResources(bool = false);
- void Exit();
- void RunFrame();
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- // Properties:
- bool autoExit;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- /* readonly */
- bool exiting;
- /* readonly */
- bool headless;
- /* readonly */
- bool initialized;
- int maxFps;
- int maxInactiveFps;
- int minFps;
- bool pauseMinimized;
- /* readonly */
- int refs;
- int timeStepSmoothing;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class File
- {
- // Methods:
- void Close();
- bool Open(const String&, FileMode = FILE_READ);
- Array<uint8> Read(uint);
- bool ReadBool();
- BoundingBox ReadBoundingBox();
- int8 ReadByte();
- Color ReadColor();
- double ReadDouble();
- String ReadFileID();
- float ReadFloat();
- int ReadInt();
- IntRect ReadIntRect();
- IntVector2 ReadIntVector2();
- String ReadLine();
- Matrix3 ReadMatrix3();
- Matrix3x4 ReadMatrix3x4();
- Matrix4 ReadMatrix4();
- uint ReadNetID();
- Quaternion ReadPackedQuaternion();
- Vector3 ReadPackedVector3(float);
- Quaternion ReadQuaternion();
- int16 ReadShort();
- String ReadString();
- StringHash ReadStringHash();
- uint8 ReadUByte();
- uint ReadUInt();
- uint16 ReadUShort();
- uint ReadVLE();
- Variant ReadVariant();
- VariantMap ReadVariantMap();
- Vector2 ReadVector2();
- Vector3 ReadVector3();
- Vector4 ReadVector4();
- VectorBuffer ReadVectorBuffer(uint);
- uint Seek(uint);
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- uint Write(Array<uint8>);
- bool WriteBool(bool);
- bool WriteBoundingBox(const BoundingBox&);
- bool WriteByte(int8);
- bool WriteColor(const Color&);
- bool WriteDouble(double);
- bool WriteFileID(const String&);
- bool WriteFloat(float);
- bool WriteInt(int);
- bool WriteIntRect(const IntRect&);
- bool WriteIntVector2(const IntVector2&);
- bool WriteLine(const String&);
- bool WriteMatrix3(const Matrix3&);
- bool WriteMatrix3x4(const Matrix3x4&);
- bool WriteMatrix4(const Matrix4&);
- bool WriteNetID(uint);
- bool WritePackedQuaternion(const Quaternion&);
- bool WritePackedVector3(const Vector3&, float);
- bool WriteQuaternion(const Quaternion&);
- bool WriteShort(int16);
- bool WriteString(const String&);
- bool WriteStringHash(const StringHash&);
- bool WriteUByte(uint8);
- bool WriteUInt(uint);
- bool WriteUShort(uint16);
- bool WriteVLE(uint);
- bool WriteVariant(const Variant&);
- bool WriteVariantMap(const VariantMap&);
- bool WriteVector2(const Vector2&);
- bool WriteVector3(const Vector3&);
- bool WriteVector4(const Vector4&);
- bool WriteVectorBuffer(const VectorBuffer&);
- // Properties:
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- /* readonly */
- uint checksum;
- /* readonly */
- bool eof;
- /* readonly */
- FileMode mode;
- /* readonly */
- String name;
- /* readonly */
- bool open;
- /* readonly */
- bool packaged;
- /* readonly */
- uint position;
- /* readonly */
- int refs;
- /* readonly */
- uint size;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class FileSelector
- {
- // Methods:
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- void SetButtonTexts(const String&, const String&);
- void SetFilters(Array<String>, uint);
- void UpdateElements();
- // Properties:
- /* readonly */
- StringHash baseType;
- /* readonly */
- Button cancelButton;
- /* readonly */
- String category;
- XMLFile defaultStyle;
- bool directoryMode;
- /* readonly */
- ListView fileList;
- String fileName;
- /* readonly */
- LineEdit fileNameEdit;
- /* readonly */
- String filter;
- /* readonly */
- uint filterIndex;
- /* readonly */
- DropDownList filterList;
- /* readonly */
- Button okButton;
- String path;
- /* readonly */
- LineEdit pathEdit;
- /* readonly */
- int refs;
- String title;
- /* readonly */
- Text titleText;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- /* readonly */
- Window window;
- };
- class FileSystem
- {
- // Methods:
- bool Copy(const String&, const String&);
- bool CreateDir(const String&);
- bool Delete(const String&);
- bool DirExists(const String&) const;
- bool FileExists(const String&) const;
- String GetAppPreferencesDir(const String&, const String&) const;
- uint GetLastModifiedTime(const String&) const;
- bool Rename(const String&, const String&);
- Array<String> ScanDir(const String&, const String&, uint, bool) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetLastModifiedTime(const String&, uint);
- int SystemCommand(const String&, bool = false);
- uint SystemCommandAsync(const String&);
- bool SystemOpen(const String&, const String&);
- int SystemRun(const String&, Array<String>);
- uint SystemRunAsync(const String&, Array<String>);
- // Properties:
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- String currentDir;
- bool executeConsoleCommands;
- /* readonly */
- String programDir;
- /* readonly */
- int refs;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- String userDocumentsDir;
- /* readonly */
- int weakRefs;
- };
- class FocusParameters
- {
- // Properties:
- bool autoSize;
- bool focus;
- float minView;
- bool nonUniform;
- float quantize;
- };
- class Font
- {
- // Methods:
- IntVector2 GetTotalGlyphOffset(int) const;
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(File, int, bool = false, const String& = "\t");
- bool SaveXML(VectorBuffer&, int, bool = false, const String& = "\t");
- bool SaveXML(const String&, int, bool = false, const String& = "\t");
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- // Properties:
- IntVector2 absoluteGlyphOffset;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- /* readonly */
- uint memoryUse;
- String name;
- /* readonly */
- int refs;
- Vector2 scaledGlyphOffset;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- };
- class Frustum
- {
- // Methods:
- void Define(const BoundingBox&, const Matrix3x4&);
- void Define(const Vector3&, const Vector3&, const Matrix3x4&);
- void Define(float, float, float, float, float, const Matrix3x4&);
- void DefineOrtho(float, float, float, float, float, const Matrix3x4&);
- float Distance(const Vector3&) const;
- Intersection IsInside(const BoundingBox&);
- Intersection IsInside(const Sphere&);
- Intersection IsInside(const Vector3&);
- Intersection IsInsideFast(const BoundingBox&) const;
- Intersection IsInsideFast(const Sphere&) const;
- void Transform(const Matrix3&);
- void Transform(const Matrix3x4&);
- Frustum Transformed(const Matrix3&) const;
- Frustum Transformed(const Matrix3x4&) const;
- // Properties:
- /* readonly */
- Array<Vector3> vertices;
- };
- class Geometry
- {
- // Methods:
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetDrawRange(PrimitiveType, uint, uint, bool = true);
- bool SetDrawRange(PrimitiveType, uint, uint, uint, uint, bool = true);
- void SetIndexBuffer(IndexBuffer);
- bool SetVertexBuffer(uint, VertexBuffer, uint = MASK_DEFAULT);
- // Properties:
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- /* readonly */
- bool empty;
- IndexBuffer indexBuffer;
- /* readonly */
- uint indexCount;
- /* readonly */
- uint indexStart;
- float lodDistance;
- uint numVertexBuffers;
- /* readonly */
- PrimitiveType primitiveType;
- /* readonly */
- int refs;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- Array<VertexBuffer> vertexBuffers;
- /* readonly */
- uint vertexCount;
- /* readonly */
- Array<uint> vertexElementMasks;
- /* readonly */
- uint vertexStart;
- /* readonly */
- int weakRefs;
- };
- class Graphics
- {
- // Methods:
- void BeginDumpShaders(const String&);
- void Close();
- void EndDumpShaders();
- void Maximize();
- void Minimize();
- void PrecacheShaders(File);
- void PrecacheShaders(VectorBuffer&);
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetMode(int, int);
- bool SetMode(int, int, bool, bool, bool, bool, bool, int);
- void SetWindowPosition(int, int);
- bool TakeScreenShot(Image);
- bool ToggleFullscreen();
- // Properties:
- /* readonly */
- String apiName;
- /* readonly */
- StringHash baseType;
- /* readonly */
- bool borderless;
- /* readonly */
- String category;
- /* readonly */
- bool deferredSupport;
- /* readonly */
- IntVector2 desktopResolution;
- /* readonly */
- bool deviceLost;
- bool flushGPU;
- /* readonly */
- bool fullscreen;
- /* readonly */
- bool hardwareShadowSupport;
- /* readonly */
- int height;
- /* readonly */
- bool initialized;
- /* readonly */
- bool instancingSupport;
- /* readonly */
- bool lightPrepassSupport;
- /* readonly */
- int multiSample;
- /* readonly */
- Array<int> multiSampleLevels;
- /* readonly */
- uint numBatches;
- /* readonly */
- uint numPrimitives;
- String orientations;
- /* readonly */
- bool readableDepthSupport;
- /* readonly */
- int refs;
- /* readonly */
- bool resizable;
- /* readonly */
- Array<IntVector2> resolutions;
- bool sRGB;
- /* readonly */
- bool sRGBSupport;
- /* readonly */
- bool sRGBWriteSupport;
- /* readonly */
- bool tripleBuffer;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- bool vsync;
- /* readonly */
- int weakRefs;
- /* readonly */
- int width;
- /* writeonly */
- Image windowIcon;
- IntVector2 windowPosition;
- String windowTitle;
- };
- class HttpRequest
- {
- // Methods:
- Array<uint8> Read(uint);
- bool ReadBool();
- BoundingBox ReadBoundingBox();
- int8 ReadByte();
- Color ReadColor();
- double ReadDouble();
- String ReadFileID();
- float ReadFloat();
- int ReadInt();
- IntRect ReadIntRect();
- IntVector2 ReadIntVector2();
- String ReadLine();
- Matrix3 ReadMatrix3();
- Matrix3x4 ReadMatrix3x4();
- Matrix4 ReadMatrix4();
- uint ReadNetID();
- Quaternion ReadPackedQuaternion();
- Vector3 ReadPackedVector3(float);
- Quaternion ReadQuaternion();
- int16 ReadShort();
- String ReadString();
- StringHash ReadStringHash();
- uint8 ReadUByte();
- uint ReadUInt();
- uint16 ReadUShort();
- uint ReadVLE();
- Variant ReadVariant();
- VariantMap ReadVariantMap();
- Vector2 ReadVector2();
- Vector3 ReadVector3();
- Vector4 ReadVector4();
- VectorBuffer ReadVectorBuffer(uint);
- uint Seek(uint);
- // Properties:
- /* readonly */
- uint availableSize;
- /* readonly */
- uint checksum;
- /* readonly */
- bool eof;
- /* readonly */
- String error;
- /* readonly */
- String name;
- /* readonly */
- bool open;
- /* readonly */
- uint position;
- /* readonly */
- int refs;
- /* readonly */
- uint size;
- /* readonly */
- HttpRequestState state;
- /* readonly */
- String url;
- /* readonly */
- String verb;
- /* readonly */
- int weakRefs;
- };
- class Image
- {
- // Methods:
- void Clear(const Color&);
- void ClearInt(uint);
- bool FlipHorizontal();
- bool FlipVertical();
- Color GetPixel(int, int) const;
- Color GetPixel(int, int, int) const;
- Color GetPixelBilinear(float, float) const;
- uint GetPixelInt(int, int) const;
- uint GetPixelInt(int, int, int) const;
- Color GetPixelTrilinear(float, float, float) const;
- Image GetSubimage(const IntRect&) const;
- bool Load(File);
- bool Load(VectorBuffer&);
- bool LoadColorLUT(File);
- bool LoadColorLUT(VectorBuffer&);
- bool Resize(int, int);
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveBMP(const String&) const;
- bool SaveJPG(const String&, int) const;
- bool SavePNG(const String&) const;
- bool SaveTGA(const String&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- void SetPixel(int, int, const Color&);
- void SetPixel(int, int, int, const Color&);
- void SetPixelInt(int, int, int, uint);
- void SetPixelInt(int, int, uint);
- bool SetSize(int, int, int, uint);
- bool SetSize(int, int, uint);
- // Properties:
- /* readonly */
- bool array;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- /* readonly */
- uint components;
- /* readonly */
- bool compressed;
- /* readonly */
- CompressedFormat compressedFormat;
- /* readonly */
- bool cubemap;
- /* readonly */
- int depth;
- /* readonly */
- int height;
- /* readonly */
- uint memoryUse;
- String name;
- /* readonly */
- uint numCompressedLevels;
- /* readonly */
- int refs;
- /* readonly */
- bool sRGB;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- /* readonly */
- int width;
- };
- class IndexBuffer
- {
- // Methods:
- VectorBuffer GetData();
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetData(VectorBuffer&);
- bool SetDataRange(VectorBuffer&, uint, uint, bool = false);
- void SetSize(uint, bool, bool = false);
- // Properties:
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- /* readonly */
- bool dynamic;
- /* readonly */
- uint indexCount;
- /* readonly */
- uint indexSize;
- /* readonly */
- int refs;
- bool shadowed;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class Input
- {
- // Methods:
- int AddScreenJoystick(XMLFile = null, XMLFile = null);
- int GetKeyFromName(const String&) const;
- int GetKeyFromScancode(int) const;
- String GetKeyName(int) const;
- int GetScancodeFromKey(int) const;
- int GetScancodeFromName(const String&) const;
- String GetScancodeName(int) const;
- uint LoadGestures(File);
- uint LoadGestures(VectorBuffer&);
- bool RecordGesture();
- void RemoveAllGestures();
- bool RemoveGesture(uint);
- bool RemoveScreenJoystick(int);
- void ResetMouseVisible();
- bool SaveGesture(File, uint);
- bool SaveGesture(VectorBuffer&, uint);
- bool SaveGestures(File);
- bool SaveGestures(VectorBuffer&);
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- void SetMouseVisible(bool, bool = false);
- // Properties:
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- /* readonly */
- bool focus;
- /* readonly */
- Array<JoystickState> joysticks;
- /* readonly */
- Array<JoystickState> joysticksByIndex;
- /* readonly */
- Array<bool> keyDown;
- /* readonly */
- Array<bool> keyPress;
- /* readonly */
- bool minimized;
- /* readonly */
- Array<bool> mouseButtonDown;
- /* readonly */
- Array<bool> mouseButtonPress;
- bool mouseGrabbed;
- MouseMode mouseMode;
- /* readonly */
- IntVector2 mouseMove;
- /* readonly */
- int mouseMoveWheel;
- /* readonly */
- int mouseMoveX;
- /* readonly */
- int mouseMoveY;
- /* readonly */
- IntVector2 mousePosition;
- bool mouseVisible;
- /* readonly */
- uint numJoysticks;
- /* readonly */
- uint numTouches;
- /* readonly */
- Array<bool> qualifierDown;
- /* readonly */
- Array<bool> qualifierPress;
- /* readonly */
- int qualifiers;
- /* readonly */
- int refs;
- /* readonly */
- Array<bool> scancodeDown;
- /* readonly */
- Array<bool> scancodePress;
- Array<bool> screenJoystickVisible;
- /* readonly */
- bool screenKeyboardSupport;
- bool screenKeyboardVisible;
- bool toggleFullscreen;
- bool touchEmulation;
- /* readonly */
- Array<TouchState> touches;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class IntRect
- {
- // Methods:
- Intersection IsInside(const IntVector2&) const;
- // Properties:
- int bottom;
- /* readonly */
- Array<int> data;
- /* readonly */
- int height;
- int left;
- int right;
- /* readonly */
- IntVector2 size;
- int top;
- /* readonly */
- int width;
- };
- class IntVector2
- {
- // Methods:
- String ToString() const;
- // Properties:
- /* readonly */
- Array<int> data;
- int x;
- int y;
- };
- class JSONFile
- {
- // Methods:
- const JSONValue& GetRoot() const;
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Save(File) const;
- bool Save(File, const String&) const;
- bool Save(VectorBuffer&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- // Properties:
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- /* readonly */
- uint memoryUse;
- String name;
- /* readonly */
- int refs;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- };
- class JSONValue
- {
- // Methods:
- void Clear();
- bool Contains(const String&) const;
- void Erase(const String&);
- void Erase(uint, uint = 1);
- bool GetBool() const;
- double GetDouble() const;
- float GetFloat() const;
- int GetInt() const;
- uint GetUInt() const;
- void Insert(uint, const JSONValue&);
- const JSONValue& Get(const String&) const;
- void Pop();
- void Push(const JSONValue&);
- void Resize(uint);
- void Set(const String&, const JSONValue&);
- const String& GetString() const;
- // Properties:
- /* readonly */
- bool isArray;
- /* readonly */
- bool isBool;
- /* readonly */
- bool isNull;
- /* readonly */
- bool isNumber;
- /* readonly */
- bool isObject;
- /* readonly */
- bool isString;
- /* readonly */
- uint size;
- /* readonly */
- JSONValueType valueType;
- };
- class JoystickState
- {
- // Properties:
- /* readonly */
- Array<float> axisPosition;
- /* readonly */
- Array<bool> buttonDown;
- /* readonly */
- Array<bool> buttonPress;
- /* readonly */
- bool controller;
- /* readonly */
- Array<int> hatPosition;
- int joystickID;
- String name;
- /* readonly */
- uint numAxes;
- /* readonly */
- uint numButtons;
- /* readonly */
- uint numHats;
- };
- class Light
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool IsInView(Camera) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- bool animationEnabled;
- float aspectRatio;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- BoundingBox boundingBox;
- float brightness;
- bool castShadows;
- /* readonly */
- String category;
- Color color;
- float drawDistance;
- /* readonly */
- Color effectiveColor;
- /* readonly */
- float effectiveSpecularIntensity;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- float fadeDistance;
- float fov;
- /* readonly */
- Frustum frustum;
- /* readonly */
- uint id;
- /* readonly */
- bool inView;
- uint lightMask;
- LightType lightType;
- float lodBias;
- uint maxLights;
- /* readonly */
- bool negative;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- /* readonly */
- int numShadowSplits;
- ObjectAnimation objectAnimation;
- bool occludee;
- bool occluder;
- bool perVertex;
- Texture rampTexture;
- float range;
- /* readonly */
- int refs;
- BiasParameters shadowBias;
- CascadeParameters shadowCascade;
- float shadowDistance;
- float shadowFadeDistance;
- FocusParameters shadowFocus;
- float shadowIntensity;
- uint shadowMask;
- float shadowNearFarRatio;
- float shadowResolution;
- Texture shapeTexture;
- float specularIntensity;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- uint viewMask;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- uint zoneMask;
- };
- class LineEdit
- {
- // Methods:
- void AddChild(UIElement);
- void ApplyAttributes();
- void BringToFront();
- UIElement CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED);
- void DisableLayoutUpdate();
- IntVector2 ElementToScreen(const IntVector2&);
- void EnableLayoutUpdate();
- uint FindChild(UIElement) const;
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- UIElement GetChild(const String&, bool = false) const;
- UIElement GetChild(const StringHash&, const Variant& = Variant ( ), bool = false) const;
- Array<UIElement> GetChildren(bool = false) const;
- UIElement GetElementEventSender() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- uint GetNumChildren(bool) const;
- void InsertChild(uint, UIElement);
- bool IsInside(IntVector2, bool);
- bool IsInsideCombined(IntVector2, bool);
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadChildXML(XMLFile, XMLFile = null);
- bool LoadChildXML(const XMLElement&, XMLFile = null, bool = false);
- bool LoadXML(File);
- bool LoadXML(VectorBuffer&);
- bool LoadXML(XMLFile, XMLFile);
- bool LoadXML(const XMLElement&, XMLFile, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveAllChildren();
- void RemoveChild(UIElement, uint = 0);
- void RemoveChild(uint);
- void RemoveInstanceDefault();
- void ResetDeepEnabled();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(File, const String& = "\t");
- bool SaveXML(VectorBuffer&, const String& = "\t");
- bool SaveXML(XMLElement&) const;
- IntVector2 ScreenToElement(const IntVector2&);
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- void SetAlignment(HorizontalAlignment, VerticalAlignment);
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetDeepEnabled(bool);
- void SetEnabledRecursive(bool);
- void SetFixedHeight(int);
- void SetFixedSize(int, int);
- void SetFixedWidth(int);
- void SetFullImageRect();
- void SetHoverOffset(int, int);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ));
- void SetMaxSize(int, int);
- void SetMinSize(int, int);
- void SetParent(UIElement, uint = M_MAX_UNSIGNED);
- void SetPosition(int, int);
- void SetSize(int, int);
- bool SetStyle(const String&, XMLFile = null);
- bool SetStyle(const XMLElement&);
- bool SetStyleAuto(XMLFile = null);
- void UpdateLayout();
- const Variant& GetVar(const StringHash&);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- BlendMode blendMode;
- IntRect border;
- bool bringToBack;
- bool bringToFront;
- /* readonly */
- String category;
- /* readonly */
- IntVector2 childOffset;
- /* readonly */
- Array<UIElement> children;
- IntRect clipBorder;
- bool clipChildren;
- /* writeonly */
- Color color;
- /* readonly */
- bool colorGradient;
- Array<Color> colors;
- /* readonly */
- IntRect combinedScreenRect;
- /* readonly */
- BorderImage cursor;
- float cursorBlinkRate;
- bool cursorMovable;
- uint cursorPosition;
- XMLFile defaultStyle;
- /* readonly */
- float derivedOpacity;
- /* readonly */
- uint dragButtonCombo;
- /* readonly */
- int dragButtonCount;
- uint dragDropMode;
- uint echoCharacter;
- bool editable;
- bool elementEventSender;
- bool enabled;
- /* readonly */
- bool enabledSelf;
- /* readonly */
- bool fixedHeight;
- /* readonly */
- bool fixedSize;
- /* readonly */
- bool fixedWidth;
- bool focus;
- FocusMode focusMode;
- int height;
- HorizontalAlignment horizontalAlignment;
- IntVector2 hoverOffset;
- /* readonly */
- bool hovering;
- IntRect imageBorder;
- IntRect imageRect;
- int indent;
- int indentSpacing;
- /* readonly */
- int indentWidth;
- bool internal;
- IntRect layoutBorder;
- Vector2 layoutFlexScale;
- LayoutMode layoutMode;
- int layoutSpacing;
- int maxHeight;
- uint maxLength;
- IntVector2 maxSize;
- int maxWidth;
- int minHeight;
- IntVector2 minSize;
- int minWidth;
- String name;
- /* readonly */
- uint numAllChildren;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numChildren;
- ObjectAnimation objectAnimation;
- float opacity;
- UIElement parent;
- IntVector2 position;
- int priority;
- /* readonly */
- int refs;
- /* readonly */
- UIElement root;
- /* readonly */
- IntVector2 screenPosition;
- bool selected;
- IntVector2 size;
- bool sortChildren;
- String style;
- bool temporary;
- String text;
- bool textCopyable;
- /* readonly */
- Text textElement;
- bool textSelectable;
- Texture texture;
- bool tiled;
- TraversalMode traversalMode;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useDerivedOpacity;
- /* readonly */
- VariantMap vars;
- VerticalAlignment verticalAlignment;
- bool visible;
- /* readonly */
- bool visibleEffective;
- /* readonly */
- int weakRefs;
- int width;
- };
- class ListView
- {
- // Methods:
- void AddChild(UIElement);
- void AddItem(UIElement);
