Lasse Öörni fa80179bdf Fixed to compile and run on Ubuntu. 14 лет назад
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Direct3D9 432f57b4b0 Use SDL 1.3 in OpenGL mode. 14 лет назад
OpenGL fa80179bdf Fixed to compile and run on Ubuntu. 14 лет назад
AnimatedModel.cpp 76144c8c4b Fixed plural in array variable names. 14 лет назад
AnimatedModel.h 76144c8c4b Fixed plural in array variable names. 14 лет назад
Animation.cpp d69efd65f0 Container library fixes. 14 лет назад
Animation.h d69efd65f0 Container library fixes. 14 лет назад
AnimationController.cpp a956f2ff20 Fixed bugs in Vector & PODVector. 14 лет назад
AnimationController.h d69efd65f0 Container library fixes. 14 лет назад
AnimationState.cpp d69efd65f0 Container library fixes. 14 лет назад
AnimationState.h f60321b20f Use PODVector more extensively. 14 лет назад
Batch.cpp 1c26218eeb Fixed a logic error where a OpenGL ShaderVariation would hold a link to a single ShaderProgram, although it can be linked to many. 14 лет назад
Batch.h c3d68e849c Added RemoveShaderParameter to Material. 14 лет назад
BillboardSet.cpp 5f7b64d6e7 Further cleanup of the Container & Math library API & internal functions. 14 лет назад
BillboardSet.h 2da8d4ae47 Renamed Matrix4x3 to Matrix3x4. 14 лет назад
CMakeLists.txt 432f57b4b0 Use SDL 1.3 in OpenGL mode. 14 лет назад
Camera.cpp c9c0610709 Added alternative OpenGL rendering path, not fully complete yet. 14 лет назад
Camera.h 141d192225 Fixed Camera's InverseWorldTransform(), which should be GetInverseWorldTransform(). 14 лет назад
DebugRenderer.cpp 141d192225 Fixed Camera's InverseWorldTransform(), which should be GetInverseWorldTransform(). 14 лет назад
DebugRenderer.h 2da8d4ae47 Renamed Matrix4x3 to Matrix3x4. 14 лет назад
Drawable.cpp f899c2f7ca Fixed bugs in Map. 14 лет назад
Drawable.h a956f2ff20 Fixed bugs in Vector & PODVector. 14 лет назад
GPUObject.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. 14 лет назад
Geometry.cpp 9335edc5ed Removed the need to lock vertex data in read-only mode for CPU-side processing. 14 лет назад
Geometry.h 9335edc5ed Removed the need to lock vertex data in read-only mode for CPU-side processing. 14 лет назад
Graphics.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. 14 лет назад
GraphicsDefs.h 19a40e561b Removed unused pixel shader uniforms. 14 лет назад
GraphicsEvents.h 486d4902c8 Simplified window message handling related to activation/inactivation and minimizing the window. 14 лет назад
GraphicsImpl.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. 14 лет назад
IndexBuffer.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. 14 лет назад
Light.cpp 4409bc0df0 Moved Color back to the Math library. 14 лет назад
Light.h 2da8d4ae47 Renamed Matrix4x3 to Matrix3x4. 14 лет назад
Material.cpp c3d68e849c Added RemoveShaderParameter to Material. 14 лет назад
Material.h c3d68e849c Added RemoveShaderParameter to Material. 14 лет назад
Model.cpp 9335edc5ed Removed the need to lock vertex data in read-only mode for CPU-side processing. 14 лет назад
Model.h 9335edc5ed Removed the need to lock vertex data in read-only mode for CPU-side processing. 14 лет назад
OcclusionBuffer.cpp 19a40e561b Removed unused pixel shader uniforms. 14 лет назад
OcclusionBuffer.h 2da8d4ae47 Renamed Matrix4x3 to Matrix3x4. 14 лет назад
Octree.cpp f899c2f7ca Fixed bugs in Map. 14 лет назад
Octree.h f899c2f7ca Fixed bugs in Map. 14 лет назад
OctreeQuery.cpp 7c45da5588 Import new code. 14 лет назад
OctreeQuery.h f60321b20f Use PODVector more extensively. 14 лет назад
ParticleEmitter.cpp 2da8d4ae47 Renamed Matrix4x3 to Matrix3x4. 14 лет назад
ParticleEmitter.h f60321b20f Use PODVector more extensively. 14 лет назад
Precompiled.cpp 7c45da5588 Import new code. 14 лет назад
Precompiled.h f899c2f7ca Fixed bugs in Map. 14 лет назад
RenderSurface.h 5db24c8d02 Renamed OpenGL/Direct3D9 implemntation and shader directories. 14 лет назад
Renderer.cpp 432f57b4b0 Use SDL 1.3 in OpenGL mode. 14 лет назад
Renderer.h bea4f054c7 Tweaked the edge filter. 14 лет назад
Shader.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. 14 лет назад
ShaderProgram.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. 14 лет назад
ShaderVariation.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. 14 лет назад
Skeleton.cpp 2da8d4ae47 Renamed Matrix4x3 to Matrix3x4. 14 лет назад
Skeleton.h 2da8d4ae47 Renamed Matrix4x3 to Matrix3x4. 14 лет назад
Skybox.cpp 2da8d4ae47 Renamed Matrix4x3 to Matrix3x4. 14 лет назад
Skybox.h 2da8d4ae47 Renamed Matrix4x3 to Matrix3x4. 14 лет назад
StaticModel.cpp 9335edc5ed Removed the need to lock vertex data in read-only mode for CPU-side processing. 14 лет назад
StaticModel.h f60321b20f Use PODVector more extensively. 14 лет назад
Technique.cpp 9c9643508c Use GL_DEPTH_COMPONENT24 instead of the packed depth stencil for OpenGL deferred rendering depth buffer, because the packed format seems to be slower. 14 лет назад
Technique.h 7da01092b6 Renamed ShaderProgram to ShaderVariation. 14 лет назад
Texture.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. 14 лет назад
Texture2D.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. 14 лет назад
TextureCube.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. 14 лет назад
VertexBuffer.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. 14 лет назад
VertexDeclaration.h 1c5e878832 Check that render targets are supported before allowing auxiliary views. 14 лет назад
View.cpp fa80179bdf Fixed to compile and run on Ubuntu. 14 лет назад
View.h 5b93abee14 Removed unused variables related to temporal antialiasing. 14 лет назад
Zone.cpp 2da8d4ae47 Renamed Matrix4x3 to Matrix3x4. 14 лет назад
Zone.h 7c45da5588 Import new code. 14 лет назад