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- $#include "Navigation/OffMeshConnection.h"
- class OffMeshConnection : public Component
- {
- void SetEndPoint(Node* node);
- void SetRadius(float radius);
- void SetBidirectional(bool enabled);
- void SetMask(unsigned newMask);
- void SetAreaID(unsigned newAreaID);
- Node* GetEndPoint() const;
- float GetRadius() const;
- bool IsBidirectional() const;
- unsigned GetMask() const;
- unsigned GetAreaID() const;
- tolua_property__get_set Node* endPoint;
- tolua_property__get_set float radius;
- tolua_property__is_set bool bidirectional;
- tolua_property__get_set unsigned mask;
- tolua_property__get_set unsigned areaID;
- };
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