ScrollBar.cpp 10 KB

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  1. //
  2. // Copyright (c) 2008-2017 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include "../Precompiled.h"
  23. #include "../Core/Context.h"
  24. #include "../Input/InputEvents.h"
  25. #include "../UI/Button.h"
  26. #include "../UI/ScrollBar.h"
  27. #include "../UI/Slider.h"
  28. #include "../UI/UIEvents.h"
  29. namespace Urho3D
  30. {
  31. static const float DEFAULT_SCROLL_STEP = 0.1f;
  32. static const float DEFAULT_REPEAT_DELAY = 0.4f;
  33. static const float DEFAULT_REPEAT_RATE = 20.0f;
  34. extern const char* orientations[];
  35. extern const char* UI_CATEGORY;
  36. ScrollBar::ScrollBar(Context* context) :
  37. BorderImage(context),
  38. scrollStep_(DEFAULT_SCROLL_STEP),
  39. stepFactor_(1.0f),
  40. leftRect_(IntRect::ZERO),
  41. rightRect_(IntRect::ZERO),
  42. upRect_(IntRect::ZERO),
  43. downRect_(IntRect::ZERO)
  44. {
  45. SetEnabled(true);
  46. backButton_ = CreateChild<Button>("SB_Back");
  47. backButton_->SetInternal(true);
  48. backButton_->SetRepeat(DEFAULT_REPEAT_DELAY, DEFAULT_REPEAT_RATE);
  49. backButton_->SetFocusMode(FM_NOTFOCUSABLE);
  50. slider_ = CreateChild<Slider>("SB_Slider");
  51. slider_->SetInternal(true);
  52. slider_->SetRepeatRate(DEFAULT_REPEAT_RATE);
  53. forwardButton_ = CreateChild<Button>("SB_Forward");
  54. forwardButton_->SetInternal(true);
  55. forwardButton_->SetRepeat(DEFAULT_REPEAT_DELAY, DEFAULT_REPEAT_RATE);
  56. forwardButton_->SetFocusMode(FM_NOTFOCUSABLE);
  57. // For backward compatibility
  58. SetColor(Color(0.0f, 0.0f, 0.0f, 0.0f));
  59. SubscribeToEvent(backButton_, E_PRESSED, URHO3D_HANDLER(ScrollBar, HandleBackButtonPressed));
  60. SubscribeToEvent(forwardButton_, E_PRESSED, URHO3D_HANDLER(ScrollBar, HandleForwardButtonPressed));
  61. SubscribeToEvent(slider_, E_SLIDERCHANGED, URHO3D_HANDLER(ScrollBar, HandleSliderChanged));
  62. SubscribeToEvent(slider_, E_SLIDERPAGED, URHO3D_HANDLER(ScrollBar, HandleSliderPaged));
  63. // Set default orientation
  64. SetOrientation(O_HORIZONTAL);
  65. }
  66. ScrollBar::~ScrollBar()
  67. {
  68. }
  69. void ScrollBar::RegisterObject(Context* context)
  70. {
  71. context->RegisterFactory<ScrollBar>(UI_CATEGORY);
  72. URHO3D_COPY_BASE_ATTRIBUTES(BorderImage);
  73. URHO3D_UPDATE_ATTRIBUTE_DEFAULT_VALUE("Is Enabled", true);
  74. URHO3D_ENUM_ACCESSOR_ATTRIBUTE("Orientation", GetOrientation, SetOrientation, Orientation, orientations, O_HORIZONTAL, AM_FILE);
  75. URHO3D_ACCESSOR_ATTRIBUTE("Range", GetRange, SetRange, float, 1.0f, AM_FILE);
  76. URHO3D_ACCESSOR_ATTRIBUTE("Value", GetValue, SetValue, float, 0.0f, AM_FILE);
  77. URHO3D_ACCESSOR_ATTRIBUTE("Scroll Step", GetScrollStep, SetScrollStep, float, DEFAULT_SCROLL_STEP, AM_FILE);
  78. URHO3D_ACCESSOR_ATTRIBUTE("Step Factor", GetStepFactor, SetStepFactor, float, 1.0f, AM_FILE);
  79. URHO3D_ATTRIBUTE("Left Image Rect", IntRect, leftRect_, IntRect::ZERO, AM_FILE);
  80. URHO3D_ATTRIBUTE("Right Image Rect", IntRect, rightRect_, IntRect::ZERO, AM_FILE);
  81. URHO3D_ATTRIBUTE("Up Image Rect", IntRect, upRect_, IntRect::ZERO, AM_FILE);
  82. URHO3D_ATTRIBUTE("Down Image Rect", IntRect, downRect_, IntRect::ZERO, AM_FILE);
  83. }
  84. void ScrollBar::ApplyAttributes()
  85. {
  86. BorderImage::ApplyAttributes();
