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- //
- // Copyright (c) 2008-2020 the Urho3D project.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include "../Precompiled.h"
- #include "../AngelScript/APITemplates.h"
- #include "../AngelScript/Manual_UI.h"
- namespace Urho3D
- {
- // This function is called before ASRegisterGenerated()
- void ASRegisterManualFirst_UI(asIScriptEngine* engine)
- {
- }
- // ========================================================================================
- // template<class T> T * Object::GetSubsystem() const | File: ../Core/Object.h
- static UI* GetUI()
- {
- return GetScriptContext()->GetSubsystem<UI>();
- }
- // This function is called after ASRegisterGenerated()
- void ASRegisterManualLast_UI(asIScriptEngine* engine)
- {
- // template<class T> T * Object::GetSubsystem() const | File: ../Core/Object.h
- engine->RegisterGlobalFunction("UI@+ get_ui()", asFUNCTION(GetUI), asCALL_CDECL);
- }
- // ========================================================================================
- // bool Font::SaveXML(Serializer &dest, int pointSize, bool usedGlyphs=false, const String &indentation="\t") | File: ../UI/Font.h
- bool FontSaveXMLVectorBuffer(VectorBuffer& buffer, int pointSize, bool usedGlyphs, const String& indentation, Font* ptr)
- {
- return ptr->SaveXML(buffer, pointSize, usedGlyphs, indentation);
- }
- // bool Font::SaveXML(Serializer &dest, int pointSize, bool usedGlyphs=false, const String &indentation="\t") | File: ../UI/Font.h
- bool FontSaveXML(const String& fileName, int pointSize, bool usedGlyphs, const String& indentation, Font* ptr)
- {
- if (fileName.Empty())
- return false;
- File file(ptr->GetContext(), fileName, FILE_WRITE);
- return ptr->SaveXML(file, pointSize, usedGlyphs, indentation);
- }
- // bool Font::SaveXML(Serializer &dest, int pointSize, bool usedGlyphs=false, const String &indentation="\t") | File: ../UI/Font.h
- bool FontSaveXMLFile(File* file, int pointSize, bool usedGlyphs, const String& indentation, Font* ptr)
- {
- return ptr->SaveXML(*file, pointSize, usedGlyphs, indentation);
- }
- // ========================================================================================
- // SharedPtr<UIElement> UI::LoadLayout(Deserializer &source, XMLFile *styleFile=nullptr) | File: ../UI/UI.h
- UIElement* UILoadLayoutFromFile(File* file, UI* ptr)
- {
- if (file)
- {
- SharedPtr<UIElement> root = ptr->LoadLayout(*file);
- if (root)
- root->AddRef();
- return root.Get();
- }
- else
- return nullptr;
- }
- // SharedPtr<UIElement> UI::LoadLayout(Deserializer &source, XMLFile *styleFile=nullptr) | File: ../UI/UI.h
- UIElement* UILoadLayoutFromVectorBuffer(VectorBuffer& buffer, UI* ptr)
- {
- SharedPtr<UIElement> root = ptr->LoadLayout(buffer);
- if (root)
- root->AddRef();
- return root.Get();
- }
- // SharedPtr<UIElement> UI::LoadLayout(Deserializer &source, XMLFile *styleFile=nullptr) | File: ../UI/UI.h
- UIElement* UILoadLayoutFromFileWithStyle(File* file, XMLFile* styleFile, UI* ptr)
- {
- if (file)
- {
- SharedPtr<UIElement> root = ptr->LoadLayout(*file, styleFile);
- if (root)
- root->AddRef();
- return root.Get();
- }
- else
- return nullptr;
- }
- // SharedPtr<UIElement> UI::LoadLayout(Deserializer &source, XMLFile *styleFile=nullptr) | File: ../UI/UI.h
- UIElement* UILoadLayoutFromVectorBufferWithStyle(VectorBuffer& buffer, XMLFile* styleFile, UI* ptr)
- {
- SharedPtr<UIElement> root = ptr->LoadLayout(buffer, styleFile);
- if (root)
- root->AddRef();
- return root.Get();
- }
- // bool UI::SaveLayout(Serializer &dest, UIElement *element) | File: ../UI/UI.h
- bool UISaveLayout(File* file, UIElement* element, UI* ptr)
- {
- return file && ptr->SaveLayout(*file, element);
- }
