Script.cpp 13 KB

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  1. // Copyright (c) 2008-2023 the Urho3D project
  2. // License: MIT
  3. #include "../Precompiled.h"
  4. #include "../AngelScript/Addons.h"
  5. #include "../AngelScript/Script.h"
  6. #include "../AngelScript/ScriptAPI.h"
  7. #include "../AngelScript/ScriptFile.h"
  8. #include "../AngelScript/ScriptInstance.h"
  9. #include "../AngelScript/RegistrationMacros.h"
  10. #include "../Core/Profiler.h"
  11. #include "../Engine/EngineEvents.h"
  12. #include "../IO/FileSystem.h"
  13. #include "../IO/Log.h"
  14. #include "../Resource/ResourceCache.h"
  15. #include "../Scene/Scene.h"
  16. #include "../DebugNew.h"
  17. namespace Urho3D
  18. {
  19. class ScriptResourceRouter : public ResourceRouter
  20. {
  21. URHO3D_OBJECT(ScriptResourceRouter, ResourceRouter);
  22. /// Construct.
  23. explicit ScriptResourceRouter(Context* context) :
  24. ResourceRouter(context)
  25. {
  26. }
  27. /// Check if request is for an AngelScript file and reroute to compiled version if necessary (.as file not available).
  28. void Route(String& name, ResourceRequest requestType) override
  29. {
  30. String extension = GetExtension(name);
  31. if (extension == ".as")
  32. {
  33. String replaced = ReplaceExtension(name, ".asc");
  34. // Note: ResourceCache prevents recursive calls to the resource routers so this is OK, the nested Exists()
  35. // check does not go through the router again
  36. auto* cache = GetSubsystem<ResourceCache>();
  37. if (!cache->Exists(name) && cache->Exists(replaced))
  38. name = replaced;
  39. }
  40. }
  41. };
  42. void ASRegisterManualFirst(asIScriptEngine* engine);
  43. void ASRegisterGeneratedEnums(asIScriptEngine* engine);
  44. void ASRegisterGeneratedObjectTypes(asIScriptEngine* engine);
  45. void ASRegisterGeneratedDefaultConstructors(asIScriptEngine* engine);
  46. void ASRegisterGeneratedClasses(asIScriptEngine* engine);
  47. /*
  48. void ASRegisterGenerated_Members_A(asIScriptEngine* engine);
  49. void ASRegisterGenerated_Members_B(asIScriptEngine* engine);
  50. void ASRegisterGenerated_Members_Ca_Cm(asIScriptEngine* engine);
  51. void ASRegisterGenerated_Members_Cn_Cz(asIScriptEngine* engine);
  52. void ASRegisterGenerated_Members_Constraint(asIScriptEngine* engine);
  53. void ASRegisterGenerated_Members_D(asIScriptEngine* engine);
  54. void ASRegisterGenerated_Members_E(asIScriptEngine* engine);
  55. void ASRegisterGenerated_Members_F(asIScriptEngine* engine);
  56. void ASRegisterGenerated_Members_G(asIScriptEngine* engine);
  57. void ASRegisterGenerated_Members_H(asIScriptEngine* engine);
  58. void ASRegisterGenerated_Members_I(asIScriptEngine* engine);
  59. void ASRegisterGenerated_Members_J(asIScriptEngine* engine);
  60. void ASRegisterGenerated_Members_K(asIScriptEngine* engine);
  61. void ASRegisterGenerated_Members_L(asIScriptEngine* engine);
  62. void ASRegisterGenerated_Members_M(asIScriptEngine* engine);
  63. void ASRegisterGenerated_Members_N(asIScriptEngine* engine);
  64. void ASRegisterGenerated_Members_O(asIScriptEngine* engine);
  65. void ASRegisterGenerated_Members_P(asIScriptEngine* engine);
  66. void ASRegisterGenerated_Members_Q(asIScriptEngine* engine);
  67. void ASRegisterGenerated_Members_R(asIScriptEngine* engine);
  68. void ASRegisterGenerated_Members_Sa_Sm(asIScriptEngine* engine);
  69. void ASRegisterGenerated_Members_Sn_Sz(asIScriptEngine* engine);
  70. void ASRegisterGenerated_Members_Ta_Tm(asIScriptEngine* engine);
  71. void ASRegisterGenerated_Members_Tn_Tz(asIScriptEngine* engine);
  72. void ASRegisterGenerated_Members_U(asIScriptEngine* engine);