  87. // Reapply orientation to the button images
  88. if (slider_->GetOrientation() == O_HORIZONTAL)
  89. {
  90. backButton_->SetImageRect(leftRect_);
  91. forwardButton_->SetImageRect(rightRect_);
  92. }
  93. else
  94. {
  95. backButton_->SetImageRect(upRect_);
  96. forwardButton_->SetImageRect(downRect_);
  97. }
  98. }
  99. void ScrollBar::OnResize(const IntVector2& newSize, const IntVector2& delta)
  100. {
  101. if (slider_->GetOrientation() == O_HORIZONTAL)
  102. {
  103. int height = newSize.y_;
  104. int sliderWidth = Max(GetWidth() - 2 * height, 0);
  105. backButton_->SetSize(height, height);
  106. slider_->SetSize(sliderWidth, height);
  107. forwardButton_->SetSize(height, height);
  108. backButton_->SetPosition(0, 0);
  109. slider_->SetPosition(height, 0);
  110. forwardButton_->SetPosition(height + sliderWidth, 0);
  111. }
  112. else
  113. {
  114. int width = newSize.x_;
  115. int sliderHeight = Max(GetHeight() - 2 * width, 0);
  116. backButton_->SetSize(width, width);
  117. slider_->SetSize(width, sliderHeight);
  118. forwardButton_->SetSize(width, width);
  119. backButton_->SetPosition(0, 0);
  120. slider_->SetPosition(0, width);
  121. forwardButton_->SetPosition(0, sliderHeight + width);
  122. }
  123. }
  124. void ScrollBar::OnSetEditable()
  125. {
  126. slider_->SetEditable(editable_);
  127. }
  128. void ScrollBar::SetOrientation(Orientation orientation)
  129. {
  130. slider_->SetOrientation(orientation);
  131. if (orientation == O_HORIZONTAL)
  132. {
  133. backButton_->SetImageRect(leftRect_);
  134. forwardButton_->SetImageRect(rightRect_);
  135. }
  136. else
  137. {
  138. backButton_->SetImageRect(upRect_);
  139. forwardButton_->SetImageRect(downRect_);
  140. }
  141. OnResize(GetSize(), IntVector2::ZERO);
  142. }
  143. void ScrollBar::SetRange(float range)
  144. {
  145. slider_->SetRange(range);
  146. }
  147. void ScrollBar::SetValue(float value)
  148. {
  149. slider_->SetValue(value);
  150. }
  151. void ScrollBar::ChangeValue(float delta)
  152. {
  153. slider_->ChangeValue(delta);
  154. }
  155. void ScrollBar::SetScrollStep(float step)
  156. {
  157. scrollStep_ = Max(step, 0.0f);
  158. }
  159. void ScrollBar::SetStepFactor(float factor)
  160. {
  161. stepFactor_ = Max(factor, M_EPSILON);
  162. }
  163. void ScrollBar::StepBack()
  164. {
  165. slider_->SetValue(slider_->GetValue() - GetEffectiveScrollStep());
  166. }
  167. void ScrollBar::StepForward()
  168. {
  169. slider_->SetValue(slider_->GetValue() + GetEffectiveScrollStep());
  170. }
  171. Orientation ScrollBar::GetOrientation() const
  172. {
  173. return slider_->GetOrientation();
  174. }
  175. float ScrollBar::GetRange() const
  176. {
  177. return slider_->GetRange();
  178. }
  179. float ScrollBar::GetValue() const
  180. {
  181. return slider_->GetValue();
  182. }
  183. float ScrollBar::GetEffectiveScrollStep() const
  184. {
  185. return scrollStep_ * stepFactor_;
  186. }
  187. bool ScrollBar::FilterImplicitAttributes(XMLElement& dest) const
  188. {
  189. if (!BorderImage::FilterImplicitAttributes(dest))
  190. return false;
  191. if (!RemoveChildXML(dest, "Layout Mode"))
  192. return false;
  193. XMLElement childElem = dest.GetChild("element");
  194. if (!FilterButtonImplicitAttributes(childElem, "SB_Back"))
  195. return false;
