ScriptAPI.cpp 20 KB

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  1. //
  2. // Copyright (c) 2008-2021 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include "../Precompiled.h"
  23. #include "../AngelScript/APITemplates.h"
  24. #include "../AngelScript/ScriptAPI.h"
  25. #include "../AngelScript/ScriptFile.h"
  26. #include "../Resource/ResourceCache.h"
  27. //#include "../AngelScript/Generated_Templates.h"
  28. #include "../AngelScript/Generated_Members.h"
  29. namespace Urho3D
  30. {
  31. static bool ScriptFileExecute(const String& declaration, CScriptArray* srcParams, ScriptFile* ptr)
  32. {
  33. VariantVector destParams(srcParams ? srcParams->GetSize() : 0);
  34. if (srcParams)
  35. {
  36. unsigned numParams = srcParams->GetSize();
  37. for (unsigned i = 0; i < numParams; ++i)
  38. destParams[i] = *(static_cast<Variant*>(srcParams->At(i)));
  39. }
  40. return ptr->Execute(declaration, destParams);
  41. }
  42. static void ScriptFileDelayedExecute(float delay, bool repeat, const String& declaration, CScriptArray* srcParams, ScriptFile* ptr)
  43. {
  44. VariantVector destParams(srcParams ? srcParams->GetSize() : 0);
  45. if (srcParams)
  46. {
  47. unsigned numParams = srcParams->GetSize();
  48. for (unsigned i = 0; i < numParams; ++i)
  49. destParams[i] = *(static_cast<Variant*>(srcParams->At(i)));
  50. }
  51. ptr->DelayedExecute(delay, repeat, declaration, destParams);
  52. }
  53. static asIScriptObject* NodeCreateScriptObjectWithFile(ScriptFile* file, const String& className, CreateMode mode, Node* ptr)
  54. {
  55. if (!file)
  56. return nullptr;
  57. // Try first to reuse an existing, empty ScriptInstance
  58. const Vector<SharedPtr<Component> >& components = ptr->GetComponents();
  59. for (Vector<SharedPtr<Component> >::ConstIterator i = components.Begin(); i != components.End(); ++i)
  60. {
  61. if ((*i)->GetType() == ScriptInstance::GetTypeStatic())
  62. {
  63. auto* instance = static_cast<ScriptInstance*>(i->Get());
  64. asIScriptObject* object = instance->GetScriptObject();
  65. if (!object)
  66. {
  67. instance->CreateObject(file, className);
  68. return instance->GetScriptObject();
  69. }
  70. }
  71. }
  72. // Then create a new component if not found
  73. auto* instance = ptr->CreateComponent<ScriptInstance>(mode);
  74. instance->CreateObject(file, className);
  75. return instance->GetScriptObject();
  76. }
  77. static ScriptFile* ScriptFile_ScriptFile_Context()
  78. {
  79. Context* context = GetScriptContext();
  80. return new ScriptFile(context);
  81. }
  82. static void RegisterScriptFile(asIScriptEngine* engine)
  83. {
  84. /*
  85. RegisterResource<ScriptFile>(engine, "ScriptFile");
  86. engine->RegisterObjectMethod("ScriptFile", "bool Execute(const String&in, const Array<Variant>@+ params = null)", AS_FUNCTION_OBJLAST(ScriptFileExecute), AS_CALL_CDECL_OBJLAST);
  87. engine->RegisterObjectMethod("ScriptFile", "void DelayedExecute(float, bool, const String&in, const Array<Variant>@+ params = null)", AS_FUNCTION_OBJLAST(ScriptFileDelayedExecute), AS_CALL_CDECL_OBJLAST);
  88. engine->RegisterObjectMethod("ScriptFile", "void ClearDelayedExecute(const String&in declaration = String())", AS_METHOD(ScriptFile, ClearDelayedExecute), AS_CALL_THISCALL);
  89. engine->RegisterObjectMethod("ScriptFile", "bool get_compiled() const", AS_METHOD(ScriptFile, IsCompiled), AS_CALL_THISCALL);
