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- /*
- AngelCode Scripting Library
- Copyright (c) 2003-2015 Andreas Jonsson
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any
- damages arising from the use of this software.
- Permission is granted to anyone to use this software for any
- purpose, including commercial applications, and to alter it and
- redistribute it freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you
- must not claim that you wrote the original software. If you use
- this software in a product, an acknowledgment in the product
- documentation would be appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and
- must not be misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source
- distribution.
- The original version of this library can be located at:
- http://www.angelcode.com/angelscript/
- Andreas Jonsson
- [email protected]
- */
- //
- // as_scriptcode.cpp
- //
- // A container class for the script code to be compiled
- //
- #include "as_config.h"
- #include "as_scriptcode.h"
- BEGIN_AS_NAMESPACE
- asCScriptCode::asCScriptCode()
- {
- lineOffset = 0;
- code = 0;
- codeLength = 0;
- sharedCode = false;
- }
- asCScriptCode::~asCScriptCode()
- {
- if( !sharedCode && code )
- {
- asDELETEARRAY(code);
- }
- }
- int asCScriptCode::SetCode(const char *in_name, const char *in_code, bool in_makeCopy)
- {
- return SetCode(in_name, in_code, 0, in_makeCopy);
- }
- int asCScriptCode::SetCode(const char *in_name, const char *in_code, size_t in_length, bool in_makeCopy)
- {
- if( !in_code) return asINVALID_ARG;
- this->name = in_name ? in_name : "";
- if( !sharedCode && code )
- asDELETEARRAY(code);
- if( in_length == 0 )
- in_length = strlen(in_code);
- if( in_makeCopy )
- {
- codeLength = in_length;
- sharedCode = false;
- code = asNEWARRAY(char, in_length);
- if( code == 0 )
- return asOUT_OF_MEMORY;
- memcpy(code, in_code, in_length);
- }
- else
- {
- codeLength = in_length;
- code = const_cast<char*>(in_code);
- sharedCode = true;
- }
- // Find the positions of each line
- linePositions.PushLast(0);
- for( size_t n = 0; n < in_length; n++ )
- if( in_code[n] == '\n' ) linePositions.PushLast(n+1);
- linePositions.PushLast(in_length);
- return asSUCCESS;
- }
- void asCScriptCode::ConvertPosToRowCol(size_t pos, int *row, int *col)
- {
- if( linePositions.GetLength() == 0 )
- {
- if( row ) *row = lineOffset;
- if( col ) *col = 1;
- return;
- }
- // Do a binary search in the buffer
- int max = (int)linePositions.GetLength() - 1;
- int min = 0;
- int i = max/2;
- for(;;)
- {
- if( linePositions[i] < pos )
- {
- // Have we found the largest number < programPosition?
- if( min == i ) break;
- min = i;
- i = (max + min)/2;
- }
- else if( linePositions[i] > pos )
- {
- // Have we found the smallest number > programPoisition?
- if( max == i ) break;
- max = i;
- i = (max + min)/2;
- }
- else
- {
- // We found the exact position
- break;
- }
- }
- if( row ) *row = i + 1 + lineOffset;
- if( col ) *col = (int)(pos - linePositions[i]) + 1;
- }
- bool asCScriptCode::TokenEquals(size_t pos, size_t len, const char *str)
- {
- if( pos + len > codeLength ) return false;
- if( strncmp(code + pos, str, len) == 0 && strlen(str) == len )
- return true;
- return false;
- }
- END_AS_NAMESPACE
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