ResourceCache.cpp 23 KB

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  1. //
  2. // Urho3D Engine
  3. // Copyright (c) 2008-2012 Lasse Oorni
  4. //
  5. // Permission is hereby granted, free of charge, to any person obtaining a copy
  6. // of this software and associated documentation files (the "Software"), to deal
  7. // in the Software without restriction, including without limitation the rights
  8. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  9. // copies of the Software, and to permit persons to whom the Software is
  10. // furnished to do so, subject to the following conditions:
  11. //
  12. // The above copyright notice and this permission notice shall be included in
  13. // all copies or substantial portions of the Software.
  14. //
  15. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  18. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  20. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  21. // THE SOFTWARE.
  22. //
  23. #include "Precompiled.h"
  24. #include "Context.h"
  25. #include "CoreEvents.h"
  26. #include "FileSystem.h"
  27. #include "FileWatcher.h"
  28. #include "Image.h"
  29. #include "Log.h"
  30. #include "PackageFile.h"
  31. #include "ResourceCache.h"
  32. #include "ResourceEvents.h"
  33. #include "XMLFile.h"
  34. #include "DebugNew.h"
  35. namespace Urho3D
  36. {
  37. static const String checkDirs[] = {
  38. "Fonts",
  39. "Materials",
  40. "Models",
  41. "Music",
  42. "Objects",
  43. "Particle",
  44. "PostProcess",
  45. "Scenes",
  46. "Scripts",
  47. "Sounds",
  48. "Shaders",
  49. "Techniques",
  50. "Textures",
  51. "UI",
  52. ""
  53. };
  54. static const SharedPtr<Resource> noResource;
  55. OBJECTTYPESTATIC(ResourceCache);
  56. ResourceCache::ResourceCache(Context* context) :
  57. Object(context),
  58. autoReloadResources_(false)
  59. {
  60. SubscribeToEvent(E_BEGINFRAME, HANDLER(ResourceCache, HandleBeginFrame));
  61. }
  62. ResourceCache::~ResourceCache()
  63. {
  64. }
  65. bool ResourceCache::AddResourceDir(const String& pathName)
  66. {
  67. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  68. if (!fileSystem || !fileSystem->DirExists(pathName))
  69. {
  70. LOGERROR("Could not open directory " + pathName);
  71. return false;
  72. }
  73. String fixedPath = AddTrailingSlash(pathName);
  74. // Check that the same path does not already exist
  75. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  76. {
  77. if (!resourceDirs_[i].Compare(fixedPath, false))
  78. return true;
  79. }
  80. resourceDirs_.Push(fixedPath);
  81. // Scan the path for files recursively and add their hash-to-name mappings
  82. Vector<String> fileNames;
  83. fileSystem->ScanDir(fileNames, fixedPath, "*.*", SCAN_FILES, true);
  84. for (unsigned i = 0; i < fileNames.Size(); ++i)
  85. StoreNameHash(fileNames[i]);
  86. // If resource auto-reloading active, create a file watcher for the directory
  87. if (autoReloadResources_)
  88. {
  89. SharedPtr<FileWatcher> watcher(new FileWatcher(context_));
  90. watcher->StartWatching(fixedPath, true);
  91. fileWatchers_.Push(watcher);
  92. }
  93. LOGINFO("Added resource path " + fixedPath);
  94. return true;
  95. }
  96. void ResourceCache::AddPackageFile(PackageFile* package, bool addAsFirst)
  97. {
  98. // Do not add packages that failed to load
  99. if (!package || !package->GetNumFiles())
  100. return;
  101. if (addAsFirst)
  102. packages_.Insert(packages_.Begin(), SharedPtr<PackageFile>(package));
  103. else
  104. packages_.Push(SharedPtr<PackageFile>(package));
  105. // Scan the package for files and add their hash-to-name mappings