  196. childElem = childElem.GetNext("element");
  197. if (!childElem)
  198. return false;
  199. if (!RemoveChildXML(childElem, "Name", "SB_Slider"))
  200. return false;
  201. if (!RemoveChildXML(childElem, "Repeat Rate", String(DEFAULT_REPEAT_RATE)))
  202. return false;
  203. if (!RemoveChildXML(childElem, "Orientation"))
  204. return false;
  205. if (!RemoveChildXML(childElem, "Range"))
  206. return false;
  207. if (!RemoveChildXML(childElem, "Value"))
  208. return false;
  209. childElem = childElem.GetNext("element");
  210. return FilterButtonImplicitAttributes(childElem, "SB_Forward");
  211. }
  212. bool ScrollBar::FilterButtonImplicitAttributes(XMLElement& dest, const String& name) const
  213. {
  214. if (!dest)
  215. return false;
  216. if (!RemoveChildXML(dest, "Name", name))
  217. return false;
  218. if (!RemoveChildXML(dest, "Repeat Delay", String(DEFAULT_REPEAT_DELAY)))
  219. return false;
  220. if (!RemoveChildXML(dest, "Repeat Rate", String(DEFAULT_REPEAT_RATE)))
  221. return false;
  222. if (!RemoveChildXML(dest, "Image Rect"))
  223. return false;
  224. if (!RemoveChildXML(dest, "Min Size"))
  225. return false;
  226. if (!RemoveChildXML(dest, "Max Size"))
  227. return false;
  228. if (!RemoveChildXML(dest, "Focus Mode", "NotFocusable"))
  229. return false;
  230. return true;
  231. }
  232. void ScrollBar::HandleBackButtonPressed(StringHash eventType, VariantMap& eventData)
  233. {
  234. if (editable_)
  235. StepBack();
  236. }
  237. void ScrollBar::HandleForwardButtonPressed(StringHash eventType, VariantMap& eventData)
  238. {
  239. if (editable_)
  240. StepForward();
  241. }
  242. void ScrollBar::HandleSliderChanged(StringHash eventType, VariantMap& eventData)
  243. {
  244. // Send the event forward
  245. VariantMap& newEventData = GetEventDataMap();
  246. newEventData[ScrollBarChanged::P_ELEMENT] = this;
  247. newEventData[ScrollBarChanged::P_VALUE] = slider_->GetValue();
  248. SendEvent(E_SCROLLBARCHANGED, newEventData);
  249. }
  250. void ScrollBar::HandleSliderPaged(StringHash eventType, VariantMap& eventData)
  251. {
  252. using namespace SliderPaged;
  253. // Synthesize hover event to the forward/back buttons
  254. if (eventData[P_OFFSET].GetInt() < 0)
  255. backButton_->OnHover(IntVector2::ZERO, backButton_->ElementToScreen(IntVector2::ZERO), 0, 0, nullptr);
  256. else
  257. forwardButton_->OnHover(IntVector2::ZERO, forwardButton_->ElementToScreen(IntVector2::ZERO), 0, 0, nullptr);
  258. // Synthesize click / release events to the buttons
  259. if (eventData[P_PRESSED].GetBool())
  260. {
  261. if (eventData[P_OFFSET].GetInt() < 0)
  262. backButton_->OnClickBegin(IntVector2::ZERO, backButton_->ElementToScreen(IntVector2::ZERO),
  263. MOUSEB_LEFT, MOUSEB_LEFT, 0, nullptr);
  264. else
  265. forwardButton_->OnClickBegin(IntVector2::ZERO, forwardButton_->ElementToScreen(IntVector2::ZERO),
  266. MOUSEB_LEFT, MOUSEB_LEFT, 0, nullptr);
  267. }
  268. else
  269. {
  270. if (eventData[P_OFFSET].GetInt() < 0)
  271. backButton_->OnClickEnd(IntVector2::ZERO, backButton_->ElementToScreen(IntVector2::ZERO),
  272. MOUSEB_LEFT, 0, 0, nullptr, backButton_);
  273. else
  274. forwardButton_->OnClickEnd(IntVector2::ZERO, forwardButton_->ElementToScreen(IntVector2::ZERO),
  275. MOUSEB_LEFT, 0, 0, nullptr, forwardButton_);
  276. }
  277. }
  278. }