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APITemplates.h
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fae8e81d54
Add 2D suffix to 2D transform functions, now please use SetPosition2D etc.
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11 years ago |
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Addons.cpp
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d9d39592dd
Update to AngelScript 2.29.0.
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11 years ago |
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Addons.h
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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AudioAPI.cpp
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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CMakeLists.txt
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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CoreAPI.cpp
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f1c4eb8568
Fix ShortStringHash pointer type in script API registration.
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11 years ago |
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EngineAPI.cpp
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125000454c
Refactor samples to use patched screen joystick layout. Closes #321.
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11 years ago |
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GraphicsAPI.cpp
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c85499b695
Allow relatively fast partial updates to a terrain by modifying the heightmap image and calling ApplyHeightMap(). Added WorldToHeightMap() function to Terrain for converting world coordinates to heightmap pixel positions.
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11 years ago |
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IOAPI.cpp
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96295b4923
Ensure the application logs are created in a writeable location.
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11 years ago |
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InputAPI.cpp
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6b7f1d842c
Added functions to remove one recorded touch gesture, or all touch gestures.
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11 years ago |
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MathAPI.cpp
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49d9856dd5
Add transform functions for Urho2D.
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11 years ago |
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NavigationAPI.cpp
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33b2244204
Fixed FindNearestPoint() and MoveAlongSurface() for angel script
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12 years ago |
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NetworkAPI.cpp
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1f91a44818
Removed the deprecated GetClassName() AngelScript Variant bindings. Fixed the Ragdolls example to not use them.
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11 years ago |
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PhysicsAPI.cpp
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fa5ce00ff5
Added SetCustomTriangleMesh() function to CollisionShape, which uses a CustomGeometry to define the collision shape. Exposed missing SetCustomConvexHull() function to Lua.
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11 years ago |
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ResourceAPI.cpp
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0d183d6301
Added FromString() function to XMLFile.
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11 years ago |
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SceneAPI.cpp
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f232856ac1
Added manual VectorBuffer overloads for AngelScript functions that take a File handle for loading/saving. Cleaned up some script bindings code and fixed AngelScript binding for Image::LoadColorLUT().
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11 years ago |
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Script.cpp
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9a7a9110a2
Added generated attribute documentation. Move AngelScript API dumping to a separate .cpp file. Hack fix for Doxygen parsing bug which would cause the Events page not to be recognized. Closes #303.
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11 years ago |
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Script.h
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5ce5be8d66
Enhance FileSystem class to also able to execute console command.
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11 years ago |
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ScriptAPI.cpp
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bccc6d0c55
For consistency with the Node class, refer to the ScriptInstance's contained object with "scriptObject" property instead of "object" in AngelScript scripting.
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11 years ago |
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ScriptAPI.h
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65c3c50738
Shuffling around of Spline to the Core library to make explicit that it depends on Variant (the dependency is no longer strict as Urho3D library is built as one piece, but is good to keep in mind to retain the Math library theoretically reusable outside Urho3D.)
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11 years ago |
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ScriptAPIDump.cpp
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b4ba4a3573
Fix AngelScript bindings on MSVC (asMETHODPR macro needs to be used in the template base class registration functions to allow static_cast to work). Make the class names links on the attribute list page.
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11 years ago |
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ScriptEventListener.h
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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ScriptFile.cpp
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d9d39592dd
Update to AngelScript 2.29.0.
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11 years ago |
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ScriptFile.h
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6d5ddc23e0
Bump the copyright for 2014.
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12 years ago |
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ScriptInstance.cpp
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4a30cbe72f
Automatically create PhysicsWorld or PhysicsWorld2D component.
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11 years ago |
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ScriptInstance.h
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1461021c94
For feature similarity between AngelScript, Lua and the C++ LogicComponent, remove the "Fixed update FPS" feature from ScriptInstance. DelayedExecute() in repeating mode can be used instead to call a script object method at arbitrary intervals.
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11 years ago |
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UIAPI.cpp
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f232856ac1
Added manual VectorBuffer overloads for AngelScript functions that take a File handle for loading/saving. Cleaned up some script bindings code and fixed AngelScript binding for Image::LoadColorLUT().
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11 years ago |
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Urho2DAPI.cpp
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318e388777
Add LoopMode2D to control animation loop mode, make spriter animation sample in force loop mode.
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11 years ago |