XMLElement.h 17 KB

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  1. //
  2. // Copyright (c) 2008-2014 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #pragma once
  23. #include "BoundingBox.h"
  24. #include "Rect.h"
  25. #include "Ptr.h"
  26. #include "Variant.h"
  27. namespace pugi
  28. {
  29. struct xml_node_struct;
  30. class xpath_node;
  31. class xpath_node_set;
  32. class xpath_query;
  33. class xpath_variable_set;
  34. }
  35. namespace Urho3D
  36. {
  37. class XMLFile;
  38. class XPathQuery;
  39. class XPathResultSet;
  40. /// Element in an XML file.
  41. class URHO3D_API XMLElement
  42. {
  43. public:
  44. /// Construct null element.
  45. XMLElement();
  46. /// Construct with document and node pointers.
  47. XMLElement(XMLFile* file, pugi::xml_node_struct* node);
  48. /// Construct from xpath query result set.
  49. XMLElement(XMLFile* file, const XPathResultSet* resultSet, const pugi::xpath_node* xpathNode, unsigned xpathResultIndex);
  50. /// Copy-construct from another element.
  51. XMLElement(const XMLElement& rhs);
  52. /// Destruct.
  53. ~XMLElement();
  54. /// Assignment operator.
  55. XMLElement& operator = (const XMLElement& rhs);
  56. /// Create a child element.
  57. XMLElement CreateChild(const String& name);
  58. /// Create a child element.
  59. XMLElement CreateChild(const char* name);
  60. /// Remove a child element. Return true if successful.
  61. bool RemoveChild(const XMLElement& element);
  62. /// Remove a child element by name. Return true if successful.
  63. bool RemoveChild(const String& name);
  64. /// Remove a child element by name. Return true if successful.
  65. bool RemoveChild(const char* name);
  66. /// Remove child elements of certain name, or all child elements if name is empty. Return true if successful.
  67. bool RemoveChildren(const String& name = String::EMPTY);
  68. /// Remove child elements of certain name, or all child elements if name is empty. Return true if successful.
  69. bool RemoveChildren(const char* name);
  70. /// Remove an attribute by name. Return true if successful.
  71. bool RemoveAttribute(const String& name = String::EMPTY);
  72. /// Remove an attribute by name. Return true if successful.
  73. bool RemoveAttribute(const char* name);
  74. /// Select an element/attribute using XPath query.
  75. XMLElement SelectSingle(const String& query, pugi::xpath_variable_set* variables = 0) const;
  76. /// Select an element/attribute using XPath query.
  77. XMLElement SelectSinglePrepared(const XPathQuery& query) const;
  78. /// Select elements/attributes using XPath query.
  79. XPathResultSet Select(const String& query, pugi::xpath_variable_set* variables = 0) const;
  80. /// Select elements/attributes using XPath query.
  81. XPathResultSet SelectPrepared(const XPathQuery& query) const;
  82. /// Set the value for an inner node in the following format <node>value</node>.
  83. bool SetValue(const String& value);
  84. /// Set the value for an inner node in the following format <node>value</node>. Must be used on the <node> element.
  85. bool SetValue(const char* value);
  86. /// Set an attribute.
  87. bool SetAttribute(const String& name, const String& value);
  88. /// Set an attribute.
  89. bool SetAttribute(const char* name, const char* value);
  90. /// Set an attribute. Only valid if it is an attribute only XPath query result.
  91. bool SetAttribute(const String& value);
  92. /// Set an attribute. Only valid if it is an attribute only XPath query result.
  93. bool SetAttribute(const char* value);
  94. /// Set a bool attribute.
  95. bool SetBool(const String& name, bool value);
  96. /// Set a BoundingBox attribute.
  97. bool SetBoundingBox(const BoundingBox& value);
  98. /// Set a buffer attribute.
  99. bool SetBuffer(const String& name, const void* data, unsigned size);
  100. /// Set a buffer attribute.
  101. bool SetBuffer(const String& name, const PODVector<unsigned char>& value);
  102. /// Set a color attribute.
  103. bool SetColor(const String& name, const Color& value);
  104. /// Set a float attribute.
  105. bool SetFloat(const String& name, float value);
  106. /// Set an unsigned integer attribute.
