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- // Copyright (c) 2008-2023 the Urho3D project
- // License: MIT
- /// \file
- #pragma once
- #include "../Container/HashMap.h"
- #include "../Container/Ptr.h"
- #include "../Math/Color.h"
- #include "../Math/Matrix3.h"
- #include "../Math/Matrix3x4.h"
- #include "../Math/Rect.h"
- #include "../Math/StringHash.h"
- #include <typeinfo>
- namespace Urho3D
- {
- /// Variant's supported types.
- enum VariantType
- {
- VAR_NONE = 0,
- VAR_INT,
- VAR_BOOL,
- VAR_FLOAT,
- VAR_VECTOR2,
- VAR_VECTOR3,
- VAR_VECTOR4,
- VAR_QUATERNION,
- VAR_COLOR,
- VAR_STRING,
- VAR_BUFFER,
- VAR_VOIDPTR,
- VAR_RESOURCEREF,
- VAR_RESOURCEREFLIST,
- VAR_VARIANTVECTOR,
- VAR_VARIANTMAP,
- VAR_INTRECT,
- VAR_INTVECTOR2,
- VAR_PTR,
- VAR_MATRIX3,
- VAR_MATRIX3X4,
- VAR_MATRIX4,
- VAR_DOUBLE,
- VAR_STRINGVECTOR,
- VAR_RECT,
- VAR_INTVECTOR3,
- VAR_INT64,
- // Add new types here
- VAR_CUSTOM_HEAP,
- VAR_CUSTOM_STACK,
- MAX_VAR_TYPES
- };
- class Variant;
- class VectorBuffer;
- /// Vector of variants.
- using VariantVector = Vector<Variant>;
- /// Vector of strings.
- using StringVector = Vector<String>;
- /// Map of variants.
- using VariantMap = HashMap<StringHash, Variant>;
- /// Typed resource reference.
- struct URHO3D_API ResourceRef
- {
- /// Construct.
- ResourceRef() = default;
- /// Construct with type only and empty id.
- explicit ResourceRef(StringHash type) :
- type_(type)
- {
- }
- /// Construct with type and resource name.
- ResourceRef(StringHash type, const String& name) :
- type_(type),
- name_(name)
- {
- }
- /// Construct with type and resource name.
- ResourceRef(const String& type, const String& name) :
- type_(type),
- name_(name)
- {
- }
- /// Construct with type and resource name.
- ResourceRef(const char* type, const char* name) :
- type_(type),
- name_(name)
- {
- }
- /// Construct from another ResourceRef.
- ResourceRef(const ResourceRef& rhs) = default;
- /// Object type.
- StringHash type_;
- /// Object name.
- String name_;
- /// Test for equality with another reference.
- bool operator ==(const ResourceRef& rhs) const { return type_ == rhs.type_ && name_ == rhs.name_; }
- /// Test for inequality with another reference.
- bool operator !=(const ResourceRef& rhs) const { return type_ != rhs.type_ || name_ != rhs.name_; }
- };
- /// %List of typed resource references.
- struct URHO3D_API ResourceRefList
- {
- /// Construct.
- ResourceRefList() = default;
- /// Construct with type only.
- explicit ResourceRefList(StringHash type) :
- type_(type)
- {
- }
- /// Construct with type and id list.
- ResourceRefList(StringHash type, const StringVector& names) :
- type_(type),
- names_(names)
- {
- }
- /// Object type.
- StringHash type_;
- /// List of object names.
- StringVector names_;
- /// Test for equality with another reference list.
- bool operator ==(const ResourceRefList& rhs) const { return type_ == rhs.type_ && names_ == rhs.names_; }
- /// Test for inequality with another reference list.
- bool operator !=(const ResourceRefList& rhs) const { return type_ != rhs.type_ || names_ != rhs.names_; }
- };
- /// Custom variant value. This type is not abstract to store it in the VariantValue by value.
- /// @nobindtemp
- class CustomVariantValue
- {
- // GetValuePtr expects that CustomVariantValue is always convertible to CustomVariantValueImpl<T>.
- template <class T> friend class CustomVariantValueImpl;
- private:
- /// Construct from type info.
- explicit CustomVariantValue(const std::type_info& typeInfo) : typeInfo_(typeInfo) {}
- public:
- /// Construct empty.
- CustomVariantValue() : typeInfo_(typeid(void)) { } // NOLINT(modernize-redundant-void-arg)
- /// Destruct.
- virtual ~CustomVariantValue() = default;
- /// Get the type info.
- const std::type_info& GetTypeInfo() const { return typeInfo_; }
- /// Return whether the specified type is stored.
- template <class T> bool IsType() const { return GetTypeInfo() == typeid(T); }
- /// Return pointer to value of the specified type. Return null pointer if type does not match.
- template <class T> T* GetValuePtr();
- /// Return const pointer to value of the specified type. Return null pointer if type does not match.
- template <class T> const T* GetValuePtr() const;
- /// Assign value.
- virtual bool Assign(const CustomVariantValue& rhs) { return false; }
- /// Clone.
- virtual CustomVariantValue* Clone() const { return nullptr; }
- /// Placement clone.
- virtual void Clone(void* dest) const { }
- /// Get size.
- virtual unsigned GetSize() const { return sizeof(CustomVariantValue); }
- /// Compare to another custom value.
- virtual bool Compare(const CustomVariantValue& rhs) const { (void)rhs; return false; }
- /// Compare to zero.
- virtual bool IsZero() const { return false; }
- /// Convert custom value to string.
- virtual String ToString() const { return String::EMPTY; }
- private:
- /// Type info.
- const std::type_info& typeInfo_;
- };
- /// Custom variant value type traits. Specialize the template to implement custom type behavior.
- template <class T> struct CustomVariantValueTraits
- {
- /// Compare types.
- static bool Compare(const T& lhs, const T& rhs) { (void)lhs, rhs; return false; }
- /// Check whether the value is zero.
- static bool IsZero(const T& value) { (void)value; return false; }
- /// Convert type to string.
- static String ToString(const T& value) { (void)value; return String::EMPTY; }
- };
- /// Custom variant value implementation.
- template <class T> class CustomVariantValueImpl final : public CustomVariantValue
- {
- public:
- /// This class name.
- using ClassName = CustomVariantValueImpl<T>;
- /// Type traits.
- using Traits = CustomVariantValueTraits<T>;
- /// Construct from value.
- explicit CustomVariantValueImpl(const T& value) : CustomVariantValue(typeid(T)), value_(value) {}
- /// Set value.
- void SetValue(const T& value) { value_ = value; }
- /// Get value.
