Yao Wei Tjong 姚伟忠 19bfdddce0 Refactor to make MarkNetworkUpdate() virtual method of Serializable. 11 лет назад
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APITemplates.h 19bfdddce0 Refactor to make MarkNetworkUpdate() virtual method of Serializable. 11 лет назад
Addons.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 лет назад
Addons.h 6d5ddc23e0 Bump the copyright for 2014. 12 лет назад
AudioAPI.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 лет назад
CMakeLists.txt 6d5ddc23e0 Bump the copyright for 2014. 12 лет назад
CoreAPI.cpp f7b99ecdee Added Matrix types to Variant. Added ToString() to Matrix types. Added Matrix getters/setters to XMLElement. Added ToMatrix string conversion functions. Added possibility to assign shader parameters from Matrix variants. Fixed missing setting of Color variant shader parameter on Direct3D9. 11 лет назад
EngineAPI.cpp 125000454c Refactor samples to use patched screen joystick layout. Closes #321. 11 лет назад
GraphicsAPI.cpp 00e9dc0a79 Selectable axes for BillboardSet & Text3D camera facing. Default all axes (follow camera rotation fully). Fix ParticleEmitter faceCamera property not being exposed to AngelScript. Closes #325. 11 лет назад
IOAPI.cpp 0171669690 Adds package entry filenames to PackageFile 11 лет назад
InputAPI.cpp 153906b8c7 Add mouse grabbed flag to Input subsystem. 11 лет назад
MathAPI.cpp 56e0aad21d Minor rendering code cleanup. Added Plane::Project(). 11 лет назад
NavigationAPI.cpp 33b2244204 Fixed FindNearestPoint() and MoveAlongSurface() for angel script 12 лет назад
NetworkAPI.cpp 1f91a44818 Removed the deprecated GetClassName() AngelScript Variant bindings. Fixed the Ragdolls example to not use them. 11 лет назад
PhysicsAPI.cpp 1f91a44818 Removed the deprecated GetClassName() AngelScript Variant bindings. Fixed the Ragdolls example to not use them. 11 лет назад
ResourceAPI.cpp 0e2e2a0b7f Fix error in JSONValue AngelScript API. 11 лет назад
SceneAPI.cpp 113cb5584a Rename AttributeAnimation to ValueAnimation make animaiton more general. 11 лет назад
Script.cpp 9a7a9110a2 Added generated attribute documentation. Move AngelScript API dumping to a separate .cpp file. Hack fix for Doxygen parsing bug which would cause the Events page not to be recognized. Closes #303. 11 лет назад
Script.h 5ce5be8d66 Enhance FileSystem class to also able to execute console command. 11 лет назад
ScriptAPI.cpp 1461021c94 For feature similarity between AngelScript, Lua and the C++ LogicComponent, remove the "Fixed update FPS" feature from ScriptInstance. DelayedExecute() in repeating mode can be used instead to call a script object method at arbitrary intervals. 12 лет назад
ScriptAPI.h 65c3c50738 Shuffling around of Spline to the Core library to make explicit that it depends on Variant (the dependency is no longer strict as Urho3D library is built as one piece, but is good to keep in mind to retain the Math library theoretically reusable outside Urho3D.) 12 лет назад
ScriptAPIDump.cpp b4ba4a3573 Fix AngelScript bindings on MSVC (asMETHODPR macro needs to be used in the template base class registration functions to allow static_cast to work). Make the class names links on the attribute list page. 11 лет назад
ScriptEventListener.h 6d5ddc23e0 Bump the copyright for 2014. 12 лет назад
ScriptFile.cpp 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. 12 лет назад
ScriptFile.h 6d5ddc23e0 Bump the copyright for 2014. 12 лет назад
ScriptInstance.cpp 4a30cbe72f Automatically create PhysicsWorld or PhysicsWorld2D component. 11 лет назад
ScriptInstance.h 1461021c94 For feature similarity between AngelScript, Lua and the C++ LogicComponent, remove the "Fixed update FPS" feature from ScriptInstance. DelayedExecute() in repeating mode can be used instead to call a script object method at arbitrary intervals. 12 лет назад
UIAPI.cpp 00e9dc0a79 Selectable axes for BillboardSet & Text3D camera facing. Default all axes (follow camera rotation fully). Fix ParticleEmitter faceCamera property not being exposed to AngelScript. Closes #325. 11 лет назад
Urho2DAPI.cpp 6daabe1b74 Add GetRigidBody function mouse position in PhysicsWorld2D. 11 лет назад