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- //
- // Urho3D Engine
- // Copyright (c) 2008-2011 Lasse Öörni
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include "PreCompiled.h"
- #include "Exception.h"
- #include "Log.h"
- #include "RefCount.h"
- RefCount::RefCount() :
- mRefs(0),
- mWeakRefs(0),
- mExpired(false)
- {
- }
- RefCounted::RefCounted() :
- mRefCount(new RefCount())
- {
- // Hold a weak ref to self to avoid possible double delete of the refcount
- ++(mRefCount->mWeakRefs);
- }
- RefCounted::~RefCounted()
- {
- // The errors here should be exceptions instead. However it is not a good practice to throw from destructors
- if (mRefCount)
- {
- #ifdef ENABLE_REFCOUNTED_CHECKS
- if (mRefCount->mRefs)
- LOGERROR("Destructor called when references still exist");
- if (!mRefCount->mWeakRefs)
- LOGERROR("Weak reference count mismatch on destruction");
- #endif
-
- // Mark object as expired, release the self weak ref and delete the refcount if no other weak refs exist
- mRefCount->mExpired = true;
- --(mRefCount->mWeakRefs);
- if (!mRefCount->mWeakRefs)
- delete mRefCount;
-
- mRefCount = 0;
- }
- else
- LOGERROR("Destructor called multiple times");
- }
- void RefCounted::addRef()
- {
- ++(mRefCount->mRefs);
- }
- void RefCounted::releaseRef()
- {
- #ifdef ENABLE_REFCOUNTED_CHECKS
- if (!mRefCount->mRefs)
- EXCEPTION("releaseRef() called when object already destroyed");
- #endif
-
- --(mRefCount->mRefs);
- if (!mRefCount->mRefs)
- delete this;
- }
- unsigned RefCounted::getRefCount() const
- {
- return mRefCount->mRefs;
- }
- unsigned RefCounted::getWeakRefCount() const
- {
- // Subtract one to not return the internally held reference
- return mRefCount->mWeakRefs - 1;
- }
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