Compression.h 2.6 KB

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  1. //
  2. // Copyright (c) 2008-2017 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #pragma once
  23. #ifdef URHO3D_IS_BUILDING
  24. #include "Urho3D.h"
  25. #else
  26. #include <Urho3D/Urho3D.h>
  27. #endif
  28. namespace Urho3D
  29. {
  30. class Deserializer;
  31. class Serializer;
  32. class VectorBuffer;
  33. /// Estimate and return worst case LZ4 compressed output size in bytes for given input size.
  34. URHO3D_API unsigned EstimateCompressBound(unsigned srcSize);
  35. /// Compress data using the LZ4 algorithm and return the compressed data size. The needed destination buffer worst-case size is given by EstimateCompressBound().
  36. URHO3D_API unsigned CompressData(void* dest, const void* src, unsigned srcSize);
  37. /// Uncompress data using the LZ4 algorithm. The uncompressed data size must be known. Return the number of compressed data bytes consumed.
  38. URHO3D_API unsigned DecompressData(void* dest, const void* src, unsigned destSize);
  39. /// Compress a source stream (from current position to the end) to the destination stream using the LZ4 algorithm. Return true on success.
  40. URHO3D_API bool CompressStream(Serializer& dest, Deserializer& src);
  41. /// Decompress a compressed source stream produced using CompressStream() to the destination stream. Return true on success.
  42. URHO3D_API bool DecompressStream(Serializer& dest, Deserializer& src);
  43. /// Compress a VectorBuffer using the LZ4 algorithm and return the compressed result buffer.
  44. URHO3D_API VectorBuffer CompressVectorBuffer(VectorBuffer& src);
  45. /// Decompress a VectorBuffer produced using CompressVectorBuffer().
  46. URHO3D_API VectorBuffer DecompressVectorBuffer(VectorBuffer& src);
  47. }