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- namespace Urho3D
- {
- /**
- \page EventList Event list
- ## %Audio events
- ### SoundFinished
- - %Node : Node pointer
- - %SoundSource : SoundSource pointer
- - %Sound : Sound pointer
- ## %Core events
- ### BeginFrame
- - %FrameNumber : unsigned
- - %TimeStep : float
- ### Update
- - %TimeStep : float
- ### PostUpdate
- - %TimeStep : float
- ### RenderUpdate
- - %TimeStep : float
- ### PostRenderUpdate
- - %TimeStep : float
- ### EndFrame
- ## %Database events
- ### DbCursor
- - %DbConnection : DbConnection pointer
- - %ResultImpl : Underlying result object pointer (cannot be used in scripting)
- - %SQL : String
- - %NumCols : unsigned
- - %ColValues : VariantVector
- - %ColHeaders : StringVector
- - %Filter : bool [in]
- - %Abort : bool [in]
- ## %Drawable events
- ### BoneHierarchyCreated
- - %Node : Node pointer
- ### AnimationTrigger
- - %Node : Node pointer
- - %Animation : Animation pointer
- - %Name : String
- - %Time : Float
- - %Data : User-defined data type
- ### AnimationFinished
- - %Node : Node pointer
- - %Animation : Animation pointer
- - %Name : String
- - %Looped : Bool
- ### ParticleEffectFinished
- - %Node : Node pointer
- - %Effect : ParticleEffect pointer
- ### TerrainCreated
- - %Node : Node pointer
- ## %Engine events
- ### ConsoleCommand
- - %Command : String
- - %Id : String
- ## %Graphics events
- ### ScreenMode
- - %Width : int
- - %Height : int
- - %Fullscreen : bool
- - %Borderless : bool
- - %Resizable : bool
- - %HighDPI : bool
- - %Monitor : int
- - %RefreshRate : int
- ### WindowPos
- - %X : int
- - %Y : int
- ### RenderSurfaceUpdate
- ### BeginRendering
- ### EndRendering
- ### BeginViewUpdate
- - %View : View pointer
- - %Texture : Texture pointer
- - %Surface : RenderSurface pointer
- - %Scene : Scene pointer
- - %Camera : Camera pointer
- ### EndViewUpdate
- - %View : View pointer
- - %Texture : Texture pointer
- - %Surface : RenderSurface pointer
- - %Scene : Scene pointer
- - %Camera : Camera pointer
- ### BeginViewRender
- - %View : View pointer
- - %Texture : Texture pointer
- - %Surface : RenderSurface pointer
- - %Scene : Scene pointer
- - %Camera : Camera pointer
- ### ViewBuffersReady
- - %View : View pointer
- - %Texture : Texture pointer
- - %Surface : RenderSurface pointer
- - %Scene : Scene pointer
- - %Camera : Camera pointer
- ### ViewGlobalShaderParameters
- - %View : View pointer
- - %Texture : Texture pointer
- - %Surface : RenderSurface pointer
- - %Scene : Scene pointer
- - %Camera : Camera pointer
- ### EndViewRender
- - %View : View pointer
- - %Texture : Texture pointer
- - %Surface : RenderSurface pointer
- - %Scene : Scene pointer
- - %Camera : Camera pointer
- ### EndAllViewsRender
- ### RenderPathEvent
- - %Name : String
- ### DeviceLost
- ### DeviceReset
- ## %IK events
- ### IKEffectorTargetChanged
- - %EffectorNode : (Node*) The effector node that has changed targets
- - %TargetNode : (Node*) The new target node. NOTE: Can be NULL (means no target)
- ## %IO events
- ### LogMessage
- - %Message : String
- - %Level : int
- ### AsyncExecFinished
- - %RequestID : unsigned
- - %ExitCode : int
- ## %Input events
- ### MouseButtonDown
- - %Button : int
- - %Buttons : int
- - %Qualifiers : int
- ### MouseButtonUp
- - %Button : int
