| .. |
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Axes.mdl
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f4afb2e092
Moved the manipulator gizmo to Data directory for consistency.
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14 years ago |
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Box.mdl
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921d93a0da
Fixed UV mapping on the builtin models.
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13 years ago |
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CloudPlane.mdl
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7c45da5588
Import new code.
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14 years ago |
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Cone.mdl
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921d93a0da
Fixed UV mapping on the builtin models.
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13 years ago |
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Cylinder.mdl
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921d93a0da
Fixed UV mapping on the builtin models.
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13 years ago |
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Jack.mdl
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c43c8b523a
Generated tangents to the models in Ogre source format. Normal mapping materials always require tangents in the model. Fixes #29.
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12 years ago |
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Jack_Walk.ani
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c43c8b523a
Generated tangents to the models in Ogre source format. Normal mapping materials always require tangents in the model. Fixes #29.
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12 years ago |
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Level.mdl
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c43c8b523a
Generated tangents to the models in Ogre source format. Normal mapping materials always require tangents in the model. Fixes #29.
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12 years ago |
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Mushroom.mdl
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c43c8b523a
Generated tangents to the models in Ogre source format. Normal mapping materials always require tangents in the model. Fixes #29.
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12 years ago |
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Ninja.mdl
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c43c8b523a
Generated tangents to the models in Ogre source format. Normal mapping materials always require tangents in the model. Fixes #29.
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12 years ago |
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Ninja_Attack1.ani
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c43c8b523a
Generated tangents to the models in Ogre source format. Normal mapping materials always require tangents in the model. Fixes #29.
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12 years ago |
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Ninja_Attack2.ani
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c43c8b523a
Generated tangents to the models in Ogre source format. Normal mapping materials always require tangents in the model. Fixes #29.
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12 years ago |
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Ninja_Attack3.ani
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c43c8b523a
Generated tangents to the models in Ogre source format. Normal mapping materials always require tangents in the model. Fixes #29.
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12 years ago |
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Ninja_Backflip.ani
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c43c8b523a
Generated tangents to the models in Ogre source format. Normal mapping materials always require tangents in the model. Fixes #29.
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12 years ago |
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Ninja_Block.ani
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c43c8b523a
Generated tangents to the models in Ogre source format. Normal mapping materials always require tangents in the model. Fixes #29.
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12 years ago |
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Ninja_Climb.ani
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c43c8b523a
Generated tangents to the models in Ogre source format. Normal mapping materials always require tangents in the model. Fixes #29.
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12 years ago |
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Ninja_Crouch.ani
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c43c8b523a
Generated tangents to the models in Ogre source format. Normal mapping materials always require tangents in the model. Fixes #29.
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12 years ago |
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Ninja_Death1.ani
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c43c8b523a
Generated tangents to the models in Ogre source format. Normal mapping materials always require tangents in the model. Fixes #29.
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12 years ago |
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Ninja_Death2.ani
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c43c8b523a
Generated tangents to the models in Ogre source format. Normal mapping materials always require tangents in the model. Fixes #29.
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12 years ago |
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Ninja_HighJump.ani
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c43c8b523a
Generated tangents to the models in Ogre source format. Normal mapping materials always require tangents in the model. Fixes #29.
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12 years ago |
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Ninja_Idle1.ani
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c43c8b523a
Generated tangents to the models in Ogre source format. Normal mapping materials always require tangents in the model. Fixes #29.
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12 years ago |
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Ninja_Idle2.ani
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c43c8b523a
Generated tangents to the models in Ogre source format. Normal mapping materials always require tangents in the model. Fixes #29.
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12 years ago |
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Ninja_Idle3.ani
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c43c8b523a
Generated tangents to the models in Ogre source format. Normal mapping materials always require tangents in the model. Fixes #29.
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12 years ago |
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Ninja_Jump.ani
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c43c8b523a
Generated tangents to the models in Ogre source format. Normal mapping materials always require tangents in the model. Fixes #29.
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12 years ago |
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Ninja_JumpNoHeight.ani
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c43c8b523a
Generated tangents to the models in Ogre source format. Normal mapping materials always require tangents in the model. Fixes #29.
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12 years ago |
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Ninja_Kick.ani
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c43c8b523a
Generated tangents to the models in Ogre source format. Normal mapping materials always require tangents in the model. Fixes #29.
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12 years ago |
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Ninja_SideKick.ani
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c43c8b523a
Generated tangents to the models in Ogre source format. Normal mapping materials always require tangents in the model. Fixes #29.
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12 years ago |
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Ninja_Spin.ani
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c43c8b523a
Generated tangents to the models in Ogre source format. Normal mapping materials always require tangents in the model. Fixes #29.
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12 years ago |
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Ninja_Stealth.ani
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c43c8b523a
Generated tangents to the models in Ogre source format. Normal mapping materials always require tangents in the model. Fixes #29.
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12 years ago |
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Ninja_Stealth.xml
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0da5064e27
Added missing animation trigger files.
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13 years ago |
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Ninja_Walk.ani
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c43c8b523a
Generated tangents to the models in Ogre source format. Normal mapping materials always require tangents in the model. Fixes #29.
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12 years ago |
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Ninja_Walk.xml
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0da5064e27
Added missing animation trigger files.
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13 years ago |
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Plane.mdl
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921d93a0da
Fixed UV mapping on the builtin models.
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13 years ago |
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Potion.mdl
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c43c8b523a
Generated tangents to the models in Ogre source format. Normal mapping materials always require tangents in the model. Fixes #29.
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12 years ago |
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Pyramid.mdl
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7763e76516
Scaled the cube model to 1x1x1 size.
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13 years ago |
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RotateAxes.mdl
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f4afb2e092
Moved the manipulator gizmo to Data directory for consistency.
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14 years ago |
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ScaleAxes.mdl
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f4afb2e092
Moved the manipulator gizmo to Data directory for consistency.
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14 years ago |
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SnowBall.mdl
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c43c8b523a
Generated tangents to the models in Ogre source format. Normal mapping materials always require tangents in the model. Fixes #29.
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12 years ago |
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SnowCrate.mdl
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c43c8b523a
Generated tangents to the models in Ogre source format. Normal mapping materials always require tangents in the model. Fixes #29.
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12 years ago |
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Sphere.mdl
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921d93a0da
Fixed UV mapping on the builtin models.
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13 years ago |