ScrollBar.cpp 11 KB

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  1. //
  2. // Copyright (c) 2008-2020 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include "../Precompiled.h"
  23. #include "../Core/Context.h"
  24. #include "../Input/InputEvents.h"
  25. #include "../UI/Button.h"
  26. #include "../UI/ScrollBar.h"
  27. #include "../UI/Slider.h"
  28. #include "../UI/UIEvents.h"
  29. namespace Urho3D
  30. {
  31. static const float DEFAULT_SCROLL_STEP = 0.1f;
  32. static const float DEFAULT_REPEAT_DELAY = 0.4f;
  33. static const float DEFAULT_REPEAT_RATE = 20.0f;
  34. extern const char* orientations[];
  35. extern const char* UI_CATEGORY;
  36. ScrollBar::ScrollBar(Context* context) :
  37. BorderImage(context),
  38. scrollStep_(DEFAULT_SCROLL_STEP),
  39. stepFactor_(1.0f),
  40. leftRect_(IntRect::ZERO),
  41. rightRect_(IntRect::ZERO),
  42. upRect_(IntRect::ZERO),
  43. downRect_(IntRect::ZERO)
  44. {
  45. SetEnabled(true);
  46. backButton_ = CreateChild<Button>("SB_Back");
  47. backButton_->SetInternal(true);
  48. backButton_->SetRepeat(DEFAULT_REPEAT_DELAY, DEFAULT_REPEAT_RATE);
  49. backButton_->SetFocusMode(FM_NOTFOCUSABLE);
  50. slider_ = CreateChild<Slider>("SB_Slider");
  51. slider_->SetInternal(true);
  52. slider_->SetRepeatRate(DEFAULT_REPEAT_RATE);
  53. forwardButton_ = CreateChild<Button>("SB_Forward");
  54. forwardButton_->SetInternal(true);
  55. forwardButton_->SetRepeat(DEFAULT_REPEAT_DELAY, DEFAULT_REPEAT_RATE);
  56. forwardButton_->SetFocusMode(FM_NOTFOCUSABLE);
  57. // For backward compatibility
  58. SetColor(Color(0.0f, 0.0f, 0.0f, 0.0f));
  59. SubscribeToEvent(backButton_, E_PRESSED, URHO3D_HANDLER(ScrollBar, HandleBackButtonPressed));
  60. SubscribeToEvent(forwardButton_, E_PRESSED, URHO3D_HANDLER(ScrollBar, HandleForwardButtonPressed));
  61. SubscribeToEvent(slider_, E_SLIDERCHANGED, URHO3D_HANDLER(ScrollBar, HandleSliderChanged));
  62. SubscribeToEvent(slider_, E_SLIDERPAGED, URHO3D_HANDLER(ScrollBar, HandleSliderPaged));
  63. // Set default orientation
  64. SetOrientation(O_HORIZONTAL);
  65. }
  66. ScrollBar::~ScrollBar() = default;
  67. void ScrollBar::RegisterObject(Context* context)
  68. {
  69. context->RegisterFactory<ScrollBar>(UI_CATEGORY);
  70. URHO3D_COPY_BASE_ATTRIBUTES(BorderImage);
  71. URHO3D_UPDATE_ATTRIBUTE_DEFAULT_VALUE("Is Enabled", true);
  72. URHO3D_ENUM_ACCESSOR_ATTRIBUTE("Orientation", GetOrientation, SetOrientation, Orientation, orientations, O_HORIZONTAL, AM_FILE);
  73. URHO3D_ACCESSOR_ATTRIBUTE("Range", GetRange, SetRange, float, 1.0f, AM_FILE);
  74. URHO3D_ACCESSOR_ATTRIBUTE("Value", GetValue, SetValue, float, 0.0f, AM_FILE);
  75. URHO3D_ACCESSOR_ATTRIBUTE("Scroll Step", GetScrollStep, SetScrollStep, float, DEFAULT_SCROLL_STEP, AM_FILE);
  76. URHO3D_ACCESSOR_ATTRIBUTE("Step Factor", GetStepFactor, SetStepFactor, float, 1.0f, AM_FILE);
  77. URHO3D_ATTRIBUTE("Left Image Rect", IntRect, leftRect_, IntRect::ZERO, AM_FILE);
  78. URHO3D_ATTRIBUTE("Right Image Rect", IntRect, rightRect_, IntRect::ZERO, AM_FILE);
  79. URHO3D_ATTRIBUTE("Up Image Rect", IntRect, upRect_, IntRect::ZERO, AM_FILE);
  80. URHO3D_ATTRIBUTE("Down Image Rect", IntRect, downRect_, IntRect::ZERO, AM_FILE);
  81. }
  82. void ScrollBar::ApplyAttributes()
  83. {
  84. BorderImage::ApplyAttributes();
  85. // Reapply orientation to the button images
