StringUtils.cpp 15 KB

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  1. //
  2. // Copyright (c) 2008-2014 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include "../Core/StringUtils.h"
  23. #include <cstdio>
  24. #include "../DebugNew.h"
  25. namespace Urho3D
  26. {
  27. unsigned CountElements(const char* buffer, char separator)
  28. {
  29. if (!buffer)
  30. return 0;
  31. const char* endPos = buffer + String::CStringLength(buffer);
  32. const char* pos = buffer;
  33. unsigned ret = 0;
  34. while (pos < endPos)
  35. {
  36. if (*pos != separator)
  37. break;
  38. ++pos;
  39. }
  40. while (pos < endPos)
  41. {
  42. const char* start = pos;
  43. while (start < endPos)
  44. {
  45. if (*start == separator)
  46. break;
  47. ++start;
  48. }
  49. if (start == endPos)
  50. {
  51. ++ret;
  52. break;
  53. }
  54. const char* end = start;
  55. while (end < endPos)
  56. {
  57. if (*end != separator)
  58. break;
  59. ++end;
  60. }
  61. ++ret;
  62. pos = end;
  63. }
  64. return ret;
  65. }
  66. bool ToBool(const String& source)
  67. {
  68. return ToBool(source.CString());
  69. }
  70. bool ToBool(const char* source)
  71. {
  72. unsigned length = String::CStringLength(source);
  73. for (unsigned i = 0; i < length; ++i)
  74. {
  75. char c = tolower(source[i]);
  76. if (c == 't' || c == 'y' || c == '1')
  77. return true;
  78. else if (c != ' ' && c != '\t')
  79. break;
  80. }
  81. return false;
  82. }
  83. int ToInt(const String& source)
  84. {
  85. return ToInt(source.CString());
  86. }
  87. int ToInt(const char* source)
  88. {
  89. if (!source)
  90. return 0;
  91. // Explicitly ask for base 10 to prevent source starts with '0' or '0x' from being converted to base 8 or base 16, respectively
  92. return strtol(source, 0, 10);
  93. }
  94. unsigned ToUInt(const String& source)
  95. {
  96. return ToUInt(source.CString());
  97. }
  98. unsigned ToUInt(const char* source)
  99. {
  100. if (!source)
  101. return 0;
  102. return strtoul(source, 0, 10);
  103. }
  104. float ToFloat(const String& source)
  105. {
  106. return ToFloat(source.CString());
  107. }
  108. float ToFloat(const char* source)
  109. {
  110. if (!source)
  111. return 0;
  112. return (float)strtod(source, 0);
  113. }
  114. Color ToColor(const String& source)
  115. {
  116. return ToColor(source.CString());
  117. }
  118. Color ToColor(const char* source)
  119. {
  120. Color ret;
  121. unsigned elements = CountElements(source, ' ');
  122. if (elements < 3)
  123. return ret;
  124. char* ptr = (char*)source;
  125. ret.r_ = (float)strtod(ptr, &ptr);
  126. ret.g_ = (float)strtod(ptr, &ptr);
  127. ret.b_ = (float)strtod(ptr, &ptr);
  128. if (elements > 3)
  129. ret.a_ = (float)strtod(ptr, &ptr);
  130. return ret;
  131. }
  132. IntRect ToIntRect(const String& source)
  133. {
  134. return ToIntRect(source.CString());
  135. }
  136. IntRect ToIntRect(const char* source)
  137. {
  138. IntRect ret(IntRect::ZERO);
  139. unsigned elements = CountElements(source, ' ');
  140. if (elements < 4)
  141. return ret;
  142. char* ptr = (char*)source;
  143. ret.left_ = strtol(ptr, &ptr, 10);
  144. ret.top_ = strtol(ptr, &ptr, 10);
  145. ret.right_ = strtol(ptr, &ptr, 10);
  146. ret.bottom_ = strtol(ptr, &ptr, 10);
  147. return ret;
  148. }
  149. IntVector2 ToIntVector2(const String& source)
  150. {
  151. return ToIntVector2(source.CString());
  152. }
  153. IntVector2 ToIntVector2(const char* source)
  154. {
  155. IntVector2 ret(IntVector2::ZERO);
  156. unsigned elements = CountElements(source, ' ');
