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- // Copyright (c) 2008-2023 the Urho3D project
- // License: MIT
- #pragma once
- #include "../Container/Ptr.h"
- #include "../GraphicsAPI/RenderSurface.h"
- #include "../GraphicsAPI/Texture.h"
- namespace Urho3D
- {
- class Deserializer;
- class Image;
- /// Cube texture resource.
- class URHO3D_API TextureCube : public Texture
- {
- URHO3D_OBJECT(TextureCube, Texture);
- public:
- /// Construct.
- explicit TextureCube(Context* context);
- /// Destruct.
- ~TextureCube() override;
- /// Register object factory.
- /// @nobind
- static void RegisterObject(Context* context);
- /// Load resource from stream. May be called from a worker thread. Return true if successful.
- bool BeginLoad(Deserializer& source) override;
- /// Finish resource loading. Always called from the main thread. Return true if successful.
- bool EndLoad() override;
- /// Mark the GPU resource destroyed on context destruction.
- void OnDeviceLost() override;
- /// Recreate the GPU resource and restore data if applicable.
- void OnDeviceReset() override;
- /// Release the texture.
- void Release() override;
- /// Set size, format, usage and multisampling parameter for rendertargets. Note that cube textures always use autoresolve when multisampled due to lacking support (on all APIs) to multisample them in a shader. Return true if successful.
- bool SetSize(int size, unsigned format, TextureUsage usage = TEXTURE_STATIC, int multiSample = 1);
- /// Set data either partially or fully on a face's mip level. Return true if successful.
- bool SetData(CubeMapFace face, unsigned level, int x, int y, int width, int height, const void* data);
- /// Set data of one face from a stream. Return true if successful.
- bool SetData(CubeMapFace face, Deserializer& source);
- /// Set data of one face from an image. Return true if successful. Optionally make a single channel image alpha-only.
- bool SetData(CubeMapFace face, Image* image, bool useAlpha = false);
- /// Get data from a face's mip level. The destination buffer must be big enough. Return true if successful.
- bool GetData(CubeMapFace face, unsigned level, void* dest) const;
- /// Get image data from a face's zero mip level. Only RGB and RGBA textures are supported.
- SharedPtr<Image> GetImage(CubeMapFace face) const;
- /// Return render surface for one face.
- /// @property{get_renderSurfaces}
- RenderSurface* GetRenderSurface(CubeMapFace face) const { return renderSurfaces_[face]; }
- protected:
- /// Create the GPU texture.
- bool Create() override;
- private:
- #ifdef URHO3D_OPENGL
- void OnDeviceLost_OGL();
- void OnDeviceReset_OGL();
- void Release_OGL();
- bool SetData_OGL(CubeMapFace face, unsigned level, int x, int y, int width, int height, const void* data);
- bool SetData_OGL(CubeMapFace face, Deserializer& source);
- bool SetData_OGL(CubeMapFace face, Image* image, bool useAlpha = false);
- bool GetData_OGL(CubeMapFace face, unsigned level, void* dest) const;
- bool Create_OGL();
- #endif // def URHO3D_OPENGL
- #ifdef URHO3D_D3D11
- void OnDeviceLost_D3D11();
- void OnDeviceReset_D3D11();
- void Release_D3D11();
- bool SetData_D3D11(CubeMapFace face, unsigned level, int x, int y, int width, int height, const void* data);
- bool SetData_D3D11(CubeMapFace face, Deserializer& source);
- bool SetData_D3D11(CubeMapFace face, Image* image, bool useAlpha = false);
- bool GetData_D3D11(CubeMapFace face, unsigned level, void* dest) const;
- bool Create_D3D11();
- #endif // def URHO3D_D3D11
- /// Handle render surface update event.
- void HandleRenderSurfaceUpdate(StringHash eventType, VariantMap& eventData);
- /// Render surfaces.
- SharedPtr<RenderSurface> renderSurfaces_[MAX_CUBEMAP_FACES];
- /// Memory use per face.
- unsigned faceMemoryUse_[MAX_CUBEMAP_FACES]{};
- /// Face image files acquired during BeginLoad.
- Vector<SharedPtr<Image>> loadImages_;
- /// Parameter file acquired during BeginLoad.
- SharedPtr<XMLFile> loadParameters_;
- };
- }
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