- - %Buttons : int
- - %Qualifiers : int
- ### MouseMove
- - %X : int (only when mouse visible)
- - %Y : int (only when mouse visible)
- - %DX : int
- - %DY : int
- - %Buttons : int
- - %Qualifiers : int
- ### MouseWheel
- - %Wheel : int
- - %Buttons : int
- - %Qualifiers : int
- ### KeyDown
- - %Key : int
- - %Scancode : int
- - %Buttons : int
- - %Qualifiers : int
- - %Repeat : bool
- ### KeyUp
- - %Key : int
- - %Scancode : int
- - %Buttons : int
- - %Qualifiers : int
- ### TextInput
- - %Text : String
- ### TextEditing
- - %Composition : String
- - %Cursor : int
- - %SelectionLength : int
- ### JoystickConnected
- - %JoystickID : int
- ### JoystickDisconnected
- - %JoystickID : int
- ### JoystickButtonDown
- - %JoystickID : int
- - %Button : int
- ### JoystickButtonUp
- - %JoystickID : int
- - %Button : int
- ### JoystickAxisMove
- - %JoystickID : int
- - %Button : int
- - %Position : float
- ### JoystickHatMove
- - %JoystickID : int
- - %Button : int
- - %Position : int
- ### TouchBegin
- - %TouchID : int
- - %X : int
- - %Y : int
- - %Pressure : float
- ### TouchEnd
- - %TouchID : int
- - %X : int
- - %Y : int
- ### TouchMove
- - %TouchID : int
- - %X : int
- - %Y : int
- - %DX : int
- - %DY : int
- - %Pressure : float
- ### GestureRecorded
- - %GestureID : unsigned
- ### GestureInput
- - %GestureID : unsigned
- - %CenterX : int
- - %CenterY : int
- - %NumFingers : int
- - %Error : float
- ### MultiGesture
- - %CenterX : int
- - %CenterY : int
- - %NumFingers : int
- - %DTheta : float (degrees)
- - %DDist : float
- ### DropFile
- - %FileName : String
- ### InputFocus
- - %Focus : bool
- - %Minimized : bool
- ### MouseVisibleChanged
- - %Visible : bool
- ### MouseModeChanged
- - %Mode : MouseMode
- - %MouseLocked : bool
- ### ExitRequested
- ### SDLRawInput
- - %SDLEvent : SDL_Event*
- - %Consumed : bool
- ### InputBegin
- ### InputEnd
- ## %Navigation events
- ### NavigationMeshRebuilt
- - %Node : Node pointer
- - %Mesh : NavigationMesh pointer
- ### NavigationAreaRebuilt
- - %Node : Node pointer
- - %Mesh : NavigationMesh pointer
- - %BoundsMin : Vector3
- - %BoundsMax : Vector3
- ### NavigationTileAdded
- - %Node : Node pointer
- - %Mesh : NavigationMesh pointer
- - %Tile : IntVector2
- ### NavigationTileRemoved
- - %Node : Node pointer
- - %Mesh : NavigationMesh pointer
- - %Tile : IntVector2
- ### NavigationAllTilesRemoved
- - %Node : Node pointer
- - %Mesh : NavigationMesh pointer
- ### CrowdAgentFormation
- - %Node : Node pointer
- - %CrowdAgent : CrowdAgent pointer
- - %Index : unsigned
- - %Size : unsigned
- - %Position : Vector3 [in/out]
- ### CrowdAgentNodeFormation
- - %Node : Node pointer
- - %CrowdAgent : CrowdAgent pointer
- - %Index : unsigned
- - %Size : unsigned
- - %Position : Vector3 [in/out]
- ### CrowdAgentReposition
- - %Node : Node pointer
- - %CrowdAgent : CrowdAgent pointer
- - %Position : Vector3
- - %Velocity : Vector3
- - %Arrived : bool
- - %TimeStep : float
- ### CrowdAgentNodeReposition
- - %Node : Node pointer
- - %CrowdAgent : CrowdAgent pointer
- - %Position : Vector3
- - %Velocity : Vector3
- - %Arrived : bool
- - %TimeStep : float
- ### CrowdAgentFailure
- - %Node : Node pointer
- - %CrowdAgent : CrowdAgent pointer
- - %Position : Vector3
- - %Velocity : Vector3
- - %CrowdAgentState : int