- T& GetValue() { return value_; }
- /// Get const value.
- const T& GetValue() const { return value_; }
- /// Assign value.
- bool Assign(const CustomVariantValue& rhs) override
- {
- if (const T* rhsValue = rhs.GetValuePtr<T>())
- {
- SetValue(*rhsValue);
- return true;
- }
- return false;
- }
- /// Clone.
- CustomVariantValue* Clone() const override { return new ClassName(value_); }
- /// Placement clone.
- void Clone(void* dest) const override { new (dest) ClassName(value_); }
- /// Get size.
- unsigned GetSize() const override { return sizeof(ClassName); }
- /// Compare to another custom value.
- bool Compare(const CustomVariantValue& rhs) const override
- {
- const T* rhsValue = rhs.GetValuePtr<T>();
- return rhsValue && Traits::Compare(value_, *rhsValue);
- }
- /// Compare to zero.
- bool IsZero() const override { return Traits::IsZero(value_);}
- /// Convert custom value to string.
- String ToString() const override { return Traits::ToString(value_); }
- private:
- /// Value.
- T value_;
- };
- /// Make custom variant value.
- template <typename T> CustomVariantValueImpl<T> MakeCustomValue(const T& value) { return CustomVariantValueImpl<T>(value); }
- /// Size of variant value. 16 bytes on 32-bit platform, 32 bytes on 64-bit platform.
- static const unsigned VARIANT_VALUE_SIZE = sizeof(void*) * 4;
- /// Union for the possible variant values. Objects exceeding the VARIANT_VALUE_SIZE are allocated on the heap.
- union VariantValue
- {
- byte storage_[VARIANT_VALUE_SIZE];
- int int_;
- bool bool_;
- float float_;
- double double_;
- long long int64_;
- void* voidPtr_;
- WeakPtr<RefCounted> weakPtr_;
- Vector2 vector2_;
- Vector3 vector3_;
- Vector4 vector4_;
- Rect rect_;
- IntVector2 intVector2_;
- IntVector3 intVector3_;
- IntRect intRect_;
- Matrix3* matrix3_;
- Matrix3x4* matrix3x4_;
- Matrix4* matrix4_;
- Quaternion quaternion_;
- Color color_;
- String string_;
- StringVector stringVector_;
- VariantVector variantVector_;
- VariantMap variantMap_;
- Vector<byte> buffer_;
- ResourceRef resourceRef_;
- ResourceRefList resourceRefList_;
- CustomVariantValue* customValueHeap_;
- CustomVariantValue customValueStack_;
- #ifdef _MSC_VER
- #pragma warning(push)
- #pragma warning(disable:26495)
- #endif
- /// Construct uninitialized.
- VariantValue() { } // NOLINT(modernize-use-equals-default)
- #ifdef _MSC_VER
- #pragma warning(pop)
- #endif
- /// Non-copyable.
- VariantValue(const VariantValue& value) = delete;
- /// Destruct.
- ~VariantValue() { } // NOLINT(modernize-use-equals-default)
- };
- static_assert(sizeof(VariantValue) == VARIANT_VALUE_SIZE, "Unexpected size of VariantValue");
- /// Variable that supports a fixed set of types.
- class URHO3D_API Variant
- {
- public:
- /// Construct empty.
- Variant() = default;
- /// Construct from integer.
- Variant(int value) // NOLINT(google-explicit-constructor)
- {
- *this = value;
- }
- /// Construct from 64 bit integer.
- Variant(long long value) // NOLINT(google-explicit-constructor)
- {
- *this = value;
- }
- /// Construct from unsigned integer.
- Variant(unsigned value) // NOLINT(google-explicit-constructor)
- {
- *this = value;
- }
- // c32 not bound because in AngelScript c32 just alias for u32 and c32 conflicts with u32
- /// Construct from Unicode code point.
- /// @nobind
- Variant(c32 value) // NOLINT(google-explicit-constructor)
- {
- *this = value;
- }
- /// Construct from unsigned integer.
- Variant(unsigned long long value) // NOLINT(google-explicit-constructor)
- {
- *this = value;
- }
- /// Construct from a string hash (convert to integer).
- Variant(const StringHash& value) // NOLINT(google-explicit-constructor)
- {
- *this = value;
- }
- /// Construct from a bool.
- Variant(bool value) // NOLINT(google-explicit-constructor)
- {
- *this = value;
- }
- /// Construct from a float.
- Variant(float value) // NOLINT(google-explicit-constructor)
- {
- *this = value;
- }
- /// Construct from a double.
- Variant(double value) // NOLINT(google-explicit-constructor)
- {
- *this = value;
- }
- /// Construct from a Vector2.
- Variant(const Vector2& value) // NOLINT(google-explicit-constructor)
- {
- *this = value;
- }
- /// Construct from a Vector3.
- Variant(const Vector3& value) // NOLINT(google-explicit-constructor)
- {
- *this = value;
- }
- /// Construct from a Vector4.
- Variant(const Vector4& value) // NOLINT(google-explicit-constructor)
- {
- *this = value;
- }
- /// Construct from a quaternion.
- Variant(const Quaternion& value) // NOLINT(google-explicit-constructor)
- {
- *this = value;
- }
- /// Construct from a color.
- Variant(const Color& value) // NOLINT(google-explicit-constructor)
- {
- *this = value;
- }
- /// Construct from a string.
- Variant(const String& value) // NOLINT(google-explicit-constructor)
- {
- *this = value;
- }
- /// Construct from a C string.
- Variant(const char* value) // NOLINT(google-explicit-constructor)
- {
- *this = value;
- }
- /// Construct from a buffer.
- Variant(const Vector<byte>& value) // NOLINT(google-explicit-constructor)
- {
- *this = value;
- }
- /// Construct from a %VectorBuffer and store as a buffer.
- Variant(const VectorBuffer& value) // NOLINT(google-explicit-constructor)
- {
- *this = value;
- }
- /// Construct from a pointer.
- Variant(void* value) // NOLINT(google-explicit-constructor)
- {
- *this = value;
- }
- /// Construct from a resource reference.
- Variant(const ResourceRef& value) // NOLINT(google-explicit-constructor)
- {
- *this = value;
- }
- /// Construct from a resource reference list.
- Variant(const ResourceRefList& value) // NOLINT(google-explicit-constructor)
- {
- *this = value;
- }
- /// Construct from a variant vector.
- Variant(const VariantVector& value) // NOLINT(google-explicit-constructor)
- {
- *this = value;
- }
- /// Construct from a variant map.
