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- // Copyright (c) 2008-2023 the Urho3D project
- // License: MIT
- #include "../Precompiled.h"
- #include "../Math/Plane.h"
- #include "../DebugNew.h"
- namespace Urho3D
- {
- // Static initialization order can not be relied on, so do not use Vector3 constants
- const Plane Plane::UP(Vector3(0.0f, 1.0f, 0.0f), Vector3(0.0f, 0.0f, 0.0f));
- void Plane::Transform(const Matrix3& transform)
- {
- Define(Matrix4(transform).Inverse().Transpose() * ToVector4());
- }
- void Plane::Transform(const Matrix3x4& transform)
- {
- Define(transform.ToMatrix4().Inverse().Transpose() * ToVector4());
- }
- void Plane::Transform(const Matrix4& transform)
- {
- Define(transform.Inverse().Transpose() * ToVector4());
- }
- Matrix3x4 Plane::ReflectionMatrix() const
- {
- return Matrix3x4(
- -2.0f * normal_.x_ * normal_.x_ + 1.0f,
- -2.0f * normal_.x_ * normal_.y_,
- -2.0f * normal_.x_ * normal_.z_,
- -2.0f * normal_.x_ * d_,
- -2.0f * normal_.y_ * normal_.x_,
- -2.0f * normal_.y_ * normal_.y_ + 1.0f,
- -2.0f * normal_.y_ * normal_.z_,
- -2.0f * normal_.y_ * d_,
- -2.0f * normal_.z_ * normal_.x_,
- -2.0f * normal_.z_ * normal_.y_,
- -2.0f * normal_.z_ * normal_.z_ + 1.0f,
- -2.0f * normal_.z_ * d_
- );
- }
- Plane Plane::Transformed(const Matrix3& transform) const
- {
- return Plane(Matrix4(transform).Inverse().Transpose() * ToVector4());
- }
- Plane Plane::Transformed(const Matrix3x4& transform) const
- {
- return Plane(transform.ToMatrix4().Inverse().Transpose() * ToVector4());
- }
- Plane Plane::Transformed(const Matrix4& transform) const
- {
- return Plane(transform.Inverse().Transpose() * ToVector4());
- }
- }
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