Precompiled.h 1.9 KB

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  1. //
  2. // Copyright (c) 2008-2013 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #pragma once
  23. #include "HashMap.h"
  24. #include "HashSet.h"
  25. #include "Str.h"
  26. #include "tolua++.h"
  27. // Add Urho3D::String support in tolua++
  28. inline const char* tolua_tourho3dstring(lua_State* L, int narg, const Urho3D::String& def)
  29. {
  30. return tolua_tourho3dstring(L, narg, def.CString());
  31. }
  32. inline const char* tolua_tofieldurho3dstring(lua_State* L, int lo, int index, const Urho3D::String& def)
  33. {
  34. return tolua_tofieldurho3dstring(L, lo, index, def.CString());
  35. };
  36. // Convert Urho3D::String vector to a lua table
  37. inline int tolua_pushurho3dstringvector(lua_State* L, const Urho3D::Vector<Urho3D::String>& strings)
  38. {
  39. lua_newtable(L);
  40. for (unsigned i = 0; i < strings.Size(); ++i)
  41. {
  42. tolua_pushurho3dstring(L, strings[i]);
  43. lua_rawseti(L, -2, i + 1);
  44. }
  45. return 1;
  46. }