- Variant(const VariantMap& value) // NOLINT(google-explicit-constructor)
- {
- *this = value;
- }
- /// Construct from a string vector.
- Variant(const StringVector& value) // NOLINT(google-explicit-constructor)
- {
- *this = value;
- }
- /// Construct from a rect.
- Variant(const Rect& value) // NOLINT(google-explicit-constructor)
- {
- *this = value;
- }
- /// Construct from an integer rect.
- Variant(const IntRect& value) // NOLINT(google-explicit-constructor)
- {
- *this = value;
- }
- /// Construct from an IntVector2.
- Variant(const IntVector2& value) // NOLINT(google-explicit-constructor)
- {
- *this = value;
- }
- /// Construct from an IntVector3.
- Variant(const IntVector3& value) // NOLINT(google-explicit-constructor)
- {
- *this = value;
- }
- /// Construct from a RefCounted pointer. The object will be stored internally in a WeakPtr so that its expiration can be detected safely.
- Variant(RefCounted* value) // NOLINT(google-explicit-constructor)
- {
- *this = value;
- }
- /// Construct from a Matrix3.
- Variant(const Matrix3& value) // NOLINT(google-explicit-constructor)
- {
- *this = value;
- }
- /// Construct from a Matrix3x4.
- Variant(const Matrix3x4& value) // NOLINT(google-explicit-constructor)
- {
- *this = value;
- }
- /// Construct from a Matrix4.
- Variant(const Matrix4& value) // NOLINT(google-explicit-constructor)
- {
- *this = value;
- }
- /// Construct from custom value.
- template <class T>
- Variant(const CustomVariantValueImpl<T>& value) // NOLINT(google-explicit-constructor)
- {
- *this = value;
- }
- /// Construct from type and value.
- Variant(const String& type, const String& value)
- {
- FromString(type, value);
- }
- /// Construct from type and value.
- Variant(VariantType type, const String& value)
- {
- FromString(type, value);
- }
- /// Construct from type and value.
- Variant(const char* type, const char* value)
- {
- FromString(type, value);
- }
- /// Construct from type and value.
- Variant(VariantType type, const char* value)
- {
- FromString(type, value);
- }
- /// Copy-construct from another variant.
- Variant(const Variant& value)
- {
- *this = value;
- }
- /// Destruct.
- ~Variant()
- {
- SetType(VAR_NONE);
- }
- /// Reset to empty.
- void Clear()
- {
- SetType(VAR_NONE);
- }
- /// Assign from another variant.
- Variant& operator =(const Variant& rhs);
- /// Assign from an integer.
- Variant& operator =(int rhs)
- {
- SetType(VAR_INT);
- value_.int_ = rhs;
- return *this;
- }
- /// Assign from 64 bit integer.
- Variant& operator =(long long rhs)
- {
- SetType(VAR_INT64);
- value_.int64_ = rhs;
- return *this;
- }
- /// Assign from unsigned 64 bit integer.
- Variant& operator =(unsigned long long rhs)
- {
- SetType(VAR_INT64);
- value_.int64_ = static_cast<long long>(rhs);
- return *this;
- }
- /// Assign from an unsigned integer.
- Variant& operator =(unsigned rhs)
- {
- SetType(VAR_INT);
- value_.int_ = (int)rhs;
- return *this;
- }
- /// Assign from an Unicode code point.
- /// @nobind
- Variant& operator =(c32 rhs)
- {
- SetType(VAR_INT);
- value_.int_ = (int)rhs;
- return *this;
- }
- /// Assign from a StringHash (convert to integer).
- Variant& operator =(const StringHash& rhs)
- {
- SetType(VAR_INT);
- value_.int_ = (int)rhs.Value();
- return *this;
- }
- /// Assign from a bool.
- Variant& operator =(bool rhs)
- {
- SetType(VAR_BOOL);
- value_.bool_ = rhs;
- return *this;
- }
- /// Assign from a float.
- Variant& operator =(float rhs)
- {
- SetType(VAR_FLOAT);
- value_.float_ = rhs;
- return *this;
- }
- /// Assign from a double.
- Variant& operator =(double rhs)
- {
- SetType(VAR_DOUBLE);
- value_.double_ = rhs;
- return *this;
- }
- /// Assign from a Vector2.
- Variant& operator =(const Vector2& rhs)
- {
- SetType(VAR_VECTOR2);
- value_.vector2_ = rhs;
- return *this;
- }
- /// Assign from a Vector3.
- Variant& operator =(const Vector3& rhs)
- {
- SetType(VAR_VECTOR3);
- value_.vector3_ = rhs;
- return *this;
- }
- /// Assign from a Vector4.
- Variant& operator =(const Vector4& rhs)
- {
- SetType(VAR_VECTOR4);
- value_.vector4_ = rhs;
- return *this;
- }
- /// Assign from a quaternion.
- Variant& operator =(const Quaternion& rhs)
- {
- SetType(VAR_QUATERNION);
- value_.quaternion_ = rhs;
- return *this;
- }
- /// Assign from a color.
- Variant& operator =(const Color& rhs)
- {
- SetType(VAR_COLOR);
- value_.color_ = rhs;
- return *this;
- }
- /// Assign from a string.
- Variant& operator =(const String& rhs)
- {
- SetType(VAR_STRING);
- value_.string_ = rhs;
- return *this;
- }
- /// Assign from a C string.
- Variant& operator =(const char* rhs)
- {
- SetType(VAR_STRING);
- value_.string_ = rhs;
- return *this;
- }
- /// Assign from a buffer.
- Variant& operator =(const Vector<byte>& rhs)
- {
- SetType(VAR_BUFFER);
- value_.buffer_ = rhs;
- return *this;
- }
- /// Assign from a %VectorBuffer and store as a buffer.
- Variant& operator =(const VectorBuffer& rhs);
- /// Assign from a void pointer.
- Variant& operator =(void* rhs)
- {
- SetType(VAR_VOIDPTR);
- value_.voidPtr_ = rhs;
- return *this;
- }
- /// Assign from a resource reference.
- Variant& operator =(const ResourceRef& rhs)
- {
- SetType(VAR_RESOURCEREF);
- value_.resourceRef_ = rhs;
- return *this;
- }
- /// Assign from a resource reference list.
- Variant& operator =(const ResourceRefList& rhs)
- {
- SetType(VAR_RESOURCEREFLIST);
- value_.resourceRefList_ = rhs;
- return *this;
- }
- /// Assign from a variant vector.
- Variant& operator =(const VariantVector& rhs)
- {
- SetType(VAR_VARIANTVECTOR);
- value_.variantVector_ = rhs;
- return *this;
- }
- /// Assign from a string vector.
