Lasse Öörni e6fe0d6cf0 Removed convenience GetWorldTransform() from Component to make it explicit that an indirection to the parent node is being made. 13 éve
..
Audio.cpp 9d15b80fc4 Audio::IsInterpolated() -> Audio::GetInterpolation(). 14 éve
Audio.h 9d15b80fc4 Audio::IsInterpolated() -> Audio::GetInterpolation(). 14 éve
AudioDefs.h 1a9dced05b Updated to AngelScript 2.23.1 WIP. 13 éve
CMakeLists.txt deb5455a0e Use own DirectSound code in Windows/Direct3D9 mode as PortAudio has tendency for stutter. 14 éve
Precompiled.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 éve
Precompiled.h 50226cfdb0 Started work toward Unicode compatibility. 14 éve
Sound.cpp 8a5274b596 Further refactoring of the Joint API. Now position & axis are specified in the local space of the own rigid body. 13 éve
Sound.h 8a5274b596 Further refactoring of the Joint API. Now position & axis are specified in the local space of the own rigid body. 13 éve
SoundSource.cpp 91f6f87472 Explicitly mark changed nodes to avoid going through the whole scene in PrepareNetworkUpdate(). 13 éve
SoundSource.h 9d15b80fc4 Audio::IsInterpolated() -> Audio::GetInterpolation(). 14 éve
SoundSource3D.cpp e6fe0d6cf0 Removed convenience GetWorldTransform() from Component to make it explicit that an indirection to the parent node is being made. 13 éve
SoundSource3D.h cc3ee34f58 Increased occlusion buffer depth bias. 14 éve