- - %CrowdTargetState : int
- ### CrowdAgentNodeFailure
- - %Node : Node pointer
- - %CrowdAgent : CrowdAgent pointer
- - %Position : Vector3
- - %Velocity : Vector3
- - %CrowdAgentState : int
- - %CrowdTargetState : int
- ### CrowdAgentStateChanged
- - %Node : Node pointer
- - %CrowdAgent : CrowdAgent pointer
- - %Position : Vector3
- - %Velocity : Vector3
- - %CrowdAgentState : int
- - %CrowdTargetState : int
- ### CrowdAgentNodeStateChanged
- - %Node : Node pointer
- - %CrowdAgent : CrowdAgent pointer
- - %Position : Vector3
- - %Velocity : Vector3
- - %CrowdAgentState : int
- - %CrowdTargetState : int
- ### NavigationObstacleAdded
- - %Node : Node pointer
- - %Obstacle : Obstacle pointer
- - %Position : Vector3
- - %Radius : float
- - %Height : float
- ### NavigationObstacleRemoved
- - %Node : Node pointer
- - %Obstacle : Obstacle pointer
- - %Position : Vector3
- - %Radius : float
- - %Height : float
- ## %Network events
- ### ServerConnected
- ### ServerDisconnected
- ### ConnectFailed
- ### ClientConnected
- - %Connection : Connection pointer
- ### ClientDisconnected
- - %Connection : Connection pointer
- ### ClientIdentity
- - %Connection : Connection pointer
- - %Allow : bool
- ### ClientSceneLoaded
- - %Connection : Connection pointer
- ### NetworkMessage
- - %Connection : Connection pointer
- - %MessageID : int
- - %Data : Buffer
- ### NetworkUpdate
- ### NetworkUpdateSent
- ### NetworkSceneLoadFailed
- - %Connection : Connection pointer
- ### RemoteEventData
- - %Connection : Connection pointer
- ## %Physics2D events
- ### PhysicsUpdateContact2D
- - %World : PhysicsWorld2D pointer
- - %BodyA : RigidBody2D pointer
- - %BodyB : RigidBody2D pointer
- - %NodeA : Node pointer
- - %NodeB : Node pointer
- - %ShapeA : CollisionShape2D pointer
- - %ShapeB : CollisionShape2D pointer
- - %Enabled : bool [in/out]
- ### PhysicsBeginContact2D
- - %World : PhysicsWorld2D pointer
- - %BodyA : RigidBody2D pointer
- - %BodyB : RigidBody2D pointer
- - %NodeA : Node pointer
- - %NodeB : Node pointer
- - %ShapeA : CollisionShape2D pointer
- - %ShapeB : CollisionShape2D pointer
- ### PhysicsEndContact2D
- - %World : PhysicsWorld2D pointer
- - %BodyA : RigidBody2D pointer
- - %BodyB : RigidBody2D pointer
- - %NodeA : Node pointer
- - %NodeB : Node pointer
- - %ShapeA : CollisionShape2D pointer
- - %ShapeB : CollisionShape2D pointer
- ### NodeUpdateContact2D
- - %Body : RigidBody2D pointer
- - %OtherNode : Node pointer
- - %OtherBody : RigidBody2D pointer
- - %Shape : CollisionShape2D pointer
- - %OtherShape : CollisionShape2D pointer
- - %Enabled : bool [in/out]
- ### NodeBeginContact2D
- - %Body : RigidBody2D pointer
- - %OtherNode : Node pointer
- - %OtherBody : RigidBody2D pointer
- - %Shape : CollisionShape2D pointer
- - %OtherShape : CollisionShape2D pointer
- ### NodeEndContact2D
- - %Body : RigidBody2D pointer
- - %OtherNode : Node pointer
- - %OtherBody : RigidBody2D pointer
- - %Shape : CollisionShape2D pointer
- - %OtherShape : CollisionShape2D pointer
- ## %Physics events
- ### PhysicsPreStep
- - %World : PhysicsWorld pointer
- - %TimeStep : float
- ### PhysicsPostStep
- - %World : PhysicsWorld pointer
- - %TimeStep : float
- ### PhysicsCollisionStart
- - %World : PhysicsWorld pointer
- - %NodeA : Node pointer
- - %NodeB : Node pointer
- - %BodyA : RigidBody pointer