- Variant& operator =(const StringVector& rhs)
- {
- SetType(VAR_STRINGVECTOR);
- value_.stringVector_ = rhs;
- return *this;
- }
- /// Assign from a variant map.
- Variant& operator =(const VariantMap& rhs)
- {
- SetType(VAR_VARIANTMAP);
- value_.variantMap_ = rhs;
- return *this;
- }
- /// Assign from a rect.
- Variant& operator =(const Rect& rhs)
- {
- SetType(VAR_RECT);
- value_.rect_ = rhs;
- return *this;
- }
- /// Assign from an integer rect.
- Variant& operator =(const IntRect& rhs)
- {
- SetType(VAR_INTRECT);
- value_.intRect_ = rhs;
- return *this;
- }
- /// Assign from an IntVector2.
- Variant& operator =(const IntVector2& rhs)
- {
- SetType(VAR_INTVECTOR2);
- value_.intVector2_ = rhs;
- return *this;
- }
- /// Assign from an IntVector3.
- Variant& operator =(const IntVector3& rhs)
- {
- SetType(VAR_INTVECTOR3);
- value_.intVector3_ = rhs;
- return *this;
- }
- /// Assign from a RefCounted pointer. The object will be stored internally in a WeakPtr so that its expiration can be detected safely.
- Variant& operator =(RefCounted* rhs)
- {
- SetType(VAR_PTR);
- value_.weakPtr_ = rhs;
- return *this;
- }
- /// Assign from a Matrix3.
- Variant& operator =(const Matrix3& rhs)
- {
- SetType(VAR_MATRIX3);
- *value_.matrix3_ = rhs;
- return *this;
- }
- /// Assign from a Matrix3x4.
- Variant& operator =(const Matrix3x4& rhs)
- {
- SetType(VAR_MATRIX3X4);
- *value_.matrix3x4_ = rhs;
- return *this;
- }
- /// Assign from a Matrix4.
- Variant& operator =(const Matrix4& rhs)
- {
- SetType(VAR_MATRIX4);
- *value_.matrix4_ = rhs;
- return *this;
- }
- /// Assign from custom value.
- template <class T>
- Variant& operator =(const CustomVariantValueImpl<T>& value)
- {
- SetCustomVariantValue(value);
- return *this;
- }
- /// Test for equality with another variant.
- bool operator ==(const Variant& rhs) const;
- /// Test for equality with an integer. To return true, both the type and value must match.
- bool operator ==(int rhs) const { return type_ == VAR_INT ? value_.int_ == rhs : false; }
- /// Test for equality with an unsigned integer. To return true, both the type and value must match.
- bool operator ==(unsigned rhs) const { return type_ == VAR_INT ? value_.int_ == static_cast<int>(rhs) : false; }
- /// Test for equality with an Unicode code point. To return true, both the type and value must match.
- /// @nobind
- bool operator ==(c32 rhs) const { return type_ == VAR_INT ? value_.int_ == static_cast<int>(rhs) : false; }
- /// Test for equality with an 64 bit integer. To return true, both the type and value must match.
- bool operator ==(long long rhs) const { return type_ == VAR_INT64 ? value_.int64_ == rhs : false; }
- /// Test for equality with an unsigned 64 bit integer. To return true, both the type and value must match.
- bool operator ==(unsigned long long rhs) const { return type_ == VAR_INT64 ? value_.int64_ == static_cast<long long>(rhs) : false; }
- /// Test for equality with a bool. To return true, both the type and value must match.
- bool operator ==(bool rhs) const { return type_ == VAR_BOOL ? value_.bool_ == rhs : false; }
- /// Test for equality with a float. To return true, both the type and value must match.
- bool operator ==(float rhs) const { return type_ == VAR_FLOAT ? value_.float_ == rhs : false; }
- /// Test for equality with a double. To return true, both the type and value must match.
- bool operator ==(double rhs) const { return type_ == VAR_DOUBLE ? value_.double_ == rhs : false; }
- /// Test for equality with a Vector2. To return true, both the type and value must match.
- bool operator ==(const Vector2& rhs) const
- {
- return type_ == VAR_VECTOR2 ? value_.vector2_ == rhs : false;
- }
- /// Test for equality with a Vector3. To return true, both the type and value must match.
- bool operator ==(const Vector3& rhs) const
- {
- return type_ == VAR_VECTOR3 ? value_.vector3_ == rhs : false;
- }
- /// Test for equality with a Vector4. To return true, both the type and value must match.
- bool operator ==(const Vector4& rhs) const
- {
- return type_ == VAR_VECTOR4 ? value_.vector4_ == rhs : false;
- }
- /// Test for equality with a quaternion. To return true, both the type and value must match.
- bool operator ==(const Quaternion& rhs) const
- {
- return type_ == VAR_QUATERNION ? value_.quaternion_ == rhs : false;
- }
- /// Test for equality with a color. To return true, both the type and value must match.
- bool operator ==(const Color& rhs) const
- {
- return type_ == VAR_COLOR ? value_.color_ == rhs : false;
- }
- /// Test for equality with a string. To return true, both the type and value must match.
- bool operator ==(const String& rhs) const
- {
- return type_ == VAR_STRING ? value_.string_ == rhs : false;
- }
- /// Test for equality with a buffer. To return true, both the type and value must match.
- bool operator ==(const Vector<byte>& rhs) const;
- /// Test for equality with a %VectorBuffer. To return true, both the type and value must match.
- bool operator ==(const VectorBuffer& rhs) const;
- /// Test for equality with a void pointer. To return true, both the type and value must match, with the exception that a RefCounted pointer is also allowed.
- bool operator ==(void* rhs) const
- {
- if (type_ == VAR_VOIDPTR)
- return value_.voidPtr_ == rhs;
- else if (type_ == VAR_PTR)
- return value_.weakPtr_ == rhs;
- else
- return false;
- }
- /// Test for equality with a resource reference. To return true, both the type and value must match.
- bool operator ==(const ResourceRef& rhs) const
- {
- return type_ == VAR_RESOURCEREF ? value_.resourceRef_ == rhs : false;
- }
- /// Test for equality with a resource reference list. To return true, both the type and value must match.
- bool operator ==(const ResourceRefList& rhs) const
- {
- return type_ == VAR_RESOURCEREFLIST ? value_.resourceRefList_ == rhs : false;
- }
- /// Test for equality with a variant vector. To return true, both the type and value must match.
