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Audio
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acb993e4ba
Abstract Ogg Vorbis sound decoding into the SoundStream class. Note: the SoundStream class is deliberately not exposed to scripts, as it requires low-level data access and is used from the sound mixing thread.
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11 年之前 |
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Core
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ce41b87aae
Fixed spline binding.[ci skip]
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11 年之前 |
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Engine
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6c7db54e4b
Console remembers the last used interpreter if there are more than one.
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11 年之前 |
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Graphics
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42265071a3
Added a multiplier+addition for depth bias on OpenGL ES platforms. Increased default constant depth bias of lights.
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11 年之前 |
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IO
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5ce5be8d66
Enhance FileSystem class to also able to execute console command.
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11 年之前 |
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Input
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33240a260a
Fixed lua bindings
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11 年之前 |
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LuaScript
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3cb656a0f8
Replace script file name with LuaFile, make it can pick in editor.
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11 年之前 |
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Math
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728ef72062
Add degree math function, fix scale time when speed < 0.
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11 年之前 |
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Navigation
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38c8f19fb4
Convert all Vector<T> and PODVector<T> to Lua table.
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12 年之前 |
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Network
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e7cef8223d
Add construct function in dox file, add missing destruct in pkg file, update ToDoxHook.lua.
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12 年之前 |
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Physics
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a22a24c0e4
Rename RigidBody::Phantom to RigidBody::Trigger to align it with common terminology for physics.
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11 年之前 |
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Resource
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f7b99ecdee
Added Matrix types to Variant. Added ToString() to Matrix types. Added Matrix getters/setters to XMLElement. Added ToMatrix string conversion functions. Added possibility to assign shader parameters from Matrix variants. Fixed missing setting of Color variant shader parameter on Direct3D9.
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11 年之前 |
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Scene
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97a1ab4267
Rename InterpolationMethod to InterpMethod, avoid conflict with Spline class, Add animated only attribute support, like Node's world position attribute.
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11 年之前 |
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UI
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5fd7363201
Add Animatable class.
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11 年之前 |
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Urho2D
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3f92c273a1
Rename arguments names.[ci skip]
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11 年之前 |
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AudioLuaAPI.pkg
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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12 年之前 |
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CoreLuaAPI.pkg
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65c3c50738
Shuffling around of Spline to the Core library to make explicit that it depends on Variant (the dependency is no longer strict as Urho3D library is built as one piece, but is good to keep in mind to retain the Math library theoretically reusable outside Urho3D.)
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11 年之前 |
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EngineLuaAPI.pkg
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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12 年之前 |
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GraphicsLuaAPI.pkg
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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12 年之前 |
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IOLuaAPI.pkg
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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12 年之前 |
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InputLuaAPI.pkg
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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12 年之前 |
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LuaScriptLuaAPI.pkg
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526e114db6
Add coroutine.start and coroutine.sleep in Lua.
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11 年之前 |
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MathLuaAPI.pkg
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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12 年之前 |
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NavigationLuaAPI.pkg
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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12 年之前 |
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NetworkLuaAPI.pkg
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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12 年之前 |
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PhysicsLuaAPI.pkg
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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12 年之前 |
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ResourceLuaAPI.pkg
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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12 年之前 |
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SceneLuaAPI.pkg
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9a9b79fd8e
Add animation Lua API.
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11 年之前 |
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ToCppHook.lua
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7c924618ac
Modified "ToZerobraneStudioHook.lua" to require "ToDoxHook.lua" for avoiding code repetition.
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11 年之前 |
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ToDoxHook.lua
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e738209746
Added descriptions mapping for LuaScript packages' hooks.
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11 年之前 |
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ToZerobraneStudioHook.lua
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e738209746
Added descriptions mapping for LuaScript packages' hooks.
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11 年之前 |
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UILuaAPI.pkg
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c776573796
Add new MessageBox class for showing short messages in a modal window.
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12 年之前 |
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Urho2DLuaAPI.pkg
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ff0d806587
Rename ParticleModel2D to ParticleEffect2D.
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11 年之前 |