  90. engine->RegisterGlobalFunction("ScriptFile@+ get_scriptFile()", AS_FUNCTION(GetScriptContextFile), AS_CALL_CDECL);
  91. */
  92. engine->RegisterObjectType("ScriptFile", 0, asOBJ_REF);
  93. RegisterMembers_Resource<ScriptFile>(engine, "ScriptFile");
  94. engine->RegisterObjectBehaviour("ScriptFile", asBEHAVE_FACTORY, "ScriptFile@+ f()", AS_FUNCTION(ScriptFile_ScriptFile_Context), AS_CALL_CDECL);
  95. engine->RegisterObjectMethod("ScriptFile", "bool Execute(const String&in, const Array<Variant>@+ params = null)", AS_FUNCTION_OBJLAST(ScriptFileExecute), AS_CALL_CDECL_OBJLAST);
  96. engine->RegisterObjectMethod("ScriptFile", "void DelayedExecute(float, bool, const String&in, const Array<Variant>@+ params = null)", AS_FUNCTION_OBJLAST(ScriptFileDelayedExecute), AS_CALL_CDECL_OBJLAST);
  97. engine->RegisterObjectMethod("ScriptFile", "void ClearDelayedExecute(const String&in declaration = String())", AS_METHOD(ScriptFile, ClearDelayedExecute), AS_CALL_THISCALL);
  98. engine->RegisterObjectMethod("ScriptFile", "bool get_compiled() const", AS_METHOD(ScriptFile, IsCompiled), AS_CALL_THISCALL);
  99. engine->RegisterGlobalFunction("ScriptFile@+ get_scriptFile()", AS_FUNCTION(GetScriptContextFile), AS_CALL_CDECL);
  100. // TODO: named constructor, base classes?
  101. }
  102. static asIScriptObject* NodeCreateScriptObject(const String& scriptFileName, const String& className, CreateMode mode, Node* ptr)
  103. {
  104. auto* cache = GetScriptContext()->GetSubsystem<ResourceCache>();
  105. return NodeCreateScriptObjectWithFile(cache->GetResource<ScriptFile>(scriptFileName), className, mode, ptr);
  106. }
  107. asIScriptObject* NodeGetScriptObject(Node* ptr)
  108. {
  109. // Get the first available ScriptInstance with an object
  110. const Vector<SharedPtr<Component> >& components = ptr->GetComponents();
  111. for (Vector<SharedPtr<Component> >::ConstIterator i = components.Begin(); i != components.End(); ++i)
  112. {
  113. if ((*i)->GetType() == ScriptInstance::GetTypeStatic())
  114. {
  115. auto* instance = static_cast<ScriptInstance*>(i->Get());
  116. asIScriptObject* object = instance->GetScriptObject();
  117. if (object)
  118. return object;
  119. }
  120. }
  121. return nullptr;
  122. }
  123. asIScriptObject* NodeGetNamedScriptObject(const String& className, Node* ptr)
  124. {
  125. const Vector<SharedPtr<Component> >& components = ptr->GetComponents();
  126. for (Vector<SharedPtr<Component> >::ConstIterator i = components.Begin(); i != components.End(); ++i)
  127. {
  128. if ((*i)->GetType() == ScriptInstance::GetTypeStatic())
  129. {
  130. auto* instance = static_cast<ScriptInstance*>(i->Get());
  131. if (instance->IsA(className))
  132. {
  133. asIScriptObject* object = instance->GetScriptObject();
  134. if (object)
  135. return object;
  136. }
  137. }
  138. }
  139. return nullptr;
  140. }
  141. static bool ScriptInstanceExecute(const String& declaration, CScriptArray* srcParams, ScriptInstance* ptr)
  142. {
  143. VariantVector destParams(srcParams ? srcParams->GetSize() : 0);
  144. if (srcParams)
  145. {
  146. unsigned numParams = srcParams->GetSize();
  147. for (unsigned i = 0; i < numParams; ++i)
  148. destParams[i] = *(static_cast<Variant*>(srcParams->At(i)));
  149. }
  150. return ptr->Execute(declaration, destParams);