- void AddSelection(uint);
- void ApplyAttributes();
- void BringToFront();
- void ChangeSelection(int, bool);
- void ClearSelection();
- void CopySelectedItemsToClipboard();
- UIElement CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED);
- void DisableLayoutUpdate();
- IntVector2 ElementToScreen(const IntVector2&);
- void EnableLayoutUpdate();
- void Expand(uint, bool, bool = false);
- uint FindChild(UIElement) const;
- uint FindItem(UIElement);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- UIElement GetChild(const String&, bool = false) const;
- UIElement GetChild(const StringHash&, const Variant& = Variant ( ), bool = false) const;
- Array<UIElement> GetChildren(bool = false) const;
- UIElement GetElementEventSender() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- Array<UIElement> GetItems() const;
- uint GetNumChildren(bool) const;
- void InsertChild(uint, UIElement);
- void InsertItem(uint, UIElement, UIElement = null);
- bool IsExpanded(uint) const;
- bool IsInside(IntVector2, bool);
- bool IsInsideCombined(IntVector2, bool);
- bool IsSelected(uint) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadChildXML(XMLFile, XMLFile = null);
- bool LoadChildXML(const XMLElement&, XMLFile = null, bool = false);
- bool LoadXML(File);
- bool LoadXML(VectorBuffer&);
- bool LoadXML(XMLFile, XMLFile);
- bool LoadXML(const XMLElement&, XMLFile, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveAllChildren();
- void RemoveAllItems();
- void RemoveChild(UIElement, uint = 0);
- void RemoveChild(uint);
- void RemoveInstanceDefault();
- void RemoveItem(UIElement, uint = 0);
- void RemoveItem(uint);
- void RemoveSelection(uint);
- void ResetDeepEnabled();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(File, const String& = "\t");
- bool SaveXML(VectorBuffer&, const String& = "\t");
- bool SaveXML(XMLElement&) const;
- IntVector2 ScreenToElement(const IntVector2&);
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- void SetAlignment(HorizontalAlignment, VerticalAlignment);
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetDeepEnabled(bool);
- void SetEnabledRecursive(bool);
- void SetFixedHeight(int);
- void SetFixedSize(int, int);
- void SetFixedWidth(int);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ));
- void SetMaxSize(int, int);
- void SetMinSize(int, int);
- void SetParent(UIElement, uint = M_MAX_UNSIGNED);
- void SetPosition(int, int);
- void SetScrollBarsVisible(bool, bool);
- void SetSelections(Array<uint>);
- void SetSize(int, int);
- bool SetStyle(const String&, XMLFile = null);
- bool SetStyle(const XMLElement&);
- bool SetStyleAuto(XMLFile = null);
- void SetViewPosition(int, int);
- void ToggleExpand(uint, bool = false);
- void ToggleSelection(uint);
- void UpdateLayout();
- const Variant& GetVar(const StringHash&);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- bool autoDisableChildren;
- float autoDisableThreshold;
- int baseIndent;
- /* readonly */
- StringHash baseType;
- bool bringToBack;
- bool bringToFront;
- /* readonly */
- String category;
- /* readonly */
- IntVector2 childOffset;
- /* readonly */
- Array<UIElement> children;
- bool clearSelectionOnDefocus;
- IntRect clipBorder;
- bool clipChildren;
- /* writeonly */
- Color color;
- /* readonly */
- bool colorGradient;
- Array<Color> colors;
- /* readonly */
- IntRect combinedScreenRect;
- /* readonly */
- UIElement contentElement;
- XMLFile defaultStyle;
- /* readonly */
- float derivedOpacity;
- /* readonly */
- uint dragButtonCombo;
- /* readonly */
- int dragButtonCount;
- uint dragDropMode;
- bool editable;
- bool elementEventSender;
- bool enabled;
- /* readonly */
- bool enabledSelf;
- /* readonly */
- bool fixedHeight;
- /* readonly */
- bool fixedSize;
- /* readonly */
- bool fixedWidth;
- bool focus;
- FocusMode focusMode;
- int height;
- bool hierarchyMode;
- HighlightMode highlightMode;
- HorizontalAlignment horizontalAlignment;
- /* readonly */
- ScrollBar horizontalScrollBar;
- /* readonly */
- bool hovering;
- int indent;
- int indentSpacing;
- /* readonly */
- int indentWidth;
- bool internal;
- /* readonly */
- Array<UIElement> items;
- IntRect layoutBorder;
- Vector2 layoutFlexScale;
- LayoutMode layoutMode;
- int layoutSpacing;
- int maxHeight;
- IntVector2 maxSize;
- int maxWidth;
- int minHeight;
- IntVector2 minSize;
- int minWidth;
- bool multiselect;
- String name;
- /* readonly */
- uint numAllChildren;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numChildren;
- /* readonly */
- uint numItems;
- ObjectAnimation objectAnimation;
- float opacity;
- float pageStep;
- UIElement parent;
- IntVector2 position;
- int priority;
- /* readonly */
- int refs;
- /* readonly */
- UIElement root;
- /* readonly */
- IntVector2 screenPosition;
- bool scrollBarsAutoVisible;
- float scrollDeceleration;
- /* readonly */
- BorderImage scrollPanel;
- float scrollSnapEpsilon;
- float scrollStep;
- bool selectOnClickEnd;
- bool selected;
- /* readonly */
- UIElement selectedItem;
- /* readonly */
- Array<UIElement> selectedItems;
- uint selection;
- /* readonly */
- Array<uint> selections;
- IntVector2 size;
- bool sortChildren;
- String style;
- bool temporary;
- TraversalMode traversalMode;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useDerivedOpacity;
- /* readonly */
- VariantMap vars;
- VerticalAlignment verticalAlignment;
- /* readonly */
- ScrollBar verticalScrollBar;
- IntVector2 viewPosition;
- bool visible;
- /* readonly */
- bool visibleEffective;
- /* readonly */
- int weakRefs;
- int width;
- };
- class Localization
- {
- // Methods:
- String Get(const String&);
- String GetLanguage(int);
- int GetLanguageIndex(const String&);
- void LoadJSON(const JSONValue&);
- void LoadJSONFile(const String&);
- void Reset();
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- void SetLanguage(const String&);
- void SetLanguage(int);
- // Properties:
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- /* readonly */
- String language;
- /* readonly */
- int languageIndex;
- /* readonly */
- int numLanguages;
- /* readonly */
- int refs;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class Log
- {
- // Methods:
- void Close();
- void Debug(const String&);
- void Error(const String&);
- void Info(const String&);
- void Open(const String&);
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- void Warning(const String&);
- void Write(const String&, bool = false);
- // Properties:
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- /* readonly */
- String lastMessage;
- int level;
- bool quiet;
- /* readonly */
- int refs;
- bool timeStamp;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class Material
- {
- // Methods:
- Material Clone(const String& = String ( )) const;
- Pass GetPass(uint, const String&);
- ValueAnimation GetShaderParameterAnimation(const String&) const;
- float GetShaderParameterAnimationSpeed(const String&) const;
- WrapMode GetShaderParameterAnimationWrapMode(const String&) const;
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Load(const XMLElement&);
- void RemoveShaderParameter(const String&);
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool Save(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- void SetShaderParameterAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetShaderParameterAnimationSpeed(const String&, float);
- void SetShaderParameterAnimationWrapMode(const String&, WrapMode);
- void SetTechnique(uint, Technique, uint = 0, float = 0.0);
- void SetUVTransform(const Vector2&, float, const Vector2&);
- void SetUVTransform(const Vector2&, float, float);
- void SortTechniques();
- // Properties:
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- CullMode cullMode;
- BiasParameters depthBias;
- FillMode fillMode;
- /* readonly */
- uint memoryUse;
- String name;
- uint numTechniques;
- /* readonly */
- bool occlusion;
- /* readonly */
- int refs;
- uint8 renderOrder;
- Scene scene;
- /* readonly */
- Array<String> shaderParameterNames;
- Array<Variant> shaderParameters;
- CullMode shadowCullMode;
- /* readonly */
- Array<TechniqueEntry> techniqueEntries;
- /* readonly */
- Array<Technique> techniques;
- Array<Texture> textures;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- };
- class Matrix3
- {
- // Methods:
- bool Equals(const Matrix3&) const;
- Matrix3 Inverse() const;
- Vector3 Scale() const;
- Matrix3 Scaled(const Vector3&) const;
- void SetScale(const Vector3&);
- void SetScale(float);
- String ToString() const;
- Matrix3 Transpose() const;
- // Properties:
- float m00;
- float m01;
- float m02;
- float m10;
- float m11;
- float m12;
- float m20;
- float m21;
- float m22;
- };
- class Matrix3x4
- {
- // Methods:
- void Decompose(Vector3&, Quaternion&, Vector3&) const;
- bool Equals(const Matrix3x4&) const;
- Matrix3x4 Inverse() const;
- Quaternion Rotation() const;
- Matrix3 RotationMatrix() const;
- Vector3 Scale() const;
- void SetRotation(const Matrix3&);
- void SetScale(const Vector3&);
- void SetScale(float);
- void SetTranslation(const Vector3&);
- Matrix3 ToMatrix3() const;
- Matrix4 ToMatrix4() const;
- String ToString() const;
- Vector3 Translation() const;
- // Properties:
- float m00;
- float m01;
- float m02;
- float m03;
- float m10;
- float m11;
- float m12;
- float m13;
- float m20;
- float m21;
- float m22;
- float m23;
- };
- class Matrix4
- {
- // Methods:
- void Decompose(Vector3&, Quaternion&, Vector3&) const;
- bool Equals(const Matrix4&) const;
- Matrix4 Inverse() const;
- Quaternion Rotation() const;
- Matrix3 RotationMatrix() const;
- Vector3 Scale() const;
- void SetRotation(const Matrix3&);
- void SetScale(const Vector3&);
- void SetScale(float);
- void SetTranslation(const Vector3&);
- Matrix3 ToMatrix3() const;
- String ToString() const;
- Vector3 Translation() const;
- Matrix4 Transpose() const;
- // Properties:
- float m00;
- float m01;
- float m02;
- float m03;
- float m10;
- float m11;
- float m12;
- float m13;
- float m20;
- float m21;
- float m22;
- float m23;
- float m30;
- float m31;
- float m32;
- float m33;
- };
- class Menu
- {
- // Methods:
- void AddChild(UIElement);
- void ApplyAttributes();
- void BringToFront();
- UIElement CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED);
- void DisableLayoutUpdate();
- IntVector2 ElementToScreen(const IntVector2&);
- void EnableLayoutUpdate();
- uint FindChild(UIElement) const;
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- UIElement GetChild(const String&, bool = false) const;
- UIElement GetChild(const StringHash&, const Variant& = Variant ( ), bool = false) const;
- Array<UIElement> GetChildren(bool = false) const;
- UIElement GetElementEventSender() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- uint GetNumChildren(bool) const;
- void InsertChild(uint, UIElement);
- bool IsInside(IntVector2, bool);
- bool IsInsideCombined(IntVector2, bool);
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadChildXML(XMLFile, XMLFile = null);
- bool LoadChildXML(const XMLElement&, XMLFile = null, bool = false);
- bool LoadXML(File);
- bool LoadXML(VectorBuffer&);
- bool LoadXML(XMLFile, XMLFile);
- bool LoadXML(const XMLElement&, XMLFile, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveAllChildren();
- void RemoveChild(UIElement, uint = 0);
- void RemoveChild(uint);
- void RemoveInstanceDefault();
- void ResetDeepEnabled();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(File, const String& = "\t");
- bool SaveXML(VectorBuffer&, const String& = "\t");
- bool SaveXML(XMLElement&) const;
- IntVector2 ScreenToElement(const IntVector2&);
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- void SetAccelerator(int, int);
- void SetAlignment(HorizontalAlignment, VerticalAlignment);
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetDeepEnabled(bool);
- void SetEnabledRecursive(bool);
- void SetFixedHeight(int);
- void SetFixedSize(int, int);
- void SetFixedWidth(int);
- void SetFullImageRect();
- void SetHoverOffset(int, int);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ));
- void SetMaxSize(int, int);
- void SetMinSize(int, int);
- void SetParent(UIElement, uint = M_MAX_UNSIGNED);
- void SetPopupOffset(int, int);
- void SetPosition(int, int);
- void SetPressedChildOffset(int, int);
- void SetPressedOffset(int, int);
- void SetRepeat(float, float);
- void SetSize(int, int);
- bool SetStyle(const String&, XMLFile = null);
- bool SetStyle(const XMLElement&);
- bool SetStyleAuto(XMLFile = null);
- void UpdateLayout();
- const Variant& GetVar(const StringHash&);
- // Properties:
- /* readonly */
- int acceleratorKey;
- /* readonly */
- int acceleratorQualifiers;
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- BlendMode blendMode;
- IntRect border;
- bool bringToBack;
- bool bringToFront;
- /* readonly */
- String category;
- /* readonly */
- IntVector2 childOffset;
- /* readonly */
- Array<UIElement> children;
- IntRect clipBorder;
- bool clipChildren;
- /* writeonly */
- Color color;
- /* readonly */
- bool colorGradient;
- Array<Color> colors;
- /* readonly */
- IntRect combinedScreenRect;
- XMLFile defaultStyle;
- /* readonly */
- float derivedOpacity;
- /* readonly */
- uint dragButtonCombo;
- /* readonly */
- int dragButtonCount;
- uint dragDropMode;
- bool editable;
- bool elementEventSender;
- bool enabled;
- /* readonly */
- bool enabledSelf;
- /* readonly */
- bool fixedHeight;
- /* readonly */
- bool fixedSize;
- /* readonly */
- bool fixedWidth;
- bool focus;
- FocusMode focusMode;
- int height;
- HorizontalAlignment horizontalAlignment;
- IntVector2 hoverOffset;
- /* readonly */
- bool hovering;
- IntRect imageBorder;
- IntRect imageRect;
- int indent;
- int indentSpacing;
- /* readonly */
- int indentWidth;
- bool internal;
- IntRect layoutBorder;
- Vector2 layoutFlexScale;
- LayoutMode layoutMode;
- int layoutSpacing;
- int maxHeight;
- IntVector2 maxSize;
- int maxWidth;
- int minHeight;
- IntVector2 minSize;
- int minWidth;
- String name;
- /* readonly */
- uint numAllChildren;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numChildren;
- ObjectAnimation objectAnimation;
- float opacity;
- UIElement parent;
- UIElement popup;
- IntVector2 popupOffset;
- IntVector2 position;
- /* readonly */
- bool pressed;
- IntVector2 pressedChildOffset;
- IntVector2 pressedOffset;
- int priority;
- /* readonly */
- int refs;
- float repeatDelay;
- float repeatRate;
- /* readonly */
- UIElement root;
- /* readonly */
- IntVector2 screenPosition;
- bool selected;
- bool showPopup;
- IntVector2 size;
- bool sortChildren;
- String style;
- bool temporary;
- Texture texture;
- bool tiled;
- TraversalMode traversalMode;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useDerivedOpacity;
- /* readonly */
- VariantMap vars;
- VerticalAlignment verticalAlignment;
- bool visible;
- /* readonly */
- bool visibleEffective;
- /* readonly */
- int weakRefs;
- int width;
- };
- class MessageBox
- {
- // Methods:
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- // Properties:
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- String message;
- /* readonly */
- int refs;
- String title;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- /* readonly */
- UIElement window;
- };
- class Model
- {
- // Methods:
- Model Clone(const String& = String ( )) const;
- Geometry GetGeometry(uint, uint) const;
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetGeometry(uint, uint, Geometry);
- // Properties:
- /* readonly */
- StringHash baseType;
- BoundingBox boundingBox;
- /* readonly */
- String category;
- Array<Vector3> geometryCenters;
- /* readonly */
- uint memoryUse;
- String name;
- uint numGeometries;
- Array<uint> numGeometryLodLevels;
- /* readonly */
- uint numMorphs;
- /* readonly */
- int refs;
- /* readonly */
- Skeleton skeleton;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- };
- class NavArea
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- bool animationEnabled;
- uint areaID;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- BoundingBox boundingBox;
- /* readonly */
- String category;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- /* readonly */
- uint id;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- };
- class Navigable
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- /* readonly */
- uint id;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- bool recursive;
- /* readonly */
- int refs;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class NavigationMesh
- {
- // Methods:
- void ApplyAttributes();
- bool Build();
- bool Build(const BoundingBox&);
- void DrawDebugGeometry(DebugRenderer, bool);
- void DrawDebugGeometry(bool);
- Vector3 FindNearestPoint(const Vector3&, const Vector3& = Vector3 ( 1.0 , 1.0 , 1.0 ));
- Array<Vector3> FindPath(const Vector3&, const Vector3&, const Vector3& = Vector3 ( 1.0 , 1.0 , 1.0 ));
- float GetAreaCost(uint) const;
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- float GetDistanceToWall(const Vector3&, float, const Vector3& = Vector3 ( 1.0 , 1.0 , 1.0 ));
- bool GetInterceptNetworkUpdate(const String&) const;
- Vector3 GetRandomPoint();
- Vector3 GetRandomPointInCircle(const Vector3&, float, const Vector3& = Vector3 ( 1.0 , 1.0 , 1.0 ));
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- Vector3 MoveAlongSurface(const Vector3&, const Vector3&, const Vector3& = Vector3 ( 1.0 , 1.0 , 1.0 ), uint = 3);
- Vector3 Raycast(const Vector3&, const Vector3&, const Vector3& = Vector3 ( 1.0 , 1.0 , 1.0 ));
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- void SetAreaCost(uint, float);
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- float agentHeight;
- float agentMaxClimb;
- float agentMaxSlope;
- float agentRadius;
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- BoundingBox boundingBox;
- /* readonly */
- String category;
- float cellHeight;
- float cellSize;
- float detailSampleDistance;
- float detailSampleMaxError;
- bool drawNavAreas;
- bool drawOffMeshConnections;
- float edgeMaxError;
- float edgeMaxLength;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- /* readonly */
- uint id;
- /* readonly */
- bool initialized;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- /* readonly */
- IntVector2 numTiles;
- ObjectAnimation objectAnimation;
- Vector3 padding;
- NavmeshPartitionType partitionType;
- /* readonly */
- int refs;
- float regionMergeSize;
- float regionMinSize;
- bool temporary;
- int tileSize;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- };
- class Network
- {
- // Methods:
- void BroadcastMessage(int, bool, bool, const VectorBuffer&, uint = 0);
- void BroadcastRemoteEvent(Node, const String&, bool, const VariantMap& = VariantMap ( ));
- void BroadcastRemoteEvent(Scene, const String&, bool, const VariantMap& = VariantMap ( ));
- void BroadcastRemoteEvent(const String&, bool, const VariantMap& = VariantMap ( ));
- bool CheckRemoteEvent(const String&) const;
- bool Connect(const String&, uint16, Scene, const VariantMap& = VariantMap ( ));
- void Disconnect(int = 0);
- HttpRequest MakeHttpRequest(const String&, const String& = String ( ), Array<String> = null, const String& = String ( ));
- void RegisterRemoteEvent(const String&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- void SendPackageToClients(Scene, PackageFile);
- bool StartServer(uint16);
- void StopServer();
- void UnregisterAllRemoteEvents();
- void UnregisterRemoteEvent(const String&) const;
- // Properties:
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- /* readonly */
- Array<Connection> clientConnections;
- String packageCacheDir;
- /* readonly */
- int refs;
- /* readonly */
- Connection serverConnection;
- /* readonly */
- bool serverRunning;
- int simulatedLatency;
- float simulatedPacketLoss;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- int updateFps;
- /* readonly */
- int weakRefs;
- };
- class NetworkPriority
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- bool alwaysUpdateOwner;
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- float basePriority;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- float distanceFactor;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- /* readonly */
- uint id;
- float minPriority;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class Node
- {
- // Methods:
- void AddChild(Node, uint = M_MAX_UNSIGNED);
- void ApplyAttributes();
- Node Clone(CreateMode = REPLICATED);
- Component CloneComponent(Component, CreateMode, uint = 0);
- Component CloneComponent(Component, uint = 0);
- Node CreateChild(const String& = String ( ), CreateMode = REPLICATED, uint = 0);
- Component CreateComponent(const String&, CreateMode = REPLICATED, uint = 0);
- ScriptObject CreateScriptObject(ScriptFile, const String&, CreateMode = REPLICATED);
- ScriptObject CreateScriptObject(const String&, const String&, CreateMode = REPLICATED);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Node GetChild(const String&, bool = false) const;
- Array<Node> GetChildren(bool = false) const;
- Array<Node> GetChildrenWithComponent(const String&, bool = false) const;
- Array<Node> GetChildrenWithScript(bool = false) const;
- Array<Node> GetChildrenWithScript(const String&, bool = false) const;
- Component GetComponent(const String&, bool = false) const;
- Array<Component> GetComponents() const;
- Array<Component> GetComponents(const String&, bool = false) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- Component GetOrCreateComponent(const String&, CreateMode = REPLICATED, uint = 0);
- ScriptObject GetScriptObject() const;
- ScriptObject GetScriptObject(const String&) const;
- bool HasComponent(const String&) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- Vector3 LocalToWorld(const Vector3&) const;
- Vector3 LocalToWorld(const Vector4&) const;
- Vector2 LocalToWorld2D(const Vector2&) const;
- bool LookAt(const Vector3&, const Vector3& = Vector3 ( 0 , 1 , 0 ), TransformSpace = TS_WORLD);
- void MarkNetworkUpdate() const;
- void Pitch(float, TransformSpace = TS_LOCAL);
- void Remove();
- void RemoveAllChildren();
- void RemoveAllComponents();
- void RemoveChild(Node);
- void RemoveChildren(bool, bool, bool);
- void RemoveComponent(Component);
- void RemoveComponent(const String&);
- void RemoveComponents(bool, bool);
- void RemoveComponents(const String&);
- void RemoveInstanceDefault();
- void ResetDeepEnabled();
- void ResetToDefault();
- void Roll(float, TransformSpace = TS_LOCAL);
- void Rotate(const Quaternion&, TransformSpace = TS_LOCAL);
- void Rotate2D(float, TransformSpace = TS_LOCAL);
- void RotateAround(const Vector3&, const Quaternion&, TransformSpace = TS_LOCAL);
- void RotateAround2D(const Vector2&, float, TransformSpace = TS_LOCAL);
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(File, const String& = "\t");