  106. const HashMap<String, PackageEntry>& entries = package->GetEntries();
  107. for (HashMap<String, PackageEntry>::ConstIterator i = entries.Begin(); i != entries.End(); ++i)
  108. StoreNameHash(i->first_);
  109. LOGINFO("Added resource package " + package->GetName());
  110. }
  111. bool ResourceCache::AddManualResource(Resource* resource)
  112. {
  113. if (!resource)
  114. {
  115. LOGERROR("Null manual resource");
  116. return false;
  117. }
  118. const String& name = resource->GetName();
  119. if (name.Empty())
  120. {
  121. LOGERROR("Manual resource with empty name, can not add");
  122. return false;
  123. }
  124. StoreNameHash(name);
  125. resource->ResetUseTimer();
  126. resourceGroups_[resource->GetType()].resources_[resource->GetNameHash()] = resource;
  127. UpdateResourceGroup(resource->GetType());
  128. return true;
  129. }
  130. void ResourceCache::RemoveResourceDir(const String& path)
  131. {
  132. String fixedPath = AddTrailingSlash(path);
  133. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  134. {
  135. if (!resourceDirs_[i].Compare(path, false))
  136. {
  137. resourceDirs_.Erase(i);
  138. if (fileWatchers_.Size() > i)
  139. fileWatchers_.Erase(i);
  140. LOGINFO("Removed resource path " + fixedPath);
  141. return;
  142. }
  143. }
  144. }
  145. void ResourceCache::RemovePackageFile(PackageFile* package, bool releaseResources, bool forceRelease)
  146. {
  147. for (Vector<SharedPtr<PackageFile> >::Iterator i = packages_.Begin(); i != packages_.End(); ++i)
  148. {
  149. if (*i == package)
  150. {
  151. if (releaseResources)
  152. ReleasePackageResources(*i, forceRelease);
  153. LOGINFO("Removed resource package " + (*i)->GetName());
  154. packages_.Erase(i);
  155. return;
  156. }
  157. }
  158. }
  159. void ResourceCache::RemovePackageFile(const String& fileName, bool releaseResources, bool forceRelease)
  160. {
  161. // Compare the name and extension only, not the path
  162. String fileNameNoPath = GetFileNameAndExtension(fileName);
  163. for (Vector<SharedPtr<PackageFile> >::Iterator i = packages_.Begin(); i != packages_.End(); ++i)
  164. {
  165. if (!GetFileNameAndExtension((*i)->GetName()).Compare(fileNameNoPath, false))
  166. {
  167. if (releaseResources)
  168. ReleasePackageResources(*i, forceRelease);
  169. LOGINFO("Removed resource package " + (*i)->GetName());
  170. packages_.Erase(i);
  171. return;
  172. }
  173. }
  174. }
  175. void ResourceCache::ReleaseResource(ShortStringHash type, const String& name, bool force)
  176. {
  177. ReleaseResource(type, StringHash(name), force);
  178. }
  179. void ResourceCache::ReleaseResource(ShortStringHash type, StringHash nameHash, bool force)
  180. {
  181. const SharedPtr<Resource>& existingRes = FindResource(type, nameHash);
  182. if (!existingRes)
  183. return;
  184. // If other references exist, do not release, unless forced
  185. if (existingRes.Refs() == 1 || force)
  186. {
  187. resourceGroups_[type].resources_.Erase(nameHash);
  188. UpdateResourceGroup(type);
  189. }
  190. }
  191. void ResourceCache::ReleaseResources(ShortStringHash type, bool force)
  192. {
  193. bool released = false;
  194. for (HashMap<ShortStringHash, ResourceGroup>::Iterator i = resourceGroups_.Begin();
  195. i != resourceGroups_.End(); ++i)
  196. {
  197. if (i->first_ == type)
  198. {
  199. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  200. j != i->second_.resources_.End();)
  201. {
  202. HashMap<StringHash, SharedPtr<Resource> >::Iterator current = j++;
  203. // If other references exist, do not release, unless forced
  204. if (current->second_.Refs() == 1 || force)
  205. {
  206. i->second_.resources_.Erase(current);
