| .. |
|
AssetImporter
|
8332e68f56
Improve AssetImporter error print.
|
10 лет назад |
|
OgreImporter
|
b8c7c59eca
Configure amount of allowed bones for hardware skinning based on the rendering API. Allow 128 bones on Direct3D 11 & OpenGL 3. Add -mb (maxbones) parameter to AssetImporter & OgreImporter. When using OpenGL 3, allow deferred rendering to use different MRT formats without forcing an RGBA substitute rendertarget.
|
10 лет назад |
|
PackageTool
|
41d9ab29a9
For Travis CI - add CI build jobs for Direct3D 11.
|
10 лет назад |
|
RampGenerator
|
f4b5ead164
On D3D11 & OpenGL3, convert luminance & luminance-alpha textures to RGBA on upload. Revert RampGenerator & Spot/SpotWide texture changes to use RGB format. Closes #718.
|
10 лет назад |
|
ScriptCompiler
|
bb2ebf7568
Bump copyright to 2015.
|
11 лет назад |
|
SpritePacker
|
96a3126557
Fix SpritePacker build on Mac OS X platform.
|
11 лет назад |
|
Urho3DPlayer
|
006c17f78e
Added command line & engine startup option to disable OpenGL 3.
|
10 лет назад |
|
CMakeLists.txt
|
dfab28fed6
Fix iOS host-tool building for Urho3D_universal target.
|
10 лет назад |