- - %BodyB : RigidBody pointer
- - %Trigger : bool
- ### PhysicsCollision
- - %World : PhysicsWorld pointer
- - %NodeA : Node pointer
- - %NodeB : Node pointer
- - %BodyA : RigidBody pointer
- - %BodyB : RigidBody pointer
- - %Trigger : bool
- ### PhysicsCollisionEnd
- - %World : PhysicsWorld pointer
- - %NodeA : Node pointer
- - %NodeB : Node pointer
- - %BodyA : RigidBody pointer
- - %BodyB : RigidBody pointer
- - %Trigger : bool
- ### NodeCollisionStart
- - %Body : RigidBody pointer
- - %OtherNode : Node pointer
- - %OtherBody : RigidBody pointer
- - %Trigger : bool
- ### NodeCollision
- - %Body : RigidBody pointer
- - %OtherNode : Node pointer
- - %OtherBody : RigidBody pointer
- - %Trigger : bool
- ### NodeCollisionEnd
- - %Body : RigidBody pointer
- - %OtherNode : Node pointer
- - %OtherBody : RigidBody pointer
- - %Trigger : bool
- ## %Resource events
- ### ReloadStarted
- ### ReloadFinished
- ### ReloadFailed
- ### FileChanged
- - %FileName : String
- - %ResourceName : String
- ### LoadFailed
- - %ResourceName : String
- ### ResourceNotFound
- - %ResourceName : String
- ### UnknownResourceType
- - %ResourceType : StringHash
- ### ResourceBackgroundLoaded
- - %ResourceName : String
- - %Success : bool
- - %Resource : Resource pointer
- ### ChangeLanguage
- ## %Scene events
- ### SceneUpdate
- - %Scene : Scene pointer
- - %TimeStep : float
- ### SceneSubsystemUpdate
- - %Scene : Scene pointer
- - %TimeStep : float
- ### UpdateSmoothing
- - %Constant : float
- - %SquaredSnapThreshold : float
- ### SceneDrawableUpdateFinished
- - %Scene : Scene pointer
- - %TimeStep : float
- ### TargetPositionChanged
- ### TargetRotationChanged
- ### AttributeAnimationUpdate
- - %Scene : Scene pointer
- - %TimeStep : float
- ### AttributeAnimationAdded
- - %ObjectAnimation : Object animation pointer
- - %AttributeAnimationName : String
- ### AttributeAnimationRemoved
- - %ObjectAnimation : Object animation pointer
- - %AttributeAnimationName : String
- ### ScenePostUpdate
- - %Scene : Scene pointer
- - %TimeStep : float
- ### AsyncLoadProgress
- - %Scene : Scene pointer
- - %Progress : float
- - %LoadedNodes : int
- - %TotalNodes : int
- - %LoadedResources : int
- - %TotalResources : int
- ### AsyncLoadFinished
- - %Scene : Scene pointer
- ### NodeAdded
- - %Scene : Scene pointer
- - %Parent : Node pointer
- - %Node : Node pointer
- ### NodeRemoved
- - %Scene : Scene pointer
- - %Parent : Node pointer
- - %Node : Node pointer
- ### ComponentAdded
- - %Scene : Scene pointer
- - %Node : Node pointer
- - %Component : Component pointer
- ### ComponentRemoved
- - %Scene : Scene pointer
- - %Node : Node pointer
- - %Component : Component pointer
- ### NodeNameChanged
- - %Scene : Scene pointer
- - %Node : Node pointer
- ### NodeEnabledChanged
- - %Scene : Scene pointer
- - %Node : Node pointer
- ### NodeTagAdded
- - %Scene : Scene pointer
- - %Node : Node pointer
- - %Tag : String tag
- ### NodeTagRemoved
- - %Scene : Scene pointer
- - %Node : Node pointer
- - %Tag : String tag
- ### ComponentEnabledChanged
- - %Scene : Scene pointer
- - %Node : Node pointer
- - %Component : Component pointer
- ### TemporaryChanged
- - %Serializable : Serializable pointer
- ### NodeCloned
- - %Scene : Scene pointer
- - %Node : Node pointer
- - %CloneNode : Node pointer