  151. }
  152. static void ScriptInstanceDelayedExecute(float delay, bool repeat, const String& declaration, CScriptArray* srcParams, ScriptInstance* ptr)
  153. {
  154. VariantVector destParams(srcParams ? srcParams->GetSize() : 0);
  155. if (srcParams)
  156. {
  157. unsigned numParams = srcParams->GetSize();
  158. for (unsigned i = 0; i < numParams; ++i)
  159. destParams[i] = *(static_cast<Variant*>(srcParams->At(i)));
  160. }
  161. ptr->DelayedExecute(delay, repeat, declaration, destParams);
  162. }
  163. static ScriptInstance* GetSelf()
  164. {
  165. return GetScriptContextInstance();
  166. }
  167. static void SelfDelayedExecute(float delay, bool repeat, const String& declaration, CScriptArray* srcParams)
  168. {
  169. VariantVector destParams(srcParams ? srcParams->GetSize() : 0);
  170. if (srcParams)
  171. {
  172. unsigned numParams = srcParams->GetSize();
  173. for (unsigned i = 0; i < numParams; ++i)
  174. destParams[i] = *(static_cast<Variant*>(srcParams->At(i)));
  175. }
  176. ScriptInstance* ptr = GetScriptContextInstance();
  177. if (ptr)
  178. ptr->DelayedExecute(delay, repeat, declaration, destParams);
  179. else
  180. {
  181. ScriptFile* file = GetScriptContextFile();
  182. if (file)
  183. file->DelayedExecute(delay, repeat, declaration, destParams);
  184. }
  185. }
  186. static void SelfClearDelayedExecute(const String& declaration)
  187. {
  188. ScriptInstance* ptr = GetScriptContextInstance();
  189. if (ptr)
  190. ptr->ClearDelayedExecute(declaration);
  191. else
  192. {
  193. ScriptFile* file = GetScriptContextFile();
  194. if (file)
  195. file->ClearDelayedExecute(declaration);
  196. }
  197. }
  198. static void SelfMarkNetworkUpdate()
  199. {
  200. ScriptInstance* ptr = GetScriptContextInstance();
  201. if (ptr)
  202. ptr->MarkNetworkUpdate();
  203. }
  204. static void SelfRemove()
  205. {
  206. ScriptInstance* ptr = GetScriptContextInstance();
  207. if (ptr)
  208. ptr->Remove();
  209. }
  210. static ScriptInstance* ScriptInstance_ScriptInstance_Context()
  211. {
  212. Context* context = GetScriptContext();
  213. return new ScriptInstance(context);
  214. }
  215. static void RegisterScriptInstance(asIScriptEngine* engine)
  216. {
  217. engine->RegisterObjectMethod("Node", "ScriptObject@+ CreateScriptObject(ScriptFile@+, const String&in, CreateMode mode = REPLICATED)", AS_FUNCTION_OBJLAST(NodeCreateScriptObjectWithFile), AS_CALL_CDECL_OBJLAST);
  218. engine->RegisterObjectMethod("Node", "ScriptObject@+ CreateScriptObject(const String&in, const String&in, CreateMode mode = REPLICATED)", AS_FUNCTION_OBJLAST(NodeCreateScriptObject), AS_CALL_CDECL_OBJLAST);
  219. engine->RegisterObjectMethod("Node", "ScriptObject@+ GetScriptObject() const", AS_FUNCTION_OBJLAST(NodeGetScriptObject), AS_CALL_CDECL_OBJLAST);
  220. engine->RegisterObjectMethod("Node", "ScriptObject@+ GetScriptObject(const String&in) const", AS_FUNCTION_OBJLAST(NodeGetNamedScriptObject), AS_CALL_CDECL_OBJLAST);
  221. engine->RegisterObjectMethod("Node", "ScriptObject@+ get_scriptObject() const", AS_FUNCTION_OBJLAST(NodeGetScriptObject), AS_CALL_CDECL_OBJLAST);
  222. engine->RegisterObjectMethod("Scene", "ScriptObject@+ CreateScriptObject(ScriptFile@+, const String&in, CreateMode mode = REPLICATED)", AS_FUNCTION_OBJLAST(NodeCreateScriptObjectWithFile), AS_CALL_CDECL_OBJLAST);
