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Addons.cpp
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aeb5d9d281
Updated to AngelScript 2.25.0.
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13 лет назад |
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Addons.h
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88aaa46465
Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding.
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13 лет назад |
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CMakeLists.txt
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8edf0240a1
Migration to Bullet physics underway. Most of physics functionality & examples broken for now.
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13 лет назад |
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Precompiled.cpp
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88aaa46465
Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding.
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13 лет назад |
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Precompiled.h
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88aaa46465
Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding.
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13 лет назад |
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Script.cpp
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88aaa46465
Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding.
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13 лет назад |
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Script.h
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88aaa46465
Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding.
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13 лет назад |
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ScriptEventListener.h
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88aaa46465
Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding.
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13 лет назад |
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ScriptFile.cpp
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88aaa46465
Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding.
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13 лет назад |
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ScriptFile.h
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88aaa46465
Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding.
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13 лет назад |
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ScriptInstance.cpp
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680b3d0842
Remap OpenGL vertex attributes so that skinning attributes also fit into the first 8, to fix GLES2 skinning bug on devices that only support 8 attributes (thanks to Alex Fuller.)
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13 лет назад |
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ScriptInstance.h
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88aaa46465
Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding.
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13 лет назад |