| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667 |
- // MIT License
- // Copyright (c) 2019 Erin Catto
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- // The above copyright notice and this permission notice shall be included in all
- // copies or substantial portions of the Software.
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- // SOFTWARE.
- #ifndef B2_CIRCLE_SHAPE_H
- #define B2_CIRCLE_SHAPE_H
- #include "b2_api.h"
- #include "b2_shape.h"
- /// A solid circle shape
- class B2_API b2CircleShape : public b2Shape
- {
- public:
- b2CircleShape();
- /// Implement b2Shape.
- b2Shape* Clone(b2BlockAllocator* allocator) const override;
- /// @see b2Shape::GetChildCount
- int32 GetChildCount() const override;
- /// Implement b2Shape.
- bool TestPoint(const b2Transform& transform, const b2Vec2& p) const override;
- /// Implement b2Shape.
- /// @note because the circle is solid, rays that start inside do not hit because the normal is
- /// not defined.
- bool RayCast(b2RayCastOutput* output, const b2RayCastInput& input,
- const b2Transform& transform, int32 childIndex) const override;
- /// @see b2Shape::ComputeAABB
- void ComputeAABB(b2AABB* aabb, const b2Transform& transform, int32 childIndex) const override;
- /// @see b2Shape::ComputeMass
- void ComputeMass(b2MassData* massData, float density) const override;
- /// Position
- b2Vec2 m_p;
- };
- inline b2CircleShape::b2CircleShape()
- {
- m_type = e_circle;
- m_radius = 0.0f;
- m_p.SetZero();
- }
- #endif
|