  223. engine->RegisterObjectMethod("Scene", "ScriptObject@+ CreateScriptObject(const String&in, const String&in, CreateMode mode = REPLICATED)", AS_FUNCTION_OBJLAST(NodeCreateScriptObject), AS_CALL_CDECL_OBJLAST);
  224. engine->RegisterObjectMethod("Scene", "ScriptObject@+ GetScriptObject() const", AS_FUNCTION_OBJLAST(NodeGetScriptObject), AS_CALL_CDECL_OBJLAST);
  225. engine->RegisterObjectMethod("Scene", "ScriptObject@+ GetScriptObject(const String&in) const", AS_FUNCTION_OBJLAST(NodeGetNamedScriptObject), AS_CALL_CDECL_OBJLAST);
  226. engine->RegisterObjectMethod("Scene", "ScriptObject@+ get_scriptObject() const", AS_FUNCTION_OBJLAST(NodeGetScriptObject), AS_CALL_CDECL_OBJLAST);
  227. engine->RegisterObjectType("ScriptInstance", 0, asOBJ_REF);
  228. engine->RegisterObjectBehaviour("ScriptInstance", asBEHAVE_FACTORY, "ScriptInstance@+ f()", AS_FUNCTION(ScriptInstance_ScriptInstance_Context), AS_CALL_CDECL);
  229. RegisterMembers_Component<ScriptInstance>(engine, "ScriptInstance");
  230. RegisterSubclass<Component, ScriptInstance>(engine, "Component", "ScriptInstance");
  231. RegisterSubclass<Animatable, ScriptInstance>(engine, "Animatable", "ScriptInstance");
  232. RegisterSubclass<Serializable, ScriptInstance>(engine, "Serializable", "ScriptInstance");
  233. RegisterSubclass<Object, ScriptInstance>(engine, "Object", "ScriptInstance");
  234. RegisterSubclass<RefCounted, ScriptInstance>(engine, "RefCounted", "ScriptInstance");
  235. engine->RegisterObjectMethod("ScriptInstance", "bool CreateObject(ScriptFile@+, const String&in)", AS_METHODPR(ScriptInstance, CreateObject, (ScriptFile*, const String&), bool), AS_CALL_THISCALL);
  236. engine->RegisterObjectMethod("ScriptInstance", "bool Execute(const String&in, const Array<Variant>@+ params = null)", AS_FUNCTION_OBJLAST(ScriptInstanceExecute), AS_CALL_CDECL_OBJLAST);
  237. engine->RegisterObjectMethod("ScriptInstance", "void DelayedExecute(float, bool, const String&in, const Array<Variant>@+ params = null)", AS_FUNCTION(ScriptInstanceDelayedExecute), AS_CALL_CDECL_OBJLAST);
  238. engine->RegisterObjectMethod("ScriptInstance", "void ClearDelayedExecute(const String&in declaration = String())", AS_METHOD(ScriptInstance, ClearDelayedExecute), AS_CALL_THISCALL);
  239. engine->RegisterObjectMethod("ScriptInstance", "bool IsA(const String&in declaration) const", AS_METHOD(ScriptInstance, IsA), AS_CALL_THISCALL);
  240. engine->RegisterObjectMethod("ScriptInstance", "bool HasMethod(const String&in declaration) const", AS_METHOD(ScriptInstance, HasMethod), AS_CALL_THISCALL);
  241. engine->RegisterObjectMethod("ScriptInstance", "void set_scriptFile(ScriptFile@+)", AS_METHOD(ScriptInstance, SetScriptFile), AS_CALL_THISCALL);
  242. engine->RegisterObjectMethod("ScriptInstance", "ScriptFile@+ get_scriptFile() const", AS_METHOD(ScriptInstance, GetScriptFile), AS_CALL_THISCALL);
  243. engine->RegisterObjectMethod("ScriptInstance", "ScriptObject@+ get_scriptObject() const", AS_METHOD(ScriptInstance, GetScriptObject), AS_CALL_THISCALL);
  244. engine->RegisterObjectMethod("ScriptInstance", "void set_className(const String&in)", AS_METHOD(ScriptInstance, SetClassName), AS_CALL_THISCALL);
  245. engine->RegisterObjectMethod("ScriptInstance", "const String& get_className() const", AS_METHOD(ScriptInstance, GetClassName), AS_CALL_THISCALL);