- ### ComponentCloned
- - %Scene : Scene pointer
- - %Component : Component pointer
- - %CloneComponent : Component pointer
- ### InterceptNetworkUpdate
- - %Serializable : Serializable pointer
- - %TimeStamp : unsigned (0-255)
- - %Index : unsigned
- - %Name : String
- - %Value : Variant
- ## %UI events
- ### UIMouseClick
- - %Element : UIElement pointer
- - %X : int
- - %Y : int
- - %Button : int
- - %Buttons : int
- - %Qualifiers : int
- ### UIMouseClickEnd
- - %Element : UIElement pointer
- - %BeginElement : UIElement pointer
- - %X : int
- - %Y : int
- - %Button : int
- - %Buttons : int
- - %Qualifiers : int
- ### UIMouseDoubleClick
- - %Element : UIElement pointer
- - %X : int
- - %Y : int
- - %Button : int
- - %Buttons : int
- - %Qualifiers : int
- ### Click
- - %Element : UIElement pointer
- - %X : int
- - %Y : int
- - %Button : int
- - %Buttons : int
- - %Qualifiers : int
- ### ClickEnd
- - %Element : UIElement pointer
- - %BeginElement : UIElement pointer
- - %X : int
- - %Y : int
- - %Button : int
- - %Buttons : int
- - %Qualifiers : int
- ### DoubleClick
- - %Element : UIElement pointer
- - %X : int
- - %Y : int
- - %Button : int
- - %Buttons : int
- - %Qualifiers : int
- ### DragDropTest
- - %Source : UIElement pointer
- - %Target : UIElement pointer
- - %Accept : bool
- ### DragDropFinish
- - %Source : UIElement pointer
- - %Target : UIElement pointer
- - %Accept : bool
- ### FocusChanged
- - %Element : UIElement pointer
- - %ClickedElement : UIElement pointer
- ### NameChanged
- - %Element : UIElement pointer
- ### Resized
- - %Element : UIElement pointer
- - %Width : int
- - %Height : int
- - %DX : int
- - %DY : int
- ### Positioned
- - %Element : UIElement pointer
- - %X : int
- - %Y : int
- ### VisibleChanged
- - %Element : UIElement pointer
- - %Visible : bool
- ### Focused
- - %Element : UIElement pointer
- - %ByKey : bool
- ### Defocused
- - %Element : UIElement pointer
- ### LayoutUpdated
- - %Element : UIElement pointer
- ### Pressed
- - %Element : UIElement pointer
- ### Released
- - %Element : UIElement pointer
- ### Toggled
- - %Element : UIElement pointer
- - %State : bool
- ### SliderChanged
- - %Element : UIElement pointer
- - %Value : float
- ### SliderPaged
- - %Element : UIElement pointer
- - %Offset : int
- - %Pressed : bool
- ### ProgressBarChanged
- - %Element : UIElement pointer
- - %Value : float
- ### ScrollBarChanged
- - %Element : UIElement pointer
- - %Value : float
- ### ViewChanged
- - %Element : UIElement pointer
- - %X : int
- - %Y : int
- ### ModalChanged
- - %Element : UIElement pointer
- - %Modal : bool
- ### TextEntry
- - %Element : UIElement pointer
- - %Text : String [in/out]
- ### TextChanged
- - %Element : UIElement pointer
- - %Text : String
- ### TextFinished
- - %Element : UIElement pointer
- - %Text : String
- - %Value : Float
- ### MenuSelected
- - %Element : UIElement pointer
- ### ItemSelected
- - %Element : UIElement pointer
- - %Selection : int
- ### ItemDeselected
- - %Element : UIElement pointer
- - %Selection : int
- ### SelectionChanged
- - %Element : UIElement pointer
- ### ItemClicked
- - %Element : UIElement pointer
- - %Item : UIElement pointer
- - %Selection : int
- - %Button : int
- - %Buttons : int
- - %Qualifiers : int
- ### ItemDoubleClicked
- - %Element : UIElement pointer
