HashBase.cpp 814 B

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  1. // Copyright (c) 2008-2023 the Urho3D project
  2. // License: MIT
  3. #include "../Precompiled.h"
  4. #include "../DebugNew.h"
  5. namespace Urho3D
  6. {
  7. void HashBase::AllocateBuckets(i32 size, i32 numBuckets)
  8. {
  9. assert(size >= 0 && numBuckets > 0);
  10. delete[] ptrs_;
  11. HashNodeBase** ptrs = new HashNodeBase* [numBuckets + 2];
  12. i32* data = reinterpret_cast<i32*>(ptrs);
  13. data[0] = size;
  14. data[1] = numBuckets;
  15. ptrs_ = ptrs;
  16. ResetPtrs();
  17. }
  18. void HashBase::ResetPtrs()
  19. {
  20. // Reset bucket pointers
  21. if (!ptrs_)
  22. return;
  23. i32 numBuckets = NumBuckets();
  24. HashNodeBase** ptrs = Ptrs();
  25. for (i32 i = 0; i < numBuckets; ++i)
  26. ptrs[i] = nullptr;
  27. }
  28. void HashBase::SetSize(i32 size)
  29. {
  30. assert(size >= 0);
  31. if (ptrs_)
  32. (reinterpret_cast<i32*>(ptrs_))[0] = size;
  33. }
  34. }