- bool SaveXML(VectorBuffer&, const String& = "\t");
- bool SaveXML(XMLElement&) const;
- void Scale(const Vector3&);
- void Scale(float);
- void Scale2D(const Vector2&);
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetDeepEnabled(bool);
- void SetEnabledRecursive(bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetPosition2D(float, float);
- void SetScale(float);
- void SetScale2D(float, float);
- void SetTransform(const Vector3&, const Quaternion&);
- void SetTransform(const Vector3&, const Quaternion&, const Vector3&);
- void SetTransform(const Vector3&, const Quaternion&, float);
- void SetTransform2D(const Vector2&, float);
- void SetTransform2D(const Vector2&, float, const Vector2&);
- void SetTransform2D(const Vector2&, float, float);
- void SetWorldTransform(const Vector3&, const Quaternion&);
- void SetWorldTransform(const Vector3&, const Quaternion&, const Vector3&);
- void SetWorldTransform(const Vector3&, const Quaternion&, float);
- void SetWorldTransform2D(const Vector2&, float);
- void SetWorldTransform2D(const Vector2&, float, const Vector2&);
- void SetWorldTransform2D(const Vector2&, float, float);
- void Translate(const Vector3&, TransformSpace = TS_LOCAL);
- void Translate2D(const Vector2&, TransformSpace = TS_LOCAL);
- Vector3 WorldToLocal(const Vector3&) const;
- Vector3 WorldToLocal(const Vector4&) const;
- Vector2 WorldToLocal2D(const Vector2&) const;
- void Yaw(float, TransformSpace = TS_LOCAL);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- /* readonly */
- Array<Node> children;
- /* readonly */
- Array<Component> components;
- Vector3 direction;
- bool enabled;
- /* readonly */
- bool enabledSelf;
- /* readonly */
- uint id;
- String name;
- /* readonly */
- uint numAllChildren;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numChildren;
- /* readonly */
- uint numComponents;
- ObjectAnimation objectAnimation;
- Connection owner;
- Node parent;
- Vector3 position;
- Vector2 position2D;
- /* readonly */
- int refs;
- /* readonly */
- Vector3 right;
- Quaternion rotation;
- float rotation2D;
- Vector3 scale;
- Vector2 scale2D;
- /* readonly */
- Scene scene;
- /* readonly */
- ScriptObject scriptObject;
- bool temporary;
- /* readonly */
- Matrix3x4 transform;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- Vector3 up;
- /* readonly */
- VariantMap vars;
- /* readonly */
- int weakRefs;
- Vector3 worldDirection;
- Vector3 worldPosition;
- Vector2 worldPosition2D;
- /* readonly */
- Vector3 worldRight;
- Quaternion worldRotation;
- float worldRotation2D;
- Vector3 worldScale;
- Vector2 worldScale2D;
- /* readonly */
- Matrix3x4 worldTransform;
- /* readonly */
- Vector3 worldUp;
- };
- class Object
- {
- // Methods:
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- // Properties:
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- /* readonly */
- int refs;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class ObjectAnimation
- {
- // Methods:
- void AddAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- bool Load(File);
- bool Load(VectorBuffer&);
- void RemoveAttributeAnimation(ValueAnimation);
- void RemoveAttributeAnimation(const String&);
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- // Properties:
- /* readonly */
- Array<Variant> attributeAnimations;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- /* readonly */
- uint memoryUse;
- String name;
- /* readonly */
- int refs;
- /* readonly */
- Array<Variant> speeds;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- /* readonly */
- Array<Variant> wrapModes;
- };
- class Obstacle
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- void DrawDebugGeometry(bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- float height;
- /* readonly */
- uint id;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- /* readonly */
- uint obstacleId;
- float radius;
- /* readonly */
- int refs;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class Octree
- {
- // Methods:
- void AddManualDrawable(Drawable);
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- void DrawDebugGeometry(bool) const;
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Array<Drawable> GetDrawables(const BoundingBox&, uint8 = DRAWABLE_ANY, uint = DEFAULT_VIEWMASK);
- Array<Drawable> GetDrawables(const Frustum&, uint8 = DRAWABLE_ANY, uint = DEFAULT_VIEWMASK);
- Array<Drawable> GetDrawables(const Sphere&, uint8 = DRAWABLE_ANY, uint = DEFAULT_VIEWMASK);
- Array<Drawable> GetDrawables(const Vector3&, uint8 = DRAWABLE_ANY, uint = DEFAULT_VIEWMASK);
- bool GetInterceptNetworkUpdate(const String&) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- Array<RayQueryResult> Raycast(const Ray&, RayQueryLevel = RAY_TRIANGLE, float = M_INFINITY, uint8 = DRAWABLE_ANY, uint = DEFAULT_VIEWMASK) const;
- RayQueryResult RaycastSingle(const Ray&, RayQueryLevel = RAY_TRIANGLE, float = M_INFINITY, uint8 = DRAWABLE_ANY, uint = DEFAULT_VIEWMASK) const;
- void Remove();
- void RemoveInstanceDefault();
- void RemoveManualDrawable(Drawable);
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetSize(const BoundingBox&, uint);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- /* readonly */
- uint id;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numLevels;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- };
- class OffMeshConnection
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- bool animationEnabled;
- uint areaID;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- bool bidirectional;
- /* readonly */
- String category;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Node endPoint;
- /* readonly */
- uint id;
- uint mask;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- float radius;
- /* readonly */
- int refs;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class PackageFile
- {
- // Methods:
- bool Exists(const String&) const;
- Array<String> GetEntryNames() const;
- bool Open(const String&, uint = 0) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool compressed() const;
- // Properties:
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- /* readonly */
- uint checksum;
- /* readonly */
- String name;
- /* readonly */
- uint numFiles;
- /* readonly */
- int refs;
- /* readonly */
- uint totalSize;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class ParticleEffect
- {
- // Methods:
- void AddColorFrame(ColorFrame);
- void AddColorTime(Color&, float);
- void AddTextureFrame(TextureFrame);
- void AddTextureTime(Rect&, float);
- ColorFrame GetColorFrame(uint) const;
- TextureFrame GetTextureFrame(uint) const;
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Load(const XMLElement&);
- void RemoveColorFrame(uint);
- void RemoveTextureFrame(uint);
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool Save(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- void SetColorFrame(uint, ColorFrame);
- void SetTextureFrame(uint, TextureFrame);
- void SortColorFrames();
- void SortTextureFrames();
- // Properties:
- float activeTime;
- float animationLodBias;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- Vector3 constantForce;
- float dampingForce;
- Vector3 emitterSize;
- EmitterType emitterType;
- float inactiveTime;
- Material material;
- Vector3 maxDirection;
- float maxEmissionRate;
- Vector2 maxParticleSize;
- float maxRotation;
- float maxRotationSpeed;
- float maxTimeToLive;
- float maxVelocity;
- /* readonly */
- uint memoryUse;
- Vector3 minDirection;
- float minEmissionRate;
- Vector2 minParticleSize;
- float minRotation;
- float minRotationSpeed;
- float minTimeToLive;
- float minVelocity;
- String name;
- uint numColorFrames;
- uint numParticles;
- uint numTextureFrames;
- /* readonly */
- int refs;
- bool relative;
- bool scaled;
- float sizeAdd;
- float sizeMul;
- bool sorted;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool updateInvisible;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- };
- class ParticleEffect2D
- {
- // Methods:
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- // Properties:
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- /* readonly */
- uint memoryUse;
- String name;
- /* readonly */
- int refs;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- };
- class ParticleEmitter
- {
- // Methods:
- void ApplyAttributes();
- void ApplyEffect();
- void Commit();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool IsInView(Camera) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveAllParticles();
- void RemoveInstanceDefault();
- void Reset();
- void ResetEmissionTimer();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- bool animationEnabled;
- float animationLodBias;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- Array<Billboard> billboards;
- /* readonly */
- BoundingBox boundingBox;
- bool castShadows;
- /* readonly */
- String category;
- float drawDistance;
- ParticleEffect effect;
- bool emitting;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- FaceCameraMode faceCameraMode;
- /* readonly */
- uint id;
- /* readonly */
- bool inView;
- uint lightMask;
- float lodBias;
- Material material;
- uint maxLights;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- uint numBillboards;
- uint numParticles;
- ObjectAnimation objectAnimation;
- bool occludee;
- bool occluder;
- /* readonly */
- int refs;
- bool relative;
- bool scaled;
- bool serializeParticles;
- float shadowDistance;
- uint shadowMask;
- bool sorted;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- uint viewMask;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- /* readonly */
- Zone zone;
- uint zoneMask;
- };
- class ParticleEmitter2D
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool IsInView(Camera) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- BlendMode blendMode;
- /* readonly */
- BoundingBox boundingBox;
- bool castShadows;
- /* readonly */
- String category;
- float drawDistance;
- ParticleEffect2D effect;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- /* readonly */
- uint id;
- /* readonly */
- bool inView;
- int layer;
- uint lightMask;
- float lodBias;
- uint maxLights;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- bool occludee;
- bool occluder;
- int orderInLayer;
- /* readonly */
- int refs;
- float shadowDistance;
- uint shadowMask;
- Sprite2D sprite;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- uint viewMask;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- uint zoneMask;
- };
- class Pass
- {
- // Properties:
- bool alphaMask;
- BlendMode blendMode;
- CompareMode depthTestMode;
- bool depthWrite;
- bool desktop;
- PassLightingMode lightingMode;
- String pixelShader;
- String pixelShaderDefines;
- /* readonly */
- int refs;
- String vertexShader;
- String vertexShaderDefines;
- /* readonly */
- int weakRefs;
- };
- class PhysicsRaycastResult
- {
- // Properties:
- /* readonly */
- RigidBody body;
- float distance;
- Vector3 normal;
- Vector3 position;
- };
- class PhysicsRaycastResult2D
- {
- // Properties:
- /* readonly */
- RigidBody2D body;
- float distance;
- Vector2 normal;
- Vector2 position;
- };
- class PhysicsWorld
- {
- // Methods:
- void ApplyAttributes();
- PhysicsRaycastResult ConvexCast(CollisionShape, const Vector3&, const Quaternion&, const Vector3&, const Quaternion&, uint = 0xffff);
- void DrawDebugGeometry(DebugRenderer, bool);
- void DrawDebugGeometry(bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- Array<RigidBody> GetRigidBodies(RigidBody);
- Array<RigidBody> GetRigidBodies(const BoundingBox&, uint = 0xffff);
- Array<RigidBody> GetRigidBodies(const Sphere&, uint = 0xffff);
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- Array<PhysicsRaycastResult> Raycast(const Ray&, float, uint = 0xffff);
- PhysicsRaycastResult RaycastSingle(const Ray&, float, uint = 0xffff);
- void Remove();
- void RemoveCachedGeometry(Model);
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- PhysicsRaycastResult SphereCast(const Ray&, float, float, uint = 0xffff);
- void Update(float);
- void UpdateCollisions();
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- int fps;
- Vector3 gravity;
- /* readonly */
- uint id;
- bool internalEdge;
- bool interpolation;
- int maxSubSteps;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- int numIterations;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- bool splitImpulse;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class PhysicsWorld2D
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry() const;
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- Array<RigidBody2D> GetRigidBodies(const Rect&, uint = 0xffff);
- RigidBody2D GetRigidBody(const Vector2&, uint = 0xffff);
- RigidBody2D GetRigidBody(int, int, uint = 0xffff);
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- Array<PhysicsRaycastResult2D> Raycast(const Vector2&, const Vector2&, uint = 0xffff);
- PhysicsRaycastResult2D RaycastSingle(const Vector2&, const Vector2&, uint = 0xffff);
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- bool allowSleeping;
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- bool autoClearForces;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- bool continuousPhysics;
- bool drawAabb;
- bool drawCenterOfMass;
- bool drawJoint;
- bool drawPair;
- bool drawShape;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Vector2 gravity;
- /* readonly */
- uint id;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- uint positionIterations;
- /* readonly */
- int refs;
- bool subStepping;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- uint velocityIterations;
- bool warmStarting;
- /* readonly */
- int weakRefs;
- };
- class Plane
- {
- // Methods:
- void Define(const Vector3&, const Vector3&);
- void Define(const Vector3&, const Vector3&, const Vector3&);
- void Define(const Vector4&);
- float Distance(const Vector3&) const;
- Vector3 Project(const Vector3&) const;
- Vector3 Reflect(const Vector3&) const;
- Vector4 ToVector4() const;
- void Transform(const Matrix3&);
- void Transform(const Matrix3x4&);
- void Transform(const Matrix4&);
- Plane Transformed(const Matrix3&) const;
- Plane Transformed(const Matrix3x4&) const;
- Plane Transformed(const Matrix4&) const;
- // Properties:
- Vector3 absNormal;
- float d;
- Vector3 normal;
- /* readonly */
- Matrix3x4 reflectionMatrix;
- };
- class Polyhedron
- {
- // Methods:
- void AddFace(const Vector3&, const Vector3&, const Vector3&);
- void AddFace(const Vector3&, const Vector3&, const Vector3&, const Vector3&);
- void AddFace(const Array<Vector3>);
- void Clear();
- void Clip(const BoundingBox&);
- void Clip(const Frustum&);
- void Define(const BoundingBox&);
- void Define(const Frustum&);
- void Transform(const Matrix3&);
- void Transform(const Matrix3x4&);
- Polyhedron Transformed(const Matrix3&) const;
- Polyhedron Transformed(const Matrix3x4&) const;
- // Properties:
- /* readonly */
- Array<Array<Vector3>> face;
- /* readonly */
- uint numFaces;
- };
- class PropertySet2D
- {
- // Methods:
- bool HasProperty(const String&) const;
- const String& GetProperty(const String&) const;
- // Properties:
- /* readonly */
- int refs;
- /* readonly */
- int weakRefs;
- };
- class Quaternion
- {
- // Methods:
- float DotProduct(const Quaternion&) const;
- bool Equals(const Quaternion&) const;
- void FromAngleAxis(float, const Vector3&);
- void FromAxes(const Vector3&, const Vector3&, const Vector3&);
- void FromEulerAngles(float, float, float);
- bool FromLookRotation(const Vector3&, const Vector3&);
- void FromRotationTo(const Vector3&, const Vector3&);
- Quaternion Inverse() const;
- bool IsNaN() const;
- Quaternion Nlerp(Quaternion, float, bool) const;
- void Normalize();
- Quaternion Normalized() const;
- Quaternion Slerp(Quaternion, float) const;
- String ToString() const;
- // Properties:
- /* readonly */
- Vector3 eulerAngles;
- /* readonly */
- float pitch;
- /* readonly */
- float roll;
- float w;
- float x;
- float y;
- /* readonly */
- float yaw;
- float z;
- };
- class Ray
- {
- // Methods:
- Vector3 ClosestPoint(const Ray&) const;
- void Define(const Vector3&, const Vector3&);
- float Distance(const Vector3&) const;
- float HitDistance(const BoundingBox&) const;
- float HitDistance(const Frustum&, bool = true) const;
- float HitDistance(const Plane&) const;
- float HitDistance(const Sphere&) const;
- float HitDistance(const Vector3&, const Vector3&, const Vector3&) const;
- Vector3 Project(const Vector3&) const;
- Ray Transformed(const Matrix3x4&) const;
- // Properties:
- Vector3 direction;
- Vector3 origin;
- };
- class RayQueryResult
- {
- // Properties:
- float distance;
- /* readonly */
- Drawable drawable;
- /* readonly */
- Node node;
- Vector3 normal;
- Vector3 position;
- uint subObject;
- Vector2 textureUV;
- };
- class Rect
- {
- // Methods:
- void Clear();
- void Clip(const Rect&);
- void Define(const Vector2&);
- void Define(const Vector2&, const Vector2&);
- bool Equals(const Rect&) const;
- Intersection IsInside(const Vector2&) const;
- void Merge(const Rect&);
- void Merge(const Vector2&);
- Vector4 ToVector4() const;
- // Properties:
- float bottom;
- /* readonly */
- Vector2 center;
- bool defined;
- /* readonly */
- Vector2 halfSize;
- float left;
- Vector2 max;
- Vector2 min;
- float right;
- /* readonly */
- Vector2 size;
- float top;
- };
- class RefCounted
- {
- // Properties:
- /* readonly */
- int refs;
- /* readonly */
- int weakRefs;
- };
- class RenderPath
- {
- // Methods:
- void AddCommand(const RenderPathCommand&);
- void AddRenderTarget(const RenderTargetInfo&);
- bool Append(XMLFile);
- RenderPath Clone();
- void InsertCommand(uint, const RenderPathCommand&);
- bool Load(XMLFile);
- void RemoveCommand(uint);
- void RemoveCommands(const String&);
- void RemoveRenderTarget(const String&);
- void RemoveRenderTarget(uint);
- void RemoveRenderTargts(const String&);
- void SetEnabled(const String&, bool);
- void ToggleEnabled(const String&);
- // Properties:
- Array<RenderPathCommand> commands;
- /* readonly */
- uint numCommands;
- /* readonly */
- uint numRenderTargets;
- /* readonly */
- int refs;
- Array<RenderTargetInfo> renderTargets;
- Array<Variant> shaderParameters;
- /* readonly */
- int weakRefs;
- };
- class RenderPathCommand
- {
- // Methods:
- void RemoveShaderParameter(const String&);
- void SetOutput(uint, const String&, CubeMapFace = FACE_POSITIVE_X);
- // Properties:
- BlendMode blendMode;
- Color clearColor;
- float clearDepth;
- uint clearFlags;
- uint clearStencil;
- String depthStencilName;
- bool enabled;
- bool markToStencil;
- String metadata;
- uint numOutputs;
- Array<CubeMapFace> outputFaces;
- Array<String> outputNames;
- String pass;
- String pixelShaderDefines;
- String pixelShaderName;
- Array<Variant> shaderParameters;
- RenderCommandSortMode sortMode;
- String tag;
- Array<String> textureNames;
- RenderCommandType type;
- bool useFogColor;
- bool useLitBase;
- bool vertexLights;
- String vertexShaderDefines;
- String vertexShaderName;
- };
- class RenderSurface
- {
- // Methods:
- void QueueUpdate();
- // Properties:
- /* readonly */
- int height;
- RenderSurface linkedDepthStencil;
- RenderSurface linkedRenderTarget;
- uint numViewports;
- /* readonly */
- Texture parentTexture;
- RenderSurfaceUpdateMode updateMode;
- /* readonly */
- TextureUsage usage;
- Array<Viewport> viewports;
- /* readonly */
- int width;
- };
- class RenderTargetInfo
- {
- // Properties:
- bool cubemap;
- bool enabled;
- bool filtered;
- uint format;
- String name;
- bool persistent;
- bool sRGB;
- Vector2 size;
- RenderTargetSizeMode sizeMode;
- String tag;
- };
- class Renderer
- {
- // Methods:
- void DrawDebugGeometry(bool) const;
- void ReloadShaders() const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- void SetDefaultRenderPath(XMLFile);
- // Properties:
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- /* readonly */
- Material defaultLightRamp;
- /* readonly */
- Material defaultLightSpot;
- /* readonly */
- Material defaultMaterial;
- RenderPath defaultRenderPath;
- /* readonly */
- Zone defaultZone;
- bool drawShadows;
- bool dynamicInstancing;
- bool hdrRendering;
- int materialQuality;
- int maxOccluderTriangles;
- int maxShadowMaps;
- int maxSortedInstances;
- int minInstances;
- float mobileShadowBiasAdd;
- float mobileShadowBiasMul;
- /* readonly */
- uint numBatches;
- /* readonly */
- Array<uint> numGeometries;
- /* readonly */
- Array<uint> numLights;
- /* readonly */
- Array<uint> numOccluders;
- /* readonly */
- uint numPrimitives;
- /* readonly */
- Array<uint> numShadowMaps;
- uint numViewports;
- /* readonly */
- uint numViews;
- float occluderSizeThreshold;
- int occlusionBufferSize;
- /* readonly */
- int refs;
- bool reuseShadowMaps;
- int shadowMapSize;
- int shadowQuality;
- bool specularLighting;
- int textureAnisotropy;
- TextureFilterMode textureFilterMode;
- int textureQuality;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- Array<Viewport> viewports;
- /* readonly */
- int weakRefs;
- };
- class Resource
- {
- // Methods:
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- // Properties:
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- /* readonly */
- uint memoryUse;
- String name;
- /* readonly */
- int refs;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- };
- class ResourceCache
- {
- // Methods:
- bool AddManualResource(Resource);
- bool AddPackageFile(PackageFile, uint = M_MAX_UNSIGNED);
- bool AddPackageFile(const String&, uint = M_MAX_UNSIGNED);
- bool AddResourceDir(const String&, uint = M_MAX_UNSIGNED);
- bool BackgroundLoadResource(const String&, const String&, bool = true);
- bool Exists(const String&) const;
- Resource GetExistingResource(StringHash, const String&);
- Resource GetExistingResource(const String&, const String&);
- File GetFile(const String&);
- String GetPreferredResourceDir(const String&) const;
- Resource GetResource(StringHash, const String&, bool = true);
- Resource GetResource(const String&, const String&, bool = true);
- String GetResourceFileName(const String&) const;
- void ReleaseAllResources(bool = false);
- void ReleaseResource(const String&, const String&, bool = false);
- void ReleaseResources(StringHash, bool = false);
- void ReleaseResources(const String&, bool = false);
- void ReleaseResources(const String&, const String&, bool = false);
- bool ReloadResource(Resource);
- void ReloadResourceWithDependencies(const String&);
- void RemovePackageFile(PackageFile, bool = true, bool = false);
- void RemovePackageFile(const String&, bool = true, bool = false);
- void RemoveResourceDir(const String&);
- String SanitateResourceDirName(const String&) const;
- String SanitateResourceName(const String&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- // Properties:
- bool autoReloadResources;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- int finishBackgroundResourcesMs;
- Array<uint> memoryBudget;
- /* readonly */
- Array<uint> memoryUse;
- /* readonly */
- uint numBackgroundLoadResources;
- /* readonly */
- Array<PackageFile> packageFiles;
- /* readonly */
- int refs;
- /* readonly */
- Array<String> resourceDirs;
- bool returnFailedResources;
- /* readonly */
- bool seachPackagesFirst;
- /* writeonly */
- bool searchPackagesFirst;
- /* readonly */
- uint totalMemoryUse;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class ResourceRef
- {
- // Properties:
- String name;
- StringHash type;
- };
- class ResourceRefList
- {
- // Methods:
- void Resize(uint);
- // Properties:
- /* readonly */
- bool empty;
- /* readonly */
- uint length;
- Array<String> names;
- StringHash type;
- };
- class RigidBody
- {
- // Methods:
- void Activate();
- void ApplyAttributes();
- void ApplyForce(const Vector3&);
- void ApplyForce(const Vector3&, const Vector3&);
- void ApplyImpulse(const Vector3&);
- void ApplyImpulse(const Vector3&, const Vector3&);
- void ApplyTorque(const Vector3&);
- void ApplyTorqueImpulse(const Vector3&);
- void DisableMassUpdate();
- void DrawDebugGeometry(DebugRenderer, bool);
- void EnableMassUpdate();
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- Vector3 GetVelocityAtPoint(const Vector3&) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void ReAddBodyToWorld();
- void Remove();
- void RemoveInstanceDefault();
- void ResetForces();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetCollisionLayerAndMask(uint, uint);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetTransform(const Vector3&, const Quaternion&);
- // Properties:
- /* readonly */
- bool active;
- float angularDamping;
- Vector3 angularFactor;
- float angularRestThreshold;
- Vector3 angularVelocity;
- bool animationEnabled;
- Vector3 anisotropicFriction;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- float ccdMotionThreshold;
- float ccdRadius;
- /* readonly */
- Vector3 centerOfMass;
- /* readonly */
- Array<RigidBody> collidingBodies;
- CollisionEventMode collisionEventMode;
- uint collisionLayer;
- uint collisionMask;
- float contactProcessingThreshold;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- float friction;
- Vector3 gravityOverride;
- /* readonly */
- uint id;
- bool kinematic;
- float linearDamping;
- Vector3 linearFactor;
- float linearRestThreshold;
- Vector3 linearVelocity;
- float mass;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- Vector3 position;
- /* readonly */
- int refs;
- float restitution;
- float rollingFriction;
- Quaternion rotation;
- bool temporary;
- bool trigger;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useGravity;
- /* readonly */
- int weakRefs;
- };
- class RigidBody2D
- {
- // Methods:
- void ApplyAngularImpulse(float, bool);
- void ApplyAttributes();
- void ApplyForce(const Vector2&, const Vector2&, bool);
- void ApplyForceToCenter(const Vector2&, bool);
- void ApplyLinearImpulse(const Vector2&, const Vector2&, bool);
- void ApplyTorque(float, bool);
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- bool allowSleep;
- float angularDamping;
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- bool awake;
- /* readonly */
- StringHash baseType;
- BodyType2D bodyType;
- bool bullet;
- /* readonly */
- String category;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- bool fixedRotation;
- float gravityScale;
- /* readonly */
- uint id;
- float inertia;
- float linearDamping;
- Vector2 linearVelocity;
- float mass;
- Vector2 massCenter;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useFixtureMass;
- /* readonly */
- int weakRefs;
- };
- class Scene
- {
- // Methods:
- void AddChild(Node, uint = M_MAX_UNSIGNED);
- void AddRequiredPackageFile(PackageFile);
- void ApplyAttributes();
- void Clear(bool = true, bool = true);
- void ClearRequiredPackageFiles();
- Component CloneComponent(Component, CreateMode, uint = 0);
- Component CloneComponent(Component, uint = 0);
- Node CreateChild(const String& = String ( ), CreateMode = REPLICATED, uint = 0);
- Component CreateComponent(const String&, CreateMode = REPLICATED, uint = 0);
- ScriptObject CreateScriptObject(ScriptFile, const String&, CreateMode = REPLICATED);
- ScriptObject CreateScriptObject(const String&, const String&, CreateMode = REPLICATED);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- Node GetChild(const String&, bool = false) const;
- Array<Node> GetChildren(bool = false) const;
- Array<Node> GetChildrenWithComponent(const String&, bool = false) const;
- Array<Node> GetChildrenWithScript(bool = false) const;
- Array<Node> GetChildrenWithScript(const String&, bool = false) const;
- Component GetComponent(const String&, bool = false) const;
- Component GetComponent(uint) const;
- Array<Component> GetComponents() const;
- Array<Component> GetComponents(const String&, bool = false) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- Node GetNode(uint) const;
- Component GetOrCreateComponent(const String&, CreateMode = REPLICATED, uint = 0);
- ScriptObject GetScriptObject() const;
- ScriptObject GetScriptObject(const String&) const;
- bool HasComponent(const String&) const;
- Node Instantiate(File, const Vector3&, const Quaternion&, CreateMode = REPLICATED);
- Node Instantiate(VectorBuffer&, const Vector3&, const Quaternion&, CreateMode = REPLICATED);
- Node InstantiateXML(File, const Vector3&, const Quaternion&, CreateMode = REPLICATED);
- Node InstantiateXML(VectorBuffer&, const Vector3&, const Quaternion&, CreateMode = REPLICATED);
- Node InstantiateXML(XMLFile, const Vector3&, const Quaternion&, CreateMode = REPLICATED);
- Node InstantiateXML(const XMLElement&, const Vector3&, const Quaternion&, CreateMode = REPLICATED);
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadAsync(File, LoadMode = LOAD_SCENE_AND_RESOURCES);
- bool LoadAsyncXML(File, LoadMode = LOAD_SCENE_AND_RESOURCES);
- bool LoadXML(File);
- bool LoadXML(VectorBuffer&);
- bool LoadXML(const XMLElement&, bool = false);
- Vector3 LocalToWorld(const Vector3&) const;
- Vector3 LocalToWorld(const Vector4&) const;
- Vector2 LocalToWorld2D(const Vector2&) const;
- bool LookAt(const Vector3&, const Vector3& = Vector3 ( 0 , 1 , 0 ), TransformSpace = TS_WORLD);
- void MarkNetworkUpdate() const;
- void Pitch(float, TransformSpace = TS_LOCAL);
- void RegisterVar(const String&);
- void Remove();
- void RemoveAllChildren();
- void RemoveAllComponents();
- void RemoveChild(Node);
- void RemoveChildren(bool, bool, bool);
- void RemoveComponent(Component);
- void RemoveComponent(const String&);
- void RemoveComponents(bool, bool);
- void RemoveComponents(const String&);
- void RemoveInstanceDefault();
- void ResetToDefault();
- void Roll(float, TransformSpace = TS_LOCAL);
- void Rotate(const Quaternion&, TransformSpace = TS_LOCAL);
- void Rotate2D(float, TransformSpace = TS_LOCAL);
- void RotateAround(const Vector3&, const Quaternion&, TransformSpace = TS_LOCAL);
- void RotateAround2D(const Vector2&, float, TransformSpace = TS_LOCAL);
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(File, const String& = "\t");
- bool SaveXML(VectorBuffer&, const String& = "\t");
- bool SaveXML(XMLElement&) const;
- void Scale(const Vector3&);
- void Scale(float);
- void Scale2D(const Vector2&);
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetPosition2D(float, float);
- void SetScale(float);
- void SetScale2D(float, float);
- void SetTransform(const Vector3&, const Quaternion&);
- void SetTransform(const Vector3&, const Quaternion&, const Vector3&);
- void SetTransform(const Vector3&, const Quaternion&, float);
- void SetTransform2D(const Vector2&, float);
- void SetTransform2D(const Vector2&, float, const Vector2&);
- void SetTransform2D(const Vector2&, float, float);
- void SetWorldTransform(const Vector3&, const Quaternion&);
- void SetWorldTransform(const Vector3&, const Quaternion&, const Vector3&);
- void SetWorldTransform(const Vector3&, const Quaternion&, float);
- void SetWorldTransform2D(const Vector2&, float);
- void SetWorldTransform2D(const Vector2&, float, const Vector2&);
- void SetWorldTransform2D(const Vector2&, float, float);
- void StopAsyncLoading();
- const String& GetVarName(StringHash) const;
- void Translate(const Vector3&, TransformSpace = TS_LOCAL);
- void Translate2D(const Vector2&, TransformSpace = TS_LOCAL);
- void UnregisterAllVars(const String&);
- void UnregisterVar(const String&);
- void Update(float);
- Vector3 WorldToLocal(const Vector3&) const;
- Vector3 WorldToLocal(const Vector4&) const;
- Vector2 WorldToLocal2D(const Vector2&) const;
- void Yaw(float, TransformSpace = TS_LOCAL);
- // Properties:
- bool animationEnabled;
- /* readonly */
- LoadMode asyncLoadMode;
- /* readonly */
- bool asyncLoading;
- int asyncLoadingMs;
- /* readonly */
- float asyncProgress;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- /* readonly */
- uint checksum;
- /* readonly */
- Array<Node> children;
- /* readonly */
- Array<Component> components;
- /* readonly */
- DebugRenderer debugRenderer;
- Vector3 direction;
- float elapsedTime;
- /* readonly */
- String fileName;
- /* readonly */
- uint id;
- String name;
- /* readonly */
- uint numAllChildren;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numChildren;
- /* readonly */
- uint numComponents;
- ObjectAnimation objectAnimation;
- /* readonly */
- Octree octree;
- Node parent;
- /* readonly */
- PhysicsWorld physicsWorld;
- /* readonly */
- PhysicsWorld2D physicsWorld2D;
- Vector3 position;
- Vector2 position2D;
- /* readonly */
- int refs;
- /* readonly */
- Array<PackageFile> requiredPackageFiles;
- /* readonly */
- Vector3 right;
- Quaternion rotation;
- float rotation2D;
- Vector3 scale;
- Vector2 scale2D;
- /* readonly */
- ScriptObject scriptObject;
- float smoothingConstant;
- float snapThreshold;
- bool temporary;
- float timeScale;
- /* readonly */
- Matrix3x4 transform;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- Vector3 up;
- bool updateEnabled;
- /* readonly */
- VariantMap vars;
- /* readonly */
- int weakRefs;
- Vector3 worldDirection;
- Vector3 worldPosition;
- Vector2 worldPosition2D;
- /* readonly */
- Vector3 worldRight;
- Quaternion worldRotation;
- float worldRotation2D;
- Vector3 worldScale;
- Vector2 worldScale2D;
- /* readonly */
- Matrix3x4 worldTransform;
- /* readonly */
- Vector3 worldUp;
- };
- class Script
- {
- // Methods:
- void DumpAPI(DumpMode = DOXYGEN, const String& = String ( ));
- bool Execute(const String&);
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- // Properties:
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- Scene defaultScene;
- ScriptFile defaultScriptFile;
- bool executeConsoleCommands;
- /* readonly */
- int refs;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class ScriptFile
- {
- // Methods:
- void ClearDelayedExecute(const String& = String ( ));
- void DelayedExecute(float, bool, const String&, const Array<Variant> = null);
- bool Execute(const String&, const Array<Variant> = null);
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- // Properties:
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- /* readonly */
- bool compiled;
- /* readonly */
- uint memoryUse;
- String name;
- /* readonly */
- int refs;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- };
- class ScriptInstance
- {
- // Methods:
- void ApplyAttributes();
- void ClearDelayedExecute(const String& = String ( ));
- bool CreateObject(ScriptFile, const String&);
- void DelayedExecute(float, bool, const String&, const Array<Variant> = null);
- void DrawDebugGeometry(DebugRenderer, bool);
- bool Execute(const String&, const Array<Variant> = null);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool HasMethod(const String&) const;
- bool IsA(const String&) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- String className;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- /* readonly */
- uint id;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- ScriptFile scriptFile;
- /* readonly */
- ScriptObject scriptObject;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class ScriptObject
- {
- };
- class ScrollBar
- {
- // Methods:
- void AddChild(UIElement);
- void ApplyAttributes();
- void BringToFront();
- void ChangeValue(float);
- UIElement CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED);
- void DisableLayoutUpdate();
- IntVector2 ElementToScreen(const IntVector2&);
- void EnableLayoutUpdate();
- uint FindChild(UIElement) const;
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- UIElement GetChild(const String&, bool = false) const;
- UIElement GetChild(const StringHash&, const Variant& = Variant ( ), bool = false) const;
- Array<UIElement> GetChildren(bool = false) const;
- UIElement GetElementEventSender() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- uint GetNumChildren(bool) const;
- void InsertChild(uint, UIElement);
- bool IsInside(IntVector2, bool);
- bool IsInsideCombined(IntVector2, bool);
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadChildXML(XMLFile, XMLFile = null);
- bool LoadChildXML(const XMLElement&, XMLFile = null, bool = false);
- bool LoadXML(File);
- bool LoadXML(VectorBuffer&);
- bool LoadXML(XMLFile, XMLFile);
- bool LoadXML(const XMLElement&, XMLFile, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveAllChildren();
- void RemoveChild(UIElement, uint = 0);
- void RemoveChild(uint);
- void RemoveInstanceDefault();
- void ResetDeepEnabled();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(File, const String& = "\t");
- bool SaveXML(VectorBuffer&, const String& = "\t");
- bool SaveXML(XMLElement&) const;
- IntVector2 ScreenToElement(const IntVector2&);
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- void SetAlignment(HorizontalAlignment, VerticalAlignment);
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetDeepEnabled(bool);
- void SetEnabledRecursive(bool);
- void SetFixedHeight(int);
- void SetFixedSize(int, int);
- void SetFixedWidth(int);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ));
- void SetMaxSize(int, int);
- void SetMinSize(int, int);
- void SetParent(UIElement, uint = M_MAX_UNSIGNED);
- void SetPosition(int, int);
- void SetSize(int, int);
- bool SetStyle(const String&, XMLFile = null);
- bool SetStyle(const XMLElement&);
- bool SetStyleAuto(XMLFile = null);
- void StepBack();
- void StepForward();
- void UpdateLayout();
- const Variant& GetVar(const StringHash&);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- Button backButton;
- /* readonly */
- StringHash baseType;
- bool bringToBack;
- bool bringToFront;
- /* readonly */
- String category;
- /* readonly */
- IntVector2 childOffset;
- /* readonly */
- Array<UIElement> children;
- IntRect clipBorder;
- bool clipChildren;
- /* writeonly */
- Color color;
- /* readonly */
- bool colorGradient;
- Array<Color> colors;
- /* readonly */
- IntRect combinedScreenRect;
- XMLFile defaultStyle;
- /* readonly */
- float derivedOpacity;
- /* readonly */
- uint dragButtonCombo;
- /* readonly */
- int dragButtonCount;
- uint dragDropMode;
- bool editable;
- /* readonly */
- float effectiveScrollStep;
- bool elementEventSender;
- bool enabled;
- /* readonly */
- bool enabledSelf;
- /* readonly */
- bool fixedHeight;
- /* readonly */
- bool fixedSize;
- /* readonly */
- bool fixedWidth;
- bool focus;
- FocusMode focusMode;
- /* readonly */
- Button forwardButton;
- int height;
- HorizontalAlignment horizontalAlignment;
- /* readonly */
- bool hovering;
- int indent;
- int indentSpacing;
- /* readonly */
- int indentWidth;
- bool internal;
- IntRect layoutBorder;
- Vector2 layoutFlexScale;
- LayoutMode layoutMode;
- int layoutSpacing;
- int maxHeight;
- IntVector2 maxSize;
- int maxWidth;
- int minHeight;
- IntVector2 minSize;
- int minWidth;
- String name;
- /* readonly */
- uint numAllChildren;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numChildren;
- ObjectAnimation objectAnimation;
- float opacity;
- Orientation orientation;
- UIElement parent;
- IntVector2 position;
- int priority;
- float range;
- /* readonly */
- int refs;
- /* readonly */
- UIElement root;
- /* readonly */
- IntVector2 screenPosition;
- float scrollStep;
- bool selected;
- IntVector2 size;
- /* readonly */
- Slider slider;
- bool sortChildren;
- float stepFactor;
- String style;
- bool temporary;
- TraversalMode traversalMode;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useDerivedOpacity;
- float value;
- /* readonly */
- VariantMap vars;
- VerticalAlignment verticalAlignment;
- bool visible;
- /* readonly */
- bool visibleEffective;
- /* readonly */
- int weakRefs;
- int width;
- };
- class ScrollView
- {
- // Methods:
- void AddChild(UIElement);
- void ApplyAttributes();
- void BringToFront();
- UIElement CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED);
- void DisableLayoutUpdate();
- IntVector2 ElementToScreen(const IntVector2&);
- void EnableLayoutUpdate();
- uint FindChild(UIElement) const;
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- UIElement GetChild(const String&, bool = false) const;
- UIElement GetChild(const StringHash&, const Variant& = Variant ( ), bool = false) const;
- Array<UIElement> GetChildren(bool = false) const;
- UIElement GetElementEventSender() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- uint GetNumChildren(bool) const;
- void InsertChild(uint, UIElement);
- bool IsInside(IntVector2, bool);
- bool IsInsideCombined(IntVector2, bool);
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadChildXML(XMLFile, XMLFile = null);
- bool LoadChildXML(const XMLElement&, XMLFile = null, bool = false);
- bool LoadXML(File);
- bool LoadXML(VectorBuffer&);
- bool LoadXML(XMLFile, XMLFile);
- bool LoadXML(const XMLElement&, XMLFile, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveAllChildren();
- void RemoveChild(UIElement, uint = 0);
- void RemoveChild(uint);
- void RemoveInstanceDefault();
- void ResetDeepEnabled();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(File, const String& = "\t");
- bool SaveXML(VectorBuffer&, const String& = "\t");
- bool SaveXML(XMLElement&) const;
- IntVector2 ScreenToElement(const IntVector2&);
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- void SetAlignment(HorizontalAlignment, VerticalAlignment);
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetDeepEnabled(bool);
- void SetEnabledRecursive(bool);
- void SetFixedHeight(int);
- void SetFixedSize(int, int);
- void SetFixedWidth(int);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ));
- void SetMaxSize(int, int);
- void SetMinSize(int, int);
- void SetParent(UIElement, uint = M_MAX_UNSIGNED);
- void SetPosition(int, int);
- void SetScrollBarsVisible(bool, bool);
- void SetSize(int, int);
- bool SetStyle(const String&, XMLFile = null);
- bool SetStyle(const XMLElement&);
- bool SetStyleAuto(XMLFile = null);
- void SetViewPosition(int, int);
- void UpdateLayout();
- const Variant& GetVar(const StringHash&);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- bool autoDisableChildren;
- float autoDisableThreshold;
- /* readonly */
- StringHash baseType;
- bool bringToBack;
- bool bringToFront;
- /* readonly */
- String category;
- /* readonly */
- IntVector2 childOffset;
- /* readonly */
- Array<UIElement> children;
- IntRect clipBorder;
- bool clipChildren;
- /* writeonly */
- Color color;
- /* readonly */
- bool colorGradient;
- Array<Color> colors;
- /* readonly */
- IntRect combinedScreenRect;
- UIElement contentElement;
- XMLFile defaultStyle;
- /* readonly */
- float derivedOpacity;
- /* readonly */
- uint dragButtonCombo;
- /* readonly */
- int dragButtonCount;
- uint dragDropMode;
- bool editable;
- bool elementEventSender;
- bool enabled;
- /* readonly */
- bool enabledSelf;
- /* readonly */
- bool fixedHeight;
- /* readonly */
- bool fixedSize;
- /* readonly */
- bool fixedWidth;
- bool focus;
- FocusMode focusMode;
- int height;
- HorizontalAlignment horizontalAlignment;
- /* readonly */
- ScrollBar horizontalScrollBar;
- /* readonly */
- bool hovering;
- int indent;
- int indentSpacing;
- /* readonly */
- int indentWidth;
- bool internal;
- IntRect layoutBorder;
- Vector2 layoutFlexScale;
- LayoutMode layoutMode;
- int layoutSpacing;
- int maxHeight;
- IntVector2 maxSize;
- int maxWidth;
- int minHeight;
- IntVector2 minSize;
- int minWidth;
- String name;
- /* readonly */
- uint numAllChildren;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numChildren;
- ObjectAnimation objectAnimation;
- float opacity;
- float pageStep;
- UIElement parent;
- IntVector2 position;
- int priority;
- /* readonly */
- int refs;
- /* readonly */
- UIElement root;
- /* readonly */
- IntVector2 screenPosition;
- bool scrollBarsAutoVisible;
- float scrollDeceleration;
- /* readonly */
- BorderImage scrollPanel;
- float scrollSnapEpsilon;
- float scrollStep;
- bool selected;
- IntVector2 size;
- bool sortChildren;
- String style;
- bool temporary;
- TraversalMode traversalMode;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useDerivedOpacity;
- /* readonly */
- VariantMap vars;
- VerticalAlignment verticalAlignment;
- /* readonly */
- ScrollBar verticalScrollBar;
- IntVector2 viewPosition;
- bool visible;
- /* readonly */
- bool visibleEffective;
- /* readonly */
- int weakRefs;
- int width;
- };
- class Serializable
- {
- // Methods:
- void ApplyAttributes();
- Variant GetAttribute(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- /* readonly */
- uint numAttributes;
- /* readonly */
- int refs;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class Serializer
- {
- // Methods:
- uint Write(Array<uint8>);
- bool WriteBool(bool);
- bool WriteBoundingBox(const BoundingBox&);
- bool WriteByte(int8);
- bool WriteColor(const Color&);
- bool WriteDouble(double);
- bool WriteFileID(const String&);
- bool WriteFloat(float);
- bool WriteInt(int);
- bool WriteIntRect(const IntRect&);
- bool WriteIntVector2(const IntVector2&);
- bool WriteLine(const String&);
- bool WriteMatrix3(const Matrix3&);
- bool WriteMatrix3x4(const Matrix3x4&);
- bool WriteMatrix4(const Matrix4&);
- bool WriteNetID(uint);
- bool WritePackedQuaternion(const Quaternion&);
- bool WritePackedVector3(const Vector3&, float);
- bool WriteQuaternion(const Quaternion&);
- bool WriteShort(int16);
- bool WriteString(const String&);
- bool WriteStringHash(const StringHash&);
- bool WriteUByte(uint8);
- bool WriteUInt(uint);
- bool WriteUShort(uint16);
- bool WriteVLE(uint);
- bool WriteVariant(const Variant&);
- bool WriteVariantMap(const VariantMap&);
- bool WriteVector2(const Vector2&);
- bool WriteVector3(const Vector3&);
- bool WriteVector4(const Vector4&);