  246. engine->RegisterGlobalFunction("ScriptInstance@+ get_self()", AS_FUNCTION(GetSelf), AS_CALL_CDECL);
  247. /*
  248. RegisterComponent<ScriptInstance>(engine, "ScriptInstance");
  249. engine->RegisterObjectMethod("ScriptInstance", "bool CreateObject(ScriptFile@+, const String&in)", AS_METHODPR(ScriptInstance, CreateObject, (ScriptFile*, const String&), bool), AS_CALL_THISCALL);
  250. engine->RegisterObjectMethod("ScriptInstance", "bool Execute(const String&in, const Array<Variant>@+ params = null)", AS_FUNCTION_OBJLAST(ScriptInstanceExecute), AS_CALL_CDECL_OBJLAST);
  251. engine->RegisterObjectMethod("ScriptInstance", "void DelayedExecute(float, bool, const String&in, const Array<Variant>@+ params = null)", AS_FUNCTION(ScriptInstanceDelayedExecute), AS_CALL_CDECL_OBJLAST);
  252. engine->RegisterObjectMethod("ScriptInstance", "void ClearDelayedExecute(const String&in declaration = String())", AS_METHOD(ScriptInstance, ClearDelayedExecute), AS_CALL_THISCALL);
  253. engine->RegisterObjectMethod("ScriptInstance", "bool IsA(const String&in declaration) const", AS_METHOD(ScriptInstance, IsA), AS_CALL_THISCALL);
  254. engine->RegisterObjectMethod("ScriptInstance", "bool HasMethod(const String&in declaration) const", AS_METHOD(ScriptInstance, HasMethod), AS_CALL_THISCALL);
  255. engine->RegisterObjectMethod("ScriptInstance", "void set_scriptFile(ScriptFile@+)", AS_METHOD(ScriptInstance, SetScriptFile), AS_CALL_THISCALL);
  256. engine->RegisterObjectMethod("ScriptInstance", "ScriptFile@+ get_scriptFile() const", AS_METHOD(ScriptInstance, GetScriptFile), AS_CALL_THISCALL);
  257. engine->RegisterObjectMethod("ScriptInstance", "ScriptObject@+ get_scriptObject() const", AS_METHOD(ScriptInstance, GetScriptObject), AS_CALL_THISCALL);
  258. engine->RegisterObjectMethod("ScriptInstance", "void set_className(const String&in)", AS_METHOD(ScriptInstance, SetClassName), AS_CALL_THISCALL);
  259. engine->RegisterObjectMethod("ScriptInstance", "const String& get_className() const", AS_METHOD(ScriptInstance, GetClassName), AS_CALL_THISCALL);
  260. engine->RegisterGlobalFunction("ScriptInstance@+ get_self()", AS_FUNCTION(GetSelf), AS_CALL_CDECL);
  261. */
  262. // Register convenience functions for controlling self, similar to event sending
  263. engine->RegisterGlobalFunction("void MarkNetworkUpdate()", AS_FUNCTION(SelfMarkNetworkUpdate), AS_CALL_CDECL);
  264. engine->RegisterGlobalFunction("void DelayedExecute(float, bool, const String&in, const Array<Variant>@+ params = null)", AS_FUNCTION(SelfDelayedExecute), AS_CALL_CDECL);
  265. engine->RegisterGlobalFunction("void ClearDelayedExecute(const String&in declaration = String())", AS_FUNCTION(SelfClearDelayedExecute), AS_CALL_CDECL);
  266. engine->RegisterGlobalFunction("void Remove()", AS_FUNCTION(SelfRemove), AS_CALL_CDECL);
  267. }
  268. static Script* GetScript()
  269. {
  270. return GetScriptContext()->GetSubsystem<Script>();
  271. }
  272. static Script* Script_Script_Context()
  273. {
  274. Context* context = GetScriptContext();
  275. return new Script(context);
  276. }
  277. static void RegisterScript(asIScriptEngine* engine)
  278. {
  279. engine->RegisterEnum("DumpMode");
  280. engine->RegisterEnumValue("DumpMode", "DOXYGEN", DOXYGEN);
  281. engine->RegisterEnumValue("DumpMode", "C_HEADER", C_HEADER);
  282. engine->RegisterObjectType("Script", 0, asOBJ_REF);