- bool operator ==(const VariantVector& rhs) const
- {
- return type_ == VAR_VARIANTVECTOR ? value_.variantVector_ == rhs : false;
- }
- /// Test for equality with a string vector. To return true, both the type and value must match.
- bool operator ==(const StringVector& rhs) const
- {
- return type_ == VAR_STRINGVECTOR ? value_.stringVector_ == rhs : false;
- }
- /// Test for equality with a variant map. To return true, both the type and value must match.
- bool operator ==(const VariantMap& rhs) const
- {
- return type_ == VAR_VARIANTMAP ? value_.variantMap_ == rhs : false;
- }
- /// Test for equality with a rect. To return true, both the type and value must match.
- bool operator ==(const Rect& rhs) const
- {
- return type_ == VAR_RECT ? value_.rect_ == rhs : false;
- }
- /// Test for equality with an integer rect. To return true, both the type and value must match.
- bool operator ==(const IntRect& rhs) const
- {
- return type_ == VAR_INTRECT ? value_.intRect_ == rhs : false;
- }
- /// Test for equality with an IntVector2. To return true, both the type and value must match.
- bool operator ==(const IntVector2& rhs) const
- {
- return type_ == VAR_INTVECTOR2 ? value_.intVector2_ == rhs : false;
- }
- /// Test for equality with an IntVector3. To return true, both the type and value must match.
- bool operator ==(const IntVector3& rhs) const
- {
- return type_ == VAR_INTVECTOR3 ? value_.intVector3_ == rhs : false;
- }
- /// Test for equality with a StringHash. To return true, both the type and value must match.
- bool operator ==(const StringHash& rhs) const { return type_ == VAR_INT ? static_cast<hash32>(value_.int_) == rhs.Value() : false; }
- /// Test for equality with a RefCounted pointer. To return true, both the type and value must match, with the exception that void pointer is also allowed.
- bool operator ==(RefCounted* rhs) const
- {
- if (type_ == VAR_PTR)
- return value_.weakPtr_ == rhs;
- else if (type_ == VAR_VOIDPTR)
- return value_.voidPtr_ == rhs;
- else
- return false;
- }
- /// Test for equality with a Matrix3. To return true, both the type and value must match.
- bool operator ==(const Matrix3& rhs) const
- {
- return type_ == VAR_MATRIX3 ? *value_.matrix3_ == rhs : false;
- }
- /// Test for equality with a Matrix3x4. To return true, both the type and value must match.
- bool operator ==(const Matrix3x4& rhs) const
- {
- return type_ == VAR_MATRIX3X4 ? *value_.matrix3x4_ == rhs : false;
- }
- /// Test for equality with a Matrix4. To return true, both the type and value must match.
- bool operator ==(const Matrix4& rhs) const
- {
- return type_ == VAR_MATRIX4 ? *value_.matrix4_ == rhs : false;
- }
- /// Test for inequality with another variant.
- bool operator !=(const Variant& rhs) const { return !(*this == rhs); }
- /// Test for inequality with an integer.
- bool operator !=(int rhs) const { return !(*this == rhs); }
- /// Test for inequality with an unsigned integer.
- bool operator !=(unsigned rhs) const { return !(*this == rhs); }
- /// Test for inequality with an Unicode code point.
- bool operator !=(c32 rhs) const { return !(*this == rhs); }
- /// Test for inequality with an 64 bit integer.
- bool operator !=(long long rhs) const { return !(*this == rhs); }
- /// Test for inequality with an unsigned 64 bit integer.
- bool operator !=(unsigned long long rhs) const { return !(*this == rhs); }
- /// Test for inequality with a bool.
- bool operator !=(bool rhs) const { return !(*this == rhs); }
- /// Test for inequality with a float.
- bool operator !=(float rhs) const { return !(*this == rhs); }
- /// Test for inequality with a double.
- bool operator !=(double rhs) const { return !(*this == rhs); }
- /// Test for inequality with a Vector2.
- bool operator !=(const Vector2& rhs) const { return !(*this == rhs); }
- /// Test for inequality with a Vector3.
- bool operator !=(const Vector3& rhs) const { return !(*this == rhs); }
- /// Test for inequality with an Vector4.
- bool operator !=(const Vector4& rhs) const { return !(*this == rhs); }
- /// Test for inequality with a Quaternion.
- bool operator !=(const Quaternion& rhs) const { return !(*this == rhs); }
- /// Test for inequality with a string.
- bool operator !=(const String& rhs) const { return !(*this == rhs); }
- /// Test for inequality with a buffer.
- bool operator !=(const Vector<byte>& rhs) const { return !(*this == rhs); }
- /// Test for inequality with a %VectorBuffer.
- bool operator !=(const VectorBuffer& rhs) const { return !(*this == rhs); }
- /// Test for inequality with a pointer.
- bool operator !=(void* rhs) const { return !(*this == rhs); }
- /// Test for inequality with a resource reference.
- bool operator !=(const ResourceRef& rhs) const { return !(*this == rhs); }
- /// Test for inequality with a resource reference list.
- bool operator !=(const ResourceRefList& rhs) const { return !(*this == rhs); }
- /// Test for inequality with a variant vector.
- bool operator !=(const VariantVector& rhs) const { return !(*this == rhs); }
- /// Test for inequality with a string vector.
- bool operator !=(const StringVector& rhs) const { return !(*this == rhs); }
- /// Test for inequality with a variant map.
- bool operator !=(const VariantMap& rhs) const { return !(*this == rhs); }
- /// Test for inequality with a rect.
- bool operator !=(const Rect& rhs) const { return !(*this == rhs); }
- /// Test for inequality with an integer rect.
- bool operator !=(const IntRect& rhs) const { return !(*this == rhs); }
- /// Test for inequality with an IntVector2.
- bool operator !=(const IntVector2& rhs) const { return !(*this == rhs); }
- /// Test for inequality with an IntVector3.
- bool operator !=(const IntVector3& rhs) const { return !(*this == rhs); }
- /// Test for inequality with a StringHash.
- bool operator !=(const StringHash& rhs) const { return !(*this == rhs); }
- /// Test for inequality with a RefCounted pointer.
- bool operator !=(RefCounted* rhs) const { return !(*this == rhs); }
- /// Test for inequality with a Matrix3.
- bool operator !=(const Matrix3& rhs) const { return !(*this == rhs); }
- /// Test for inequality with a Matrix3x4.
- bool operator !=(const Matrix3x4& rhs) const { return !(*this == rhs); }
- /// Test for inequality with a Matrix4.
