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BlueUnlit.xml
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 years ago |
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BrightBlueUnlit.xml
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 years ago |
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BrightGreenUnlit.xml
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 years ago |
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BrightRedUnlit.xml
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 years ago |
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DebugIconCamera.xml
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70b871ebfa
Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11.
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10 years ago |
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DebugIconCollisionTrigger.xml
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70b871ebfa
Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11.
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10 years ago |
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DebugIconCustomGeometry.xml
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70b871ebfa
Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11.
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10 years ago |
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DebugIconLight.xml
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70b871ebfa
Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11.
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10 years ago |
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DebugIconParticleEmitter.xml
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70b871ebfa
Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11.
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10 years ago |
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DebugIconPointLight.xml
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70b871ebfa
Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11.
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10 years ago |
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DebugIconSoundListener.xml
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70b871ebfa
Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11.
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10 years ago |
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DebugIconSoundSource.xml
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70b871ebfa
Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11.
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10 years ago |
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DebugIconSplinePathPoint.xml
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70b871ebfa
Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11.
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10 years ago |
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DebugIconSpotLight.xml
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70b871ebfa
Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11.
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10 years ago |
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DebugIconZone.xml
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70b871ebfa
Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11.
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10 years ago |
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GreenUnlit.xml
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 years ago |
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RedUnlit.xml
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 years ago |
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TexturedUnlit.xml
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 years ago |