  207. released = true;
  208. }
  209. }
  210. }
  211. }
  212. if (released)
  213. UpdateResourceGroup(type);
  214. }
  215. void ResourceCache::ReleaseResources(ShortStringHash type, const String& partialName, bool force)
  216. {
  217. bool released = false;
  218. for (HashMap<ShortStringHash, ResourceGroup>::Iterator i = resourceGroups_.Begin();
  219. i != resourceGroups_.End(); ++i)
  220. {
  221. if (i->first_ == type)
  222. {
  223. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  224. j != i->second_.resources_.End();)
  225. {
  226. HashMap<StringHash, SharedPtr<Resource> >::Iterator current = j++;
  227. if (current->second_->GetName().Find(partialName) != String::NPOS)
  228. {
  229. // If other references exist, do not release, unless forced
  230. if (current->second_.Refs() == 1 || force)
  231. {
  232. i->second_.resources_.Erase(current);
  233. released = true;
  234. }
  235. }
  236. }
  237. }
  238. }
  239. if (released)
  240. UpdateResourceGroup(type);
  241. }
  242. void ResourceCache::ReleaseAllResources(bool force)
  243. {
  244. for (HashMap<ShortStringHash, ResourceGroup>::Iterator i = resourceGroups_.Begin();
  245. i != resourceGroups_.End(); ++i)
  246. {
  247. bool released = false;
  248. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  249. j != i->second_.resources_.End();)
  250. {
  251. HashMap<StringHash, SharedPtr<Resource> >::Iterator current = j++;
  252. // If other references exist, do not release, unless forced
  253. if ((current->second_.Refs() == 1 && current->second_.WeakRefs() == 0) || force)
  254. {
  255. i->second_.resources_.Erase(current);
  256. released = true;
  257. }
  258. }
  259. if (released)
  260. UpdateResourceGroup(i->first_);
  261. }
  262. }
  263. bool ResourceCache::ReloadResource(Resource* resource)
  264. {
  265. if (!resource)
  266. return false;
  267. resource->SendEvent(E_RELOADSTARTED);
  268. bool success = false;
  269. SharedPtr<File> file = GetFile(resource->GetName());
  270. if (file)
  271. success = resource->Load(*(file.Get()));
  272. if (success)
  273. {
  274. resource->ResetUseTimer();
  275. UpdateResourceGroup(resource->GetType());
  276. resource->SendEvent(E_RELOADFINISHED);
  277. return true;
  278. }
  279. // If reloading failed, remove the resource from cache
  280. resource->SendEvent(E_RELOADFAILED);
  281. ReleaseResource(resource->GetType(), resource->GetNameHash());
  282. return false;
  283. }
  284. void ResourceCache::SetMemoryBudget(ShortStringHash type, unsigned budget)
  285. {
  286. resourceGroups_[type].memoryBudget_ = budget;
  287. }
  288. void ResourceCache::SetAutoReloadResources(bool enable)
  289. {
  290. if (enable != autoReloadResources_)
  291. {
  292. if (enable)
  293. {
  294. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  295. {
  296. SharedPtr<FileWatcher> watcher(new FileWatcher(context_));
  297. watcher->StartWatching(resourceDirs_[i], true);
  298. fileWatchers_.Push(watcher);
  299. }
  300. }
  301. else
  302. fileWatchers_.Clear();
  303. autoReloadResources_ = enable;
  304. }
  305. }
  306. SharedPtr<File> ResourceCache::GetFile(const String& nameIn)
  307. {
  308. String name = SanitateResourceName(nameIn);
  309. // Check first the packages
  310. for (unsigned i = 0; i < packages_.Size(); ++i)
  311. {
  312. if (packages_[i]->Exists(name))
  313. return SharedPtr<File>(new File(context_, packages_[i], name));
  314. }
  315. // Then the filesystem
  316. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  317. if (fileSystem)
  318. {
  319. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  320. {
  321. if (fileSystem->FileExists(resourceDirs_[i] + name))
