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- // Copyright (c) 2008-2023 the Urho3D project
- // License: MIT
- #pragma once
- #include "../Core/Mutex.h"
- #include "../Graphics/Drawable.h"
- #include "../Graphics/OctreeQuery.h"
- namespace Urho3D
- {
- class Octree;
- static const int NUM_OCTANTS = 8;
- static const i32 ROOT_INDEX = NINDEX;
- /// %Octree octant.
- /// @nobind
- class URHO3D_API Octant
- {
- public:
- /// Construct.
- Octant(const BoundingBox& box, i32 level, Octant* parent, Octree* root, i32 index = ROOT_INDEX);
- /// Destruct. Move drawables to root if available (detach if not) and free child octants.
- virtual ~Octant();
- /// Return or create a child octant.
- Octant* GetOrCreateChild(i32 index);
- /// Delete child octant.
- void DeleteChild(i32 index);
- /// Insert a drawable object by checking for fit recursively.
- void InsertDrawable(Drawable* drawable);
- /// Check if a drawable object fits.
- bool CheckDrawableFit(const BoundingBox& box) const;
- /// Add a drawable object to this octant.
- void AddDrawable(Drawable* drawable)
- {
- drawable->SetOctant(this);
- drawables_.Push(drawable);
- IncDrawableCount();
- }
- /// Remove a drawable object from this octant.
- void RemoveDrawable(Drawable* drawable, bool resetOctant = true)
- {
- if (drawables_.Remove(drawable))
- {
- if (resetOctant)
- drawable->SetOctant(nullptr);
- DecDrawableCount();
- }
- }
- /// Return world-space bounding box.
- /// @property
- const BoundingBox& GetWorldBoundingBox() const { return worldBoundingBox_; }
- /// Return bounding box used for fitting drawable objects.
- const BoundingBox& GetCullingBox() const { return cullingBox_; }
- /// Return subdivision level.
- i32 GetLevel() const { return level_; }
- /// Return parent octant.
- Octant* GetParent() const { return parent_; }
- /// Return octree root.
- Octree* GetRoot() const { return root_; }
- /// Return number of drawables.
- i32 GetNumDrawables() const { return numDrawables_; }
- /// Return true if there are no drawable objects in this octant and child octants.
- bool IsEmpty() { return numDrawables_ == 0; }
- /// Reset root pointer recursively. Called when the whole octree is being destroyed.
- void ResetRoot();
- /// Draw bounds to the debug graphics recursively.
- /// @nobind
- void DrawDebugGeometry(DebugRenderer* debug, bool depthTest);
- protected:
- /// Initialize bounding box.
- void Initialize(const BoundingBox& box);
- /// Return drawable objects by a query, called internally.
- void GetDrawablesInternal(OctreeQuery& query, bool inside) const;
- /// Return drawable objects by a ray query, called internally.
- void GetDrawablesInternal(RayOctreeQuery& query) const;
- /// Return drawable objects only for a threaded ray query, called internally.
- void GetDrawablesOnlyInternal(RayOctreeQuery& query, Vector<Drawable*>& drawables) const;
- /// Increase drawable object count recursively.
- void IncDrawableCount()
- {
- ++numDrawables_;
- if (parent_)
- parent_->IncDrawableCount();
- }
- /// Decrease drawable object count recursively and remove octant if it becomes empty.
- void DecDrawableCount()
- {
- Octant* parent = parent_;
- --numDrawables_;
- if (!numDrawables_)
- {
- if (parent)
- parent->DeleteChild(index_);
- }
- if (parent)
- parent->DecDrawableCount();
- }
- /// World bounding box.
- BoundingBox worldBoundingBox_;
- /// Bounding box used for drawable object fitting.
- BoundingBox cullingBox_;
- /// Drawable objects.
- Vector<Drawable*> drawables_;
- /// Child octants.
- Octant* children_[NUM_OCTANTS]{};
- /// World bounding box center.
- Vector3 center_;
- /// World bounding box half size.
- Vector3 halfSize_;
- /// Subdivision level.
- i32 level_;
- /// Number of drawable objects in this octant and child octants.
- i32 numDrawables_{};
- /// Parent octant.
- Octant* parent_;
- /// Octree root.
- Octree* root_;
- /// Octant index relative to its siblings or ROOT_INDEX for root octant.
- i32 index_;
- };
- /// %Octree component. Should be added only to the root scene node.
- class URHO3D_API Octree : public Component, public Octant
- {
- URHO3D_OBJECT(Octree, Component);
- public:
- /// Construct.
- explicit Octree(Context* context);
- /// Destruct.
- ~Octree() override;
- /// Register object factory.
- /// @nobind
- static void RegisterObject(Context* context);
- /// Visualize the component as debug geometry.
- void DrawDebugGeometry(DebugRenderer* debug, bool depthTest) override;
- /// Set size and maximum subdivision levels. If octree is not empty, drawable objects will be temporarily moved to the root.
- void SetSize(const BoundingBox& box, i32 numLevels);
- /// Update and reinsert drawable objects.
- void Update(const FrameInfo& frame);
- /// Add a drawable manually.
- void AddManualDrawable(Drawable* drawable);
- /// Remove a manually added drawable.
- void RemoveManualDrawable(Drawable* drawable);
- /// Return drawable objects by a query.
- /// @nobind
- void GetDrawables(OctreeQuery& query) const;
- /// Return drawable objects by a ray query.
- void Raycast(RayOctreeQuery& query) const;
- /// Return the closest drawable object by a ray query.
- void RaycastSingle(RayOctreeQuery& query) const;
- /// Return subdivision levels.
- /// @property
- i32 GetNumLevels() const { return numLevels_; }
- /// Mark drawable object as requiring an update and a reinsertion.
- void QueueUpdate(Drawable* drawable);
- /// Cancel drawable object's update.
- void CancelUpdate(Drawable* drawable);
- /// Visualize the component as debug geometry.
- void DrawDebugGeometry(bool depthTest);
- private:
- /// Handle render update in case of headless execution.
- void HandleRenderUpdate(StringHash eventType, VariantMap& eventData);
- /// Update octree size.
- void UpdateOctreeSize() { SetSize(worldBoundingBox_, numLevels_); }
- /// Drawable objects that require update.
- Vector<Drawable*> drawableUpdates_;
- /// Drawable objects that were inserted during threaded update phase.
- Vector<Drawable*> threadedDrawableUpdates_;
- /// Mutex for octree reinsertions.
- Mutex octreeMutex_;
- /// Ray query temporary list of drawables.
- mutable Vector<Drawable*> rayQueryDrawables_;
- /// Subdivision level.
- i32 numLevels_;
- };
- }
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