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Materials
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16605301bc
Reorganize Editor & NinjaSnowWar resources into subdirectories.
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11 years ago |
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RenderPaths
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981b5bcac4
Use viewport sized intermediate rendertargets so that pixels outside the viewport never leak into post-processing. Added viewport multiplier mode to renderpath definition. Closes #265.
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11 years ago |
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Shaders
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b6e854eb27
On OpenGL ES offset the skybox slightly in front of the far plane to avoid clipping artifacts from inaccuracy. Closes #517.
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11 years ago |
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Techniques
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5f86463bb1
Added addalpha techniques for particle effects, where the texture or vertex color alpha should modulate the addition strength. Closes #349.
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11 years ago |
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Textures
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d4fb9a9450
Add Zone height fog support, HeightFog shader option and techniques.
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12 years ago |