  157. if (elements < 2)
  158. return ret;
  159. char* ptr = (char*)source;
  160. ret.x_ = strtol(ptr, &ptr, 10);
  161. ret.y_ = strtol(ptr, &ptr, 10);
  162. return ret;
  163. }
  164. Rect ToRect(const String& source)
  165. {
  166. return ToRect(source.CString());
  167. }
  168. Rect ToRect(const char* source)
  169. {
  170. Rect ret(Rect::ZERO);
  171. unsigned elements = CountElements(source, ' ');
  172. if (elements < 4)
  173. return ret;
  174. char* ptr = (char*)source;
  175. ret.min_.x_ = (float)strtod(ptr, &ptr);
  176. ret.min_.y_ = (float)strtod(ptr, &ptr);
  177. ret.max_.x_ = (float)strtod(ptr, &ptr);
  178. ret.max_.y_ = (float)strtod(ptr, &ptr);
  179. return ret;
  180. }
  181. Quaternion ToQuaternion(const String& source)
  182. {
  183. return ToQuaternion(source.CString());
  184. }
  185. Quaternion ToQuaternion(const char* source)
  186. {
  187. unsigned elements = CountElements(source, ' ');
  188. char* ptr = (char*)source;
  189. if (elements < 3)
  190. return Quaternion::IDENTITY;
  191. else if (elements < 4)
  192. {
  193. // 3 coords specified: conversion from Euler angles
  194. float x, y, z;
  195. x = (float)strtod(ptr, &ptr);
  196. y = (float)strtod(ptr, &ptr);
  197. z = (float)strtod(ptr, &ptr);
  198. return Quaternion(x, y, z);
  199. }
  200. else
  201. {
  202. // 4 coords specified: full quaternion
  203. Quaternion ret;
  204. ret.w_ = (float)strtod(ptr, &ptr);
  205. ret.x_ = (float)strtod(ptr, &ptr);
  206. ret.y_ = (float)strtod(ptr, &ptr);
  207. ret.z_ = (float)strtod(ptr, &ptr);
  208. return ret;
  209. }
  210. }
  211. Vector2 ToVector2(const String& source)
  212. {
  213. return ToVector2(source.CString());
  214. }
  215. Vector2 ToVector2(const char* source)
  216. {
  217. Vector2 ret(Vector2::ZERO);
  218. unsigned elements = CountElements(source, ' ');
  219. if (elements < 2)
  220. return ret;
  221. char* ptr = (char*)source;
  222. ret.x_ = (float)strtod(ptr, &ptr);
  223. ret.y_ = (float)strtod(ptr, &ptr);
  224. return ret;
  225. }
  226. Vector3 ToVector3(const String& source)
  227. {
  228. return ToVector3(source.CString());
  229. }
  230. Vector3 ToVector3(const char* source)
  231. {
  232. Vector3 ret(Vector3::ZERO);
  233. unsigned elements = CountElements(source, ' ');
  234. if (elements < 3)
  235. return ret;
  236. char* ptr = (char*)source;
  237. ret.x_ = (float)strtod(ptr, &ptr);
  238. ret.y_ = (float)strtod(ptr, &ptr);
  239. ret.z_ = (float)strtod(ptr, &ptr);
  240. return ret;
  241. }
  242. Vector4 ToVector4(const String& source, bool allowMissingCoords)
  243. {
  244. return ToVector4(source.CString(), allowMissingCoords);
  245. }
  246. Vector4 ToVector4(const char* source, bool allowMissingCoords)
  247. {
  248. Vector4 ret(Vector4::ZERO);
  249. unsigned elements = CountElements(source, ' ');
  250. char* ptr = (char*)source;
  251. if (!allowMissingCoords)
  252. {
  253. if (elements < 4)
  254. return ret;
  255. ret.x_ = (float)strtod(ptr, &ptr);
  256. ret.y_ = (float)strtod(ptr, &ptr);
  257. ret.z_ = (float)strtod(ptr, &ptr);
  258. ret.w_ = (float)strtod(ptr, &ptr);
  259. return ret;
  260. }
  261. else
  262. {
  263. if (elements > 0)
  264. ret.x_ = (float)strtod(ptr, &ptr);
  265. if (elements > 1)
  266. ret.y_ = (float)strtod(ptr, &ptr);
  267. if (elements > 2)
  268. ret.z_ = (float)strtod(ptr, &ptr);
  269. if (elements > 3)
  270. ret.w_ = (float)strtod(ptr, &ptr);
  271. return ret;
  272. }
  273. }
  274. Variant ToVectorVariant(const String& source)
  275. {
  276. return ToVectorVariant(source.CString());
  277. }
  278. Variant ToVectorVariant(const char* source)
