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AnimatedModel.pkg
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cde67d7391
Fix various order of exposition to lua
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12 anni fa |
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Animation.pkg
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cde67d7391
Fix various order of exposition to lua
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12 anni fa |
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AnimationController.pkg
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e7cef8223d
Add construct function in dox file, add missing destruct in pkg file, update ToDoxHook.lua.
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12 anni fa |
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AnimationState.pkg
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cde67d7391
Fix various order of exposition to lua
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12 anni fa |
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BillboardSet.pkg
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00e9dc0a79
Selectable axes for BillboardSet & Text3D camera facing. Default all axes (follow camera rotation fully). Fix ParticleEmitter faceCamera property not being exposed to AngelScript. Closes #325.
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11 anni fa |
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Camera.pkg
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f95275aaa9
Bing JSON to Lua and AngelScript.
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11 anni fa |
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DebugRenderer.pkg
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b9f106ce9d
Add draw debug triangle in DebugRenderer.
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12 anni fa |
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DecalSet.pkg
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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12 anni fa |
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Drawable.pkg
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4bd2eb0356
Refactoring of Drawable::IsInView() functions and drawable view tracking.
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12 anni fa |
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Graphics.pkg
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35195939c1
Exposed allowed screen orientations (effective on iOS only currently) and the flush GPU setting as engine startup parameters.
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11 anni fa |
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GraphicsDefs.pkg
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02e543ba5c
Support for per-pixel negative lights. Added BLEND_SUBTRACT & BLEND_SUBTRACTALPHA blend modes. Light code cleanup.
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12 anni fa |
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Light.pkg
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c3425334a3
Switch forward light calculations back to world space instead of tangent space to avoid light attenuation bugs when TBN matrix is not orthogonal. Shader code becomes simpler and more similar between forward and deferred, and number of vertex shader variations is reduced, but disadvantage is a more complex pixel shader which requires disabling expensive features on SM2.0 to avoid exceeding the arithmetic instruction limit. Fix cube mapped point light displaying the cube map upside down. Closes #276.
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11 anni fa |
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Material.pkg
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11a9b1f1dc
Bind material parameter animation to Lua and AngelScript, Add MaterialAnimation sample.
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11 anni fa |
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Model.pkg
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cde67d7391
Fix various order of exposition to lua
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12 anni fa |
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Octree.pkg
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38c8f19fb4
Convert all Vector<T> and PODVector<T> to Lua table.
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12 anni fa |
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OctreeQuery.pkg
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e7cef8223d
Add construct function in dox file, add missing destruct in pkg file, update ToDoxHook.lua.
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12 anni fa |
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ParticleEmitter.pkg
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e7cef8223d
Add construct function in dox file, add missing destruct in pkg file, update ToDoxHook.lua.
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12 anni fa |
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RenderPath.pkg
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cde67d7391
Fix various order of exposition to lua
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12 anni fa |
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RenderSurface.pkg
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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12 anni fa |
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Renderer.pkg
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56e0aad21d
Minor rendering code cleanup. Added Plane::Project().
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11 anni fa |
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Skeleton.pkg
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e7cef8223d
Add construct function in dox file, add missing destruct in pkg file, update ToDoxHook.lua.
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12 anni fa |
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Skybox.pkg
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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12 anni fa |
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StaticModel.pkg
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b957f60143
Added ApplyMaterialList() function to StaticModel so that the feature can be used outside the editor as well. Refactored editor to use that function instead of its own implementation.
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12 anni fa |
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StaticModelGroup.pkg
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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12 anni fa |
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Technique.pkg
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6bfcc28010
Allow a pass to be marked as SM3-only, so that rendering limitations can be defined as data-driven instead of hardcoding in the engine. Moved specular disable for SM2 shadowed pointlight from code to shaders. Mention in the documentation that some materials may be too complex for SM2 and dynamic shadows.
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11 anni fa |
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Terrain.pkg
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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12 anni fa |
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TerrainPatch.pkg
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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12 anni fa |
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Texture.pkg
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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12 anni fa |
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Texture2D.pkg
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97eab8ecf5
Update Lua API, convert SharePtr to raw pointer.
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12 anni fa |
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TextureCube.pkg
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d33ac02538
Refactor build scripts to build Urho3D library as main target.
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12 anni fa |
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Viewport.pkg
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d1c3d96844
Remove context from object's constructor, make all constructor look like AngleScript, rename file.
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12 anni fa |
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Zone.pkg
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b76823a317
Added height fog mode boolean to Zone. Apply height fog shaders automatically. Changed height fog parameters to be relative to the zone node.
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12 anni fa |