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BorderImage.cpp
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 年 前 |
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BorderImage.h
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 年 前 |
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Button.cpp
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1eae2e13ab
Split UIElement::OnClick() to OnClickBegin() & OnClickEnd(), added global UIMouseClickEnd event, cleaned up Button & CheckBox click handling, based on Chris Friesen's work.
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12 年 前 |
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Button.h
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1eae2e13ab
Split UIElement::OnClick() to OnClickBegin() & OnClickEnd(), added global UIMouseClickEnd event, cleaned up Button & CheckBox click handling, based on Chris Friesen's work.
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12 年 前 |
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CMakeLists.txt
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 年 前 |
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CheckBox.cpp
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39c8295eb3
Added editable flag to UI elements. When disabled, will not edit the value (eg. LineEdit text) through user input. Fixes #4.
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12 年 前 |
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CheckBox.h
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e234e9e8b6
Refactored slider page event parameters to be simpler and fixed unintended scrolling while hovering without mouse button pressed.
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12 年 前 |
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Cursor.cpp
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 年 前 |
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Cursor.h
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ce9154d545
Added missing URHO3D_API defines to some derived classes.
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12 年 前 |
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DropDownList.cpp
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39c8295eb3
Added editable flag to UI elements. When disabled, will not edit the value (eg. LineEdit text) through user input. Fixes #4.
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12 年 前 |
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DropDownList.h
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39c8295eb3
Added editable flag to UI elements. When disabled, will not edit the value (eg. LineEdit text) through user input. Fixes #4.
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12 年 前 |
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FileSelector.cpp
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1eae2e13ab
Split UIElement::OnClick() to OnClickBegin() & OnClickEnd(), added global UIMouseClickEnd event, cleaned up Button & CheckBox click handling, based on Chris Friesen's work.
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12 年 前 |
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FileSelector.h
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 年 前 |
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Font.cpp
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840d50ce0d
Allow to force FreeType autohinting (old 2.3 version behavior.) Reload font faces when global font settings changed.
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12 年 前 |
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Font.h
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840d50ce0d
Allow to force FreeType autohinting (old 2.3 version behavior.) Reload font faces when global font settings changed.
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12 年 前 |
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LineEdit.cpp
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39c8295eb3
Added editable flag to UI elements. When disabled, will not edit the value (eg. LineEdit text) through user input. Fixes #4.
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12 年 前 |
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LineEdit.h
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1eae2e13ab
Split UIElement::OnClick() to OnClickBegin() & OnClickEnd(), added global UIMouseClickEnd event, cleaned up Button & CheckBox click handling, based on Chris Friesen's work.
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12 年 前 |
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ListView.cpp
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4186e48b7f
Set internal flag on ListView containers before adding as a child. Fixes #10.
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12 年 前 |
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ListView.h
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 年 前 |
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Menu.cpp
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 年 前 |
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Menu.h
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 年 前 |
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Precompiled.cpp
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 年 前 |
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Precompiled.h
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 年 前 |
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ScrollBar.cpp
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dc2e59af7f
Do not use a layout on a ScrollBar as using it can lead to resizing the ScrollBar itself, which is irreversible. Fixes #11.
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12 年 前 |
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ScrollBar.h
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39c8295eb3
Added editable flag to UI elements. When disabled, will not edit the value (eg. LineEdit text) through user input. Fixes #4.
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12 年 前 |
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ScrollView.cpp
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 年 前 |
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ScrollView.h
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 年 前 |
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Slider.cpp
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39c8295eb3
Added editable flag to UI elements. When disabled, will not edit the value (eg. LineEdit text) through user input. Fixes #4.
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12 年 前 |
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Slider.h
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e234e9e8b6
Refactored slider page event parameters to be simpler and fixed unintended scrolling while hovering without mouse button pressed.
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12 年 前 |
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Sprite.cpp
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 年 前 |
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Sprite.h
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 年 前 |
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Text.cpp
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267523a738
Adapted Aster Jian's mutable glyph mechanism. Globally switchable on from the UI subsystem. Configurable font texture max size in UI subsystem.
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12 年 前 |
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Text.h
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ecc37d1f2e
If all font's glyph do not fit into one page, begin filling texture pages dynamically as glyphs are used.
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12 年 前 |
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Text3D.cpp
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bb9b3a5871
Disabled depth write from Text3D generated material. Now Z-bias can default to 0.
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12 年 前 |
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Text3D.h
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dbd7687c56
Added configurable Z bias to Text3D effect.
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12 年 前 |
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UI.cpp
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dc0533e1ae
Fix forceAutoHint_ being uninitialized.
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12 年 前 |
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UI.h
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840d50ce0d
Allow to force FreeType autohinting (old 2.3 version behavior.) Reload font faces when global font settings changed.
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12 年 前 |
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UIBatch.cpp
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 年 前 |
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UIBatch.h
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 年 前 |
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UIElement.cpp
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39c8295eb3
Added editable flag to UI elements. When disabled, will not edit the value (eg. LineEdit text) through user input. Fixes #4.
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12 年 前 |
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UIElement.h
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36eb726d36
Add the concept of base class type to Object to simplify determining if a ScriptInstance's handle variable is a Node, Component or Resource. Serialize script's resource handles as ResourceRef attributes and allow editing them.
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12 年 前 |
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UIEvents.h
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04bf45e463
Added support for SDL_DROPFILE event. Input system sends event with filename only, and UI subsystem interprets that to include the element that was dropped onto. The UI variant of the event is only posted when the OS mouse cursor is visible (such as in the editor.)
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12 年 前 |
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View3D.cpp
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36e165596a
Create a dedicated depth stencil texture in View3D so that temporary depth stencils are not constantly generated when resizing a View3D.
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12 年 前 |
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View3D.h
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36e165596a
Create a dedicated depth stencil texture in View3D so that temporary depth stencils are not constantly generated when resizing a View3D.
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12 年 前 |
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Window.cpp
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f7ac7eb713
Applied window fixed resizing patch from Sebastian Delatorre.
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12 年 前 |
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Window.h
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9ff0247c68
Applied material editor preview patch from primitivewaste, which also adds View3D UI element class.
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12 年 前 |