- bool WriteVectorBuffer(const VectorBuffer&);
- };
- class Skeleton
- {
- // Methods:
- Bone GetBone(const String&) const;
- void Reset();
- // Properties:
- /* readonly */
- Array<Bone> bones;
- /* readonly */
- uint numBones;
- /* readonly */
- Bone rootBone;
- };
- class Skybox
- {
- // Methods:
- void ApplyAttributes();
- void ApplyMaterialList(const String& = String ( ));
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool IsInView(Camera) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- BoundingBox boundingBox;
- bool castShadows;
- /* readonly */
- String category;
- float drawDistance;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- /* readonly */
- uint id;
- /* readonly */
- bool inView;
- uint lightMask;
- float lodBias;
- /* writeonly */
- Material material;
- Array<Material> materials;
- uint maxLights;
- Model model;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numGeometries;
- ObjectAnimation objectAnimation;
- bool occludee;
- bool occluder;
- /* readonly */
- int refs;
- float shadowDistance;
- uint shadowMask;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- uint viewMask;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- /* readonly */
- Zone zone;
- uint zoneMask;
- };
- class Slider
- {
- // Methods:
- void AddChild(UIElement);
- void ApplyAttributes();
- void BringToFront();
- void ChangeValue(float);
- UIElement CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED);
- void DisableLayoutUpdate();
- IntVector2 ElementToScreen(const IntVector2&);
- void EnableLayoutUpdate();
- uint FindChild(UIElement) const;
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- UIElement GetChild(const String&, bool = false) const;
- UIElement GetChild(const StringHash&, const Variant& = Variant ( ), bool = false) const;
- Array<UIElement> GetChildren(bool = false) const;
- UIElement GetElementEventSender() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- uint GetNumChildren(bool) const;
- void InsertChild(uint, UIElement);
- bool IsInside(IntVector2, bool);
- bool IsInsideCombined(IntVector2, bool);
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadChildXML(XMLFile, XMLFile = null);
- bool LoadChildXML(const XMLElement&, XMLFile = null, bool = false);
- bool LoadXML(File);
- bool LoadXML(VectorBuffer&);
- bool LoadXML(XMLFile, XMLFile);
- bool LoadXML(const XMLElement&, XMLFile, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveAllChildren();
- void RemoveChild(UIElement, uint = 0);
- void RemoveChild(uint);
- void RemoveInstanceDefault();
- void ResetDeepEnabled();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(File, const String& = "\t");
- bool SaveXML(VectorBuffer&, const String& = "\t");
- bool SaveXML(XMLElement&) const;
- IntVector2 ScreenToElement(const IntVector2&);
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- void SetAlignment(HorizontalAlignment, VerticalAlignment);
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetDeepEnabled(bool);
- void SetEnabledRecursive(bool);
- void SetFixedHeight(int);
- void SetFixedSize(int, int);
- void SetFixedWidth(int);
- void SetFullImageRect();
- void SetHoverOffset(int, int);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ));
- void SetMaxSize(int, int);
- void SetMinSize(int, int);
- void SetParent(UIElement, uint = M_MAX_UNSIGNED);
- void SetPosition(int, int);
- void SetSize(int, int);
- bool SetStyle(const String&, XMLFile = null);
- bool SetStyle(const XMLElement&);
- bool SetStyleAuto(XMLFile = null);
- void UpdateLayout();
- const Variant& GetVar(const StringHash&);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- BlendMode blendMode;
- IntRect border;
- bool bringToBack;
- bool bringToFront;
- /* readonly */
- String category;
- /* readonly */
- IntVector2 childOffset;
- /* readonly */
- Array<UIElement> children;
- IntRect clipBorder;
- bool clipChildren;
- /* writeonly */
- Color color;
- /* readonly */
- bool colorGradient;
- Array<Color> colors;
- /* readonly */
- IntRect combinedScreenRect;
- XMLFile defaultStyle;
- /* readonly */
- float derivedOpacity;
- /* readonly */
- uint dragButtonCombo;
- /* readonly */
- int dragButtonCount;
- uint dragDropMode;
- bool editable;
- bool elementEventSender;
- bool enabled;
- /* readonly */
- bool enabledSelf;
- /* readonly */
- bool fixedHeight;
- /* readonly */
- bool fixedSize;
- /* readonly */
- bool fixedWidth;
- bool focus;
- FocusMode focusMode;
- int height;
- HorizontalAlignment horizontalAlignment;
- IntVector2 hoverOffset;
- /* readonly */
- bool hovering;
- IntRect imageBorder;
- IntRect imageRect;
- int indent;
- int indentSpacing;
- /* readonly */
- int indentWidth;
- bool internal;
- /* readonly */
- BorderImage knob;
- IntRect layoutBorder;
- Vector2 layoutFlexScale;
- LayoutMode layoutMode;
- int layoutSpacing;
- int maxHeight;
- IntVector2 maxSize;
- int maxWidth;
- int minHeight;
- IntVector2 minSize;
- int minWidth;
- String name;
- /* readonly */
- uint numAllChildren;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numChildren;
- ObjectAnimation objectAnimation;
- float opacity;
- Orientation orientation;
- UIElement parent;
- IntVector2 position;
- int priority;
- float range;
- /* readonly */
- int refs;
- float repeatRate;
- /* readonly */
- UIElement root;
- /* readonly */
- IntVector2 screenPosition;
- bool selected;
- IntVector2 size;
- bool sortChildren;
- String style;
- bool temporary;
- Texture texture;
- bool tiled;
- TraversalMode traversalMode;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useDerivedOpacity;
- float value;
- /* readonly */
- VariantMap vars;
- VerticalAlignment verticalAlignment;
- bool visible;
- /* readonly */
- bool visibleEffective;
- /* readonly */
- int weakRefs;
- int width;
- };
- class SmoothedTransform
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- void Update(float, float);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- /* readonly */
- uint id;
- /* readonly */
- bool inProgress;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- Vector3 targetPosition;
- Quaternion targetRotation;
- Vector3 targetWorldPosition;
- Quaternion targetWorldRotation;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class Sound
- {
- // Methods:
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- // Properties:
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- /* readonly */
- bool compressed;
- /* readonly */
- float frequency;
- /* readonly */
- float length;
- bool looped;
- /* readonly */
- uint memoryUse;
- String name;
- /* readonly */
- int refs;
- /* readonly */
- uint sampleSize;
- /* readonly */
- bool sixteenBit;
- /* readonly */
- bool stereo;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- };
- class SoundListener
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- /* readonly */
- uint id;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class SoundSource
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Play(Sound);
- void Play(Sound, float);
- void Play(Sound, float, float);
- void Play(Sound, float, float, float);
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- void Stop();
- // Properties:
- bool animationEnabled;
- /* readonly */
- float attenuation;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- bool autoRemove;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- float frequency;
- float gain;
- /* readonly */
- uint id;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- float panning;
- /* readonly */
- bool playing;
- /* readonly */
- int refs;
- /* readonly */
- Sound sound;
- String soundType;
- bool temporary;
- /* readonly */
- float timePosition;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class SoundSource3D
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Play(Sound);
- void Play(Sound, float);
- void Play(Sound, float, float);
- void Play(Sound, float, float, float);
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- void SetAngleAttenuation(float, float);
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetDistanceAttenuation(float, float, float);
- void SetInterceptNetworkUpdate(const String&, bool);
- void Stop();
- // Properties:
- bool animationEnabled;
- /* readonly */
- float attenuation;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- bool autoRemove;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- float farDistance;
- float frequency;
- float gain;
- /* readonly */
- uint id;
- float innerAngle;
- float nearDistance;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- float outerAngle;
- float panning;
- /* readonly */
- bool playing;
- /* readonly */
- int refs;
- float rolloffFactor;
- /* readonly */
- Sound sound;
- String soundType;
- bool temporary;
- /* readonly */
- float timePosition;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class Sphere
- {
- // Methods:
- void Clear();
- void Define(const BoundingBox&);
- void Define(const Frustum&);
- void Define(const Polyhedron&);
- void Define(const Sphere&);
- void Define(const Vector3&, float);
- float Distance(const Vector3&) const;
- Intersection IsInside(const BoundingBox&) const;
- Intersection IsInside(const Sphere&) const;
- Intersection IsInside(const Vector3&) const;
- Intersection IsInsideFast(const BoundingBox&) const;
- Intersection IsInsideFast(const Sphere&) const;
- void Merge(const BoundingBox&);
- void Merge(const Frustum&);
- void Merge(const Sphere&);
- void Merge(const Vector3&);
- // Properties:
- Vector3 center;
- bool defined;
- float radius;
- };
- class Spline
- {
- // Methods:
- void AddKnot(const Variant&);
- void AddKnot(const Variant&, uint);
- void Clear();
- Variant GetPoint(float);
- void RemoveKnot();
- void RemoveKnot(uint);
- // Properties:
- InterpolationMode interpolationMode;
- Array<Variant> knot;
- Array<Variant> knots;
- };
- class SplinePath
- {
- // Methods:
- void AddControlPoint(Node, uint = M_MAX_UNSIGNED);
- void ApplyAttributes();
- void ClearControlPoints();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- Vector3 GetPoint(float) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Move(float);
- void Remove();
- void RemoveControlPoint(Node);
- void RemoveInstanceDefault();
- void Reset();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- Node controlledNode;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- /* readonly */
- uint id;
- InterpolationMode interpolationMode;
- /* readonly */
- bool isFinished;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- Vector3 position;
- /* readonly */
- int refs;
- float speed;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class Sprite
- {
- // Methods:
- void AddChild(UIElement);
- void ApplyAttributes();
- void BringToFront();
- UIElement CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED);
- uint FindChild(UIElement) const;
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- UIElement GetChild(const String&, bool = false) const;
- UIElement GetChild(const StringHash&, const Variant& = Variant ( ), bool = false) const;
- Array<UIElement> GetChildren(bool = false) const;
- UIElement GetElementEventSender() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- uint GetNumChildren(bool) const;
- void InsertChild(uint, UIElement);
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadChildXML(XMLFile, XMLFile = null);
- bool LoadChildXML(const XMLElement&, XMLFile = null, bool = false);
- bool LoadXML(File);
- bool LoadXML(VectorBuffer&);
- bool LoadXML(XMLFile, XMLFile);
- bool LoadXML(const XMLElement&, XMLFile, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveAllChildren();
- void RemoveChild(UIElement, uint = 0);
- void RemoveChild(uint);
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(File, const String& = "\t");
- bool SaveXML(VectorBuffer&, const String& = "\t");
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- void SetAlignment(HorizontalAlignment, VerticalAlignment);
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetFixedHeight(int);
- void SetFixedSize(int, int);
- void SetFixedWidth(int);
- void SetFullImageRect();
- void SetHotSpot(int, int);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetMaxSize(int, int);
- void SetMinSize(int, int);
- void SetParent(UIElement, uint = M_MAX_UNSIGNED);
- void SetPosition(float, float);
- void SetScale(float);
- void SetScale(float, float);
- void SetSize(int, int);
- bool SetStyle(const String&, XMLFile = null);
- bool SetStyle(const XMLElement&);
- bool SetStyleAuto(XMLFile = null);
- const Variant& GetVar(const StringHash&);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- BlendMode blendMode;
- bool bringToBack;
- bool bringToFront;
- /* readonly */
- String category;
- /* readonly */
- Array<UIElement> children;
- /* writeonly */
- Color color;
- /* readonly */
- bool colorGradient;
- Array<Color> colors;
- XMLFile defaultStyle;
- /* readonly */
- float derivedOpacity;
- /* readonly */
- uint dragButtonCombo;
- /* readonly */
- int dragButtonCount;
- bool elementEventSender;
- int height;
- HorizontalAlignment horizontalAlignment;
- IntVector2 hotSpot;
- IntRect imageRect;
- String name;
- /* readonly */
- uint numAllChildren;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numChildren;
- ObjectAnimation objectAnimation;
- float opacity;
- UIElement parent;
- Vector2 position;
- int priority;
- /* readonly */
- int refs;
- /* readonly */
- UIElement root;
- float rotation;
- Vector2 scale;
- IntVector2 size;
- bool sortChildren;
- String style;
- bool temporary;
- Texture texture;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useDerivedOpacity;
- /* readonly */
- VariantMap vars;
- VerticalAlignment verticalAlignment;
- bool visible;
- /* readonly */
- bool visibleEffective;
- /* readonly */
- int weakRefs;
- int width;
- };
- class Sprite2D
- {
- // Methods:
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- // Properties:
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- Vector2 hotSpot;
- /* readonly */
- uint memoryUse;
- String name;
- IntVector2 offset;
- IntRect rectangle;
- /* readonly */
- int refs;
- Texture2D texture;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- };
- class SpriteSheet2D
- {
- // Methods:
- void DefineSprite(const String&, const IntRect&, const Vector2& = Vector2 ( 0.5f , 0.5f ), const IntVector2& = IntVector2 :: ZERO);
- Sprite2D GetSprite(const String&);
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- // Properties:
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- /* readonly */
- uint memoryUse;
- String name;
- /* readonly */
- int refs;
- /* readonly */
- Texture2D texture;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- };
- class StaticModel
- {
- // Methods:
- void ApplyAttributes();
- void ApplyMaterialList(const String& = String ( ));
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool IsInView(Camera) const;
- bool IsInside(const Vector3&) const;
- bool IsInsideLocal(const Vector3&) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- BoundingBox boundingBox;
- bool castShadows;
- /* readonly */
- String category;
- float drawDistance;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- /* readonly */
- uint id;
- /* readonly */
- bool inView;
- uint lightMask;
- float lodBias;
- /* writeonly */
- Material material;
- Array<Material> materials;
- uint maxLights;
- Model model;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numGeometries;
- ObjectAnimation objectAnimation;
- bool occludee;
- bool occluder;
- uint occlusionLodLevel;
- /* readonly */
- int refs;
- float shadowDistance;
- uint shadowMask;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- uint viewMask;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- uint zoneMask;
- };
- class StaticModelGroup
- {
- // Methods:
- void AddInstanceNode(Node);
- void ApplyAttributes();
- void ApplyMaterialList(const String& = String ( ));
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool IsInView(Camera) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveAllInstanceNodes();
- void RemoveInstanceDefault();
- void RemoveInstanceNode(Node);
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- BoundingBox boundingBox;
- bool castShadows;
- /* readonly */
- String category;
- float drawDistance;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- /* readonly */
- uint id;
- /* readonly */
- bool inView;
- /* readonly */
- Array<Node> instanceNodes;
- uint lightMask;
- float lodBias;
- /* writeonly */
- Material material;
- Array<Material> materials;
- uint maxLights;
- Model model;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numGeometries;
- /* readonly */
- uint numInstanceNodes;
- ObjectAnimation objectAnimation;
- bool occludee;
- bool occluder;
- uint occlusionLodLevel;
- /* readonly */
- int refs;
- float shadowDistance;
- uint shadowMask;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- uint viewMask;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- /* readonly */
- Zone zone;
- uint zoneMask;
- };
- class StaticSprite2D
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool IsInView(Camera) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetFlip(bool, bool);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- float alpha;
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- BlendMode blendMode;
- /* readonly */
- BoundingBox boundingBox;
- bool castShadows;
- /* readonly */
- String category;
- Color color;
- Material customMaterial;
- float drawDistance;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- bool flipX;
- bool flipY;
- Vector2 hotSpot;
- /* readonly */
- uint id;
- /* readonly */
- bool inView;
- int layer;
- uint lightMask;
- float lodBias;
- uint maxLights;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- bool occludee;
- bool occluder;
- int orderInLayer;
- /* readonly */
- int refs;
- float shadowDistance;
- uint shadowMask;
- Sprite2D sprite;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useHotSpot;
- uint viewMask;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- uint zoneMask;
- };
- class String
- {
- // Methods:
- void AppendUTF8(uint);
- uint AtUTF8(uint) const;
- uint ByteOffsetUTF8(uint) const;
- void Clear();
- int Compare(const String&, bool = true) const;
- bool Contains(const String&, bool = true) const;
- bool Contains(uint8, bool = true) const;
- bool EndsWith(const String&, bool = true) const;
- uint Find(const String&, uint = 0, bool = true) const;
- uint Find(uint8, uint = 0, bool = true) const;
- uint FindLast(const String&, uint = 0xffffffff, bool = true) const;
- uint FindLast(uint8, uint = 0xffffffff, bool = true) const;
- void Join(Array<String>&, const String&);
- uint NextUTF8Char(uint&) const;
- void Replace(const String&, const String&, bool = true);
- void Replace(uint8, uint8, bool = true);
- void ReplaceUTF8(uint, uint);
- String Replaced(const String&, const String&, bool = true) const;
- String Replaced(uint8, uint8, bool = true) const;
- void Resize(uint);
- void SetUTF8FromLatin1(const String&);
- Array<String> Split(uint8) const;
- bool StartsWith(const String&, bool = true) const;
- String Substring(uint) const;
- String Substring(uint, uint) const;
- String SubstringUTF8(uint) const;
- String SubstringUTF8(uint, uint) const;
- bool ToBool() const;
- Color ToColor() const;
- double ToDouble() const;
- float ToFloat() const;
- int ToInt() const;
- IntRect ToIntRect() const;
- IntVector2 ToIntVector2() const;
- String ToLower() const;
- Matrix3 ToMatrix3() const;
- Matrix3x4 ToMatrix3x4() const;
- Matrix4 ToMatrix4() const;
- Quaternion ToQuaternion() const;
- uint ToUInt() const;
- String ToUpper() const;
- Vector2 ToVector2() const;
- Vector3 ToVector3() const;
- Vector4 ToVector4(bool = false) const;
- Variant ToVectorVariant() const;
- String Trimmed() const;
- // Properties:
- /* readonly */
- bool empty;
- /* readonly */
- uint length;
- /* readonly */
- uint utf8Length;
- };
- class StringHash
- {
- // Methods:
- String ToString() const;
- // Properties:
- /* readonly */
- uint value;
- };
- class Technique
- {
- // Methods:
- Pass CreatePass(const String&);
- Pass GetPass(const String&);
- Pass GetSupportedPass(const String&);
- bool HasPass(const String&) const;
- bool Load(File);
- bool Load(VectorBuffer&);
- void RemovePass(const String&);
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- // Properties:
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- bool desktop;
- /* readonly */
- uint memoryUse;
- String name;
- /* readonly */
- uint numPasses;
- /* readonly */
- Array<String> passNames;
- /* readonly */
- Array<Pass> passes;
- /* readonly */
- int refs;
- /* readonly */
- bool supported;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- };
- class TechniqueEntry
- {
- // Properties:
- float lodDistance;
- int qualityLevel;
- Technique technique;
- };
- class Terrain
- {
- // Methods:
- void ApplyAttributes();
- void ApplyHeightMap();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- float GetHeight(const Vector3&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- Vector3 GetNormal(const Vector3&) const;
- TerrainPatch GetPatch(int, int) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- IntVector2 WorldToHeightMap(const Vector3&) const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- bool castShadows;
- /* readonly */
- String category;
- float drawDistance;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Image heightMap;
- /* readonly */
- uint id;
- uint lightMask;
- float lodBias;
- Material material;
- uint maxLights;
- uint maxLodLevels;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- /* readonly */
- IntVector2 numPatches;
- /* readonly */
- IntVector2 numVertices;
- ObjectAnimation objectAnimation;
- bool occludee;
- bool occluder;
- uint occlusionLodLevel;
- int patchSize;
- /* readonly */
- Array<TerrainPatch> patches;
- /* readonly */
- int refs;
- float shadowDistance;
- uint shadowMask;
- bool smoothing;
- Vector3 spacing;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- uint viewMask;
- /* readonly */
- int weakRefs;
- uint zoneMask;
- };
- class TerrainPatch
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool IsInView(Camera) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- BoundingBox boundingBox;
- bool castShadows;
- /* readonly */
- String category;
- float drawDistance;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- /* readonly */
- uint id;
- /* readonly */
- bool inView;
- uint lightMask;
- float lodBias;
- uint maxLights;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- bool occludee;
- bool occluder;
- /* readonly */
- int refs;
- float shadowDistance;
- uint shadowMask;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- uint viewMask;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- uint zoneMask;
- };
- class Text
