Manual_Engine.cpp 2.6 KB

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  1. //
  2. // Copyright (c) 2008-2020 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include "../Precompiled.h"
  23. #include "../AngelScript/APITemplates.h"
  24. #include "../Engine/Console.h"
  25. #include "../Engine/DebugHud.h"
  26. #include "../Engine/Engine.h"
  27. namespace Urho3D
  28. {
  29. // This function is called before ASRegisterGenerated()
  30. void ASRegisterManualFirst_Engine(asIScriptEngine* engine)
  31. {
  32. }
  33. // ========================================================================================
  34. // template<class T> T * Object::GetSubsystem() const | File: ../Core/Object.h
  35. static Console* GetConsole()
  36. {
  37. return GetScriptContext()->GetSubsystem<Console>();
  38. }
  39. // template<class T> T * Object::GetSubsystem() const | File: ../Core/Object.h
  40. static DebugHud* GetDebugHud()
  41. {
  42. return GetScriptContext()->GetSubsystem<DebugHud>();
  43. }
  44. // template<class T> T * Object::GetSubsystem() const | File: ../Core/Object.h
  45. static Engine* GetEngine()
  46. {
  47. return GetScriptContext()->GetSubsystem<Engine>();
  48. }
  49. // This function is called after ASRegisterGenerated()
  50. void ASRegisterManualLast_Engine(asIScriptEngine* engine)
  51. {
  52. // template<class T> T * Object::GetSubsystem() const | File: ../Core/Object.h
  53. engine->RegisterGlobalFunction("Console@+ get_console()", asFUNCTION(GetConsole), asCALL_CDECL);
  54. // template<class T> T * Object::GetSubsystem() const | File: ../Core/Object.h
  55. engine->RegisterGlobalFunction("DebugHud@+ get_debugHud()", asFUNCTION(GetDebugHud), asCALL_CDECL);
  56. // template<class T> T * Object::GetSubsystem() const | File: ../Core/Object.h
  57. engine->RegisterGlobalFunction("Engine@+ get_engine()", asFUNCTION(GetEngine), asCALL_CDECL);
  58. }
  59. }