- - %Item : UIElement pointer
- - %Selection : int
- - %Button : int
- - %Buttons : int
- - %Qualifiers : int
- ### UnhandledKey
- - %Element : UIElement pointer
- - %Key : int
- - %Buttons : int
- - %Qualifiers : int
- ### FileSelected
- - %FileName : String
- - %Filter : String
- - %Ok : bool
- ### MessageACK
- - %Ok : bool
- ### ElementAdded
- - %Root : UIElement pointer
- - %Parent : UIElement pointer
- - %Element : UIElement pointer
- ### ElementRemoved
- - %Root : UIElement pointer
- - %Parent : UIElement pointer
- - %Element : UIElement pointer
- ### HoverBegin
- - %Element : UIElement pointer
- - %X : int
- - %Y : int
- - %ElementX : int
- - %ElementY : int
- ### HoverEnd
- - %Element : UIElement pointer
- ### DragBegin
- - %Element : UIElement pointer
- - %X : int
- - %Y : int
- - %ElementX : int
- - %ElementY : int
- - %Buttons : int
- - %NumButtons : int
- ### DragMove
- - %Element : UIElement pointer
- - %X : int
- - %Y : int
- - %DX : int
- - %DY : int
- - %ElementX : int
- - %ElementY : int
- - %Buttons : int
- - %NumButtons : int
- ### DragEnd
- - %Element : UIElement pointer
- - %X : int
- - %Y : int
- - %ElementX : int
- - %ElementY : int
- - %Buttons : int
- - %NumButtons : int
- ### DragCancel
- - %Element : UIElement pointer
- - %X : int
- - %Y : int
- - %ElementX : int
- - %ElementY : int
- - %Buttons : int
- - %NumButtons : int
- ### UIDropFile
- - %FileName : String
- - %Element : UIElement pointer
- - %X : int
- - %Y : int
- - %ElementX : int (only if element is non-null)
- - %ElementY : int (only if element is non-null)
- ## %Urho2D events
- ### ParticlesEnd
- - %Node : Node pointer
- - %Effect : ParticleEffect2D pointer
- ### ParticlesDuration
- - %Node : Node pointer
- - %Effect : ParticleEffect2D pointer
- \page AttributeList Attribute list
- ### AnimatedModel
- - %Is %Enabled : bool
- - %Model : ResourceRef
- - %Material : ResourceRefList
- - %Is %Occluder : bool
- - %Can %Be %Occluded : bool
- - %Cast %Shadows : bool
- - %Update %When %Invisible : bool
- - %Draw %Distance : float
- - %Shadow %Distance : float
- - %LOD %Bias : float
- - %Animation %LOD %Bias : float
- - %Max %Lights : int
- - %View %Mask : int
- - %Light %Mask : int
- - %Shadow %Mask : int
- - %Zone %Mask : int
- - %Animation %States : VariantVector
- ### AnimatedSprite2D
- - %Is %Enabled : bool
- - %Layer : int
- - %Order %in %Layer : int
- - %View %Mask : int
- - %Blend %Mode : int
- - %Flip X : bool
- - %Flip Y : bool
- - %Color : Color
- - %Custom %material : ResourceRef
- - %Hot %Spot : Vector2
- - %Use %Hot %Spot : bool
- - %Draw %Rectangle : Rect
- - %Use %Draw %Rectangle : bool
- - %Texture %Rectangle : Rect
- - %Use %Texture %Rectangle : bool
- - %Speed : float
- - %Entity : String
- - %Animation %Set : ResourceRef
- - %Animation : String
- - %Loop %Mode : int
- ### AnimationController
- - %Is %Enabled : bool
- ### BillboardSet
- - %Is %Enabled : bool
- - %Material : ResourceRef
- - %Relative %Position : bool
- - %Relative %Scale : bool
- - %Sort %By %Distance : bool
- - %Fixed %Screen %Size : bool
- - %Can %Be %Occluded : bool
- - %Cast %Shadows : bool
- - %Face %Camera %Mode : int
- - %Min %Angle : float
- - %Draw %Distance : float
- - %Shadow %Distance : float
- - %Animation %LOD %Bias : float
- - %Max %Lights : int
- - %View %Mask : int