  279. {
  280. Variant ret;
  281. unsigned elements = CountElements(source, ' ');
  282. switch (elements)
  283. {
  284. case 1:
  285. ret.FromString(VAR_FLOAT, source);
  286. break;
  287. case 2:
  288. ret.FromString(VAR_VECTOR2, source);
  289. break;
  290. case 3:
  291. ret.FromString(VAR_VECTOR3, source);
  292. break;
  293. case 4:
  294. ret.FromString(VAR_VECTOR4, source);
  295. break;
  296. case 9:
  297. ret.FromString(VAR_MATRIX3, source);
  298. break;
  299. case 12:
  300. ret.FromString(VAR_MATRIX3X4, source);
  301. break;
  302. case 16:
  303. ret.FromString(VAR_MATRIX4, source);
  304. break;
  305. }
  306. return ret;
  307. }
  308. Matrix3 ToMatrix3(const String& source)
  309. {
  310. return ToMatrix3(source.CString());
  311. }
  312. Matrix3 ToMatrix3(const char* source)
  313. {
  314. Matrix3 ret(Matrix3::ZERO);
  315. unsigned elements = CountElements(source, ' ');
  316. if (elements < 9)
  317. return ret;
  318. char* ptr = (char*)source;
  319. ret.m00_ = (float)strtod(ptr, &ptr);
  320. ret.m01_ = (float)strtod(ptr, &ptr);
  321. ret.m02_ = (float)strtod(ptr, &ptr);
  322. ret.m10_ = (float)strtod(ptr, &ptr);
  323. ret.m11_ = (float)strtod(ptr, &ptr);
  324. ret.m12_ = (float)strtod(ptr, &ptr);
  325. ret.m20_ = (float)strtod(ptr, &ptr);
  326. ret.m21_ = (float)strtod(ptr, &ptr);
  327. ret.m22_ = (float)strtod(ptr, &ptr);
  328. return ret;
  329. }
  330. Matrix3x4 ToMatrix3x4(const String& source)
  331. {
  332. return ToMatrix3x4(source.CString());
  333. }
  334. Matrix3x4 ToMatrix3x4(const char* source)
  335. {
  336. Matrix3x4 ret(Matrix3x4::ZERO);
  337. unsigned elements = CountElements(source, ' ');
  338. if (elements < 12)
  339. return ret;
  340. char* ptr = (char*)source;
  341. ret.m00_ = (float)strtod(ptr, &ptr);
  342. ret.m01_ = (float)strtod(ptr, &ptr);
  343. ret.m02_ = (float)strtod(ptr, &ptr);
  344. ret.m03_ = (float)strtod(ptr, &ptr);
  345. ret.m10_ = (float)strtod(ptr, &ptr);
  346. ret.m11_ = (float)strtod(ptr, &ptr);
  347. ret.m12_ = (float)strtod(ptr, &ptr);
  348. ret.m13_ = (float)strtod(ptr, &ptr);
  349. ret.m20_ = (float)strtod(ptr, &ptr);
  350. ret.m21_ = (float)strtod(ptr, &ptr);
  351. ret.m22_ = (float)strtod(ptr, &ptr);
  352. ret.m23_ = (float)strtod(ptr, &ptr);
  353. return ret;
  354. }
  355. Matrix4 ToMatrix4(const String& source)
  356. {
  357. return ToMatrix4(source.CString());
  358. }
  359. Matrix4 ToMatrix4(const char* source)
  360. {
  361. Matrix4 ret(Matrix4::ZERO);
  362. unsigned elements = CountElements(source, ' ');
  363. if (elements < 16)
  364. return ret;
  365. char* ptr = (char*)source;
  366. ret.m00_ = (float)strtod(ptr, &ptr);
  367. ret.m01_ = (float)strtod(ptr, &ptr);
  368. ret.m02_ = (float)strtod(ptr, &ptr);
  369. ret.m03_ = (float)strtod(ptr, &ptr);
  370. ret.m10_ = (float)strtod(ptr, &ptr);
  371. ret.m11_ = (float)strtod(ptr, &ptr);
  372. ret.m12_ = (float)strtod(ptr, &ptr);
  373. ret.m13_ = (float)strtod(ptr, &ptr);
  374. ret.m20_ = (float)strtod(ptr, &ptr);
  375. ret.m21_ = (float)strtod(ptr, &ptr);
  376. ret.m22_ = (float)strtod(ptr, &ptr);
  377. ret.m23_ = (float)strtod(ptr, &ptr);
  378. ret.m30_ = (float)strtod(ptr, &ptr);
  379. ret.m31_ = (float)strtod(ptr, &ptr);
  380. ret.m32_ = (float)strtod(ptr, &ptr);
  381. ret.m33_ = (float)strtod(ptr, &ptr);
  382. return ret;
  383. }
  384. String ToString(void* value)
  385. {
  386. return ToStringHex((unsigned)(size_t)value);
  387. }
  388. String ToStringHex(unsigned value)
  389. {
  390. char tempBuffer[CONVERSION_BUFFER_LENGTH];
  391. sprintf(tempBuffer, "%08x", value);