  73. void ASRegisterGenerated_Members_V(asIScriptEngine* engine);
  74. void ASRegisterGenerated_Members_W(asIScriptEngine* engine);
  75. void ASRegisterGenerated_Members_X(asIScriptEngine* engine);
  76. void ASRegisterGenerated_Members_Y(asIScriptEngine* engine);
  77. void ASRegisterGenerated_Members_Z(asIScriptEngine* engine);
  78. void ASRegisterGenerated_Members_Other(asIScriptEngine* engine);
  79. */
  80. void ASRegisterGeneratedGlobalVariables(asIScriptEngine* engine);
  81. void ASRegisterGeneratedGlobalFunctions(asIScriptEngine* engine);
  82. void ASRegisterManualLast(asIScriptEngine* engine);
  83. Script::Script(Context* context) :
  84. Object(context),
  85. scriptEngine_(nullptr),
  86. immediateContext_(nullptr),
  87. scriptNestingLevel_(0),
  88. executeConsoleCommands_(false)
  89. {
  90. scriptEngine_ = asCreateScriptEngine(ANGELSCRIPT_VERSION);
  91. if (!scriptEngine_)
  92. {
  93. URHO3D_LOGERROR("Could not create AngelScript engine");
  94. return;
  95. }
  96. scriptEngine_->SetUserData(this);
  97. scriptEngine_->SetEngineProperty(asEP_USE_CHARACTER_LITERALS, (asPWORD)true);
  98. scriptEngine_->SetEngineProperty(asEP_ALLOW_UNSAFE_REFERENCES, (asPWORD)true);
  99. scriptEngine_->SetEngineProperty(asEP_ALLOW_IMPLICIT_HANDLE_TYPES, (asPWORD)true);
  100. scriptEngine_->SetEngineProperty(asEP_BUILD_WITHOUT_LINE_CUES, (asPWORD)true);
  101. scriptEngine_->SetEngineProperty(asEP_PROPERTY_ACCESSOR_MODE, 1);
  102. scriptEngine_->SetMessageCallback(asMETHOD(Script, MessageCallback), this, asCALL_THISCALL);
  103. // Create the context for immediate execution
  104. immediateContext_ = scriptEngine_->CreateContext();
  105. immediateContext_->SetExceptionCallback(asMETHOD(Script, ExceptionCallback), this, asCALL_THISCALL);
  106. // Register Script library object factories
  107. RegisterScriptLibrary(context_);
  108. // Register the Array, String & Dictionary API
  109. RegisterScriptInterfaceAPI(scriptEngine_);
  110. ASRegisterManualFirst(scriptEngine_);
  111. ASRegisterGeneratedEnums(scriptEngine_);
  112. ASRegisterGeneratedObjectTypes(scriptEngine_);
  113. ASRegisterGeneratedDefaultConstructors(scriptEngine_);
  114. ASRegisterGeneratedClasses(scriptEngine_);
  115. /*
  116. ASRegisterGenerated_Members_A(scriptEngine_);
  117. ASRegisterGenerated_Members_B(scriptEngine_);
  118. ASRegisterGenerated_Members_Ca_Cm(scriptEngine_);
  119. ASRegisterGenerated_Members_Cn_Cz(scriptEngine_);
  120. ASRegisterGenerated_Members_Constraint(scriptEngine_);
  121. ASRegisterGenerated_Members_D(scriptEngine_);
  122. ASRegisterGenerated_Members_E(scriptEngine_);
  123. ASRegisterGenerated_Members_F(scriptEngine_);
  124. ASRegisterGenerated_Members_G(scriptEngine_);
  125. ASRegisterGenerated_Members_H(scriptEngine_);
  126. ASRegisterGenerated_Members_I(scriptEngine_);
  127. ASRegisterGenerated_Members_J(scriptEngine_);
  128. ASRegisterGenerated_Members_K(scriptEngine_);
  129. ASRegisterGenerated_Members_L(scriptEngine_);
  130. ASRegisterGenerated_Members_M(scriptEngine_);
  131. ASRegisterGenerated_Members_N(scriptEngine_);
  132. ASRegisterGenerated_Members_O(scriptEngine_);
  133. ASRegisterGenerated_Members_P(scriptEngine_);
  134. ASRegisterGenerated_Members_Q(scriptEngine_);
  135. ASRegisterGenerated_Members_R(scriptEngine_);
  136. ASRegisterGenerated_Members_Sa_Sm(scriptEngine_);
  137. ASRegisterGenerated_Members_Sn_Sz(scriptEngine_);
  138. ASRegisterGenerated_Members_Ta_Tm(scriptEngine_);
  139. ASRegisterGenerated_Members_Tn_Tz(scriptEngine_);
  140. ASRegisterGenerated_Members_U(scriptEngine_);
  141. ASRegisterGenerated_Members_V(scriptEngine_);
  142. ASRegisterGenerated_Members_W(scriptEngine_);
