Log.cpp 4.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190
  1. //
  2. // Urho3D Engine
  3. // Copyright (c) 2008-2012 Lasse Oorni
  4. //
  5. // Permission is hereby granted, free of charge, to any person obtaining a copy
  6. // of this software and associated documentation files (the "Software"), to deal
  7. // in the Software without restriction, including without limitation the rights
  8. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  9. // copies of the Software, and to permit persons to whom the Software is
  10. // furnished to do so, subject to the following conditions:
  11. //
  12. // The above copyright notice and this permission notice shall be included in
  13. // all copies or substantial portions of the Software.
  14. //
  15. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  18. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  20. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  21. // THE SOFTWARE.
  22. //
  23. #include "Precompiled.h"
  24. #include "Context.h"
  25. #include "File.h"
  26. #include "IOEvents.h"
  27. #include "Log.h"
  28. #include "ProcessUtils.h"
  29. #include "Timer.h"
  30. #include <cstdio>
  31. #ifdef ANDROID
  32. #include <android/log.h>
  33. #endif
  34. #ifdef IOS
  35. extern "C" void SDL_IOS_LogMessage(const char* message);
  36. #endif
  37. #include "DebugNew.h"
  38. namespace Urho3D
  39. {
  40. static const String levelPrefixes[] =
  41. {
  42. "DEBUG",
  43. "INFO",
  44. "WARNING",
  45. "ERROR"
  46. };
  47. OBJECTTYPESTATIC(Log);
  48. Log::Log(Context* context) :
  49. Object(context),
  50. #if defined(_DEBUG) || defined(XCODE_DEBUG_CONFIGURATION)
  51. level_(LOG_DEBUG),
  52. #else
  53. level_(LOG_INFO),
  54. #endif
  55. timeStamp_(true),
  56. inWrite_(false)
  57. {
  58. }
  59. Log::~Log()
  60. {
  61. }
  62. void Log::Open(const String& fileName)
  63. {
  64. #if !defined(ANDROID) && !defined(IOS)
  65. if (fileName.Empty())
  66. return;
  67. logFile_ = new File(context_);
  68. if (logFile_->Open(fileName, FILE_WRITE))
  69. Write(LOG_INFO, "Opened log file " + fileName);
  70. else
  71. {
  72. logFile_.Reset();
  73. Write(LOG_ERROR, "Failed to create log file " + fileName);
  74. }
  75. #endif
  76. }
  77. void Log::Write(int level, const String& message)
  78. {
  79. // Prevent recursion
  80. if (inWrite_)
  81. return;
  82. // Check message level
  83. if (level_ > level || level < LOG_DEBUG || level >= LOG_NONE)
  84. return;
  85. inWrite_ = true;
  86. lastMessage_ = message;
  87. String formattedMessage = levelPrefixes[level] + ": " + message;
  88. if (timeStamp_)
  89. {
  90. Time* time = GetSubsystem<Time>();
  91. if (time)
  92. formattedMessage = "[" + time->GetTimeStamp() + "] " + formattedMessage;
  93. }
  94. #if defined(ANDROID)
  95. int androidLevel = ANDROID_LOG_DEBUG + level;
  96. __android_log_print(androidLevel, "Urho3D", "%s", message.CString());
  97. #elif defined(IOS)
  98. SDL_IOS_LogMessage(message.CString());
  99. #else
  100. PrintUnicodeLine(formattedMessage);
  101. #endif
  102. if (logFile_)
  103. {
  104. logFile_->WriteLine(formattedMessage);
  105. logFile_->Flush();
  106. }
  107. using namespace LogMessage;
  108. VariantMap eventData;
  109. eventData[P_MESSAGE] = formattedMessage;
  110. SendEvent(E_LOGMESSAGE, eventData);
  111. inWrite_ = false;
  112. }
  113. void Log::WriteRaw(const String& message)
  114. {
  115. // Prevent recursion
  116. if (inWrite_)
  117. return;
  118. inWrite_ = true;
  119. lastMessage_ = message;
  120. #if defined(ANDROID)
  121. __android_log_print(ANDROID_LOG_INFO, "Urho3D", message.CString());
  122. #elif defined(IOS)
  123. SDL_IOS_LogMessage(message.CString());
  124. #else
  125. PrintUnicode(message);
  126. #endif
  127. if (logFile_)
  128. {
  129. logFile_->Write(message.CString(), message.Length());
  130. logFile_->Flush();
  131. }
  132. using namespace LogMessage;
  133. VariantMap eventData;
  134. eventData[P_MESSAGE] = message;
  135. SendEvent(E_LOGMESSAGE, eventData);
  136. inWrite_ = false;
  137. }
  138. void Log::SetLevel(int level)
  139. {
  140. level_ = level;
  141. }
  142. void Log::SetTimeStamp(bool enable)
  143. {
  144. timeStamp_ = enable;
  145. }
  146. void WriteToLog(Context* context, int level, const String& message)
  147. {
  148. Log* log = context->GetSubsystem<Log>();
  149. if (log)
  150. log->Write(level, message);
  151. }
  152. void WriteToLogRaw(Context* context, const String& message)
  153. {
  154. Log* log = context->GetSubsystem<Log>();
  155. if (log)
  156. log->WriteRaw(message);
  157. }
  158. }