  392. return String(tempBuffer);
  393. }
  394. void BufferToString(String& dest, const void* data, unsigned size)
  395. {
  396. // Precalculate needed string size
  397. const unsigned char* bytes = (const unsigned char*)data;
  398. unsigned length = 0;
  399. for (unsigned i = 0; i < size; ++i)
  400. {
  401. // Room for separator
  402. if (i)
  403. ++length;
  404. // Room for the value
  405. if (bytes[i] < 10)
  406. ++length;
  407. else if (bytes[i] < 100)
  408. length += 2;
  409. else
  410. length += 3;
  411. }
  412. dest.Resize(length);
  413. unsigned index = 0;
  414. // Convert values
  415. for (unsigned i = 0; i < size; ++i)
  416. {
  417. if (i)
  418. dest[index++] = ' ';
  419. if (bytes[i] < 10)
  420. {
  421. dest[index++] = '0' + bytes[i];
  422. }
  423. else if (bytes[i] < 100)
  424. {
  425. dest[index++] = '0' + bytes[i] / 10;
  426. dest[index++] = '0' + bytes[i] % 10;
  427. }
  428. else
  429. {
  430. dest[index++] = '0' + bytes[i] / 100;
  431. dest[index++] = '0' + bytes[i] % 100 / 10;
  432. dest[index++] = '0' + bytes[i] % 10;
  433. }
  434. }
  435. }
  436. void StringToBuffer(PODVector<unsigned char>& dest, const String& source)
  437. {
  438. StringToBuffer(dest, source.CString());
  439. }
  440. void StringToBuffer(PODVector<unsigned char>& dest, const char* source)
  441. {
  442. if (!source)
  443. {
  444. dest.Clear();
  445. return;
  446. }
  447. unsigned size = CountElements(source, ' ');
  448. dest.Resize(size);
  449. bool inSpace = true;
  450. unsigned index = 0;
  451. unsigned value = 0;
  452. // Parse values
  453. const char* ptr = source;
  454. while (*ptr)
  455. {
  456. if (inSpace && *ptr != ' ')
  457. {
  458. inSpace = false;
  459. value = *ptr - '0';
  460. }
  461. else if (!inSpace && *ptr != ' ')
  462. {
  463. value *= 10;
  464. value += *ptr - '0';
  465. }
  466. else if (!inSpace && *ptr == ' ')
  467. {
  468. dest[index++] = value;
  469. inSpace = true;
  470. }
  471. ++ptr;
  472. }
  473. // Write the final value
  474. if (!inSpace && index < size)
  475. dest[index] = value;
  476. }
  477. unsigned GetStringListIndex(const String& value, const String* strings, unsigned defaultIndex, bool caseSensitive)
  478. {
  479. return GetStringListIndex(value.CString(), strings, defaultIndex, caseSensitive);
  480. }
  481. unsigned GetStringListIndex(const char* value, const String* strings, unsigned defaultIndex, bool caseSensitive)
  482. {
  483. unsigned i = 0;
  484. while (!strings[i].Empty())
  485. {
  486. if (!strings[i].Compare(value, caseSensitive))
  487. return i;
  488. ++i;
  489. }
  490. return defaultIndex;
  491. }
  492. unsigned GetStringListIndex(const char* value, const char** strings, unsigned defaultIndex, bool caseSensitive)
  493. {
  494. unsigned i = 0;
  495. while (strings[i])
  496. {
  497. if (!String::Compare(value, strings[i], caseSensitive))
  498. return i;
  499. ++i;
  500. }
  501. return defaultIndex;
  502. }
  503. String ToString(const char* formatString, ...)
  504. {
  505. String ret;
  506. va_list args;
  507. va_start(args, formatString);
  508. ret.AppendWithFormatArgs(formatString, args);
  509. va_end(args);
  510. return ret;
  511. }
  512. bool IsAlpha(unsigned ch)
  513. {
  514. return ch < 256 ? isalpha(ch) != 0 : false;
  515. }
  516. bool IsDigit(unsigned ch)
  517. {
  518. return ch < 256 ? isdigit(ch) != 0 : false;
  519. }
  520. unsigned ToUpper(unsigned ch)
  521. {
  522. return toupper(ch);
  523. }
  524. unsigned ToLower(unsigned ch)
  525. {
  526. return tolower(ch);
  527. }
  528. }