- bool operator !=(const Matrix4& rhs) const { return !(*this == rhs); }
- /// Set from typename and value strings. Pointers will be set to null, and VariantBuffer or VariantMap types are not supported.
- void FromString(const String& type, const String& value);
- /// Set from typename and value strings. Pointers will be set to null, and VariantBuffer or VariantMap types are not supported.
- void FromString(const char* type, const char* value);
- /// Set from type and value string. Pointers will be set to null, and VariantBuffer or VariantMap types are not supported.
- void FromString(VariantType type, const String& value);
- /// Set from type and value string. Pointers will be set to null, and VariantBuffer or VariantMap types are not supported.
- void FromString(VariantType type, const char* value);
- /// Set buffer type from a memory area.
- void SetBuffer(const void* data, unsigned size);
- /// Set custom value.
- void SetCustomVariantValue(const CustomVariantValue& value);
- /// Set custom value.
- template <class T> void SetCustom(const T& value) { SetCustomVariantValue(MakeCustomValue<T>(value)); }
- /// Return int or zero on type mismatch. Floats and doubles are converted.
- i32 GetI32() const
- {
- if (type_ == VAR_INT)
- return value_.int_;
- else if (type_ == VAR_FLOAT)
- return static_cast<i32>(value_.float_);
- else if (type_ == VAR_DOUBLE)
- return static_cast<i32>(value_.double_);
- else
- return 0;
- }
- /// Return 64 bit int or zero on type mismatch. Floats and doubles are converted.
- i64 GetI64() const
- {
- if (type_ == VAR_INT64)
- return value_.int64_;
- else if (type_ == VAR_INT)
- return value_.int_;
- else if (type_ == VAR_FLOAT)
- return static_cast<i64>(value_.float_);
- else if (type_ == VAR_DOUBLE)
- return static_cast<i64>(value_.double_);
- else
- return 0;
- }
- /// Return unsigned 64 bit int or zero on type mismatch. Floats and doubles are converted.
- u64 GetU64() const
- {
- if (type_ == VAR_INT64)
- return static_cast<u64>(value_.int64_);
- else if (type_ == VAR_INT)
- return static_cast<u64>(value_.int_);
- else if (type_ == VAR_FLOAT)
- return static_cast<u64>(value_.float_);
- else if (type_ == VAR_DOUBLE)
- return static_cast<u64>(value_.double_);
- else
- return 0;
- }
- /// Return unsigned int or zero on type mismatch. Floats and doubles are converted.
- u32 GetU32() const
- {
- if (type_ == VAR_INT)
- return static_cast<u32>(value_.int_);
- else if (type_ == VAR_FLOAT)
- return static_cast<u32>(value_.float_);
- else if (type_ == VAR_DOUBLE)
- return static_cast<u32>(value_.double_);
- else
- return 0;
- }
- /// Return Unicode code point or zero on type mismatch.
- c32 GetC32() const
- {
- if (type_ == VAR_INT)
- return static_cast<c32>(value_.int_);
- else
- return 0;
- }
- /// Return StringHash or zero on type mismatch.
- StringHash GetStringHash() const { return StringHash(GetU32()); }
- /// Return bool or false on type mismatch.
- bool GetBool() const { return type_ == VAR_BOOL ? value_.bool_ : false; }
- /// Return float or zero on type mismatch. Ints and doubles are converted.
- float GetFloat() const
- {
- if (type_ == VAR_FLOAT)
- return value_.float_;
- else if (type_ == VAR_DOUBLE)
- return static_cast<float>(value_.double_);
- else if (type_ == VAR_INT)
- return static_cast<float>(value_.int_);
- else if (type_ == VAR_INT64)
- return static_cast<float>(value_.int64_);
- else
- return 0.0f;
- }
- /// Return double or zero on type mismatch. Ints and floats are converted.
- double GetDouble() const
- {
- if (type_ == VAR_DOUBLE)
- return value_.double_;
- else if (type_ == VAR_FLOAT)
- return value_.float_;
- else if (type_ == VAR_INT)
- return static_cast<double>(value_.int_);
- else if (type_ == VAR_INT64)
- return static_cast<double>(value_.int64_);
- else
- return 0.0;
- }
- /// Return Vector2 or zero on type mismatch.
- const Vector2& GetVector2() const { return type_ == VAR_VECTOR2 ? value_.vector2_ : Vector2::ZERO; }
- /// Return Vector3 or zero on type mismatch.
- const Vector3& GetVector3() const { return type_ == VAR_VECTOR3 ? value_.vector3_ : Vector3::ZERO; }
- /// Return Vector4 or zero on type mismatch.
- const Vector4& GetVector4() const { return type_ == VAR_VECTOR4 ? value_.vector4_ : Vector4::ZERO; }
- /// Return quaternion or identity on type mismatch.
- const Quaternion& GetQuaternion() const
- {
- return type_ == VAR_QUATERNION ? value_.quaternion_ : Quaternion::IDENTITY;
- }
- /// Return color or default on type mismatch. Vector4 is aliased to Color if necessary.
- const Color& GetColor() const { return (type_ == VAR_COLOR || type_ == VAR_VECTOR4) ? value_.color_ : Color::WHITE; }
- /// Return string or empty on type mismatch.
- const String& GetString() const { return type_ == VAR_STRING ? value_.string_ : String::EMPTY; }
- /// Return buffer or empty on type mismatch.
- const Vector<byte>& GetBuffer() const
- {
- return type_ == VAR_BUFFER ? value_.buffer_ : emptyBuffer;
- }
- /// Return %VectorBuffer containing the buffer or empty on type mismatch.
- VectorBuffer GetVectorBuffer() const;
- /// Return void pointer or null on type mismatch. RefCounted pointer will be converted.
- void* GetVoidPtr() const
- {
- if (type_ == VAR_VOIDPTR)
- return value_.voidPtr_;
- else if (type_ == VAR_PTR)
- return value_.weakPtr_;
- else
- return nullptr;
- }
- /// Return a resource reference or empty on type mismatch.
- const ResourceRef& GetResourceRef() const
- {
- return type_ == VAR_RESOURCEREF ? value_.resourceRef_ : emptyResourceRef;
- }
- /// Return a resource reference list or empty on type mismatch.
- const ResourceRefList& GetResourceRefList() const
- {
- return type_ == VAR_RESOURCEREFLIST ? value_.resourceRefList_ : emptyResourceRefList;
- }
- /// Return a variant vector or empty on type mismatch.
- const VariantVector& GetVariantVector() const
- {
- return type_ == VAR_VARIANTVECTOR ? value_.variantVector_ : emptyVariantVector;
- }
- /// Return a string vector or empty on type mismatch.