  86. if (slider_->GetOrientation() == O_HORIZONTAL)
  87. {
  88. backButton_->SetImageRect(leftRect_);
  89. forwardButton_->SetImageRect(rightRect_);
  90. }
  91. else
  92. {
  93. backButton_->SetImageRect(upRect_);
  94. forwardButton_->SetImageRect(downRect_);
  95. }
  96. }
  97. void ScrollBar::OnResize(const IntVector2& newSize, const IntVector2& delta)
  98. {
  99. if (slider_->GetOrientation() == O_HORIZONTAL)
  100. {
  101. int height = newSize.y_;
  102. int sliderWidth = Max(GetWidth() - 2 * height, 0);
  103. backButton_->SetSize(height, height);
  104. slider_->SetSize(sliderWidth, height);
  105. forwardButton_->SetSize(height, height);
  106. backButton_->SetPosition(0, 0);
  107. slider_->SetPosition(height, 0);
  108. forwardButton_->SetPosition(height + sliderWidth, 0);
  109. }
  110. else
  111. {
  112. int width = newSize.x_;
  113. int sliderHeight = Max(GetHeight() - 2 * width, 0);
  114. backButton_->SetSize(width, width);
  115. slider_->SetSize(width, sliderHeight);
  116. forwardButton_->SetSize(width, width);
  117. backButton_->SetPosition(0, 0);
  118. slider_->SetPosition(0, width);
  119. forwardButton_->SetPosition(0, sliderHeight + width);
  120. }
  121. }
  122. void ScrollBar::OnSetEditable()
  123. {
  124. slider_->SetEditable(editable_);
  125. }
  126. void ScrollBar::SetOrientation(Orientation orientation)
  127. {
  128. slider_->SetOrientation(orientation);
  129. if (orientation == O_HORIZONTAL)
  130. {
  131. backButton_->SetImageRect(leftRect_);
  132. forwardButton_->SetImageRect(rightRect_);
  133. }
  134. else
  135. {
  136. backButton_->SetImageRect(upRect_);
  137. forwardButton_->SetImageRect(downRect_);
  138. }
  139. OnResize(GetSize(), IntVector2::ZERO);
  140. }
  141. void ScrollBar::SetRange(float range)
  142. {
  143. slider_->SetRange(range);
  144. }
  145. void ScrollBar::SetValue(float value)
  146. {
  147. slider_->SetValue(value);
  148. }
  149. void ScrollBar::ChangeValue(float delta)
  150. {
  151. slider_->ChangeValue(delta);
  152. }
  153. void ScrollBar::SetScrollStep(float step)
  154. {
  155. scrollStep_ = Max(step, 0.0f);
  156. }
  157. void ScrollBar::SetStepFactor(float factor)
  158. {
  159. stepFactor_ = Max(factor, M_EPSILON);
  160. }
  161. void ScrollBar::StepBack()
  162. {
  163. slider_->SetValue(slider_->GetValue() - GetEffectiveScrollStep());
  164. }
  165. void ScrollBar::StepForward()
  166. {
  167. slider_->SetValue(slider_->GetValue() + GetEffectiveScrollStep());
  168. }
  169. Orientation ScrollBar::GetOrientation() const
  170. {
  171. return slider_->GetOrientation();
  172. }
  173. float ScrollBar::GetRange() const
  174. {
  175. return slider_->GetRange();
  176. }
  177. float ScrollBar::GetValue() const
  178. {
  179. return slider_->GetValue();
  180. }
  181. float ScrollBar::GetEffectiveScrollStep() const
  182. {
  183. return scrollStep_ * stepFactor_;
  184. }
  185. bool ScrollBar::FilterImplicitAttributes(XMLElement& dest) const
  186. {
  187. if (!BorderImage::FilterImplicitAttributes(dest))
  188. return false;
  189. if (!RemoveChildXML(dest, "Layout Mode"))
  190. return false;
  191. XMLElement childElem = dest.GetChild("element");
  192. if (!FilterButtonImplicitAttributes(childElem, "SB_Back"))
  193. return false;
  194. childElem = childElem.GetNext("element");
  195. if (!childElem)