- {
- // Methods:
- void AddChild(UIElement);
- void ApplyAttributes();
- void BringToFront();
- void ClearSelection();
- UIElement CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED);
- void DisableLayoutUpdate();
- IntVector2 ElementToScreen(const IntVector2&);
- void EnableLayoutUpdate();
- uint FindChild(UIElement) const;
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- UIElement GetChild(const String&, bool = false) const;
- UIElement GetChild(const StringHash&, const Variant& = Variant ( ), bool = false) const;
- Array<UIElement> GetChildren(bool = false) const;
- UIElement GetElementEventSender() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- uint GetNumChildren(bool) const;
- void InsertChild(uint, UIElement);
- bool IsInside(IntVector2, bool);
- bool IsInsideCombined(IntVector2, bool);
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadChildXML(XMLFile, XMLFile = null);
- bool LoadChildXML(const XMLElement&, XMLFile = null, bool = false);
- bool LoadXML(File);
- bool LoadXML(VectorBuffer&);
- bool LoadXML(XMLFile, XMLFile);
- bool LoadXML(const XMLElement&, XMLFile, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveAllChildren();
- void RemoveChild(UIElement, uint = 0);
- void RemoveChild(uint);
- void RemoveInstanceDefault();
- void ResetDeepEnabled();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(File, const String& = "\t");
- bool SaveXML(VectorBuffer&, const String& = "\t");
- bool SaveXML(XMLElement&) const;
- IntVector2 ScreenToElement(const IntVector2&);
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- void SetAlignment(HorizontalAlignment, VerticalAlignment);
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetDeepEnabled(bool);
- void SetEnabledRecursive(bool);
- void SetFixedHeight(int);
- void SetFixedSize(int, int);
- void SetFixedWidth(int);
- bool SetFont(Font, int);
- bool SetFont(const String&, int);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ));
- void SetMaxSize(int, int);
- void SetMinSize(int, int);
- void SetParent(UIElement, uint = M_MAX_UNSIGNED);
- void SetPosition(int, int);
- void SetSelection(uint, uint = M_MAX_UNSIGNED);
- void SetSize(int, int);
- bool SetStyle(const String&, XMLFile = null);
- bool SetStyle(const XMLElement&);
- bool SetStyleAuto(XMLFile = null);
- void UpdateLayout();
- const Variant& GetVar(const StringHash&);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- bool autoLocalizable;
- /* readonly */
- StringHash baseType;
- bool bringToBack;
- bool bringToFront;
- /* readonly */
- String category;
- /* readonly */
- Array<IntVector2> charPositions;
- /* readonly */
- Array<IntVector2> charSizes;
- /* readonly */
- IntVector2 childOffset;
- /* readonly */
- Array<UIElement> children;
- IntRect clipBorder;
- bool clipChildren;
- /* writeonly */
- Color color;
- /* readonly */
- bool colorGradient;
- Array<Color> colors;
- /* readonly */
- IntRect combinedScreenRect;
- XMLFile defaultStyle;
- /* readonly */
- float derivedOpacity;
- /* readonly */
- uint dragButtonCombo;
- /* readonly */
- int dragButtonCount;
- uint dragDropMode;
- bool editable;
- Color effectColor;
- bool elementEventSender;
- bool enabled;
- /* readonly */
- bool enabledSelf;
- /* readonly */
- bool fixedHeight;
- /* readonly */
- bool fixedSize;
- /* readonly */
- bool fixedWidth;
- bool focus;
- FocusMode focusMode;
- /* readonly */
- Font font;
- /* readonly */
- int fontSize;
- int height;
- HorizontalAlignment horizontalAlignment;
- Color hoverColor;
- /* readonly */
- bool hovering;
- int indent;
- int indentSpacing;
- /* readonly */
- int indentWidth;
- bool internal;
- IntRect layoutBorder;
- Vector2 layoutFlexScale;
- LayoutMode layoutMode;
- int layoutSpacing;
- int maxHeight;
- IntVector2 maxSize;
- int maxWidth;
- int minHeight;
- IntVector2 minSize;
- int minWidth;
- String name;
- /* readonly */
- uint numAllChildren;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numChars;
- /* readonly */
- uint numChildren;
- /* readonly */
- uint numRows;
- ObjectAnimation objectAnimation;
- float opacity;
- UIElement parent;
- IntVector2 position;
- int priority;
- /* readonly */
- int refs;
- /* readonly */
- UIElement root;
- /* readonly */
- int rowHeight;
- float rowSpacing;
- /* readonly */
- Array<int> rowWidths;
- /* readonly */
- IntVector2 screenPosition;
- bool selected;
- Color selectionColor;
- /* readonly */
- uint selectionLength;
- /* readonly */
- uint selectionStart;
- IntVector2 size;
- bool sortChildren;
- String style;
- bool temporary;
- String text;
- HorizontalAlignment textAlignment;
- TextEffect textEffect;
- TraversalMode traversalMode;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useDerivedOpacity;
- /* readonly */
- VariantMap vars;
- VerticalAlignment verticalAlignment;
- bool visible;
- /* readonly */
- bool visibleEffective;
- /* readonly */
- int weakRefs;
- int width;
- bool wordwrap;
- };
- class Text3D
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool IsInView(Camera) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- void SetAlignment(HorizontalAlignment, VerticalAlignment);
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- bool SetFont(Font, int);
- bool SetFont(const String&, int);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- BoundingBox boundingBox;
- bool castShadows;
- /* readonly */
- String category;
- /* readonly */
- Array<IntVector2> charPositions;
- /* readonly */
- Array<IntVector2> charSizes;
- /* writeonly */
- Color color;
- Array<Color> colors;
- float drawDistance;
- Color effectColor;
- float effectDepthBias;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- FaceCameraMode faceCameraMode;
- /* readonly */
- Font font;
- /* readonly */
- int fontSize;
- HorizontalAlignment horizontalAlignment;
- /* readonly */
- uint id;
- /* readonly */
- bool inView;
- uint lightMask;
- float lodBias;
- Material material;
- uint maxLights;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numChars;
- /* readonly */
- uint numRows;
- ObjectAnimation objectAnimation;
- bool occludee;
- bool occluder;
- float opacity;
- /* readonly */
- int refs;
- /* readonly */
- int rowHeight;
- float rowSpacing;
- /* readonly */
- Array<int> rowWidths;
- float shadowDistance;
- uint shadowMask;
- bool temporary;
- String text;
- HorizontalAlignment textAlignment;
- TextEffect textEffect;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- VerticalAlignment verticalAlignment;
- uint viewMask;
- /* readonly */
- int weakRefs;
- int width;
- bool wordwrap;
- /* readonly */
- BoundingBox worldBoundingBox;
- uint zoneMask;
- };
- class Texture
- {
- // Methods:
- void ClearDataLost();
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- void SetNumLevels(uint);
- // Properties:
- Array<TextureAddressMode> addressMode;
- Texture backupTexture;
- /* readonly */
- StringHash baseType;
- Color borderColor;
- /* readonly */
- String category;
- /* readonly */
- uint components;
- /* readonly */
- bool compressed;
- /* readonly */
- bool dataLost;
- TextureFilterMode filterMode;
- /* readonly */
- uint format;
- /* readonly */
- int height;
- /* readonly */
- Array<int> levelHeight;
- /* readonly */
- Array<int> levelWidth;
- /* readonly */
- uint levels;
- /* readonly */
- uint memoryUse;
- Array<int> mipsToSkip;
- String name;
- /* readonly */
- int refs;
- bool sRGB;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- TextureUsage usage;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- /* readonly */
- int width;
- };
- class Texture2D
- {
- // Methods:
- void ClearDataLost();
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetData(Image, bool = false);
- void SetNumLevels(uint);
- bool SetSize(int, int, uint, TextureUsage = TEXTURE_STATIC);
- // Properties:
- Array<TextureAddressMode> addressMode;
- Texture backupTexture;
- /* readonly */
- StringHash baseType;
- Color borderColor;
- /* readonly */
- String category;
- /* readonly */
- uint components;
- /* readonly */
- bool compressed;
- /* readonly */
- bool dataLost;
- TextureFilterMode filterMode;
- /* readonly */
- uint format;
- /* readonly */
- int height;
- /* readonly */
- Array<int> levelHeight;
- /* readonly */
- Array<int> levelWidth;
- /* readonly */
- uint levels;
- /* readonly */
- uint memoryUse;
- Array<int> mipsToSkip;
- String name;
- /* readonly */
- int refs;
- /* readonly */
- RenderSurface renderSurface;
- bool sRGB;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- TextureUsage usage;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- /* readonly */
- int width;
- };
- class Texture3D
- {
- // Methods:
- void ClearDataLost();
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetData(Image, bool = false);
- void SetNumLevels(uint);
- bool SetSize(int, int, uint, TextureUsage = TEXTURE_STATIC);
- // Properties:
- Array<TextureAddressMode> addressMode;
- Texture backupTexture;
- /* readonly */
- StringHash baseType;
- Color borderColor;
- /* readonly */
- String category;
- /* readonly */
- uint components;
- /* readonly */
- bool compressed;
- /* readonly */
- bool dataLost;
- TextureFilterMode filterMode;
- /* readonly */
- uint format;
- /* readonly */
- int height;
- /* readonly */
- Array<int> levelHeight;
- /* readonly */
- Array<int> levelWidth;
- /* readonly */
- uint levels;
- /* readonly */
- uint memoryUse;
- Array<int> mipsToSkip;
- String name;
- /* readonly */
- int refs;
- /* readonly */
- RenderSurface renderSurface;
- bool sRGB;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- TextureUsage usage;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- /* readonly */
- int width;
- };
- class TextureCube
- {
- // Methods:
- void ClearDataLost();
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetData(CubeMapFace, Image, bool = false);
- void SetNumLevels(uint);
- bool SetSize(int, uint, TextureUsage = TEXTURE_STATIC);
- // Properties:
- Array<TextureAddressMode> addressMode;
- Texture backupTexture;
- /* readonly */
- StringHash baseType;
- Color borderColor;
- /* readonly */
- String category;
- /* readonly */
- uint components;
- /* readonly */
- bool compressed;
- /* readonly */
- bool dataLost;
- TextureFilterMode filterMode;
- /* readonly */
- uint format;
- /* readonly */
- int height;
- /* readonly */
- Array<int> levelHeight;
- /* readonly */
- Array<int> levelWidth;
- /* readonly */
- uint levels;
- /* readonly */
- uint memoryUse;
- Array<int> mipsToSkip;
- String name;
- /* readonly */
- int refs;
- /* readonly */
- Array<RenderSurface> renderSurfaces;
- bool sRGB;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- TextureUsage usage;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- /* readonly */
- int width;
- };
- class TextureFrame
- {
- // Properties:
- float time;
- Rect uv;
- };
- class Tile2D
- {
- // Methods:
- bool HasProperty(const String&) const;
- const String& GetProperty(const String&) const;
- // Properties:
- /* readonly */
- int gid;
- /* readonly */
- int refs;
- /* readonly */
- Sprite2D sprite;
- /* readonly */
- int weakRefs;
- };
- class TileMap2D
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- TileMapLayer2D GetLayer(uint) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- bool PositionToTileIndex(int&, int&, const Vector2&) const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- Vector2 TileIndexToPosition(int, int) const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- /* readonly */
- uint id;
- /* readonly */
- TileMapInfo2D info;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numLayers;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- bool temporary;
- TmxFile2D tmxFile;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class TileMapInfo2D
- {
- // Properties:
- int height;
- /* readonly */
- float mapHeight;
- /* readonly */
- float mapWidth;
- Orientation2D orientation;
- float tileHeight;
- float tileWidth;
- int width;
- };
- class TileMapLayer2D
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- TileMapObject2D GetObject(uint) const;
- Node GetObjectNode(uint) const;
- Tile2D GetTile(int, int) const;
- Node GetTileNode(int, int) const;
- bool HasProperty(const String&) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- const String& GetProperty(const String&) const;
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- int drawOrder;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- /* readonly */
- int height;
- /* readonly */
- uint id;
- /* readonly */
- Node imageNode;
- /* readonly */
- TileMapLayerType2D layerType;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numObjects;
- ObjectAnimation objectAnimation;
- /* readonly */
- int refs;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool visible;
- /* readonly */
- int weakRefs;
- /* readonly */
- int width;
- };
- class TileMapObject2D
- {
- // Methods:
- bool HasProperty(const String&) const;
- const String& GetProperty(const String&) const;
- const Vector2& GetPoint(uint) const;
- // Properties:
- /* readonly */
- String name;
- /* readonly */
- uint numPoints;
- /* readonly */
- TileObjectType2D objectType;
- /* readonly */
- Vector2 position;
- /* readonly */
- int refs;
- /* readonly */
- Vector2 size;
- /* readonly */
- int tileGid;
- /* readonly */
- Sprite2D tileSprite;
- /* readonly */
- String type;
- /* readonly */
- int weakRefs;
- };
- class Time
- {
- // Methods:
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- // Properties:
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- /* readonly */
- float elapsedTime;
- /* readonly */
- uint frameNumber;
- /* readonly */
- int refs;
- /* readonly */
- uint systemTime;
- /* readonly */
- uint timeSinceEpoch;
- /* readonly */
- String timeStamp;
- /* readonly */
- float timeStep;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class Timer
- {
- // Methods:
- uint GetMSec(bool);
- void Reset();
- };
- class TmxFile2D
- {
- // Methods:
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- // Properties:
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- /* readonly */
- uint memoryUse;
- String name;
- /* readonly */
- int refs;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- };
- class ToolTip
- {
- // Methods:
- void AddChild(UIElement);
- void ApplyAttributes();
- void BringToFront();
- UIElement CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED);
- void DisableLayoutUpdate();
- IntVector2 ElementToScreen(const IntVector2&);
- void EnableLayoutUpdate();
- uint FindChild(UIElement) const;
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- UIElement GetChild(const String&, bool = false) const;
- UIElement GetChild(const StringHash&, const Variant& = Variant ( ), bool = false) const;
- Array<UIElement> GetChildren(bool = false) const;
- UIElement GetElementEventSender() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- uint GetNumChildren(bool) const;
- void InsertChild(uint, UIElement);
- bool IsInside(IntVector2, bool);
- bool IsInsideCombined(IntVector2, bool);
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadChildXML(XMLFile, XMLFile = null);
- bool LoadChildXML(const XMLElement&, XMLFile = null, bool = false);
- bool LoadXML(File);
- bool LoadXML(VectorBuffer&);
- bool LoadXML(XMLFile, XMLFile);
- bool LoadXML(const XMLElement&, XMLFile, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveAllChildren();
- void RemoveChild(UIElement, uint = 0);
- void RemoveChild(uint);
- void RemoveInstanceDefault();
- void ResetDeepEnabled();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(File, const String& = "\t");
- bool SaveXML(VectorBuffer&, const String& = "\t");
- bool SaveXML(XMLElement&) const;
- IntVector2 ScreenToElement(const IntVector2&);
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- void SetAlignment(HorizontalAlignment, VerticalAlignment);
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetDeepEnabled(bool);
- void SetEnabledRecursive(bool);
- void SetFixedHeight(int);
- void SetFixedSize(int, int);
- void SetFixedWidth(int);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ));
- void SetMaxSize(int, int);
- void SetMinSize(int, int);
- void SetParent(UIElement, uint = M_MAX_UNSIGNED);
- void SetPosition(int, int);
- void SetSize(int, int);
- bool SetStyle(const String&, XMLFile = null);
- bool SetStyle(const XMLElement&);
- bool SetStyleAuto(XMLFile = null);
- void UpdateLayout();
- const Variant& GetVar(const StringHash&);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- bool bringToBack;
- bool bringToFront;
- /* readonly */
- String category;
- /* readonly */
- IntVector2 childOffset;
- /* readonly */
- Array<UIElement> children;
- IntRect clipBorder;
- bool clipChildren;
- /* writeonly */
- Color color;
- /* readonly */
- bool colorGradient;
- Array<Color> colors;
- /* readonly */
- IntRect combinedScreenRect;
- XMLFile defaultStyle;
- float delay;
- /* readonly */
- float derivedOpacity;
- /* readonly */
- uint dragButtonCombo;
- /* readonly */
- int dragButtonCount;
- uint dragDropMode;
- bool editable;
- bool elementEventSender;
- bool enabled;
- /* readonly */
- bool enabledSelf;
- /* readonly */
- bool fixedHeight;
- /* readonly */
- bool fixedSize;
- /* readonly */
- bool fixedWidth;
- bool focus;
- FocusMode focusMode;
- int height;
- HorizontalAlignment horizontalAlignment;
- /* readonly */
- bool hovering;
- int indent;
- int indentSpacing;
- /* readonly */
- int indentWidth;
- bool internal;
- IntRect layoutBorder;
- Vector2 layoutFlexScale;
- LayoutMode layoutMode;
- int layoutSpacing;
- int maxHeight;
- IntVector2 maxSize;
- int maxWidth;
- int minHeight;
- IntVector2 minSize;
- int minWidth;
- String name;
- /* readonly */
- uint numAllChildren;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numChildren;
- ObjectAnimation objectAnimation;
- float opacity;
- UIElement parent;
- IntVector2 position;
- int priority;
- /* readonly */
- int refs;
- /* readonly */
- UIElement root;
- /* readonly */
- IntVector2 screenPosition;
- bool selected;
- IntVector2 size;
- bool sortChildren;
- String style;
- bool temporary;
- TraversalMode traversalMode;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useDerivedOpacity;
- /* readonly */
- VariantMap vars;
- VerticalAlignment verticalAlignment;
- bool visible;
- /* readonly */
- bool visibleEffective;
- /* readonly */
- int weakRefs;
- int width;
- };
- class TouchState
- {
- // Properties:
- IntVector2 delta;
- IntVector2 lastPosition;
- IntVector2 position;
- float pressure;
- int touchID;
- /* readonly */
- UIElement touchedElement;
- };
- class UI
- {
- // Methods:
- void Clear();
- void DebugDraw(UIElement);
- UIElement GetElementAt(const IntVector2&, bool = true);
- UIElement GetElementAt(int, int, bool = true);
- bool HasModalElement() const;
- bool IsDragging() const;
- UIElement LoadLayout(File);
- UIElement LoadLayout(File, XMLFile);
- UIElement LoadLayout(VectorBuffer&);
- UIElement LoadLayout(VectorBuffer&, XMLFile);
- UIElement LoadLayout(XMLFile);
- UIElement LoadLayout(XMLFile, XMLFile);
- bool SaveLayout(File, UIElement);
- bool SaveLayout(VectorBuffer&, UIElement);
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- void SetFocusElement(UIElement, bool = false);
- const Array<UIElement> GetDragElements();
- // Properties:
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- String clipBoardText;
- Cursor cursor;
- /* readonly */
- IntVector2 cursorPosition;
- float defaultToolTipDelay;
- float doubleClickInterval;
- int dragBeginDistance;
- float dragBeginInterval;
- UIElement focusElement;
- bool forceAutoHint;
- /* readonly */
- UIElement frontElement;
- int maxFontTextureSize;
- /* readonly */
- UIElement modalRoot;
- bool nonFocusedMouseWheel;
- /* readonly */
- int refs;
- /* readonly */
- UIElement root;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useMutableGlyphs;
- bool useScreenKeyboard;
- bool useSystemClipboard;
- /* readonly */
- int weakRefs;
- };
- class UIElement
- {
- // Methods:
- void AddChild(UIElement);
- void ApplyAttributes();
- void BringToFront();
- UIElement CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED);
- void DisableLayoutUpdate();
- IntVector2 ElementToScreen(const IntVector2&);
- void EnableLayoutUpdate();
- uint FindChild(UIElement) const;
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- UIElement GetChild(const String&, bool = false) const;
- UIElement GetChild(const StringHash&, const Variant& = Variant ( ), bool = false) const;
- Array<UIElement> GetChildren(bool = false) const;
- UIElement GetElementEventSender() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- uint GetNumChildren(bool) const;
- void InsertChild(uint, UIElement);
- bool IsInside(IntVector2, bool);
- bool IsInsideCombined(IntVector2, bool);
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadChildXML(XMLFile, XMLFile = null);
- bool LoadChildXML(const XMLElement&, XMLFile = null, bool = false);
- bool LoadXML(File);
- bool LoadXML(VectorBuffer&);
- bool LoadXML(XMLFile, XMLFile);
- bool LoadXML(const XMLElement&, XMLFile, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveAllChildren();
- void RemoveChild(UIElement, uint = 0);
- void RemoveChild(uint);
- void RemoveInstanceDefault();
- void ResetDeepEnabled();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(File, const String& = "\t");
- bool SaveXML(VectorBuffer&, const String& = "\t");
- bool SaveXML(XMLElement&) const;
- IntVector2 ScreenToElement(const IntVector2&);
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- void SetAlignment(HorizontalAlignment, VerticalAlignment);
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetDeepEnabled(bool);
- void SetEnabledRecursive(bool);
- void SetFixedHeight(int);
- void SetFixedSize(int, int);
- void SetFixedWidth(int);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ));
- void SetMaxSize(int, int);
- void SetMinSize(int, int);
- void SetParent(UIElement, uint = M_MAX_UNSIGNED);
- void SetPosition(int, int);
- void SetSize(int, int);
- bool SetStyle(const String&, XMLFile = null);
- bool SetStyle(const XMLElement&);
- bool SetStyleAuto(XMLFile = null);
- void UpdateLayout();
- const Variant& GetVar(const StringHash&);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- bool bringToBack;
- bool bringToFront;
- /* readonly */
- String category;
- /* readonly */
- IntVector2 childOffset;
- /* readonly */
- Array<UIElement> children;
- IntRect clipBorder;
- bool clipChildren;
- /* writeonly */
- Color color;
- /* readonly */
- bool colorGradient;
- Array<Color> colors;
- /* readonly */
- IntRect combinedScreenRect;
- XMLFile defaultStyle;
- /* readonly */
- float derivedOpacity;
- /* readonly */
- uint dragButtonCombo;
- /* readonly */
- int dragButtonCount;
- uint dragDropMode;
- bool editable;
- bool elementEventSender;
- bool enabled;
