- $#include "Navigation/Obstacle.h"
- class Obstacle : public Component
- {
- void DrawDebugGeometry(bool depthTest);
-
- void SetRadius(float radius);
- void SetHeight(float height);
-
- float GetRadius() const;
- float GetHeight() const;
-
-
- tolua_property__get_set float radius;
- tolua_property__get_set float height;
- };
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