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- // Copyright (c) 2008-2023 the Urho3D project
- // License: MIT
- /// \file
- #pragma once
- #include "../Container/FlagSet.h"
- #include "../Container/Ptr.h"
- #include "../Core/Variant.h"
- namespace Urho3D
- {
- enum AttributeMode
- {
- /// Attribute shown only in the editor, but not serialized.
- AM_EDIT = 0x0,
- /// Attribute used for file serialization.
- AM_FILE = 0x1,
- /// Attribute used for network replication.
- AM_NET = 0x2,
- /// Attribute used for both file serialization and network replication (default).
- AM_DEFAULT = 0x3,
- /// Attribute should use latest data grouping instead of delta update in network replication.
- AM_LATESTDATA = 0x4,
- /// Attribute should not be shown in the editor.
- AM_NOEDIT = 0x8,
- /// Attribute is a node ID and may need rewriting.
- AM_NODEID = 0x10,
- /// Attribute is a component ID and may need rewriting.
- AM_COMPONENTID = 0x20,
- /// Attribute is a node ID vector where first element is the amount of nodes.
- AM_NODEIDVECTOR = 0x40,
- /// Attribute is readonly. Can't be used with binary serialized objects.
- AM_FILEREADONLY = 0x81,
- };
- URHO3D_FLAGSET(AttributeMode, AttributeModeFlags);
- class Serializable;
- /// Abstract base class for invoking attribute accessors.
- class URHO3D_API AttributeAccessor : public RefCounted
- {
- public:
- /// Get the attribute.
- virtual void Get(const Serializable* ptr, Variant& dest) const = 0;
- /// Set the attribute.
- virtual void Set(Serializable* ptr, const Variant& src) = 0;
- };
- /// Description of an automatically serializable variable.
- struct AttributeInfo
- {
- /// Construct empty.
- AttributeInfo() = default;
- /// Construct attribute.
- AttributeInfo(VariantType type, const char* name, const SharedPtr<AttributeAccessor>& accessor, const char** enumNames, const Variant& defaultValue, AttributeModeFlags mode) :
- type_(type),
- name_(name),
- enumNames_(enumNames),
- accessor_(accessor),
- defaultValue_(defaultValue),
- mode_(mode)
- {
- }
- /// Get attribute metadata.
- const Variant& GetMetadata(const StringHash& key) const
- {
- auto elem = metadata_.Find(key);
- return elem != metadata_.End() ? elem->second_ : Variant::EMPTY;
- }
- /// Get attribute metadata of specified type.
- template <class T> T GetMetadata(const StringHash& key) const
- {
- return GetMetadata(key).Get<T>();
- }
- /// Attribute type.
- VariantType type_ = VAR_NONE;
- /// Name.
- String name_;
- /// Enum names.
- const char** enumNames_ = nullptr;
- /// Helper object for accessor mode.
- SharedPtr<AttributeAccessor> accessor_;
- /// Default value for network replication.
- Variant defaultValue_;
- /// Attribute mode: whether to use for serialization, network replication, or both.
- AttributeModeFlags mode_ = AM_DEFAULT;
- /// Attribute metadata.
- VariantMap metadata_;
- /// Attribute data pointer if elsewhere than in the Serializable.
- void* ptr_ = nullptr;
- };
- /// Attribute handle returned by Context::RegisterAttribute and used to chain attribute setup calls.
- /// @nobind
- struct AttributeHandle
- {
- friend class Context;
- private:
- /// Construct default.
- AttributeHandle() = default;
- /// Construct from another handle.
- AttributeHandle(const AttributeHandle& another) = default;
- /// Attribute info.
- AttributeInfo* attributeInfo_ = nullptr;
- /// Network attribute info.
- AttributeInfo* networkAttributeInfo_ = nullptr;
- public:
- /// Set metadata.
- AttributeHandle& SetMetadata(StringHash key, const Variant& value)
- {
- if (attributeInfo_)
- attributeInfo_->metadata_[key] = value;
- if (networkAttributeInfo_)
- networkAttributeInfo_->metadata_[key] = value;
- return *this;
- }
- };
- }
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