- /* readonly */
- bool enabledSelf;
- /* readonly */
- bool fixedHeight;
- /* readonly */
- bool fixedSize;
- /* readonly */
- bool fixedWidth;
- bool focus;
- FocusMode focusMode;
- int height;
- HorizontalAlignment horizontalAlignment;
- /* readonly */
- bool hovering;
- int indent;
- int indentSpacing;
- /* readonly */
- int indentWidth;
- bool internal;
- IntRect layoutBorder;
- Vector2 layoutFlexScale;
- LayoutMode layoutMode;
- int layoutSpacing;
- int maxHeight;
- IntVector2 maxSize;
- int maxWidth;
- int minHeight;
- IntVector2 minSize;
- int minWidth;
- String name;
- /* readonly */
- uint numAllChildren;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numChildren;
- ObjectAnimation objectAnimation;
- float opacity;
- UIElement parent;
- IntVector2 position;
- int priority;
- /* readonly */
- int refs;
- /* readonly */
- UIElement root;
- /* readonly */
- IntVector2 screenPosition;
- bool selected;
- IntVector2 size;
- bool sortChildren;
- String style;
- bool temporary;
- TraversalMode traversalMode;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useDerivedOpacity;
- /* readonly */
- VariantMap vars;
- VerticalAlignment verticalAlignment;
- bool visible;
- /* readonly */
- bool visibleEffective;
- /* readonly */
- int weakRefs;
- int width;
- };
- class ValueAnimation
- {
- // Methods:
- bool Load(File);
- bool Load(VectorBuffer&);
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- void SetEventFrame(float, const String&, const VariantMap& = VariantMap ( ));
- void SetKeyFrame(float, const Variant&);
- // Properties:
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- InterpMethod interpolationMethod;
- /* readonly */
- uint memoryUse;
- String name;
- /* readonly */
- int refs;
- float splineTension;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- uint useTimer;
- VariantType valueType;
- /* readonly */
- int weakRefs;
- };
- class Variant
- {
- // Methods:
- void Clear();
- const Color& GetColor() const;
- void FromString(VariantType, const String&);
- void FromString(const String&, const String&);
- bool GetBool() const;
- double GetDouble() const;
- float GetFloat() const;
- int GetInt() const;
- RefCounted GetPtr() const;
- ScriptObject GetScriptObject() const;
- StringHash GetStringHash() const;
- Array<String> GetStringVector() const;
- uint GetUInt() const;
- Array<Variant> GetVariantVector() const;
- const IntRect& GetIntRect() const;
- const IntVector2& GetIntVector2() const;
- const Matrix3& GetMatrix3() const;
- const Matrix3x4& GetMatrix3x4() const;
- const Matrix4& GetMatrix4() const;
- const Quaternion& GetQuaternion() const;
- const ResourceRef& GetResourceRef() const;
- const ResourceRefList& GetResourceRefList() const;
- const String& GetString() const;
- String ToString() const;
- const VariantMap& GetVariantMap() const;
- const Vector2& GetVector2() const;
- const Vector3& GetVector3() const;
- const Vector4& GetVector4() const;
- const VectorBuffer GetBuffer() const;
- // Properties:
- /* readonly */
- bool empty;
- /* readonly */
- VariantType type;
- /* readonly */
- String typeName;
- /* readonly */
- bool zero;
- };
- class VariantMap
- {
- // Methods:
- void Clear();
- bool Contains(StringHash) const;
- bool Contains(const String&) const;
- bool Erase(StringHash);
- bool Erase(const String&);
- // Properties:
- /* readonly */
- Array<StringHash> keys;
- /* readonly */
- uint length;
- /* readonly */
- Array<Variant> values;
- };
- class Vector2
- {
- // Methods:
- Vector2 Abs() const;
- float AbsDotProduct(const Vector2&) const;
- float DotProduct(const Vector2&) const;
- bool Equals(const Vector2&) const;
- bool IsNaN() const;
- Vector2 Lerp(const Vector2&, float) const;
- void Normalize();
- Vector2 Normalized() const;
- String ToString() const;
- // Properties:
- /* readonly */
- Array<float> data;
- /* readonly */
- float length;
- /* readonly */
- float lengthSquared;
- float x;
- float y;
- };
- class Vector3
- {
- // Methods:
- Vector3 Abs() const;
- float AbsDotProduct(const Vector3&) const;
- float Angle(const Vector3&) const;
- Vector3 CrossProduct(const Vector3&) const;
- float DotProduct(const Vector3&) const;
- bool Equals(const Vector3&) const;
- bool IsNaN() const;
- Vector3 Lerp(const Vector3&, float) const;
- void Normalize();
- Vector3 Normalized() const;
- String ToString() const;
- // Properties:
- /* readonly */
- Array<float> data;
- /* readonly */
- float length;
- /* readonly */
- float lengthSquared;
- float x;
- float y;
- float z;
- };
- class Vector4
- {
- // Methods:
- Vector4 Abs() const;
- float AbsDotProduct(const Vector4&) const;
- float DotProduct(const Vector4&) const;
- bool Equals(const Vector4&) const;
- bool IsNaN() const;
- Vector4 Lerp(const Vector4&, float) const;
- String ToString() const;
- // Properties:
- /* readonly */
- Array<float> data;
- float w;
- float x;
- float y;
- float z;
- };
- class VectorBuffer
- {
- // Methods:
- void Clear();
- Array<uint8> Read(uint);
- bool ReadBool();
- BoundingBox ReadBoundingBox();
- int8 ReadByte();
- Color ReadColor();
- double ReadDouble();
- String ReadFileID();
- float ReadFloat();
- int ReadInt();
- IntRect ReadIntRect();
- IntVector2 ReadIntVector2();
- String ReadLine();
- Matrix3 ReadMatrix3();
- Matrix3x4 ReadMatrix3x4();
- Matrix4 ReadMatrix4();
- uint ReadNetID();
- Quaternion ReadPackedQuaternion();
- Vector3 ReadPackedVector3(float);
- Quaternion ReadQuaternion();
- int16 ReadShort();
- String ReadString();
- StringHash ReadStringHash();
- uint8 ReadUByte();
- uint ReadUInt();
- uint16 ReadUShort();
- uint ReadVLE();
- Variant ReadVariant();
- VariantMap ReadVariantMap();
- Vector2 ReadVector2();
- Vector3 ReadVector3();
- Vector4 ReadVector4();
- VectorBuffer ReadVectorBuffer(uint);
- void Resize(uint);
- uint Seek(uint);
- void SetData(Deserializer, uint);
- uint Write(Array<uint8>);
- bool WriteBool(bool);
- bool WriteBoundingBox(const BoundingBox&);
- bool WriteByte(int8);
- bool WriteColor(const Color&);
- bool WriteDouble(double);
- bool WriteFileID(const String&);
- bool WriteFloat(float);
- bool WriteInt(int);
- bool WriteIntRect(const IntRect&);
- bool WriteIntVector2(const IntVector2&);
- bool WriteLine(const String&);
- bool WriteMatrix3(const Matrix3&);
- bool WriteMatrix3x4(const Matrix3x4&);
- bool WriteMatrix4(const Matrix4&);
- bool WriteNetID(uint);
- bool WritePackedQuaternion(const Quaternion&);
- bool WritePackedVector3(const Vector3&, float);
- bool WriteQuaternion(const Quaternion&);
- bool WriteShort(int16);
- bool WriteString(const String&);
- bool WriteStringHash(const StringHash&);
- bool WriteUByte(uint8);
- bool WriteUInt(uint);
- bool WriteUShort(uint16);
- bool WriteVLE(uint);
- bool WriteVariant(const Variant&);
- bool WriteVariantMap(const VariantMap&);
- bool WriteVector2(const Vector2&);
- bool WriteVector3(const Vector3&);
- bool WriteVector4(const Vector4&);
- bool WriteVectorBuffer(const VectorBuffer&);
- // Properties:
- /* readonly */
- uint checksum;
- /* readonly */
- bool eof;
- /* readonly */
- String name;
- /* readonly */
- uint position;
- /* readonly */
- uint size;
- };
- class VertexBuffer
- {
- // Methods:
- VectorBuffer GetData();
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetData(VectorBuffer&);
- bool SetDataRange(VectorBuffer&, uint, uint, bool = false);
- void SetSize(uint, uint, bool = false);
- // Properties:
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- /* readonly */
- bool dynamic;
- /* readonly */
- uint elementMask;
- /* readonly */
- int refs;
- bool shadowed;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- uint vertexCount;
- /* readonly */
- uint vertexSize;
- /* readonly */
- int weakRefs;
- };
- class View3D
- {
- // Methods:
- void AddChild(UIElement);
- void ApplyAttributes();
- void BringToFront();
- UIElement CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED);
- void DisableLayoutUpdate();
- IntVector2 ElementToScreen(const IntVector2&);
- void EnableLayoutUpdate();
- uint FindChild(UIElement) const;
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- UIElement GetChild(const String&, bool = false) const;
- UIElement GetChild(const StringHash&, const Variant& = Variant ( ), bool = false) const;
- Array<UIElement> GetChildren(bool = false) const;
- UIElement GetElementEventSender() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- uint GetNumChildren(bool) const;
- void InsertChild(uint, UIElement);
- bool IsInside(IntVector2, bool);
- bool IsInsideCombined(IntVector2, bool);
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadChildXML(XMLFile, XMLFile = null);
- bool LoadChildXML(const XMLElement&, XMLFile = null, bool = false);
- bool LoadXML(File);
- bool LoadXML(VectorBuffer&);
- bool LoadXML(XMLFile, XMLFile);
- bool LoadXML(const XMLElement&, XMLFile, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void QueueUpdate();
- void Remove();
- void RemoveAllChildren();
- void RemoveChild(UIElement, uint = 0);
- void RemoveChild(uint);
- void RemoveInstanceDefault();
- void ResetDeepEnabled();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(File, const String& = "\t");
- bool SaveXML(VectorBuffer&, const String& = "\t");
- bool SaveXML(XMLElement&) const;
- IntVector2 ScreenToElement(const IntVector2&);
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- void SetAlignment(HorizontalAlignment, VerticalAlignment);
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetDeepEnabled(bool);
- void SetEnabledRecursive(bool);
- void SetFixedHeight(int);
- void SetFixedSize(int, int);
- void SetFixedWidth(int);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ));
- void SetMaxSize(int, int);
- void SetMinSize(int, int);
- void SetParent(UIElement, uint = M_MAX_UNSIGNED);
- void SetPosition(int, int);
- void SetSize(int, int);
- bool SetStyle(const String&, XMLFile = null);
- bool SetStyle(const XMLElement&);
- bool SetStyleAuto(XMLFile = null);
- void SetView(Scene, Camera, bool = true);
- void UpdateLayout();
- const Variant& GetVar(const StringHash&);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- bool autoUpdate;
- /* readonly */
- StringHash baseType;
- bool bringToBack;
- bool bringToFront;
- /* readonly */
- Node cameraNode;
- /* readonly */
- String category;
- /* readonly */
- IntVector2 childOffset;
- /* readonly */
- Array<UIElement> children;
- IntRect clipBorder;
- bool clipChildren;
- /* writeonly */
- Color color;
- /* readonly */
- bool colorGradient;
- Array<Color> colors;
- /* readonly */
- IntRect combinedScreenRect;
- XMLFile defaultStyle;
- /* readonly */
- Texture2D depthTexture;
- /* readonly */
- float derivedOpacity;
- /* readonly */
- uint dragButtonCombo;
- /* readonly */
- int dragButtonCount;
- uint dragDropMode;
- bool editable;
- bool elementEventSender;
- bool enabled;
- /* readonly */
- bool enabledSelf;
- /* readonly */
- bool fixedHeight;
- bool fixedHeightResizing;
- /* readonly */
- bool fixedSize;
- /* readonly */
- bool fixedWidth;
- bool fixedWidthResizing;
- bool focus;
- FocusMode focusMode;
- uint format;
- int height;
- HorizontalAlignment horizontalAlignment;
- /* readonly */
- bool hovering;
- int indent;
- int indentSpacing;
- /* readonly */
- int indentWidth;
- bool internal;
- IntRect layoutBorder;
- Vector2 layoutFlexScale;
- LayoutMode layoutMode;
- int layoutSpacing;
- int maxHeight;
- IntVector2 maxSize;
- int maxWidth;
- int minHeight;
- IntVector2 minSize;
- int minWidth;
- bool modal;
- bool modalAutoDismiss;
- Color modalFrameColor;
- IntVector2 modalFrameSize;
- Color modalShadeColor;
- bool movable;
- String name;
- /* readonly */
- uint numAllChildren;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numChildren;
- ObjectAnimation objectAnimation;
- float opacity;
- UIElement parent;
- IntVector2 position;
- int priority;
- /* readonly */
- int refs;
- /* readonly */
- Texture2D renderTexture;
- bool resizable;
- IntRect resizeBorder;
- /* readonly */
- UIElement root;
- /* readonly */
- Scene scene;
- /* readonly */
- IntVector2 screenPosition;
- bool selected;
- IntVector2 size;
- bool sortChildren;
- String style;
- bool temporary;
- TraversalMode traversalMode;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useDerivedOpacity;
- /* readonly */
- VariantMap vars;
- VerticalAlignment verticalAlignment;
- /* readonly */
- Viewport viewport;
- bool visible;
- /* readonly */
- bool visibleEffective;
- /* readonly */
- int weakRefs;
- int width;
- };
- class Viewport
- {
- // Methods:
- Ray GetScreenRay(int, int) const;
- Vector3 ScreenToWorldPoint(int, int, float) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- void SetRenderPath(XMLFile);
- Vector2 WorldToScreenPoint(const Vector3&) const;
- // Properties:
- /* readonly */
- StringHash baseType;
- Camera camera;
- /* readonly */
- String category;
- bool drawDebug;
- IntRect rect;
- /* readonly */
- int refs;
- RenderPath renderPath;
- Scene scene;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- int weakRefs;
- };
- class WeakHandle
- {
- // Methods:
- RefCounted Get() const;
- // Properties:
- /* readonly */
- bool expired;
- /* readonly */
- int refs;
- /* readonly */
- int weakRefs;
- };
- class Window
- {
- // Methods:
- void AddChild(UIElement);
- void ApplyAttributes();
- void BringToFront();
- UIElement CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED);
- void DisableLayoutUpdate();
- IntVector2 ElementToScreen(const IntVector2&);
- void EnableLayoutUpdate();
- uint FindChild(UIElement) const;
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- UIElement GetChild(const String&, bool = false) const;
- UIElement GetChild(const StringHash&, const Variant& = Variant ( ), bool = false) const;
- Array<UIElement> GetChildren(bool = false) const;
- UIElement GetElementEventSender() const;
- bool GetInterceptNetworkUpdate(const String&) const;
- uint GetNumChildren(bool) const;
- void InsertChild(uint, UIElement);
- bool IsInside(IntVector2, bool);
- bool IsInsideCombined(IntVector2, bool);
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadChildXML(XMLFile, XMLFile = null);
- bool LoadChildXML(const XMLElement&, XMLFile = null, bool = false);
- bool LoadXML(File);
- bool LoadXML(VectorBuffer&);
- bool LoadXML(XMLFile, XMLFile);
- bool LoadXML(const XMLElement&, XMLFile, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveAllChildren();
- void RemoveChild(UIElement, uint = 0);
- void RemoveChild(uint);
- void RemoveInstanceDefault();
- void ResetDeepEnabled();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(File, const String& = "\t");
- bool SaveXML(VectorBuffer&, const String& = "\t");
- bool SaveXML(XMLElement&) const;
- IntVector2 ScreenToElement(const IntVector2&);
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- void SetAlignment(HorizontalAlignment, VerticalAlignment);
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetDeepEnabled(bool);
- void SetEnabledRecursive(bool);
- void SetFixedHeight(int);
- void SetFixedSize(int, int);
- void SetFixedWidth(int);
- void SetInterceptNetworkUpdate(const String&, bool);
- void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ));
- void SetMaxSize(int, int);
- void SetMinSize(int, int);
- void SetParent(UIElement, uint = M_MAX_UNSIGNED);
- void SetPosition(int, int);
- void SetSize(int, int);
- bool SetStyle(const String&, XMLFile = null);
- bool SetStyle(const XMLElement&);
- bool SetStyleAuto(XMLFile = null);
- void UpdateLayout();
- const Variant& GetVar(const StringHash&);
- // Properties:
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- bool bringToBack;
- bool bringToFront;
- /* readonly */
- String category;
- /* readonly */
- IntVector2 childOffset;
- /* readonly */
- Array<UIElement> children;
- IntRect clipBorder;
- bool clipChildren;
- /* writeonly */
- Color color;
- /* readonly */
- bool colorGradient;
- Array<Color> colors;
- /* readonly */
- IntRect combinedScreenRect;
- XMLFile defaultStyle;
- /* readonly */
- float derivedOpacity;
- /* readonly */
- uint dragButtonCombo;
- /* readonly */
- int dragButtonCount;
- uint dragDropMode;
- bool editable;
- bool elementEventSender;
- bool enabled;
- /* readonly */
- bool enabledSelf;
- /* readonly */
- bool fixedHeight;
- bool fixedHeightResizing;
- /* readonly */
- bool fixedSize;
- /* readonly */
- bool fixedWidth;
- bool fixedWidthResizing;
- bool focus;
- FocusMode focusMode;
- int height;
- HorizontalAlignment horizontalAlignment;
- /* readonly */
- bool hovering;
- int indent;
- int indentSpacing;
- /* readonly */
- int indentWidth;
- bool internal;
- IntRect layoutBorder;
- Vector2 layoutFlexScale;
- LayoutMode layoutMode;
- int layoutSpacing;
- int maxHeight;
- IntVector2 maxSize;
- int maxWidth;
- int minHeight;
- IntVector2 minSize;
- int minWidth;
- bool modal;
- bool modalAutoDismiss;
- Color modalFrameColor;
- IntVector2 modalFrameSize;
- Color modalShadeColor;
- bool movable;
- String name;
- /* readonly */
- uint numAllChildren;
- /* readonly */
- uint numAttributes;
- /* readonly */
- uint numChildren;
- ObjectAnimation objectAnimation;
- float opacity;
- UIElement parent;
- IntVector2 position;
- int priority;
- /* readonly */
- int refs;
- bool resizable;
- IntRect resizeBorder;
- /* readonly */
- UIElement root;
- /* readonly */
- IntVector2 screenPosition;
- bool selected;
- IntVector2 size;
- bool sortChildren;
- String style;
- bool temporary;
- TraversalMode traversalMode;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- bool useDerivedOpacity;
- /* readonly */
- VariantMap vars;
- VerticalAlignment verticalAlignment;
- bool visible;
- /* readonly */
- bool visibleEffective;
- /* readonly */
- int weakRefs;
- int width;
- };
- class XMLElement
- {
- // Methods:
- XMLElement CreateChild(const String&);
- String GetAttribute(const String& = String ( )) const;
- String GetAttributeLower(const String&) const;
- Array<String> GetAttributeNames() const;
- String GetAttributeUpper(const String&) const;
- bool GetBool(const String&) const;
- BoundingBox GetBoundingBox() const;
- XMLElement GetChild(const String& = String ( )) const;
- Color GetColor(const String&) const;
- double GetDouble(const String&) const;
- float GetFloat(const String&) const;
- int GetInt(const String&) const;
- Matrix3 GetMatrix3(const String&) const;
- Matrix3x4 GetMatrix3x4(const String&) const;
- Matrix4 GetMatrix4(const String&) const;
- XMLElement GetNext(const String& = String ( )) const;
- Quaternion GetQuaternion(const String&) const;
- ResourceRef GetResourceRef() const;
- ResourceRefList GetResourceRefList() const;
- uint GetUInt(const String&) const;
- String GetValue() const;
- Variant GetVariant() const;
- VariantMap GetVariantMap() const;
- Array<Variant> GetVariantVector() const;
- Vector2 GetVector2(const String&) const;
- Vector3 GetVector3(const String&) const;
- Vector4 GetVector4(const String&) const;
- Variant GetVectorVariant(const String&) const;
- bool HasAttribute(const String&) const;
- bool HasChild(const String&) const;
- bool RemoveAttribute(const String& = String ( ));
- bool RemoveChild(const String&);
- bool RemoveChild(const XMLElement&);
- bool RemoveChildren(const String& = String ( ));
- XPathResultSet Select(const String&);
- XPathResultSet SelectPrepared(const XPathQuery&);
- XMLElement SelectSingle(const String&);
- XMLElement SelectSinglePrepared(const XPathQuery&);
- bool SetAttribute(const String&);
- bool SetAttribute(const String&, const String&);
- bool SetBool(const String&, bool);
- bool SetBoundingBox(const BoundingBox&);
- bool SetColor(const String&, const Color&);
- bool SetDouble(const String&, double);
- bool SetFloat(const String&, float);
- bool SetInt(const String&, int);
- bool SetMatrix3(const String&, const Matrix3&);
- bool SetMatrix3x4(const String&, const Matrix3x4&);
- bool SetMatrix4(const String&, const Matrix4&);
- bool SetQuaternion(const String&, const Quaternion&);
- bool SetResourceRef(const String&, const ResourceRef&);
- bool SetResourceRefList(const String&, const ResourceRefList&);
- bool SetUInt(const String&, uint);
- bool SetValue(const String&);
- bool SetVariant(const Variant&);
- bool SetVariantMap(const VariantMap&);
- bool SetVariantVector(Array<Variant>);
- bool SetVector2(const String&, const Vector2&);
- bool SetVector3(const String&, const Vector3&);
- bool SetVector4(const String&, const Vector4&);
- bool SetVectorVariant(const String&, const Variant&);
- // Properties:
- /* readonly */
- XMLFile file;
- /* readonly */
- bool isNull;
- /* readonly */
- String name;
- /* readonly */
- XMLElement nextResult;
- /* readonly */
- bool notNull;
- /* readonly */
- uint numAttributes;
- /* readonly */
- XMLElement parent;
- String value;
- };
- class XMLFile
- {
- // Methods:
- XMLElement CreateRoot(const String&);
- bool FromString(const String&);
- XMLElement GetRoot(const String& = String ( ));
- bool Load(File);
- bool Load(VectorBuffer&);
- void Patch(XMLElement);
- void Patch(XMLFile);
- bool Save(File) const;
- bool Save(File, const String&) const;
- bool Save(VectorBuffer&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- String ToString(const String& = String ( "\t" )) const;
- // Properties:
- /* readonly */
- StringHash baseType;
- /* readonly */
- String category;
- /* readonly */
- uint memoryUse;
- String name;
- /* readonly */
- int refs;
- /* readonly */
- XMLElement root;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- /* readonly */
- uint useTimer;
- /* readonly */
- int weakRefs;
- };
- class XPathQuery
- {
- // Methods:
- void Bind();
- void Clear();
- XPathResultSet Evaluate(XMLElement);
- bool EvaluateToBool(XMLElement);
- float EvaluateToFloat(XMLElement);
- String EvaluateToString(XMLElement);
- bool SetQuery(const String&, const String& = String ( ), bool = true);
- bool SetVariable(const String&, bool);
- bool SetVariable(const String&, const String&);
- bool SetVariable(const String&, const XPathResultSet&);
- bool SetVariable(const String&, float);
- // Properties:
- String query;
- };
- class XPathResultSet
- {
- // Properties:
- /* readonly */
- bool empty;
- /* readonly */
- XMLElement firstResult;
- /* readonly */
- uint size;
- };
- class Zone
- {
- // Methods:
- void ApplyAttributes();
- void DrawDebugGeometry(DebugRenderer, bool);
- Variant GetAttribute(const String&) const;
- ValueAnimation GetAttributeAnimation(const String&) const;
- float GetAttributeAnimationSpeed(const String&) const;
- WrapMode GetAttributeAnimationWrapMode(const String&) const;
- Variant GetAttributeDefault(const String&) const;
- bool GetInterceptNetworkUpdate(const String&) const;
- bool IsInView(Camera) const;
- bool Load(File, bool = false);
- bool Load(VectorBuffer&, bool = false);
- bool LoadXML(const XMLElement&, bool = false);
- void MarkNetworkUpdate() const;
