Lasse Öörni eea6559d7c Exclude OpenGL versions of Graphics library classes from Doxygen documentation to avoid classes being listed twice. 13 yıl önce
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Audio.cpp f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. 13 yıl önce
Audio.h eea6559d7c Exclude OpenGL versions of Graphics library classes from Doxygen documentation to avoid classes being listed twice. 13 yıl önce
AudioDefs.h f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. 13 yıl önce
CMakeLists.txt 53e2198aa7 Use SDL also in Direct3D9 mode for consistent input handling. 13 yıl önce
Precompiled.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 yıl önce
Precompiled.h 170ee77019 To avoid confusion when to use what, and as the performance is usually better, use only HashMap & HashSet instead of Map & Set. 13 yıl önce
Sound.cpp f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. 13 yıl önce
Sound.h f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. 13 yıl önce
SoundSource.cpp f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. 13 yıl önce
SoundSource.h f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. 13 yıl önce
SoundSource3D.cpp f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. 13 yıl önce
SoundSource3D.h f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. 13 yıl önce