  143. ASRegisterGenerated_Members_X(scriptEngine_);
  144. ASRegisterGenerated_Members_Y(scriptEngine_);
  145. ASRegisterGenerated_Members_Z(scriptEngine_);
  146. ASRegisterGenerated_Members_Other(scriptEngine_);
  147. */
  148. ASRegisterGeneratedGlobalVariables(scriptEngine_);
  149. ASRegisterGeneratedGlobalFunctions(scriptEngine_);
  150. ASRegisterManualLast(scriptEngine_);
  151. // Register the rest of the script API
  152. RegisterCoreAPI(scriptEngine_);
  153. RegisterSceneAPI(scriptEngine_);
  154. RegisterScriptAPI(scriptEngine_);
  155. // Subscribe to console commands
  156. SetExecuteConsoleCommands(true);
  157. // Create and register resource router for checking for compiled AngelScript files
  158. auto* cache = GetSubsystem<ResourceCache>();
  159. if (cache)
  160. {
  161. router_ = new ScriptResourceRouter(context_);
  162. cache->AddResourceRouter(router_);
  163. }
  164. }
  165. Script::~Script()
  166. {
  167. if (immediateContext_)
  168. {
  169. immediateContext_->Release();
  170. immediateContext_ = nullptr;
  171. }
  172. for (unsigned i = 0; i < scriptFileContexts_.Size(); ++i)
  173. scriptFileContexts_[i]->Release();
  174. if (scriptEngine_)
  175. {
  176. scriptEngine_->Release();
  177. scriptEngine_ = nullptr;
  178. }
  179. auto* cache = GetSubsystem<ResourceCache>();
  180. if (cache)
  181. cache->RemoveResourceRouter(router_);
  182. }
  183. bool Script::Execute(const String& line)
  184. {
  185. // Note: compiling code each time is slow. Not to be used for performance-critical or repeating activity
  186. URHO3D_PROFILE(ExecuteImmediate);
  187. ClearObjectTypeCache();
  188. String wrappedLine = "void f(){\n" + line + ";\n}";
  189. // If no immediate mode script file set, create a dummy module for compiling the line
  190. asIScriptModule* module = nullptr;
  191. if (defaultScriptFile_)
  192. module = defaultScriptFile_->GetScriptModule();
  193. if (!module)
  194. module = scriptEngine_->GetModule("ExecuteImmediate", asGM_CREATE_IF_NOT_EXISTS);
  195. if (!module)
  196. return false;
  197. asIScriptFunction* function = nullptr;
  198. if (module->CompileFunction("", wrappedLine.CString(), -1, 0, &function) < 0)
  199. return false;
  200. if (immediateContext_->Prepare(function) < 0)
  201. {
  202. function->Release();
  203. return false;
  204. }
  205. bool success = immediateContext_->Execute() >= 0;
  206. immediateContext_->Unprepare();
  207. function->Release();
  208. return success;
  209. }
  210. void Script::SetDefaultScriptFile(ScriptFile* file)
  211. {
  212. defaultScriptFile_ = file;
  213. }
  214. void Script::SetDefaultScene(Scene* scene)
  215. {
  216. defaultScene_ = scene;
  217. }
  218. void Script::SetExecuteConsoleCommands(bool enable)
  219. {
  220. if (enable == executeConsoleCommands_)
  221. return;
  222. executeConsoleCommands_ = enable;
  223. if (enable)
  224. SubscribeToEvent(E_CONSOLECOMMAND, URHO3D_HANDLER(Script, HandleConsoleCommand));
  225. else
  226. UnsubscribeFromEvent(E_CONSOLECOMMAND);
  227. }
  228. void Script::MessageCallback(const asSMessageInfo* msg)
  229. {
  230. String message;
  231. message.AppendWithFormat("%s:%d,%d %s", msg->section, msg->row, msg->col, msg->message);
  232. switch (msg->type)
  233. {
  234. case asMSGTYPE_ERROR:
  235. URHO3D_LOGERROR(message);
  236. break;
  237. case asMSGTYPE_WARNING:
  238. URHO3D_LOGWARNING(message);
  239. break;
  240. default:
  241. URHO3D_LOGINFO(message);
  242. break;
  243. }
  244. }
  245. void Script::ExceptionCallback(asIScriptContext* context)
  246. {
  247. String message;
  248. message.AppendWithFormat("- Exception '%s' in '%s'\n%s", context->GetExceptionString(),
