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- // MIT License
- // Copyright (c) 2019 Erin Catto
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- // The above copyright notice and this permission notice shall be included in all
- // copies or substantial portions of the Software.
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- // SOFTWARE.
- #ifndef B2_BROAD_PHASE_H
- #define B2_BROAD_PHASE_H
- #include "b2_api.h"
- #include "b2_settings.h"
- #include "b2_collision.h"
- #include "b2_dynamic_tree.h"
- struct B2_API b2Pair
- {
- int32 proxyIdA;
- int32 proxyIdB;
- };
- /// The broad-phase is used for computing pairs and performing volume queries and ray casts.
- /// This broad-phase does not persist pairs. Instead, this reports potentially new pairs.
- /// It is up to the client to consume the new pairs and to track subsequent overlap.
- class B2_API b2BroadPhase
- {
- public:
- enum
- {
- e_nullProxy = -1
- };
- b2BroadPhase();
- ~b2BroadPhase();
- /// Create a proxy with an initial AABB. Pairs are not reported until
- /// UpdatePairs is called.
- int32 CreateProxy(const b2AABB& aabb, void* userData);
- /// Destroy a proxy. It is up to the client to remove any pairs.
- void DestroyProxy(int32 proxyId);
- /// Call MoveProxy as many times as you like, then when you are done
- /// call UpdatePairs to finalized the proxy pairs (for your time step).
- void MoveProxy(int32 proxyId, const b2AABB& aabb, const b2Vec2& displacement);
- /// Call to trigger a re-processing of it's pairs on the next call to UpdatePairs.
- void TouchProxy(int32 proxyId);
- /// Get the fat AABB for a proxy.
- const b2AABB& GetFatAABB(int32 proxyId) const;
- /// Get user data from a proxy. Returns nullptr if the id is invalid.
- void* GetUserData(int32 proxyId) const;
- /// Test overlap of fat AABBs.
- bool TestOverlap(int32 proxyIdA, int32 proxyIdB) const;
- /// Get the number of proxies.
- int32 GetProxyCount() const;
- /// Update the pairs. This results in pair callbacks. This can only add pairs.
- template <typename T>
- void UpdatePairs(T* callback);
- /// Query an AABB for overlapping proxies. The callback class
- /// is called for each proxy that overlaps the supplied AABB.
- template <typename T>
- void Query(T* callback, const b2AABB& aabb) const;
- /// Ray-cast against the proxies in the tree. This relies on the callback
- /// to perform a exact ray-cast in the case were the proxy contains a shape.
- /// The callback also performs the any collision filtering. This has performance
- /// roughly equal to k * log(n), where k is the number of collisions and n is the
- /// number of proxies in the tree.
- /// @param input the ray-cast input data. The ray extends from p1 to p1 + maxFraction * (p2 - p1).
- /// @param callback a callback class that is called for each proxy that is hit by the ray.
- template <typename T>
- void RayCast(T* callback, const b2RayCastInput& input) const;
- /// Get the height of the embedded tree.
- int32 GetTreeHeight() const;
- /// Get the balance of the embedded tree.
- int32 GetTreeBalance() const;
- /// Get the quality metric of the embedded tree.
- float GetTreeQuality() const;
- /// Shift the world origin. Useful for large worlds.
- /// The shift formula is: position -= newOrigin
- /// @param newOrigin the new origin with respect to the old origin
- void ShiftOrigin(const b2Vec2& newOrigin);
- private:
- friend class b2DynamicTree;
- void BufferMove(int32 proxyId);
- void UnBufferMove(int32 proxyId);
- bool QueryCallback(int32 proxyId);
- b2DynamicTree m_tree;
- int32 m_proxyCount;
- int32* m_moveBuffer;
- int32 m_moveCapacity;
- int32 m_moveCount;
- b2Pair* m_pairBuffer;
- int32 m_pairCapacity;
- int32 m_pairCount;
- int32 m_queryProxyId;
- };
- inline void* b2BroadPhase::GetUserData(int32 proxyId) const
- {
- return m_tree.GetUserData(proxyId);
- }
- inline bool b2BroadPhase::TestOverlap(int32 proxyIdA, int32 proxyIdB) const
- {
- const b2AABB& aabbA = m_tree.GetFatAABB(proxyIdA);
- const b2AABB& aabbB = m_tree.GetFatAABB(proxyIdB);
- return b2TestOverlap(aabbA, aabbB);
- }
- inline const b2AABB& b2BroadPhase::GetFatAABB(int32 proxyId) const
- {
- return m_tree.GetFatAABB(proxyId);
- }
- inline int32 b2BroadPhase::GetProxyCount() const
- {
- return m_proxyCount;
- }
- inline int32 b2BroadPhase::GetTreeHeight() const
- {
- return m_tree.GetHeight();
- }
- inline int32 b2BroadPhase::GetTreeBalance() const
- {
- return m_tree.GetMaxBalance();
- }
- inline float b2BroadPhase::GetTreeQuality() const
- {
- return m_tree.GetAreaRatio();
- }
- template <typename T>
- void b2BroadPhase::UpdatePairs(T* callback)
- {
- // Reset pair buffer
- m_pairCount = 0;
- // Perform tree queries for all moving proxies.
- for (int32 i = 0; i < m_moveCount; ++i)
- {
- m_queryProxyId = m_moveBuffer[i];
- if (m_queryProxyId == e_nullProxy)
- {
- continue;
- }
- // We have to query the tree with the fat AABB so that
- // we don't fail to create a pair that may touch later.
- const b2AABB& fatAABB = m_tree.GetFatAABB(m_queryProxyId);
- // Query tree, create pairs and add them pair buffer.
- m_tree.Query(this, fatAABB);
- }
- // Send pairs to caller
- for (int32 i = 0; i < m_pairCount; ++i)
- {
- b2Pair* primaryPair = m_pairBuffer + i;
- void* userDataA = m_tree.GetUserData(primaryPair->proxyIdA);
- void* userDataB = m_tree.GetUserData(primaryPair->proxyIdB);
- callback->AddPair(userDataA, userDataB);
- }
- // Clear move flags
- for (int32 i = 0; i < m_moveCount; ++i)
- {
- int32 proxyId = m_moveBuffer[i];
- if (proxyId == e_nullProxy)
- {
- continue;
- }
- m_tree.ClearMoved(proxyId);
- }
- // Reset move buffer
- m_moveCount = 0;
- }
- template <typename T>
- inline void b2BroadPhase::Query(T* callback, const b2AABB& aabb) const
- {
- m_tree.Query(callback, aabb);
- }
- template <typename T>
- inline void b2BroadPhase::RayCast(T* callback, const b2RayCastInput& input) const
- {
- m_tree.RayCast(callback, input);
- }
- inline void b2BroadPhase::ShiftOrigin(const b2Vec2& newOrigin)
- {
- m_tree.ShiftOrigin(newOrigin);
- }
- #endif
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