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- //
- // Copyright (c) 2008-2014 the Urho3D project.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #pragma once
- #include "FontFace.h"
- namespace Urho3D
- {
- class FreeTypeLibrary;
- class Texture2D;
- /// Free type font face description.
- class URHO3D_API FontFaceFreeType : public FontFace
- {
- public:
- /// Construct.
- FontFaceFreeType(Font* font);
- /// Destruct.
- ~FontFaceFreeType();
- /// Load font face.
- virtual bool Load(const unsigned char* fontData, unsigned fontDataSize, int pointSize);
- /// Return pointer to the glyph structure corresponding to a character. Return null if glyph not found.
- virtual const FontGlyph* GetGlyph(unsigned c);
- /// Return if font face uses mutable glyphs.
- virtual bool HasMutableGlyphs() const { return hasMutableGlyph_; }
- private:
- /// Check can load all glyph in one texture, return true and texture size if can load.
- bool CanLoadAllGlyphs(unsigned numGlyphs, int loadMode, int& textureWidth, int& textureHeight) const;
- /// Setup next texture.
- bool SetupNextTexture(int textureWidth, int textureHeight);
- /// Load char glyph.
- bool LoadCharGlyph(unsigned charCode, Image* image = 0);
- /// FreeType library.
- SharedPtr<FreeTypeLibrary> freeType_;
- /// FreeType face. Non-null after creation only in dynamic mode.
- void* face_;
- /// Has mutable glyph.
- bool hasMutableGlyph_;
- /// Ascender.
- int ascender_;
- /// Glyph area allocator.
- AreaAllocator allocator_;
- };
- }
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