  196. return false;
  197. if (!RemoveChildXML(childElem, "Name", "SB_Slider"))
  198. return false;
  199. if (!RemoveChildXML(childElem, "Repeat Rate", String(DEFAULT_REPEAT_RATE)))
  200. return false;
  201. if (!RemoveChildXML(childElem, "Orientation"))
  202. return false;
  203. if (!RemoveChildXML(childElem, "Range"))
  204. return false;
  205. if (!RemoveChildXML(childElem, "Value"))
  206. return false;
  207. childElem = childElem.GetNext("element");
  208. return FilterButtonImplicitAttributes(childElem, "SB_Forward");
  209. }
  210. bool ScrollBar::FilterButtonImplicitAttributes(XMLElement& dest, const String& name) const
  211. {
  212. if (!dest)
  213. return false;
  214. if (!RemoveChildXML(dest, "Name", name))
  215. return false;
  216. if (!RemoveChildXML(dest, "Repeat Delay", String(DEFAULT_REPEAT_DELAY)))
  217. return false;
  218. if (!RemoveChildXML(dest, "Repeat Rate", String(DEFAULT_REPEAT_RATE)))
  219. return false;
  220. if (!RemoveChildXML(dest, "Image Rect"))
  221. return false;
  222. if (!RemoveChildXML(dest, "Min Size"))
  223. return false;
  224. if (!RemoveChildXML(dest, "Max Size"))
  225. return false;
  226. if (!RemoveChildXML(dest, "Focus Mode", "NotFocusable"))
  227. return false;
  228. return true;
  229. }
  230. void ScrollBar::HandleBackButtonPressed(StringHash eventType, VariantMap& eventData)
  231. {
  232. if (editable_)
  233. StepBack();
  234. }
  235. void ScrollBar::HandleForwardButtonPressed(StringHash eventType, VariantMap& eventData)
  236. {
  237. if (editable_)
  238. StepForward();
  239. }
  240. void ScrollBar::HandleSliderChanged(StringHash eventType, VariantMap& eventData)
  241. {
  242. // Send the event forward
  243. VariantMap& newEventData = GetEventDataMap();
  244. newEventData[ScrollBarChanged::P_ELEMENT] = this;
  245. newEventData[ScrollBarChanged::P_VALUE] = slider_->GetValue();
  246. SendEvent(E_SCROLLBARCHANGED, newEventData);
  247. }
  248. void ScrollBar::HandleSliderPaged(StringHash eventType, VariantMap& eventData)
  249. {
  250. using namespace SliderPaged;
  251. // Synthesize hover event to the forward/back buttons
  252. if (eventData[P_OFFSET].GetInt() < 0)
  253. backButton_->OnHover(IntVector2::ZERO, backButton_->ElementToScreen(IntVector2::ZERO), MOUSEB_NONE, QUAL_NONE, nullptr);
  254. else
  255. forwardButton_->OnHover(IntVector2::ZERO, forwardButton_->ElementToScreen(IntVector2::ZERO), MOUSEB_NONE, QUAL_NONE, nullptr);
  256. // Synthesize click / release events to the buttons
  257. if (eventData[P_PRESSED].GetBool())
  258. {
  259. if (eventData[P_OFFSET].GetInt() < 0)
  260. backButton_->OnClickBegin(IntVector2::ZERO, backButton_->ElementToScreen(IntVector2::ZERO),
  261. MOUSEB_LEFT, MOUSEB_LEFT, QUAL_NONE, nullptr);
  262. else
  263. forwardButton_->OnClickBegin(IntVector2::ZERO, forwardButton_->ElementToScreen(IntVector2::ZERO),
  264. MOUSEB_LEFT, MOUSEB_LEFT, QUAL_NONE, nullptr);
  265. }
  266. else
  267. {
  268. if (eventData[P_OFFSET].GetInt() < 0)
  269. backButton_->OnClickEnd(IntVector2::ZERO, backButton_->ElementToScreen(IntVector2::ZERO),
  270. MOUSEB_LEFT, MOUSEB_NONE, QUAL_NONE, nullptr, backButton_);
  271. else
  272. forwardButton_->OnClickEnd(IntVector2::ZERO, forwardButton_->ElementToScreen(IntVector2::ZERO),
  273. MOUSEB_LEFT, MOUSEB_NONE, QUAL_NONE, nullptr, forwardButton_);
  274. }
  275. }
  276. }