- const StringVector& GetStringVector() const
- {
- return type_ == VAR_STRINGVECTOR ? value_.stringVector_ : emptyStringVector;
- }
- /// Return a variant map or empty on type mismatch.
- const VariantMap& GetVariantMap() const
- {
- return type_ == VAR_VARIANTMAP ? value_.variantMap_ : emptyVariantMap;
- }
- /// Return a rect or empty on type mismatch.
- const Rect& GetRect() const { return type_ == VAR_RECT ? value_.rect_ : Rect::ZERO; }
- /// Return an integer rect or empty on type mismatch.
- const IntRect& GetIntRect() const { return type_ == VAR_INTRECT ? value_.intRect_ : IntRect::ZERO; }
- /// Return an IntVector2 or empty on type mismatch.
- const IntVector2& GetIntVector2() const
- {
- return type_ == VAR_INTVECTOR2 ? value_.intVector2_ : IntVector2::ZERO;
- }
- /// Return an IntVector3 or empty on type mismatch.
- const IntVector3& GetIntVector3() const
- {
- return type_ == VAR_INTVECTOR3 ? value_.intVector3_ : IntVector3::ZERO;
- }
- /// Return a RefCounted pointer or null on type mismatch. Will return null if holding a void pointer, as it can not be safely verified that the object is a RefCounted.
- RefCounted* GetPtr() const
- {
- return type_ == VAR_PTR ? value_.weakPtr_ : nullptr;
- }
- /// Return a Matrix3 or identity on type mismatch.
- const Matrix3& GetMatrix3() const
- {
- return type_ == VAR_MATRIX3 ? *value_.matrix3_ : Matrix3::IDENTITY;
- }
- /// Return a Matrix3x4 or identity on type mismatch.
- const Matrix3x4& GetMatrix3x4() const
- {
- return type_ == VAR_MATRIX3X4 ? *value_.matrix3x4_ : Matrix3x4::IDENTITY;
- }
- /// Return a Matrix4 or identity on type mismatch.
- const Matrix4& GetMatrix4() const
- {
- return type_ == VAR_MATRIX4 ? *value_.matrix4_ : Matrix4::IDENTITY;
- }
- /// Return pointer to custom variant value.
- CustomVariantValue* GetCustomVariantValuePtr()
- {
- return const_cast<CustomVariantValue*>(const_cast<const Variant*>(this)->GetCustomVariantValuePtr());
- }
- /// Return const pointer to custom variant value.
- const CustomVariantValue* GetCustomVariantValuePtr() const
- {
- if (type_ == VAR_CUSTOM_HEAP)
- return value_.customValueHeap_;
- else if (type_ == VAR_CUSTOM_STACK)
- return &value_.customValueStack_;
- else
- return nullptr;
- }
- /// Return custom variant value or default-constructed on type mismatch.
- template <class T> T GetCustom() const
- {
- if (const CustomVariantValue* value = GetCustomVariantValuePtr())
- {
- if (value->IsType<T>())
- return *value->GetValuePtr<T>();
- }
- return T();
- }
- /// Return true if specified custom type is stored in the variant.
- template <class T> bool IsCustomType() const
- {
- if (const CustomVariantValue* custom = GetCustomVariantValuePtr())
- return custom->IsType<T>();
- else
- return false;
- }
- /// Return value's type.
- /// @property
- VariantType GetType() const { return type_; }
- /// Return value's type name.
- /// @property
- String GetTypeName() const;
- /// Convert value to string. Pointers are returned as null, and VariantBuffer or VariantMap are not supported and return empty.
- String ToString() const;
- /// Return true when the variant value is considered zero according to its actual type.
- /// @property
- bool IsZero() const;
- /// Return true when the variant is empty (i.e. not initialized yet).
- /// @property
- bool IsEmpty() const { return type_ == VAR_NONE; }
- /// Return true when the variant stores custom type.
- bool IsCustom() const { return type_ == VAR_CUSTOM_HEAP || type_ == VAR_CUSTOM_STACK; }
- /// Return the value, template version.
- template <class T> T Get() const;
- /// Return a pointer to a modifiable buffer or null on type mismatch.
- Vector<byte>* GetBufferPtr()
- {
- return type_ == VAR_BUFFER ? &value_.buffer_ : nullptr;
- }
- /// Return a pointer to a modifiable variant vector or null on type mismatch.
- VariantVector* GetVariantVectorPtr() { return type_ == VAR_VARIANTVECTOR ? &value_.variantVector_ : nullptr; }
- /// Return a pointer to a modifiable string vector or null on type mismatch.
- StringVector* GetStringVectorPtr() { return type_ == VAR_STRINGVECTOR ? &value_.stringVector_ : nullptr; }
- /// Return a pointer to a modifiable variant map or null on type mismatch.
- VariantMap* GetVariantMapPtr() { return type_ == VAR_VARIANTMAP ? &value_.variantMap_ : nullptr; }
- /// Return a pointer to a modifiable custom variant value or null on type mismatch.
- template <class T> T* GetCustomPtr()
- {
- if (CustomVariantValue* value = GetCustomVariantValuePtr())
- {
- if (value->IsType<T>())
- return value->GetValuePtr<T>();
- }
- return nullptr;
- }
- /// Return name for variant type.
- static String GetTypeName(VariantType type);
- /// Return variant type from type name.
- static VariantType GetTypeFromName(const String& typeName);
- /// Return variant type from type name.
- static VariantType GetTypeFromName(const char* typeName);
- /// Empty variant.
- static const Variant EMPTY;
- /// Empty buffer.
- static const Vector<byte> emptyBuffer;
- /// Empty resource reference.
- static const ResourceRef emptyResourceRef;
- /// Empty resource reference list.
- static const ResourceRefList emptyResourceRefList;
- /// Empty variant map.
- static const VariantMap emptyVariantMap;
- /// Empty variant vector.
- static const VariantVector emptyVariantVector;
- /// Empty string vector.
- static const StringVector emptyStringVector;
- private:
- /// Set new type and allocate/deallocate memory as necessary.
- void SetType(VariantType newType);
- /// Variant type.
- VariantType type_ = VAR_NONE;
- /// Variant value.
- VariantValue value_;
- };
- /// Return variant type from type.
