Lasse Öörni 267523a738 Adapted Aster Jian's mutable glyph mechanism. Globally switchable on from the UI subsystem. Configurable font texture max size in UI subsystem. 12 anni fa
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APITemplates.h 36eb726d36 Add the concept of base class type to Object to simplify determining if a ScriptInstance's handle variable is a Node, Component or Resource. Serialize script's resource handles as ResourceRef attributes and allow editing them. 12 anni fa
Addons.cpp 56b453c25e Update to AngelScript 2.28.0 WIP to fix a ternary operator crash bug. 12 anni fa
Addons.h 56b453c25e Update to AngelScript 2.28.0 WIP to fix a ternary operator crash bug. 12 anni fa
AudioAPI.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 anni fa
CMakeLists.txt 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 anni fa
CoreAPI.cpp 6350f246e6 Register HttpRequest to script. 12 anni fa
EngineAPI.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 anni fa
GraphicsAPI.cpp 25c7aa53c3 Added GetDesktopResolution() to Graphics. 12 anni fa
IOAPI.cpp c6a6f71aa3 Finalize LZ4 support. Do not repeatedly allocate compressed data buffer. Do not store global blocksize into the package file header. Increased Android read buffer to 32KB. 12 anni fa
InputAPI.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 anni fa
MathAPI.cpp 372fbed88d Normalize resource names in SanitateResourceName() if they also contain a registered resource dir name, ie. Data/Scripts/NinjaSnowWar.as becomes Scripts/NinjaSnowWar.as. This fixes script file possibly getting loaded twice. 12 anni fa
NavigationAPI.cpp fc1c2e6f13 Initial Navigation sample. 12 anni fa
NetworkAPI.cpp 6350f246e6 Register HttpRequest to script. 12 anni fa
PhysicsAPI.cpp c14bf5bd69 Added Bullet rolling friction parameter to RigidBody. 12 anni fa
Precompiled.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 anni fa
Precompiled.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 anni fa
ResourceAPI.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 anni fa
SceneAPI.cpp 247158b7d8 Added node IDs attribute to StaticModelGroup. 12 anni fa
Script.cpp b8a3157e91 Show enumerations in the generated AngelScript API. 12 anni fa
Script.h eef5b89766 Removed the retained message mode from the AngelScript subsystem. Instead, Application class will remember error log messages and display them if ErrorExit() is called without a custom message. This allows showing all error messages from Lua script subsystem equally. 12 anni fa
ScriptAPI.cpp dd9a9feb61 Allow convenience access to scriptObjects residing in the scene root node. 12 anni fa
ScriptAPI.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 anni fa
ScriptEventListener.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 anni fa
ScriptFile.cpp eef5b89766 Removed the retained message mode from the AngelScript subsystem. Instead, Application class will remember error log messages and display them if ErrorExit() is called without a custom message. This allows showing all error messages from Lua script subsystem equally. 12 anni fa
ScriptFile.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 anni fa
ScriptInstance.cpp 36eb726d36 Add the concept of base class type to Object to simplify determining if a ScriptInstance's handle variable is a Node, Component or Resource. Serialize script's resource handles as ResourceRef attributes and allow editing them. 12 anni fa
ScriptInstance.h c3870201b9 Added TransformChanged() script method to ScriptInstance & LuaScriptInstance. Called when node transform changes (hooks to OnMarkedDirty() on C++ side) 12 anni fa
UIAPI.cpp 267523a738 Adapted Aster Jian's mutable glyph mechanism. Globally switchable on from the UI subsystem. Configurable font texture max size in UI subsystem. 12 anni fa