Lasse Öörni 40d759fbae New skybox from Vladimir. Set fog to white in scenes using the skybox. Water scene lighting slightly brightened to match the skybox. vor 12 Jahren
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BlueUnlit.xml f4afb2e092 Moved the manipulator gizmo to Data directory for consistency. vor 14 Jahren
BrightBlueUnlit.xml f4afb2e092 Moved the manipulator gizmo to Data directory for consistency. vor 14 Jahren
BrightGreenUnlit.xml f4afb2e092 Moved the manipulator gizmo to Data directory for consistency. vor 14 Jahren
BrightRedUnlit.xml f4afb2e092 Moved the manipulator gizmo to Data directory for consistency. vor 14 Jahren
CloudPlane.xml 629d96473c Added skybox material. vor 12 Jahren
GreenTransparent.xml fbef191c6b Removed the NewCollision parameter of collision events. Instead separate CollisionStart & CollisionEnd events are sent when a collision begins or ends. vor 13 Jahren
GreenUnlit.xml f4afb2e092 Moved the manipulator gizmo to Data directory for consistency. vor 14 Jahren
Jack.xml b9e62689f2 Freed up pixel shader uniforms. vor 14 Jahren
JackEnvMap.xml e64d64034e Added cubic environment mapping shaders, techniques & example materials. vor 13 Jahren
LitSmoke.xml f9bfd4948f Shader refactoring. vor 14 Jahren
Mushroom.xml b9e62689f2 Freed up pixel shader uniforms. vor 14 Jahren
MushroomEnvMap.xml e64d64034e Added cubic environment mapping shaders, techniques & example materials. vor 13 Jahren
MushroomWind.xml a698776a66 Added simple swaying vegetation example shader. vor 12 Jahren
MushroomWindUnlit.xml 04c3a45d92 Fixed vegetation wind effect on billboards. vor 12 Jahren
Ninja.xml b9e62689f2 Freed up pixel shader uniforms. vor 14 Jahren
Particle.xml 7c45da5588 Import new code. vor 14 Jahren
Potion.xml b9e62689f2 Freed up pixel shader uniforms. vor 14 Jahren
RedUnlit.xml f4afb2e092 Moved the manipulator gizmo to Data directory for consistency. vor 14 Jahren
Skybox.xml 629d96473c Added skybox material. vor 12 Jahren
Smoke.xml 7c45da5588 Import new code. vor 14 Jahren
Snow.xml b9e62689f2 Freed up pixel shader uniforms. vor 14 Jahren
SnowCrate.xml b9e62689f2 Freed up pixel shader uniforms. vor 14 Jahren
Stone.xml 570c48c5cf Allow to use RGB normal maps. Different material techniques are used for xGxR normal maps. vor 13 Jahren
StoneEnvMap.xml 570c48c5cf Allow to use RGB normal maps. Different material techniques are used for xGxR normal maps. vor 13 Jahren
StoneEnvMapSmall.xml 056a071ed2 Adjusted physics sample materials. Let the boxes fall a bit in the beginning. vor 12 Jahren
StoneSmall.xml 570c48c5cf Allow to use RGB normal maps. Different material techniques are used for xGxR normal maps. vor 13 Jahren
StoneTiled.xml 570c48c5cf Allow to use RGB normal maps. Different material techniques are used for xGxR normal maps. vor 13 Jahren
StoneTiledH.xml 570c48c5cf Allow to use RGB normal maps. Different material techniques are used for xGxR normal maps. vor 13 Jahren
Terrain.xml 30c21a3789 Added terrain blend shader and terrain example. vor 13 Jahren
UrhoDecal.xml 478a5af9d1 Allow defining depth bias for materials. vor 13 Jahren
UrhoDecalAlpha.xml ff0094a2a7 Fix Panel ListView hover/focus rect image rect. vor 12 Jahren
VColUnlit.xml 7d641ca3fc Add a grid to the editor. Add default zone and grid editor preferences. Make editor settings and preferences dialogs resizable and scrollable. Fix Pow() script registration. vor 12 Jahren
Water.xml 40d759fbae New skybox from Vladimir. Set fog to white in scenes using the skybox. Water scene lighting slightly brightened to match the skybox. vor 12 Jahren