  322. {
  323. // Construct the file first with full path, then rename it to not contain the resource path,
  324. // so that the file's name can be used in further GetFile() calls (for example over the network)
  325. SharedPtr<File> file(new File(context_, resourceDirs_[i] + name));
  326. file->SetName(name);
  327. return file;
  328. }
  329. }
  330. }
  331. // Fallback using absolute path
  332. if (fileSystem && !fileSystem->HasRegisteredPaths())
  333. {
  334. if (fileSystem->FileExists(name))
  335. return SharedPtr<File>(new File(context_, name));
  336. }
  337. LOGERROR("Could not find resource " + name);
  338. return SharedPtr<File>();
  339. }
  340. Resource* ResourceCache::GetResource(ShortStringHash type, const String& nameIn)
  341. {
  342. String name = SanitateResourceName(nameIn);
  343. // Add the name to the hash map, so if this is an unknown resource, the error will not be unintelligible
  344. StoreNameHash(name);
  345. return GetResource(type, StringHash(name));
  346. }
  347. Resource* ResourceCache::GetResource(ShortStringHash type, StringHash nameHash)
  348. {
  349. // If null hash, return null pointer immediately
  350. if (!nameHash)
  351. return 0;
  352. const SharedPtr<Resource>& existing = FindResource(type, nameHash);
  353. if (existing)
  354. return existing;
  355. SharedPtr<Resource> resource;
  356. const String& name = GetResourceName(nameHash);
  357. if (name.Empty())
  358. {
  359. LOGERROR("Could not load unknown resource " + String(nameHash));
  360. return 0;
  361. }
  362. // Make sure the pointer is non-null and is a Resource subclass
  363. resource = DynamicCast<Resource>(context_->CreateObject(type));
  364. if (!resource)
  365. {
  366. LOGERROR("Could not load unknown resource type " + String(type));
  367. return 0;
  368. }
  369. // Attempt to load the resource
  370. SharedPtr<File> file = GetFile(name);
  371. if (!file)
  372. return 0;
  373. LOGDEBUG("Loading resource " + name);
  374. resource->SetName(file->GetName());
  375. if (!resource->Load(*(file.Get())))
  376. return 0;
  377. // Store to cache
  378. resource->ResetUseTimer();
  379. resourceGroups_[type].resources_[nameHash] = resource;
  380. UpdateResourceGroup(type);
  381. return resource;
  382. }
  383. void ResourceCache::GetResources(PODVector<Resource*>& result, ShortStringHash type) const
  384. {
  385. result.Clear();
  386. HashMap<ShortStringHash, ResourceGroup>::ConstIterator i = resourceGroups_.Find(type);
  387. if (i != resourceGroups_.End())
  388. {
  389. for (HashMap<StringHash, SharedPtr<Resource> >::ConstIterator j = i->second_.resources_.Begin();
  390. j != i->second_.resources_.End(); ++j)
  391. result.Push(j->second_);
  392. }
  393. }
  394. bool ResourceCache::Exists(const String& nameIn) const
  395. {
  396. String name = SanitateResourceName(nameIn);
  397. for (unsigned i = 0; i < packages_.Size(); ++i)
  398. {
  399. if (packages_[i]->Exists(name))
  400. return true;
  401. }
  402. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  403. if (fileSystem)
  404. {
  405. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  406. {
  407. if (fileSystem->FileExists(resourceDirs_[i] + name))
  408. return true;
  409. }
  410. }
  411. // Fallback using absolute path
  412. if (fileSystem && !fileSystem->HasRegisteredPaths())
  413. {
  414. if (fileSystem->FileExists(name))
  415. return true;
  416. }
  417. return false;
  418. }
  419. bool ResourceCache::Exists(StringHash nameHash) const
  420. {
  421. return Exists(GetResourceName(nameHash));
  422. }
  423. unsigned ResourceCache::GetMemoryBudget(ShortStringHash type) const
  424. {