- void Remove();
- void RemoveInstanceDefault();
- void ResetToDefault();
- bool Save(File) const;
- bool Save(VectorBuffer&) const;
- bool SaveXML(XMLElement&) const;
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- bool SetAttribute(const String&, const Variant&);
- void SetAttributeAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
- void SetAttributeAnimationSpeed(const String&, float);
- void SetAttributeAnimationWrapMode(const String&, WrapMode);
- void SetInterceptNetworkUpdate(const String&, bool);
- // Properties:
- Color ambientColor;
- /* readonly */
- Color ambientEndColor;
- bool ambientGradient;
- /* readonly */
- Color ambientStartColor;
- bool animationEnabled;
- /* readonly */
- Array<Variant> attributeDefaults;
- /* readonly */
- Array<AttributeInfo> attributeInfos;
- Array<Variant> attributes;
- /* readonly */
- StringHash baseType;
- BoundingBox boundingBox;
- bool castShadows;
- /* readonly */
- String category;
- float drawDistance;
- bool enabled;
- /* readonly */
- bool enabledEffective;
- Color fogColor;
- float fogEnd;
- float fogHeight;
- float fogHeightScale;
- float fogStart;
- bool heightFog;
- /* readonly */
- uint id;
- /* readonly */
- bool inView;
- /* readonly */
- Matrix3x4 inverseWorldTransform;
- uint lightMask;
- float lodBias;
- uint maxLights;
- /* readonly */
- Node node;
- /* readonly */
- uint numAttributes;
- ObjectAnimation objectAnimation;
- bool occludee;
- bool occluder;
- bool override;
- int priority;
- /* readonly */
- int refs;
- float shadowDistance;
- uint shadowMask;
- bool temporary;
- /* readonly */
- StringHash type;
- /* readonly */
- String typeName;
- uint viewMask;
- /* readonly */
- int weakRefs;
- /* readonly */
- BoundingBox worldBoundingBox;
- uint zoneMask;
- Texture zoneTexture;
- };
- // Enumerations
- enum BlendMode
- {
- BLEND_REPLACE,
- BLEND_ADD,
- BLEND_MULTIPLY,
- BLEND_ALPHA,
- BLEND_ADDALPHA,
- BLEND_PREMULALPHA,
- BLEND_INVDESTALPHA,
- BLEND_SUBTRACT,
- BLEND_SUBTRACTALPHA,
- };
- enum BodyType2D
- {
- BT_STATIC,
- BT_KINEMATIC,
- BT_DYNAMIC,
- };
- enum CollisionEventMode
- {
- COLLISION_NEVER,
- COLLISION_ACTIVE,
- COLLISION_ALWAYS,
- };
- enum CompareMode
- {
- CMP_ALWAYS,
- CMP_EQUAL,
- CMP_NOTEQUAL,
- CMP_LESS,
- CMP_LESSEQUAL,
- CMP_GREATER,
- CMP_GREATEREQUAL,
- };
- enum CompressedFormat
- {
- CF_NONE,
- CF_RGBA,
- CF_DXT1,
- CF_DXT3,
- CF_DXT5,
- CF_ETC1,
- CF_PVRTC_RGB_2BPP,
- CF_PVRTC_RGBA_2BPP,
- CF_PVRTC_RGB_4BPP,
- CF_PVRTC_RGBA_4BPP,
- };
- enum ConstraintType
- {
- CONSTRAINT_POINT,
- CONSTRAINT_HINGE,
- CONSTRAINT_SLIDER,
- CONSTRAINT_CONETWIST,
- };
- enum Corner
- {
- C_TOPLEFT,
- C_TOPRIGHT,
- C_BOTTOMLEFT,
- C_BOTTOMRIGHT,
- };
- enum CreateMode
- {
- REPLICATED,
- LOCAL,
- };
- enum CrowdAgentRequestedTarget
- {
- CA_REQUESTEDTARGET_NONE,
- CA_REQUESTEDTARGET_POSITION,
- CA_REQUESTEDTARGET_VELOCITY,
- };
- enum CrowdAgentState
- {
- CA_STATE_INVALID,
- CA_STATE_WALKING,
- CA_STATE_OFFMESH,
- };
- enum CrowdAgentTargetState
- {
- CA_TARGET_NONE,
- CA_TARGET_FAILED,
- CA_TARGET_VALID,
- CA_TARGET_REQUESTING,
- CA_TARGET_WAITINGFORQUEUE,
- CA_TARGET_WAITINGFORPATH,
- CA_TARGET_VELOCITY,
- };
- enum CubeMapFace
- {
- FACE_POSITIVE_X,
- FACE_NEGATIVE_X,
- FACE_POSITIVE_Y,
- FACE_NEGATIVE_Y,
- FACE_POSITIVE_Z,
- FACE_NEGATIVE_Z,
- };
- enum CullMode
- {
- CULL_NONE,
- CULL_CCW,
- CULL_CW,
- };
- enum CursorShape
- {
- CS_NORMAL,
- CS_IBEAM,
- CS_CROSS,
- CS_RESIZEVERTICAL,
- CS_RESIZEDIAGONAL_TOPRIGHT,
- CS_RESIZEHORIZONTAL,
- CS_RESIZEDIAGONAL_TOPLEFT,
- CS_RESIZE_ALL,
- CS_ACCEPTDROP,
- CS_REJECTDROP,
- CS_BUSY,
- CS_BUSY_ARROW,
- };
- enum DBAPI
- {
- DBAPI_SQLITE,
- DBAPI_ODBC,
- };
- enum DumpMode
- {
- DOXYGEN,
- C_HEADER,
- };
- enum EmitterType
- {
- EMITTER_SPHERE,
- EMITTER_BOX,
- };
- enum EmitterType2D
- {
- EMITTER_TYPE_GRAVITY,
- EMITTER_TYPE_RADIAL,
- };
- enum FaceCameraMode
- {
- FC_NONE,
- FC_ROTATE_XYZ,
- FC_ROTATE_Y,
- FC_LOOKAT_XYZ,
- FC_LOOKAT_Y,
- };
- enum FileMode
- {
- FILE_READ,
- FILE_WRITE,
- FILE_READWRITE,
- };
- enum FillMode
- {
- FILL_SOLID,
- FILL_WIREFRAME,
- FILL_POINT,
- };
- enum FocusMode
- {
- FM_NOTFOCUSABLE,
- FM_RESETFOCUS,
- FM_FOCUSABLE,
- FM_FOCUSABLE_DEFOCUSABLE,
- };
- enum HighlightMode
- {
- HM_NEVER,
- HM_FOCUS,
- HM_ALWAYS,
- };
- enum HorizontalAlignment
- {
- HA_LEFT,
- HA_CENTER,
- HA_RIGHT,
- };
- enum HttpRequestState
- {
- HTTP_INITIALIZING,
- HTTP_ERROR,
- HTTP_OPEN,
- HTTP_CLOSED,
- };
- enum InterpMethod
- {
- IM_LINEAR,
- IM_SPLINE,
- };
- enum InterpolationMode
- {
- BEZIER_CURVE,
- CATMULL_ROM_CURVE,
- LINEAR_CURVE,
- CATMULL_ROM_FULL_CURVE,
- };
- enum Intersection
- {
- OUTSIDE,
- INTERSECTS,
- INSIDE,
- };
- enum JSONValueType
- {
- JSON_NULL,
- JSON_BOOL,
- JSON_NUMBER,
- JSON_STRING,
- JSON_ARRAY,
- JSON_OBJECT,
- };
- enum LayoutMode
- {
- LM_FREE,
- LM_HORIZONTAL,
- LM_VERTICAL,
- };
- enum LightType
- {
- LIGHT_DIRECTIONAL,
- LIGHT_SPOT,
- LIGHT_POINT,
- };
- enum LoadMode
- {
- LOAD_RESOURCES_ONLY,
- LOAD_SCENE,
- LOAD_SCENE_AND_RESOURCES,
- };
- enum LoopMode2D
- {
- LM_DEFAULT,
- LM_FORCE_LOOPED,
- LM_FORCE_CLAMPED,
- };
- enum MouseMode
- {
- MM_ABSOLUTE,
- MM_RELATIVE,
- MM_WRAP,
- };
- enum NavigationPushiness
- {
- NAVIGATIONPUSHINESS_LOW,
- NAVIGATIONPUSHINESS_MEDIUM,
- NAVIGATIONPUSHINESS_HIGH,
- };
- enum NavigationQuality
- {
- NAVIGATIONQUALITY_LOW,
- NAVIGATIONQUALITY_MEDIUM,
- NAVIGATIONQUALITY_HIGH,
- };
- enum NavmeshPartitionType
- {
- NAVMESH_PARTITION_WATERSHED,
- NAVMESH_PARTITION_MONOTONE,
- };
- enum Orientation
- {
- O_HORIZONTAL,
- O_VERTICAL,
- };
- enum Orientation2D
- {
- O_ORTHOGONAL,
- O_ISOMETRIC,
- O_STAGGERED,
- };
- enum PassLightingMode
- {
- LIGHTING_UNLIT,
- LIGHTING_PERVERTEX,
- LIGHTING_PERPIXEL,
- };
- enum PrimitiveType
- {
- TRIANGLE_LIST,
- LINE_LIST,
- POINT_LIST,
- TRIANGLE_STRIP,
- LINE_STRIP,
- TRIANGLE_FAN,
- };
- enum RayQueryLevel
- {
- RAY_AABB,
- RAY_OBB,
- RAY_TRIANGLE,
- RAY_TRIANGLE_UV,
- };
- enum RenderCommandSortMode
- {
- SORT_FRONTTOBACK,
- SORT_BACKTOFRONT,
- };
- enum RenderCommandType
- {
- CMD_NONE,
- CMD_CLEAR,
- CMD_SCENEPASS,
- CMD_QUAD,
- CMD_FORWARDLIGHTS,
- CMD_LIGHTVOLUMES,
- CMD_RENDERUI,
- };
- enum RenderSurfaceUpdateMode
- {
- SURFACE_MANUALUPDATE,
- SURFACE_UPDATEVISIBLE,
- SURFACE_UPDATEALWAYS,
- };
- enum RenderTargetSizeMode
- {
- SIZE_ABSOLUTE,
- SIZE_VIEWPORTDIVISOR,
- SIZE_VIEWPORTMULTIPLIER,
- };
- enum ShapeType
- {
- SHAPE_BOX,
- SHAPE_SPHERE,
- SHAPE_STATICPLANE,
- SHAPE_CYLINDER,
- SHAPE_CAPSULE,
- SHAPE_CONE,
- SHAPE_TRIANGLEMESH,
- SHAPE_CONVEXHULL,
- SHAPE_TERRAIN,
- };
- enum TextEffect
- {
- TE_NONE,
- TE_SHADOW,
- TE_STROKE,
- };
- enum TextureAddressMode
- {
- ADDRESS_WRAP,
- ADDRESS_MIRROR,
- ADDRESS_CLAMP,
- ADDRESS_BORDER,
- };
- enum TextureCoordinate
- {
- COORD_U,
- COORD_V,
- COORD_W,
- };
- enum TextureFilterMode
- {
- FILTER_NEAREST,
- FILTER_BILINEAR,
- FILTER_TRILINEAR,
- FILTER_ANISOTROPIC,
- FILTER_DEFAULT,
- };
- enum TextureUnit
- {
- TU_DIFFUSE,
- TU_ALBEDOBUFFER,
- TU_NORMAL,
- TU_NORMALBUFFER,
- TU_SPECULAR,
- TU_EMISSIVE,
- TU_ENVIRONMENT,
- TU_LIGHTRAMP,
- TU_LIGHTSHAPE,
- TU_SHADOWMAP,
- TU_CUSTOM1,
- TU_CUSTOM2,
- TU_VOLUMEMAP,
- TU_FACESELECT,
- TU_INDIRECTION,
- TU_DEPTHBUFFER,
- TU_LIGHTBUFFER,
- TU_ZONE,
- MAX_MATERIAL_TEXTURE_UNITS,
- MAX_TEXTURE_UNITS,
- };
- enum TextureUsage
- {
- TEXTURE_STATIC,
- TEXTURE_DYNAMIC,
- TEXTURE_RENDERTARGET,
- TEXTURE_DEPTHSTENCIL,
- };
- enum TileMapLayerType2D
- {
- LT_TILE_LAYER,
- LT_OBJECT_GROUP,
- LT_IMAGE_LAYER,
- LT_INVALID,
- };
- enum TileObjectType2D
- {
- OT_RECTANGLE,
- OT_ELLIPSE,
- OT_POLYGON,
- OT_POLYLINE,
- OT_TILE,
- OT_INVALID,
- };
- enum TransformSpace
- {
- TS_LOCAL,
- TS_PARENT,
- TS_WORLD,
- };
- enum TraversalMode
- {
- TM_BREADTH_FIRST,
- TM_DEPTH_FIRST,
- };
- enum VariantType
- {
- VAR_NONE,
- VAR_INT,
- VAR_BOOL,
- VAR_FLOAT,
- VAR_VECTOR2,
- VAR_VECTOR3,
- VAR_VECTOR4,
- VAR_QUATERNION,
- VAR_COLOR,
- VAR_STRING,
- VAR_BUFFER,
- VAR_VOIDPTR,
- VAR_RESOURCEREF,
- VAR_RESOURCEREFLIST,
- VAR_VARIANTVECTOR,
- VAR_VARIANTMAP,
- VAR_INTRECT,
- VAR_INTVECTOR2,
- VAR_PTR,
- VAR_MATRIX3,
- VAR_MATRIX3X4,
- VAR_MATRIX4,
- VAR_DOUBLE,
- VAR_STRINGVECTOR,
- };
- enum VerticalAlignment
- {
- VA_TOP,
- VA_CENTER,
- VA_BOTTOM,
- };
- enum WrapMode
- {
- WM_LOOP,
- WM_ONCE,
- WM_CLAMP,
- };
- // Global functions
- float Abs(float);
- float Acos(float);
- String AddTrailingSlash(const String&);
- float Asin(float);
- float Atan(float);
- float Atan2(float, float);
- float Ceil(float);
- float Clamp(float, float, float);
- int Clamp(int, int, int);
- void ClearDelayedExecute(const String& = String ( ));
- VectorBuffer CompressVectorBuffer(VectorBuffer&);
- float Cos(float);
- uint CountSetBits(uint);
- VectorBuffer DecompressVectorBuffer(VectorBuffer&);
- void DelayedExecute(float, bool, const String&, const Array<Variant> = null);
- bool Equals(float, float);
- void ErrorDialog(const String&, const String&);
- float Floor(float);
- uint GetAlphaFormat();
- Array<String> GetArguments();
- String GetConsoleInput();
- uint GetDepthStencilFormat();
- Object GetEventSender();
- String GetExtension(const String&, bool = true);
- String GetFileName(const String&);
- String GetFileNameAndExtension(const String&, bool = false);
- uint GetFloat16Format();
- uint GetFloat32Format();
- uint GetFormat(const String&);
- String GetInternalPath(const String&);
- uint GetLinearDepthFormat();
- uint GetLuminanceAlphaFormat();
- uint GetLuminanceFormat();
- uint GetMaxBones();
- uint GetNumLogicalCPUs();
- uint GetNumPhysicalCPUs();
- Array<String> GetObjectCategories();
- Array<String> GetObjectsByCategory(const String&);
- String GetParentPath(const String&);
- String GetPath(const String&);
- String GetPlatform();
- uint GetRG16Format();
- uint GetRGBA16Format();
- uint GetRGBAFloat16Format();
- uint GetRGBAFloat32Format();
- uint GetRGBAFormat();
- uint GetRGBFormat();
- uint GetRGFloat16Format();
- uint GetRGFloat32Format();
- uint GetRandomSeed();
- uint GetReadableDepthFormat();
- String GetTextureUnitName(TextureUnit);
- bool IsAbsolutePath(const String&);
- bool IsAlpha(uint);
- bool IsDigit(uint);
- bool IsNaN(float);
- bool IsPowerOfTwo(uint);
- String Join(Array<String>&, const String&);
- float Lerp(float, float, float);
- void MarkNetworkUpdate();
- float Max(float, float);
- int Max(int, int);
- float Min(float, float);
- int Min(int, int);
- float Mod(float, float);
- uint NextPowerOfTwo(uint);
- void OpenConsoleWindow();
- float Pow(float, float);
- void Print(bool, bool = false);
- void Print(const String&, bool = false);
- void Print(const Variant&, bool = false);
- void Print(float, bool = false);
- void Print(int, bool = false);
- void Print(uint, bool = false);
- void PrintCallStack(bool = false);
- float Random();
- float Random(float);
- float Random(float, float);
- int RandomInt();
- int RandomInt(int);
- int RandomInt(int, int);
- float RandomNormal(float, float);
- void Remove();
- String RemoveTrailingSlash(const String&);
- String ReplaceExtension(const String&, const String&);
- uint SDBMHash(uint, uint8);
- void SendEvent(const String&, VariantMap& = VariantMap ( ));
- void SetRandomSeed(uint);
- float Sign(float);
- float Sin(float);
- float SmoothStep(float, float, float);
- float Sqrt(float);
- const String& GetTypeName(StringHash);
- void SubscribeToEvent(Object, const String&, const String&);
- void SubscribeToEvent(const String&, const String&);
- float Tan(float);
- uint ToLower(uint);
- String ToStringHex(int);
- uint ToUpper(uint);
- void UnsubscribeFromAllEvents();
- void UnsubscribeFromAllEventsExcept(Array<String>);
- void UnsubscribeFromEvent(Object, const String&);
- void UnsubscribeFromEvent(const String&);
- void UnsubscribeFromEvents(Object);
- // Global properties
- DBAPI DBAPI;
- Audio audio;
- ResourceCache cache;
- Console console;
- Database database;
- DebugHud debugHud;
- DebugRenderer debugRenderer;
- Engine engine;
- FileSystem fileSystem;
- Graphics graphics;
- Input input;
- Localization localization;
- Log log;
- Network network;
- Node node;
- Octree octree;
- PhysicsWorld physicsWorld;
- PhysicsWorld2D physicsWorld2D;
- Renderer renderer;
- ResourceCache resourceCache;
- Scene scene;
- Script script;
- ScriptFile scriptFile;
- ScriptInstance self;
- Time time;
- UI ui;
- // Global constants
- uint AM_COMPONENTID;
- uint AM_DEFAULT;
- uint AM_FILE;
- uint AM_LATESTDATA;
- uint AM_NET;
- uint AM_NODEID;
- uint AM_NODEIDVECTOR;
- uint AM_NOEDIT;
- Color BLACK;
- Color BLUE;
- uint CLEAR_COLOR;
- uint CLEAR_DEPTH;
- uint CLEAR_STENCIL;
- int CONTROLLER_AXIS_LEFTX;
- int CONTROLLER_AXIS_LEFTY;
- int CONTROLLER_AXIS_RIGHTX;
- int CONTROLLER_AXIS_RIGHTY;
- int CONTROLLER_AXIS_TRIGGERLEFT;
- int CONTROLLER_AXIS_TRIGGERRIGHT;
- int CONTROLLER_BUTTON_A;
- int CONTROLLER_BUTTON_B;
- int CONTROLLER_BUTTON_BACK;
- int CONTROLLER_BUTTON_DPAD_DOWN;
- int CONTROLLER_BUTTON_DPAD_LEFT;
- int CONTROLLER_BUTTON_DPAD_RIGHT;
- int CONTROLLER_BUTTON_DPAD_UP;
- int CONTROLLER_BUTTON_GUIDE;
- int CONTROLLER_BUTTON_LEFTSHOULDER;
- int CONTROLLER_BUTTON_LEFTSTICK;
- int CONTROLLER_BUTTON_RIGHTSHOULDER;
- int CONTROLLER_BUTTON_RIGHTSTICK;
- int CONTROLLER_BUTTON_START;
- int CONTROLLER_BUTTON_X;
- int CONTROLLER_BUTTON_Y;
- Color CYAN;
- uint DD_DISABLED;
- uint DD_SOURCE;
- uint DD_SOURCE_AND_TARGET;
- uint DD_TARGET;
- uint DEBUGHUD_SHOW_ALL;
- uint DEBUGHUD_SHOW_MODE;
- uint DEBUGHUD_SHOW_NONE;
- uint DEBUGHUD_SHOW_PROFILER;
- uint DEBUGHUD_SHOW_STATS;
- uint DEFAULT_LIGHTMASK;
- uint DEFAULT_VIEWMASK;
- uint DRAWABLE_ANY;
- uint DRAWABLE_GEOMETRY;
- uint DRAWABLE_GEOMETRY2D;
- uint DRAWABLE_LIGHT;
- uint DRAWABLE_ZONE;
- uint FIRST_LOCAL_ID;
- uint FIRST_REPLICATED_ID;
- Color GRAY;
- Color GREEN;
- int HAT_CENTER;
- int HAT_DOWN;
- int HAT_LEFT;
- int HAT_RIGHT;
- int HAT_UP;
- int KEY_0;
- int KEY_1;
- int KEY_2;
- int KEY_3;
- int KEY_4;
- int KEY_5;
- int KEY_6;
- int KEY_7;
- int KEY_8;
- int KEY_9;
- int KEY_A;
- int KEY_ALT;
- int KEY_APPLICATION;
- int KEY_B;
- int KEY_BACKSPACE;
- int KEY_C;
- int KEY_CAPSLOCK;
- int KEY_CTRL;
- int KEY_D;
- int KEY_DELETE;
- int KEY_DOWN;
- int KEY_E;
- int KEY_END;
- int KEY_ESC;
- int KEY_F;
- int KEY_F1;
- int KEY_F10;
- int KEY_F11;
- int KEY_F12;
- int KEY_F13;
- int KEY_F14;
- int KEY_F15;
- int KEY_F16;
- int KEY_F17;
- int KEY_F18;
- int KEY_F19;
- int KEY_F2;
- int KEY_F20;
- int KEY_F21;
- int KEY_F22;
- int KEY_F23;
- int KEY_F24;
- int KEY_F3;
- int KEY_F4;
- int KEY_F5;
- int KEY_F6;
- int KEY_F7;
- int KEY_F8;
- int KEY_F9;
- int KEY_G;
- int KEY_GUI;
- int KEY_H;
- int KEY_HOME;
- int KEY_I;
- int KEY_INSERT;
- int KEY_J;
- int KEY_K;
- int KEY_KP_0;
- int KEY_KP_1;
- int KEY_KP_2;
- int KEY_KP_3;
- int KEY_KP_4;
- int KEY_KP_5;
- int KEY_KP_6;
- int KEY_KP_7;
- int KEY_KP_8;
- int KEY_KP_9;
- int KEY_KP_DIVIDE;
- int KEY_KP_ENTER;
- int KEY_KP_MINUS;
- int KEY_KP_MULTIPLY;
- int KEY_KP_PERIOD;
- int KEY_KP_PLUS;
- int KEY_L;
- int KEY_LALT;
- int KEY_LCTRL;
- int KEY_LEFT;
- int KEY_LGUI;
- int KEY_LSHIFT;
- int KEY_M;
- int KEY_N;
- int KEY_NUMLOCKCLEAR;
- int KEY_O;
- int KEY_P;
- int KEY_PAGEDOWN;
- int KEY_PAGEUP;
- int KEY_PAUSE;
- int KEY_PRINTSCREEN;
- int KEY_Q;
- int KEY_R;
- int KEY_RALT;
- int KEY_RCTRL;
- int KEY_RETURN;
- int KEY_RETURN2;
- int KEY_RGUI;
- int KEY_RIGHT;
- int KEY_RSHIFT;
- int KEY_S;
- int KEY_SCROLLLOCK;
- int KEY_SELECT;
- int KEY_SHIFT;
- int KEY_SPACE;
- int KEY_T;
- int KEY_TAB;
- int KEY_U;
- int KEY_UP;
- int KEY_V;
- int KEY_W;
- int KEY_X;
- int KEY_Y;
- int KEY_Z;
- uint LAST_LOCAL_ID;
- uint LAST_REPLICATED_ID;
- int LOG_DEBUG;
- int LOG_ERROR;
- int LOG_INFO;
- int LOG_NONE;
- int LOG_WARNING;
- Color MAGENTA;
- uint MASK_BLENDINDICES;
- uint MASK_BLENDWEIGHTS;
- uint MASK_COLOR;
- uint MASK_CUBETEXCOORD1;
- uint MASK_CUBETEXCOORD2;
- uint MASK_DEFAULT;
- uint MASK_INSTANCEMATRIX1;
- uint MASK_INSTANCEMATRIX2;
- uint MASK_INSTANCEMATRIX3;
- uint MASK_NONE;
- uint MASK_NORMAL;
- uint MASK_POSITION;
- uint MASK_TANGENT;
- uint MASK_TEXCOORD1;
- uint MASK_TEXCOORD2;
- int MOUSEB_LEFT;
- int MOUSEB_MIDDLE;
- int MOUSEB_RIGHT;
- float M_DEGTORAD;
- float M_DEGTORAD_2;
- float M_EPSILON;
- float M_HALF_PI;
- float M_INFINITY;
- float M_LARGE_EPSILON;
- float M_LARGE_VALUE;
- int M_MAX_INT;
- uint M_MAX_UNSIGNED;
- int M_MIN_INT;
- uint M_MIN_UNSIGNED;
- float M_PI;
- float M_RADTODEG;
- float PIXEL_SIZE;
- int QUALITY_HIGH;
- int QUALITY_LOW;
- int QUALITY_MAX;
- int QUALITY_MEDIUM;
- int QUAL_ALT;
- int QUAL_ANY;
- int QUAL_CTRL;
- int QUAL_SHIFT;
- Color RED;
- int SCANCODE_0;
- int SCANCODE_1;
- int SCANCODE_2;
- int SCANCODE_3;
- int SCANCODE_4;
- int SCANCODE_5;
- int SCANCODE_6;
- int SCANCODE_7;
- int SCANCODE_8;
- int SCANCODE_9;
- int SCANCODE_A;
- int SCANCODE_AC_BACK;
- int SCANCODE_AC_BOOKMARKS;
- int SCANCODE_AC_FORWARD;
- int SCANCODE_AC_HOME;
- int SCANCODE_AC_REFRESH;
- int SCANCODE_AC_SEARCH;
- int SCANCODE_AC_STOP;
- int SCANCODE_AGAIN;
- int SCANCODE_ALT;
- int SCANCODE_ALTERASE;
- int SCANCODE_APOSTROPHE;
- int SCANCODE_APP1;
- int SCANCODE_APP2;
- int SCANCODE_APPLICATION;
- int SCANCODE_AUDIOMUTE;
- int SCANCODE_AUDIONEXT;
- int SCANCODE_AUDIOPLAY;
- int SCANCODE_AUDIOPREV;
- int SCANCODE_AUDIOSTOP;
- int SCANCODE_B;
- int SCANCODE_BACKSLASH;
- int SCANCODE_BACKSPACE;
- int SCANCODE_BRIGHTNESSDOWN;
- int SCANCODE_BRIGHTNESSUP;
- int SCANCODE_C;
- int SCANCODE_CALCULATOR;
- int SCANCODE_CANCEL;
- int SCANCODE_CAPSLOCK;
- int SCANCODE_CLEAR;
- int SCANCODE_CLEARAGAIN;
- int SCANCODE_COMMA;
- int SCANCODE_COMPUTER;
- int SCANCODE_COPY;
- int SCANCODE_CRSEL;
- int SCANCODE_CTRL;
- int SCANCODE_CURRENCYSUBUNIT;
- int SCANCODE_CURRENCYUNIT;
- int SCANCODE_CUT;
- int SCANCODE_D;
- int SCANCODE_DECIMALSEPARATOR;
- int SCANCODE_DELETE;
- int SCANCODE_DISPLAYSWITCH;
- int SCANCODE_DOWN;
- int SCANCODE_E;
- int SCANCODE_EJECT;
- int SCANCODE_END;
- int SCANCODE_EQUALS;
- int SCANCODE_ESCAPE;
- int SCANCODE_EXECUTE;
- int SCANCODE_EXSEL;
- int SCANCODE_F;
- int SCANCODE_F1;
- int SCANCODE_F10;
- int SCANCODE_F11;
- int SCANCODE_F12;
- int SCANCODE_F13;
- int SCANCODE_F14;
- int SCANCODE_F15;
- int SCANCODE_F16;
- int SCANCODE_F17;
- int SCANCODE_F18;
- int SCANCODE_F19;
- int SCANCODE_F2;
- int SCANCODE_F20;
- int SCANCODE_F21;
- int SCANCODE_F22;
- int SCANCODE_F23;
- int SCANCODE_F24;
- int SCANCODE_F3;
- int SCANCODE_F4;
- int SCANCODE_F5;
- int SCANCODE_F6;
- int SCANCODE_F7;
- int SCANCODE_F8;
- int SCANCODE_F9;
- int SCANCODE_FIND;
- int SCANCODE_G;
- int SCANCODE_GRAVE;
- int SCANCODE_GUI;
- int SCANCODE_H;
- int SCANCODE_HELP;
- int SCANCODE_HOME;
- int SCANCODE_I;
- int SCANCODE_INSERT;
- int SCANCODE_INTERNATIONAL1;
- int SCANCODE_INTERNATIONAL2;
- int SCANCODE_INTERNATIONAL3;
- int SCANCODE_INTERNATIONAL4;
- int SCANCODE_INTERNATIONAL5;
- int SCANCODE_INTERNATIONAL6;
- int SCANCODE_INTERNATIONAL7;
- int SCANCODE_INTERNATIONAL8;
- int SCANCODE_INTERNATIONAL9;
- int SCANCODE_J;
- int SCANCODE_K;
- int SCANCODE_KBDILLUMDOWN;
- int SCANCODE_KBDILLUMTOGGLE;
- int SCANCODE_KBDILLUMUP;
- int SCANCODE_KP_0;
- int SCANCODE_KP_00;
- int SCANCODE_KP_000;
- int SCANCODE_KP_1;
- int SCANCODE_KP_2;
- int SCANCODE_KP_3;
- int SCANCODE_KP_4;
- int SCANCODE_KP_5;
- int SCANCODE_KP_6;
- int SCANCODE_KP_7;
- int SCANCODE_KP_8;
- int SCANCODE_KP_9;
- int SCANCODE_KP_A;
- int SCANCODE_KP_AMPERSAND;
- int SCANCODE_KP_AT;
- int SCANCODE_KP_B;
- int SCANCODE_KP_BACKSPACE;
- int SCANCODE_KP_BINARY;
- int SCANCODE_KP_C;
- int SCANCODE_KP_CLEAR;
- int SCANCODE_KP_CLEARENTRY;
- int SCANCODE_KP_COLON;
- int SCANCODE_KP_COMMA;
- int SCANCODE_KP_D;
- int SCANCODE_KP_DBLAMPERSAND;
- int SCANCODE_KP_DBLVERTICALBAR;
- int SCANCODE_KP_DECIMAL;
- int SCANCODE_KP_DIVIDE;
- int SCANCODE_KP_E;
- int SCANCODE_KP_ENTER;
- int SCANCODE_KP_EQUALS;
- int SCANCODE_KP_EQUALSAS400;
- int SCANCODE_KP_EXCLAM;
- int SCANCODE_KP_F;
- int SCANCODE_KP_GREATER;
- int SCANCODE_KP_HASH;
- int SCANCODE_KP_HEXADECIMAL;
- int SCANCODE_KP_LEFTBRACE;
- int SCANCODE_KP_LEFTPAREN;
- int SCANCODE_KP_LESS;
- int SCANCODE_KP_MEMADD;
- int SCANCODE_KP_MEMCLEAR;
- int SCANCODE_KP_MEMDIVIDE;
- int SCANCODE_KP_MEMMULTIPLY;
- int SCANCODE_KP_MEMRECALL;
- int SCANCODE_KP_MEMSTORE;
- int SCANCODE_KP_MEMSUBTRACT;
- int SCANCODE_KP_MINUS;
- int SCANCODE_KP_MULTIPLY;
- int SCANCODE_KP_OCTAL;
- int SCANCODE_KP_PERCENT;
- int SCANCODE_KP_PERIOD;
- int SCANCODE_KP_PLUS;
- int SCANCODE_KP_PLUSMINUS;
- int SCANCODE_KP_POWER;
- int SCANCODE_KP_RIGHTBRACE;
- int SCANCODE_KP_RIGHTPAREN;
- int SCANCODE_KP_SPACE;
- int SCANCODE_KP_TAB;
- int SCANCODE_KP_VERTICALBAR;
- int SCANCODE_KP_XOR;
- int SCANCODE_L;
- int SCANCODE_LALT;
- int SCANCODE_LANG1;
- int SCANCODE_LANG2;
- int SCANCODE_LANG3;
- int SCANCODE_LANG4;
- int SCANCODE_LANG5;
- int SCANCODE_LANG6;
- int SCANCODE_LANG7;
- int SCANCODE_LANG8;
- int SCANCODE_LANG9;
- int SCANCODE_LCTRL;
- int SCANCODE_LEFT;
- int SCANCODE_LEFTBRACKET;
- int SCANCODE_LGUI;
- int SCANCODE_LSHIFT;
- int SCANCODE_M;
- int SCANCODE_MAIL;
- int SCANCODE_MEDIASELECT;
- int SCANCODE_MENU;
- int SCANCODE_MINUS;
- int SCANCODE_MODE;
- int SCANCODE_MUTE;
- int SCANCODE_N;
- int SCANCODE_NONUSBACKSLASH;
- int SCANCODE_NONUSHASH;
- int SCANCODE_NUMLOCKCLEAR;
- int SCANCODE_O;
- int SCANCODE_OPER;
- int SCANCODE_OUT;
- int SCANCODE_P;
- int SCANCODE_PAGEDOWN;
- int SCANCODE_PAGEUP;
- int SCANCODE_PASTE;
- int SCANCODE_PAUSE;
- int SCANCODE_PERIOD;
- int SCANCODE_POWER;
- int SCANCODE_PRINTSCREEN;
- int SCANCODE_PRIOR;
- int SCANCODE_Q;
- int SCANCODE_R;
- int SCANCODE_RALT;
- int SCANCODE_RCTRL;
- int SCANCODE_RETURN;
- int SCANCODE_RETURN2;
- int SCANCODE_RGUI;
- int SCANCODE_RIGHT;
- int SCANCODE_RIGHTBRACKET;
- int SCANCODE_RSHIFT;
- int SCANCODE_S;
- int SCANCODE_SCROLLLOCK;
- int SCANCODE_SELECT;
- int SCANCODE_SEMICOLON;
- int SCANCODE_SEPARATOR;
- int SCANCODE_SHIFT;
- int SCANCODE_SLASH;
- int SCANCODE_SLEEP;
- int SCANCODE_SPACE;
- int SCANCODE_STOP;
- int SCANCODE_SYSREQ;
- int SCANCODE_T;
- int SCANCODE_TAB;
- int SCANCODE_THOUSANDSSEPARATOR;
- int SCANCODE_U;
- int SCANCODE_UNDO;
- int SCANCODE_UNKNOWN;
- int SCANCODE_UP;
- int SCANCODE_V;
- int SCANCODE_VOLUMEDOWN;
- int SCANCODE_VOLUMEUP;
- int SCANCODE_W;
- int SCANCODE_WWW;
- int SCANCODE_X;
- int SCANCODE_Y;
- int SCANCODE_Z;
- uint SCAN_DIRS;
- uint SCAN_FILES;
- uint SCAN_HIDDEN;
- int SHADOWQUALITY_HIGH_16BIT;
- int SHADOWQUALITY_HIGH_24BIT;
- int SHADOWQUALITY_LOW_16BIT;
- int SHADOWQUALITY_LOW_24BIT;
- String SOUND_AMBIENT;
- String SOUND_EFFECT;
- String SOUND_MASTER;
- String SOUND_MUSIC;
- String SOUND_VOICE;
- Color TRANSPARENT;
- uint VO_DISABLE_OCCLUSION;
- uint VO_DISABLE_SHADOWS;
- uint VO_LOW_MATERIAL_QUALITY;
- uint VO_NONE;
- Color WHITE;
- Color YELLOW;
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