  249. context->GetExceptionFunction()->GetDeclaration(), GetCallStack(context).CString());
  250. asSMessageInfo msg{};
  251. msg.row = context->GetExceptionLineNumber(&msg.col, &msg.section);
  252. msg.type = asMSGTYPE_ERROR;
  253. msg.message = message.CString();
  254. MessageCallback(&msg);
  255. }
  256. String Script::GetCallStack(asIScriptContext* context)
  257. {
  258. String str("AngelScript callstack:\n");
  259. // Append the call stack
  260. for (asUINT i = 0; i < context->GetCallstackSize(); i++)
  261. {
  262. asIScriptFunction* func;
  263. const char* scriptSection;
  264. int line, column;
  265. func = context->GetFunction(i);
  266. line = context->GetLineNumber(i, &column, &scriptSection);
  267. str.AppendWithFormat("\t%s:%s:%d,%d\n", scriptSection, func->GetDeclaration(), line, column);
  268. }
  269. return str;
  270. }
  271. ScriptFile* Script::GetDefaultScriptFile() const
  272. {
  273. return defaultScriptFile_;
  274. }
  275. Scene* Script::GetDefaultScene() const
  276. {
  277. return defaultScene_;
  278. }
  279. void Script::ClearObjectTypeCache()
  280. {
  281. objectTypes_.Clear();
  282. }
  283. asITypeInfo* Script::GetObjectType(const char* declaration)
  284. {
  285. HashMap<const char*, asITypeInfo*>::ConstIterator i = objectTypes_.Find(declaration);
  286. if (i != objectTypes_.End())
  287. return i->second_;
  288. asITypeInfo* type = scriptEngine_->GetTypeInfoById(scriptEngine_->GetTypeIdByDecl(declaration));
  289. objectTypes_[declaration] = type;
  290. return type;
  291. }
  292. const char **Script::GetEnumValues(int asTypeID)
  293. {
  294. // If we've already found it, do not try to update the values, as that may invalidate the buffer
  295. if (enumValues_.Contains(asTypeID))
  296. return enumValues_[asTypeID].Buffer();
  297. asITypeInfo* type = scriptEngine_->GetTypeInfoById(asTypeID);
  298. if (!type)
  299. return nullptr;
  300. if (!(type->GetFlags() & asOBJ_ENUM))
  301. return nullptr;
  302. unsigned count = type->GetEnumValueCount();
  303. enumValues_[asTypeID].Resize(count + 1);
  304. for (unsigned i = 0; i < count; ++i)
  305. {
  306. int val = -1;
  307. const char* name = type->GetEnumValueByIndex(i,&val);
  308. if ((unsigned)val >= count)// use unsigned for val so negative values will be flagged as invalid
  309. {
  310. URHO3D_LOGDEBUGF("Could not register enum attribute names for type %d."
  311. "%s has value of %d, which is outside of the range [0,%d) for a 0-based enum.",
  312. asTypeID,name,val,count);
  313. //fill with empty buffer
  314. enumValues_[asTypeID] = Vector<const char*>();
  315. return nullptr;
  316. }
  317. else
  318. {
  319. enumValues_[asTypeID][i] = name;
  320. }
  321. }
  322. enumValues_[asTypeID][count] = nullptr;
  323. return enumValues_[asTypeID].Buffer();
  324. }
  325. asIScriptContext* Script::GetScriptFileContext()
  326. {
  327. while (scriptNestingLevel_ >= scriptFileContexts_.Size())
  328. {
  329. asIScriptContext* newContext = scriptEngine_->CreateContext();
  330. newContext->SetExceptionCallback(asMETHOD(Script, ExceptionCallback), this, asCALL_THISCALL);
  331. scriptFileContexts_.Push(newContext);
  332. }
  333. return scriptFileContexts_[scriptNestingLevel_];
  334. }
  335. void Script::HandleConsoleCommand(StringHash eventType, VariantMap& eventData)
  336. {
  337. using namespace ConsoleCommand;
  338. if (eventData[P_ID].GetString() == GetTypeName())
  339. Execute(eventData[P_COMMAND].GetString());
  340. }
  341. void RegisterScriptLibrary(Context* context)
  342. {
  343. ScriptFile::RegisterObject(context);
  344. ScriptInstance::RegisterObject(context);
  345. }
  346. }