Lasse Öörni 6f980453b6 Added success return value to Image::FlipVertical(). Fixed return value of Image::Resize() in AngelScript bindings. 11 anni fa
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BackgroundLoader.cpp ad737e0d6e Documentation for background resource loading. Expanded Scene::LoadAsync() to either background load resources only, load scene + resources synchronously, or background load resources first, then load the scene. Closes #406. 11 anni fa
BackgroundLoader.h be66059009 Refactor resource background loading into a separate class. 11 anni fa
CMakeLists.txt 460da659ee Add JSON support in Urho3D. 11 anni fa
Decompress.cpp 0330a94d42 Added support for flipping DXT1,3,5 compressed images vertically. 11 anni fa
Decompress.h 0330a94d42 Added support for flipping DXT1,3,5 compressed images vertically. 11 anni fa
Image.cpp 6f980453b6 Added success return value to Image::FlipVertical(). Fixed return value of Image::Resize() in AngelScript bindings. 11 anni fa
Image.h 6f980453b6 Added success return value to Image::FlipVertical(). Fixed return value of Image::Resize() in AngelScript bindings. 11 anni fa
JSONFile.cpp 677ab20986 Asynchronous loading for ParticleEffect. 11 anni fa
JSONFile.h 8463393377 Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo. 11 anni fa
JSONValue.cpp 5071b4324a Tabs to spaces. 11 anni fa
JSONValue.h 5071b4324a Tabs to spaces. 11 anni fa
Resource.cpp 3c7126de38 Asynchronous loading for AnimationSet2D. 11 anni fa
Resource.h 8463393377 Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo. 11 anni fa
ResourceCache.cpp be66059009 Refactor resource background loading into a separate class. 11 anni fa
ResourceCache.h 4f1906d598 Fix missing include file. 11 anni fa
ResourceEvents.h 8463393377 Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo. 11 anni fa
XMLElement.cpp 84fe0946c8 Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash. 11 anni fa
XMLElement.h f7b99ecdee Added Matrix types to Variant. Added ToString() to Matrix types. Added Matrix getters/setters to XMLElement. Added ToMatrix string conversion functions. Added possibility to assign shader parameters from Matrix variants. Fixed missing setting of Color variant shader parameter on Direct3D9. 11 anni fa
XMLFile.cpp 8463393377 Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo. 11 anni fa
XMLFile.h 8463393377 Initial resource background loading API and implementation. Background loading-capable implementation for textures (load image in background thread, upload image to GPU in main thread), other resources todo. 11 anni fa