  425. HashMap<ShortStringHash, ResourceGroup>::ConstIterator i = resourceGroups_.Find(type);
  426. if (i != resourceGroups_.End())
  427. return i->second_.memoryBudget_;
  428. else
  429. return 0;
  430. }
  431. unsigned ResourceCache::GetMemoryUse(ShortStringHash type) const
  432. {
  433. HashMap<ShortStringHash, ResourceGroup>::ConstIterator i = resourceGroups_.Find(type);
  434. if (i != resourceGroups_.End())
  435. return i->second_.memoryUse_;
  436. else
  437. return 0;
  438. }
  439. unsigned ResourceCache::GetTotalMemoryUse() const
  440. {
  441. unsigned total = 0;
  442. for (HashMap<ShortStringHash, ResourceGroup>::ConstIterator i = resourceGroups_.Begin(); i != resourceGroups_.End(); ++i)
  443. total += i->second_.memoryUse_;
  444. return total;
  445. }
  446. const String& ResourceCache::GetResourceName(StringHash nameHash) const
  447. {
  448. HashMap<StringHash, String>::ConstIterator i = hashToName_.Find(nameHash);
  449. if (i == hashToName_.End())
  450. return String::EMPTY;
  451. else
  452. return i->second_;
  453. }
  454. String ResourceCache::GetResourceFileName(const String& name) const
  455. {
  456. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  457. if (fileSystem)
  458. {
  459. for (unsigned i = 0; i < resourceDirs_.Size(); ++i)
  460. {
  461. if (fileSystem->FileExists(resourceDirs_[i] + name))
  462. return resourceDirs_[i] + name;
  463. }
  464. }
  465. return String();
  466. }
  467. String ResourceCache::GetPreferredResourceDir(const String& path) const
  468. {
  469. String fixedPath = AddTrailingSlash(path);
  470. bool pathHasKnownDirs = false;
  471. bool parentHasKnownDirs = false;
  472. FileSystem* fileSystem = GetSubsystem<FileSystem>();
  473. // If no filesystem, can not check directory existence, so just return the original path
  474. if (!fileSystem)
  475. return fixedPath;
  476. for (unsigned i = 0; !checkDirs[i].Empty(); ++i)
  477. {
  478. if (fileSystem->DirExists(fixedPath + checkDirs[i]))
  479. {
  480. pathHasKnownDirs = true;
  481. break;
  482. }
  483. }
  484. if (!pathHasKnownDirs)
  485. {
  486. String parentPath = GetParentPath(fixedPath);
  487. for (unsigned i = 0; !checkDirs[i].Empty(); ++i)
  488. {
  489. if (fileSystem->DirExists(parentPath + checkDirs[i]))
  490. {
  491. parentHasKnownDirs = true;
  492. break;
  493. }
  494. }
  495. // If path does not have known subdirectories, but the parent path has, use the parent instead
  496. if (parentHasKnownDirs)
  497. fixedPath = parentPath;
  498. }
  499. return fixedPath;
  500. }
  501. String ResourceCache::SanitateResourceName(const String& nameIn) const
  502. {
  503. // Sanitate unsupported constructs from the resource name
  504. String name = GetInternalPath(nameIn);
  505. name.Replace("../", "");
  506. name.Replace("./", "");
  507. return name;
  508. }
  509. void ResourceCache::StoreNameHash(const String& name)
  510. {
  511. if (name.Empty())
  512. return;
  513. StringHash hash(name);
  514. // If entry exists, check for difference (collision)
  515. HashMap<StringHash, String>::Iterator i = hashToName_.Find(hash);
  516. if (i != hashToName_.End())
  517. {
  518. if (i->second_.Compare(name, false))
  519. LOGERROR("Resource hash collision " + i->second_ + " vs " + name);
  520. i->second_ = name;
  521. }
  522. else
  523. hashToName_[hash] = name;
  524. }
  525. const SharedPtr<Resource>& ResourceCache::FindResource(ShortStringHash type, StringHash nameHash)
  526. {
  527. HashMap<ShortStringHash, ResourceGroup>::Iterator i = resourceGroups_.Find(type);
  528. if (i == resourceGroups_.End())
  529. return noResource;