  107. bool SetUInt(const String& name, unsigned value);
  108. /// Set an integer attribute.
  109. bool SetInt(const String& name, int value);
  110. /// Set an IntRect attribute.
  111. bool SetIntRect(const String& name, const IntRect& value);
  112. /// Set an IntVector2 attribute.
  113. bool SetIntVector2(const String& name, const IntVector2& value);
  114. /// Set a Rect attribute.
  115. bool SetRect(const String& name, const Rect& value);
  116. /// Set a quaternion attribute.
  117. bool SetQuaternion(const String& name, const Quaternion& value);
  118. /// Set a string attribute.
  119. bool SetString(const String& name, const String& value);
  120. /// Set a variant attribute.
  121. bool SetVariant(const Variant& value);
  122. /// Set a variant attribute excluding the type.
  123. bool SetVariantValue(const Variant& value);
  124. /// Set a resource reference attribute.
  125. bool SetResourceRef(const ResourceRef& value);
  126. /// Set a resource referene list attribute.
  127. bool SetResourceRefList(const ResourceRefList& value);
  128. /// Set a variant vector attribute. Creates child elements as necessary.
  129. bool SetVariantVector(const VariantVector& value);
  130. /// Set a variant map attribute. Creates child elements as necessary.
  131. bool SetVariantMap(const VariantMap& value);
  132. /// Set a Vector2 attribute.
  133. bool SetVector2(const String& name, const Vector2& value);
  134. /// Set a Vector3 attribute.
  135. bool SetVector3(const String& name, const Vector3& value);
  136. /// Set a Vector4 attribute.
  137. bool SetVector4(const String& name, const Vector4& value);
  138. /// Set a float or Vector attribute stored in a variant.
  139. bool SetVectorVariant(const String& name, const Variant& value);
  140. /// Return whether does not refer to an element or an XPath node.
  141. bool IsNull() const;
  142. /// Return whether refers to an element or an XPath node.
  143. bool NotNull() const;
  144. /// Return true if refers to an element or an XPath node.
  145. operator bool () const;
  146. /// Return element name (or attribute name if it is an attribute only XPath query result).
  147. String GetName() const;
  148. /// Return whether has a child element.
  149. bool HasChild(const String& name) const;
  150. /// Return whether has a child element.
  151. bool HasChild(const char* name) const;
  152. /// Return child element, or null if missing.
  153. XMLElement GetChild(const String& name = String::EMPTY) const;
  154. /// Return child element, or null if missing.
  155. XMLElement GetChild(const char* name) const;
  156. /// Return next sibling element.
  157. XMLElement GetNext(const String& name = String::EMPTY) const;
  158. /// Return next sibling element.
  159. XMLElement GetNext(const char* name) const;
  160. /// Return parent element.
  161. XMLElement GetParent() const;
  162. /// Return number of attributes.
  163. unsigned GetNumAttributes() const;
  164. /// Return whether has an attribute.
  165. bool HasAttribute(const String& name) const;
  166. /// Return whether has an attribute.
  167. bool HasAttribute(const char* name) const;
  168. /// Return inner value, or empty if missing for nodes like <node>value</node>
  169. String GetValue() const;
  170. /// Return attribute, or empty if missing.
  171. String GetAttribute(const String& name = String::EMPTY) const;
  172. /// Return attribute, or empty if missing.
  173. String GetAttribute(const char* name) const;
  174. /// Return attribute as C string, or null if missing.
  175. const char* GetAttributeCString(const char* name) const;
  176. /// Return attribute in lowercase, or empty if missing.
  177. String GetAttributeLower(const String& name) const;
  178. /// Return attribute in lowercase, or empty if missing.
  179. String GetAttributeLower(const char* name) const;
  180. /// Return attribute in lowercase, or empty if missing.
  181. String GetAttributeUpper(const String& name) const;
  182. /// Return attribute in lowercase, or empty if missing.
  183. String GetAttributeUpper(const char* name) const;
  184. /// Return names of all attributes.
  185. Vector<String> GetAttributeNames() const;
  186. /// Return bool attribute, or false if missing.
  187. bool GetBool(const String& name) const;
  188. /// Return buffer attribute, or empty if missing.