  283. engine->RegisterObjectBehaviour("Script", asBEHAVE_FACTORY, "Script@+ f()", AS_FUNCTION(Script_Script_Context), AS_CALL_CDECL);
  284. RegisterMembers_Object<Script>(engine, "Script");
  285. engine->RegisterObjectMethod("Script", "bool Execute(const String&in)", AS_METHOD(Script, Execute), AS_CALL_THISCALL);
  286. engine->RegisterObjectMethod("Script", "void DumpAPI(DumpMode mode = DOXYGEN, const String&in sourceTree = String())", AS_METHOD(Script, DumpAPI), AS_CALL_THISCALL);
  287. engine->RegisterObjectMethod("Script", "void set_defaultScriptFile(ScriptFile@+)", AS_METHOD(Script, SetDefaultScriptFile), AS_CALL_THISCALL);
  288. engine->RegisterObjectMethod("Script", "ScriptFile@+ get_defaultScriptFile() const", AS_METHOD(Script, GetDefaultScriptFile), AS_CALL_THISCALL);
  289. engine->RegisterObjectMethod("Script", "void set_defaultScene(Scene@+)", AS_METHOD(Script, SetDefaultScene), AS_CALL_THISCALL);
  290. engine->RegisterObjectMethod("Script", "Scene@+ get_defaultScene() const", AS_METHOD(Script, GetDefaultScene), AS_CALL_THISCALL);
  291. engine->RegisterObjectMethod("Script", "void set_executeConsoleCommands(bool)", AS_METHOD(Script, SetExecuteConsoleCommands), AS_CALL_THISCALL);
  292. engine->RegisterObjectMethod("Script", "bool get_executeConsoleCommands() const", AS_METHOD(Script, GetExecuteConsoleCommands), AS_CALL_THISCALL);
  293. engine->RegisterGlobalFunction("Script@+ get_script()", AS_FUNCTION(GetScript), AS_CALL_CDECL);
  294. /*
  295. RegisterObject<Script>(engine, "Script");
  296. engine->RegisterObjectMethod("Script", "bool Execute(const String&in)", AS_METHOD(Script, Execute), AS_CALL_THISCALL);
  297. engine->RegisterObjectMethod("Script", "void DumpAPI(DumpMode mode = DOXYGEN, const String&in sourceTree = String())", AS_METHOD(Script, DumpAPI), AS_CALL_THISCALL);
  298. engine->RegisterObjectMethod("Script", "void set_defaultScriptFile(ScriptFile@+)", AS_METHOD(Script, SetDefaultScriptFile), AS_CALL_THISCALL);
  299. engine->RegisterObjectMethod("Script", "ScriptFile@+ get_defaultScriptFile() const", AS_METHOD(Script, GetDefaultScriptFile), AS_CALL_THISCALL);
  300. engine->RegisterObjectMethod("Script", "void set_defaultScene(Scene@+)", AS_METHOD(Script, SetDefaultScene), AS_CALL_THISCALL);
  301. engine->RegisterObjectMethod("Script", "Scene@+ get_defaultScene() const", AS_METHOD(Script, GetDefaultScene), AS_CALL_THISCALL);
  302. engine->RegisterObjectMethod("Script", "void set_executeConsoleCommands(bool)", AS_METHOD(Script, SetExecuteConsoleCommands), AS_CALL_THISCALL);
  303. engine->RegisterObjectMethod("Script", "bool get_executeConsoleCommands() const", AS_METHOD(Script, GetExecuteConsoleCommands), AS_CALL_THISCALL);
  304. engine->RegisterGlobalFunction("Script@+ get_script()", AS_FUNCTION(GetScript), AS_CALL_CDECL);
  305. */
  306. }
  307. static void RegisterScriptObject(asIScriptEngine* engine)
  308. {
  309. engine->RegisterInterface("ScriptObject");
  310. engine->SetTypeInfoUserDataCleanupCallback(CleanupTypeInfoScriptInstance, eAttrMapUserIdx);
  311. }
  312. void RegisterScriptInterfaceAPI(asIScriptEngine* engine)
  313. {
  314. RegisterScriptObject(engine);
  315. }
  316. void RegisterScriptAPI(asIScriptEngine* engine)
  317. {
  318. RegisterScriptFile(engine);
  319. RegisterScriptInstance(engine);
  320. RegisterScript(engine);
  321. }
  322. }