  530. HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Find(nameHash);
  531. if (j == i->second_.resources_.End())
  532. return noResource;
  533. return j->second_;
  534. }
  535. void ResourceCache::ReleasePackageResources(PackageFile* package, bool force)
  536. {
  537. HashSet<ShortStringHash> affectedGroups;
  538. const HashMap<String, PackageEntry>& entries = package->GetEntries();
  539. for (HashMap<String, PackageEntry>::ConstIterator i = entries.Begin(); i != entries.End(); ++i)
  540. {
  541. StringHash nameHash(i->first_);
  542. // We do not know the actual resource type, so search all type containers
  543. for (HashMap<ShortStringHash, ResourceGroup>::Iterator j = resourceGroups_.Begin();
  544. j != resourceGroups_.End(); ++j)
  545. {
  546. HashMap<StringHash, SharedPtr<Resource> >::Iterator k = j->second_.resources_.Find(nameHash);
  547. if (k != j->second_.resources_.End())
  548. {
  549. // If other references exist, do not release, unless forced
  550. if (k->second_.Refs() == 1 || force)
  551. {
  552. j->second_.resources_.Erase(k);
  553. affectedGroups.Insert(j->first_);
  554. }
  555. break;
  556. }
  557. }
  558. }
  559. for (HashSet<ShortStringHash>::Iterator i = affectedGroups.Begin(); i != affectedGroups.End(); ++i)
  560. UpdateResourceGroup(*i);
  561. }
  562. void ResourceCache::UpdateResourceGroup(ShortStringHash type)
  563. {
  564. HashMap<ShortStringHash, ResourceGroup>::Iterator i = resourceGroups_.Find(type);
  565. if (i == resourceGroups_.End())
  566. return;
  567. for (;;)
  568. {
  569. unsigned totalSize = 0;
  570. unsigned oldestTimer = 0;
  571. HashMap<StringHash, SharedPtr<Resource> >::Iterator oldestResource = i->second_.resources_.End();
  572. for (HashMap<StringHash, SharedPtr<Resource> >::Iterator j = i->second_.resources_.Begin();
  573. j != i->second_.resources_.End(); ++j)
  574. {
  575. totalSize += j->second_->GetMemoryUse();
  576. unsigned useTimer = j->second_->GetUseTimer();
  577. if (useTimer > oldestTimer)
  578. {
  579. oldestTimer = useTimer;
  580. oldestResource = j;
  581. }
  582. }
  583. i->second_.memoryUse_ = totalSize;
  584. // If memory budget defined and is exceeded, remove the oldest resource and loop again
  585. // (resources in use always return a zero timer and can not be removed)
  586. if (i->second_.memoryBudget_ && i->second_.memoryUse_ > i->second_.memoryBudget_ &&
  587. oldestResource != i->second_.resources_.End())
  588. {
  589. LOGDEBUG("Resource group " + oldestResource->second_->GetTypeName() + " over memory budget, releasing resource " +
  590. oldestResource->second_->GetName());
  591. i->second_.resources_.Erase(oldestResource);
  592. }
  593. else
  594. break;
  595. }
  596. }
  597. void ResourceCache::HandleBeginFrame(StringHash eventType, VariantMap& eventData)
  598. {
  599. if (!autoReloadResources_)
  600. return;
  601. for (unsigned i = 0; i < fileWatchers_.Size(); ++i)
  602. {
  603. String fileName;
  604. while (fileWatchers_[i]->GetNextChange(fileName))
  605. {
  606. // If the filename is a resource we keep track of, reload it
  607. for (HashMap<ShortStringHash, ResourceGroup>::Iterator j = resourceGroups_.Begin(); j != resourceGroups_.End(); ++j)
  608. {
  609. HashMap<StringHash, SharedPtr<Resource> >::Iterator k = j->second_.resources_.Find(StringHash(fileName));
  610. if (k != j->second_.resources_.End())
  611. {
  612. LOGDEBUG("Reloading changed resource " + fileName);
  613. ReloadResource(k->second_);
  614. }
  615. }
  616. }
  617. }
  618. }
  619. void RegisterResourceLibrary(Context* context)
  620. {
  621. Image::RegisterObject(context);
  622. XMLFile::RegisterObject(context);
  623. }
  624. }