Lasse Öörni f4b5ead164 On D3D11 & OpenGL3, convert luminance & luminance-alpha textures to RGBA on upload. Revert RampGenerator & Spot/SpotWide texture changes to use RGB format. Closes #718. 10 lat temu
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LUTIdentity.png 05a8b79fd2 Rename "Bin" subdir to "bin". 11 lat temu
LUTIdentity.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 lat temu
Ramp.png 05a8b79fd2 Rename "Bin" subdir to "bin". 11 lat temu
Ramp.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 lat temu
RampExtreme.png 05a8b79fd2 Rename "Bin" subdir to "bin". 11 lat temu
RampExtreme.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 lat temu
RampWide.png 05a8b79fd2 Rename "Bin" subdir to "bin". 11 lat temu
RampWide.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 lat temu
Spot.png f4b5ead164 On D3D11 & OpenGL3, convert luminance & luminance-alpha textures to RGBA on upload. Revert RampGenerator & Spot/SpotWide texture changes to use RGB format. Closes #718. 10 lat temu
Spot.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 lat temu
SpotWide.png f4b5ead164 On D3D11 & OpenGL3, convert luminance & luminance-alpha textures to RGBA on upload. Revert RampGenerator & Spot/SpotWide texture changes to use RGB format. Closes #718. 10 lat temu
SpotWide.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 lat temu