Lasse Öörni 70b871ebfa Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11. 10 years ago
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BlueUnlit.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 years ago
BrightBlueUnlit.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 years ago
BrightGreenUnlit.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 years ago
BrightRedUnlit.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 years ago
DebugIconCamera.xml 70b871ebfa Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11. 10 years ago
DebugIconCollisionTrigger.xml 70b871ebfa Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11. 10 years ago
DebugIconCustomGeometry.xml 70b871ebfa Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11. 10 years ago
DebugIconLight.xml 70b871ebfa Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11. 10 years ago
DebugIconParticleEmitter.xml 70b871ebfa Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11. 10 years ago
DebugIconPointLight.xml 70b871ebfa Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11. 10 years ago
DebugIconSoundListener.xml 70b871ebfa Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11. 10 years ago
DebugIconSoundSource.xml 70b871ebfa Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11. 10 years ago
DebugIconSplinePathPoint.xml 70b871ebfa Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11. 10 years ago
DebugIconSpotLight.xml 70b871ebfa Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11. 10 years ago
DebugIconZone.xml 70b871ebfa Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11. 10 years ago
GreenUnlit.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 years ago
RedUnlit.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 years ago
TexturedUnlit.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 years ago