AppStateManager.cpp 2.4 KB

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  1. //
  2. // Copyright (c) 2008-2022 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include "AppStateManager.h"
  23. #include "AppState_Benchmark01.h"
  24. #include "AppState_Benchmark02.h"
  25. #include "AppState_Benchmark03.h"
  26. #include "AppState_MainScreen.h"
  27. #include "AppState_ResultScreen.h"
  28. #include <Urho3D/DebugNew.h>
  29. using namespace Urho3D;
  30. AppStateManager::AppStateManager(Context* context)
  31. : Object(context)
  32. {
  33. appStates_.Insert({APPSTATEID_MAINSCREEN, MakeShared<AppState_MainScreen>(context_)});
  34. appStates_.Insert({APPSTATEID_RESULTSCREEN, MakeShared<AppState_ResultScreen>(context_)});
  35. appStates_.Insert({APPSTATEID_BENCHMARK01, MakeShared<AppState_Benchmark01>(context_)});
  36. appStates_.Insert({APPSTATEID_BENCHMARK02, MakeShared<AppState_Benchmark02>(context_)});
  37. appStates_.Insert({APPSTATEID_BENCHMARK03, MakeShared<AppState_Benchmark03>(context_)});
  38. }
  39. void AppStateManager::Apply()
  40. {
  41. if (requiredAppStateId_ == currentAppStateId_)
  42. return;
  43. assert(requiredAppStateId_ != APPSTATEID_NULL);
  44. if (currentAppStateId_ != APPSTATEID_NULL)
  45. {
  46. SharedPtr<AppState_Base> currentAppStatePtr = appStates_[currentAppStateId_];
  47. currentAppStatePtr->OnLeave();
  48. }
  49. previousAppStateId_ = currentAppStateId_;
  50. currentAppStateId_ = requiredAppStateId_;
  51. SharedPtr<AppState_Base> requiredAppStatePtr = appStates_[requiredAppStateId_];
  52. requiredAppStatePtr->OnEnter();
  53. }