  189. PODVector<unsigned char> GetBuffer(const String& name) const;
  190. /// Copy buffer attribute into a supplied buffer. Return true if buffer was large enough.
  191. bool GetBuffer(const String& name, void* dest, unsigned size) const;
  192. /// Return bounding box attribute, or empty if missing.
  193. BoundingBox GetBoundingBox() const;
  194. /// Return a color attribute, or default if missing.
  195. Color GetColor(const String& name) const;
  196. /// Return a float attribute, or zero if missing.
  197. float GetFloat(const String& name) const;
  198. /// Return an unsigned integer attribute, or zero if missing.
  199. unsigned GetUInt(const String& name) const;
  200. /// Return an integer attribute, or zero if missing.
  201. int GetInt(const String& name) const;
  202. /// Return an IntRect attribute, or default if missing.
  203. IntRect GetIntRect(const String& name) const;
  204. /// Return an IntVector2 attribute, or default if missing.
  205. IntVector2 GetIntVector2(const String& name) const;
  206. /// Return a Rect attribute, or default if missing.
  207. Rect GetRect(const String& name) const;
  208. /// Return a quaternion attribute, or default if missing.
  209. Quaternion GetQuaternion(const String& name) const;
  210. /// Return a variant attribute, or empty if missing.
  211. Variant GetVariant() const;
  212. /// Return a variant attribute with static type.
  213. Variant GetVariantValue(VariantType type) const;
  214. /// Return a resource reference attribute, or empty if missing.
  215. ResourceRef GetResourceRef() const;
  216. /// Return a resource reference list attribute, or empty if missing.
  217. ResourceRefList GetResourceRefList() const;
  218. /// Return a variant vector attribute, or empty if missing.
  219. VariantVector GetVariantVector() const;
  220. /// Return a variant map attribute, or empty if missing.
  221. VariantMap GetVariantMap() const;
  222. /// Return a Vector2 attribute, or default if missing.
  223. Vector2 GetVector2(const String& name) const;
  224. /// Return a Vector3 attribute, or default if missing.
  225. Vector3 GetVector3(const String& name) const;
  226. /// Return a Vector4 attribute, or default if missing.
  227. Vector4 GetVector4(const String& name) const;
  228. /// Return any Vector attribute as Vector4. Missing coordinates will be zero.
  229. Vector4 GetVector(const String& name) const;
  230. /// Return a float or Vector attribute as Variant.
  231. Variant GetVectorVariant(const String& name) const;
  232. /// Return XML file.
  233. XMLFile* GetFile() const;
  234. /// Return pugixml xml_node_struct.
  235. pugi::xml_node_struct* GetNode() const { return node_; }
  236. /// Return XPath query result set.
  237. const XPathResultSet* GetXPathResultSet() const { return xpathResultSet_; }
  238. /// Return pugixml xpath_node.
  239. const pugi::xpath_node* GetXPathNode() const { return xpathNode_; }
  240. /// Return current result index.
  241. unsigned GetXPathResultIndex() const { return xpathResultIndex_; }
  242. /// Return next XPath query result. Only valid when this instance of XMLElement is itself one of the query result in the result set.
  243. XMLElement NextResult() const;
  244. /// Empty XMLElement.
  245. static const XMLElement EMPTY;
  246. private:
  247. /// XML file.
  248. WeakPtr<XMLFile> file_;
  249. /// Pugixml node.
  250. pugi::xml_node_struct* node_;
  251. /// XPath query result set.
  252. const XPathResultSet* xpathResultSet_;
  253. /// Pugixml xpath_node.
  254. const pugi::xpath_node* xpathNode_;
  255. /// Current XPath query result index (used internally to advance to subsequent query result).
  256. mutable unsigned xpathResultIndex_;
  257. };
  258. /// XPath query result set.
  259. class URHO3D_API XPathResultSet
  260. {
  261. public:
  262. /// Construct empty result set.
  263. XPathResultSet();
  264. /// Construct with result set from XPath query.
  265. XPathResultSet(XMLFile* file, pugi::xpath_node_set* resultSet);
  266. // Copy-construct.
  267. XPathResultSet(const XPathResultSet& rhs);
  268. /// Destruct.