- // bool UI::SaveLayout(Serializer &dest, UIElement *element) | File: ../UI/UI.h
- bool UISaveLayoutVectorBuffer(VectorBuffer& buffer, UIElement* element, UI* ptr)
- {
- return ptr->SaveLayout(buffer, element);
- }
- // const Vector<UIElement*> UI::GetDragElements() | File: ../UI/UI.h
- CScriptArray* UIGetDragElements(UI* ptr)
- {
- return VectorToHandleArray(ptr->GetDragElements(), "const Array<UIElement@>@");
- }
- // void UI::SetFocusElement(UIElement *element, bool byKey=false) | File: ../UI/UI.h
- void UISetFocusElement(UIElement* element, UI* ptr)
- {
- ptr->SetFocusElement(element);
- }
- // ========================================================================================
- // bool UIElement::LoadXML(Deserializer &source) | File: ../UI/UIElement.h
- bool UIElementLoadXML(File* file, UIElement* ptr)
- {
- return file && ptr->LoadXML(*file);
- }
- // bool UIElement::LoadXML(Deserializer &source) | File: ../UI/UIElement.h
- bool UIElementLoadXMLVectorBuffer(VectorBuffer& buffer, UIElement* ptr)
- {
- return ptr->LoadXML(buffer);
- }
- // bool UIElement::LoadXML(Deserializer &source) | File: ../UI/UIElement.h
- bool UIElementLoadXML(XMLFile* file, XMLFile* styleFile, UIElement* ptr)
- {
- if (file)
- {
- XMLElement rootElem = file->GetRoot("element");
- return rootElem && ptr->LoadXML(rootElem, styleFile);
- }
- else
- return false;
- }
- // virtual UIElement* UIElement::LoadChildXML(const XMLElement &childElem, XMLFile *styleFile) | File: ../UI/UIElement.h
- UIElement* UIElementLoadChildXML(XMLFile* file, XMLFile* styleFile, UIElement* ptr)
- {
- if (!file)
- return nullptr;
- XMLElement rootElem = file->GetRoot("element");
- if (rootElem)
- return ptr->LoadChildXML(rootElem, styleFile);
- else
- return nullptr;
- }
- // bool UIElement::SaveXML(Serializer &dest, const String &indentation="\t") const | File: ../UI/UIElement.h
- bool UIElementSaveXML(File* file, const String& indentation, UIElement* ptr)
- {
- return file && ptr->SaveXML(*file);
- }
- // bool UIElement::SaveXML(Serializer &dest, const String &indentation="\t") const | File: ../UI/UIElement.h
- bool UIElementSaveXMLVectorBuffer(VectorBuffer& buffer, const String& indentation, UIElement* ptr)
- {
- return ptr->SaveXML(buffer);
- }
- // void UIElement::RemoveChildAtIndex(unsigned index) | File: ../UI/UIElement.h
- void UIElementRemoveChild(unsigned index, UIElement* ptr)
- {
- ptr->RemoveChildAtIndex(index);
- }
- // bool UIElement::SetStyle(const String &styleName, XMLFile *file=nullptr) | File: ../UI/UIElement.h
- void UIElementSetStyle(const String& styleName, UIElement* ptr)
- {
- if (styleName.Empty())
- ptr->SetStyleAuto();
- else
- ptr->SetStyle(styleName);
- }
- // unsigned UIElement::GetNumChildren(bool recursive=false) const | File: ../UI/UIElement.h
- unsigned UIElementGetNumChildrenNonRecursive(UIElement* ptr)
- {
- return ptr->GetNumChildren(false);
- }
- // unsigned UIElement::GetNumChildren(bool recursive=false) const | File: ../UI/UIElement.h
- unsigned UIElementGetNumChildrenRecursive(UIElement* ptr)
- {
- return ptr->GetNumChildren(true);
- }
- // void UIElement::SetParent(UIElement *parent, unsigned index=M_MAX_UNSIGNED) | File: ../UI/UIElement.h
- void UIElementSetParent(UIElement* parent, UIElement* ptr)
- {
- ptr->SetParent(parent);
- }
- // XMLFile* UIElement::GetDefaultStyle(bool recursiveUp=true) const | File: ../UI/UIElement.h
- XMLFile* UIElementGetDefaultStyle(UIElement* ptr)
- {
- return ptr->GetDefaultStyle();
- }
- // const VariantMap& UIElement::GetVars() const | File: ../UI/UIElement.h
- VariantMap& UIElementGetVars(UIElement* ptr)
- {
- return const_cast<VariantMap&>(ptr->GetVars());
- }
- }
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