- template <typename T> VariantType GetVariantType();
- // Return variant type from concrete types
- template <> inline VariantType GetVariantType<int>() { return VAR_INT; }
- template <> inline VariantType GetVariantType<unsigned>() { return VAR_INT; }
- template <> inline VariantType GetVariantType<c32>() { return VAR_INT; }
- template <> inline VariantType GetVariantType<long long>() { return VAR_INT64; }
- template <> inline VariantType GetVariantType<unsigned long long>() { return VAR_INT64; }
- template <> inline VariantType GetVariantType<bool>() { return VAR_BOOL; }
- template <> inline VariantType GetVariantType<float>() { return VAR_FLOAT; }
- template <> inline VariantType GetVariantType<double>() { return VAR_DOUBLE; }
- template <> inline VariantType GetVariantType<Vector2>() { return VAR_VECTOR2; }
- template <> inline VariantType GetVariantType<Vector3>() { return VAR_VECTOR3; }
- template <> inline VariantType GetVariantType<Vector4>() { return VAR_VECTOR4; }
- template <> inline VariantType GetVariantType<Quaternion>() { return VAR_QUATERNION; }
- template <> inline VariantType GetVariantType<Color>() { return VAR_COLOR; }
- template <> inline VariantType GetVariantType<String>() { return VAR_STRING; }
- template <> inline VariantType GetVariantType<StringHash>() { return VAR_INT; }
- template <> inline VariantType GetVariantType<Vector<byte>>() { return VAR_BUFFER; }
- template <> inline VariantType GetVariantType<ResourceRef>() { return VAR_RESOURCEREF; }
- template <> inline VariantType GetVariantType<ResourceRefList>() { return VAR_RESOURCEREFLIST; }
- template <> inline VariantType GetVariantType<VariantVector>() { return VAR_VARIANTVECTOR; }
- template <> inline VariantType GetVariantType<StringVector>() { return VAR_STRINGVECTOR; }
- template <> inline VariantType GetVariantType<VariantMap>() { return VAR_VARIANTMAP; }
- template <> inline VariantType GetVariantType<Rect>() { return VAR_RECT; }
- template <> inline VariantType GetVariantType<IntRect>() { return VAR_INTRECT; }
- template <> inline VariantType GetVariantType<IntVector2>() { return VAR_INTVECTOR2; }
- template <> inline VariantType GetVariantType<IntVector3>() { return VAR_INTVECTOR3; }
- template <> inline VariantType GetVariantType<Matrix3>() { return VAR_MATRIX3; }
- template <> inline VariantType GetVariantType<Matrix3x4>() { return VAR_MATRIX3X4; }
- template <> inline VariantType GetVariantType<Matrix4>() { return VAR_MATRIX4; }
- // Specializations of Variant::Get<T>
- template <> URHO3D_API int Variant::Get<int>() const;
- template <> URHO3D_API unsigned Variant::Get<unsigned>() const;
- template <> URHO3D_API c32 Variant::Get<c32>() const;
- template <> URHO3D_API long long Variant::Get<long long>() const;
- template <> URHO3D_API unsigned long long Variant::Get<unsigned long long>() const;
- template <> URHO3D_API StringHash Variant::Get<StringHash>() const;
- template <> URHO3D_API bool Variant::Get<bool>() const;
- template <> URHO3D_API float Variant::Get<float>() const;
- template <> URHO3D_API double Variant::Get<double>() const;
- template <> URHO3D_API const Vector2& Variant::Get<const Vector2&>() const;
- template <> URHO3D_API const Vector3& Variant::Get<const Vector3&>() const;
- template <> URHO3D_API const Vector4& Variant::Get<const Vector4&>() const;
- template <> URHO3D_API const Quaternion& Variant::Get<const Quaternion&>() const;
- template <> URHO3D_API const Color& Variant::Get<const Color&>() const;
- template <> URHO3D_API const String& Variant::Get<const String&>() const;
- template <> URHO3D_API const Rect& Variant::Get<const Rect&>() const;
- template <> URHO3D_API const IntRect& Variant::Get<const IntRect&>() const;
- template <> URHO3D_API const IntVector2& Variant::Get<const IntVector2&>() const;
- template <> URHO3D_API const IntVector3& Variant::Get<const IntVector3&>() const;
- template <> URHO3D_API const Vector<byte>& Variant::Get<const Vector<byte>&>() const;
- template <> URHO3D_API void* Variant::Get<void*>() const;
- template <> URHO3D_API RefCounted* Variant::Get<RefCounted*>() const;
- template <> URHO3D_API const Matrix3& Variant::Get<const Matrix3&>() const;
- template <> URHO3D_API const Matrix3x4& Variant::Get<const Matrix3x4&>() const;
- template <> URHO3D_API const Matrix4& Variant::Get<const Matrix4&>() const;
- template <> URHO3D_API ResourceRef Variant::Get<ResourceRef>() const;
- template <> URHO3D_API ResourceRefList Variant::Get<ResourceRefList>() const;
- template <> URHO3D_API VariantVector Variant::Get<VariantVector>() const;
- template <> URHO3D_API StringVector Variant::Get<StringVector>() const;
- template <> URHO3D_API VariantMap Variant::Get<VariantMap>() const;
- template <> URHO3D_API Vector2 Variant::Get<Vector2>() const;
- template <> URHO3D_API Vector3 Variant::Get<Vector3>() const;
- template <> URHO3D_API Vector4 Variant::Get<Vector4>() const;
- template <> URHO3D_API Quaternion Variant::Get<Quaternion>() const;
- template <> URHO3D_API Color Variant::Get<Color>() const;
- template <> URHO3D_API String Variant::Get<String>() const;
- template <> URHO3D_API Rect Variant::Get<Rect>() const;
- template <> URHO3D_API IntRect Variant::Get<IntRect>() const;
- template <> URHO3D_API IntVector2 Variant::Get<IntVector2>() const;
- template <> URHO3D_API IntVector3 Variant::Get<IntVector3>() const;
- template <> URHO3D_API Vector<byte> Variant::Get<Vector<byte>>() const;
- template <> URHO3D_API Matrix3 Variant::Get<Matrix3>() const;
- template <> URHO3D_API Matrix3x4 Variant::Get<Matrix3x4>() const;
- template <> URHO3D_API Matrix4 Variant::Get<Matrix4>() const;
- // Implementations
- template <class T> T* CustomVariantValue::GetValuePtr()
- {
- if (IsType<T>())
- {
- auto impl = static_cast<CustomVariantValueImpl<T>*>(this);
- return &impl->GetValue();
- }
- return nullptr;
- }
- template <class T> const T* CustomVariantValue::GetValuePtr() const
- {
- if (IsType<T>())
- {
- auto impl = static_cast<const CustomVariantValueImpl<T>*>(this);
- return &impl->GetValue();
- }
- return nullptr;
- }
- }
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