  269. ~XPathResultSet();
  270. /// Assignment operator.
  271. XPathResultSet& operator = (const XPathResultSet& rhs);
  272. /// Return the n-th result in the set. Call XMLElement::GetNextResult() to get the subsequent result in the set.
  273. /// Note: The XPathResultSet return value must be stored in a lhs variable to ensure the underlying xpath_node_set* is still valid while performing XPathResultSet::FirstResult(), XPathResultSet::operator [], and XMLElement::NextResult().
  274. XMLElement operator[](unsigned index) const;
  275. /// Return the first result in the set. Call XMLElement::GetNextResult() to get the subsequent result in the set.
  276. /// Note: The XPathResultSet return value must be stored in a lhs variable to ensure the underlying xpath_node_set* is still valid while performing XPathResultSet::FirstResult(), XPathResultSet::operator [], and XMLElement::NextResult().
  277. XMLElement FirstResult();
  278. /// Return size of result set.
  279. unsigned Size() const;
  280. /// Return whether result set is empty.
  281. bool Empty() const;
  282. /// Return pugixml xpath_node_set.
  283. pugi::xpath_node_set* GetXPathNodeSet() const { return resultSet_; }
  284. private:
  285. /// XML file.
  286. WeakPtr<XMLFile> file_;
  287. /// Pugixml xpath_node_set.
  288. pugi::xpath_node_set* resultSet_;
  289. };
  290. /// XPath query.
  291. class URHO3D_API XPathQuery
  292. {
  293. public:
  294. /// Construct empty.
  295. XPathQuery();
  296. /// Construct XPath query object with query string and variable string. The variable string format is "name1:type1,name2:type2,..." where type is one of "Bool", "Float", "String", "ResultSet".
  297. XPathQuery(const String& queryString, const String& variableString = String::EMPTY);
  298. /// Destruct.
  299. ~XPathQuery();
  300. /// Bind query object with variable set.
  301. void Bind();
  302. /// Add/Set a bool variable. Return true if successful.
  303. bool SetVariable(const String& name, bool value);
  304. /// Add/Set a float variable. Return true if successful.
  305. bool SetVariable(const String& name, float value);
  306. /// Add/Set a string variable. Return true if successful.
  307. bool SetVariable(const String& name, const String& value);
  308. /// Add/Set a string variable. Return true if successful.
  309. bool SetVariable(const char* name, const char* value);
  310. /// Add/Set an XPath query result set variable. Return true if successful.
  311. bool SetVariable(const String& name, const XPathResultSet& value);
  312. /// Set XPath query string and variable string. The variable string format is "name1:type1,name2:type2,..." where type is one of "Bool", "Float", "String", "ResultSet".
  313. bool SetQuery(const String& queryString, const String& variableString = String::EMPTY, bool bind = true);
  314. /// Clear by removing all variables and XPath query object.
  315. void Clear();
  316. /// Evaluate XPath query and expecting a boolean return value.
  317. bool EvaluateToBool(XMLElement element) const;
  318. /// Evaluate XPath query and expecting a float return value.
  319. float EvaluateToFloat(XMLElement element) const;
  320. /// Evaluate XPath query and expecting a string return value.
  321. String EvaluateToString(XMLElement element) const;
  322. /// Evaluate XPath query and expecting an XPath query result set as return value.
  323. /// Note: The XPathResultSet return value must be stored in a lhs variable to ensure the underlying xpath_node_set* is still valid while performing XPathResultSet::FirstResult(), XPathResultSet::operator [], and XMLElement::NextResult().
  324. XPathResultSet Evaluate(XMLElement element) const;
  325. /// Return query string.
  326. String GetQuery() const { return queryString_; }
  327. /// Return pugixml xpath_query.
  328. pugi::xpath_query* GetXPathQuery() const { return query_; }
  329. /// Return pugixml xpath_variable_set.
  330. pugi::xpath_variable_set* GetXPathVariableSet() const { return variables_; }
  331. private:
  332. /// XPath query string.
  333. String queryString_;
  334. /// Pugixml xpath_query.
  335. pugi::xpath_query* query_;
  336. /// Pugixml xpath_variable_set.
  337. pugi::xpath_variable_set* variables_;
  338. };
  339. }