- - %Light %Mask : int
- - %Shadow %Mask : int
- - %Zone %Mask : int
- - %Billboards : VariantVector
- ### BorderImage
- - %Name : String
- - %Position : IntVector2
- - %Size : IntVector2
- - %Min %Size : IntVector2
- - %Max %Size : IntVector2
- - %Horiz %Alignment : int
- - %Vert %Alignment : int
- - %Min %Anchor : Vector2
- - %Max %Anchor : Vector2
- - %Min %Offset : IntVector2
- - %Max %Offset : IntVector2
- - %Pivot : Vector2
- - %Enable %Anchor : bool
- - %Clip %Border : IntRect
- - %Priority : int
- - %Opacity : float
- - %Color : Color
- - %Top %Left %Color : Color
- - %Top %Right %Color : Color
- - %Bottom %Left %Color : Color
- - %Bottom %Right %Color : Color
- - %Is %Enabled : bool
- - %Is %Editable : bool
- - %Is %Selected : bool
- - %Is %Visible : bool
- - %Bring %To %Front : bool
- - %Bring %To %Back : bool
- - %Clip %Children : bool
- - %Use %Derived %Opacity : bool
- - %Focus %Mode : int
- - %Drag %And %Drop %Mode : int
- - %Layout %Mode : int
- - %Layout %Spacing : int
- - %Layout %Border : IntRect
- - %Layout %Flex %Scale : Vector2
- - %Indent : int
- - %Indent %Spacing : int
- - %Variables : VariantMap
- - %Tags : StringVector
- - %Texture : ResourceRef
- - %Image %Rect : IntRect
- - %Border : IntRect
- - %Image %Border : IntRect
- - %Hover %Image %Offset : IntVector2
- - %Tiled : bool
- - %Blend %Mode : int
- ### Button
- - %Name : String
- - %Position : IntVector2
- - %Size : IntVector2
- - %Min %Size : IntVector2
- - %Max %Size : IntVector2
- - %Horiz %Alignment : int
- - %Vert %Alignment : int
- - %Min %Anchor : Vector2
- - %Max %Anchor : Vector2
- - %Min %Offset : IntVector2
- - %Max %Offset : IntVector2
- - %Pivot : Vector2
- - %Enable %Anchor : bool
- - %Clip %Border : IntRect
- - %Priority : int
- - %Opacity : float
- - %Color : Color
- - %Top %Left %Color : Color
- - %Top %Right %Color : Color
- - %Bottom %Left %Color : Color
- - %Bottom %Right %Color : Color
- - %Is %Enabled : bool
- - %Is %Editable : bool
- - %Is %Selected : bool
- - %Is %Visible : bool
- - %Bring %To %Front : bool
- - %Bring %To %Back : bool
- - %Clip %Children : bool
- - %Use %Derived %Opacity : bool
- - %Focus %Mode : int
- - %Drag %And %Drop %Mode : int
- - %Layout %Mode : int
- - %Layout %Spacing : int
- - %Layout %Border : IntRect
- - %Layout %Flex %Scale : Vector2
- - %Indent : int
- - %Indent %Spacing : int
- - %Variables : VariantMap
- - %Tags : StringVector
- - %Texture : ResourceRef
- - %Image %Rect : IntRect
- - %Border : IntRect
- - %Image %Border : IntRect
- - %Hover %Image %Offset : IntVector2
- - %Tiled : bool
- - %Blend %Mode : int
- - %Pressed %Image %Offset : IntVector2
- - %Pressed %Child %Offset : IntVector2
- - %Repeat %Delay : float
- - %Repeat %Rate : float
- ### Camera
- - %Is %Enabled : bool
- - %Near %Clip : float
- - %Far %Clip : float
- - %FOV : float
- - %Aspect %Ratio : float
- - %Fill %Mode : int
- - %Auto %Aspect %Ratio : bool
- - %Orthographic : bool
- - %Orthographic %Size : float
- - %Zoom : float
- - %LOD %Bias : float
- - %View %Mask : int
- - %View %Override %Flags : int
- - %Projection %Offset : Vector2
- - %Reflection %Plane : Vector4
- - %Clip %Plane : Vector4
- - %Use %Reflection : bool
- - %Use %Clipping : bool
- ### CheckBox
- - %Name : String
- - %Position : IntVector2
- - %Size : IntVector2
- - %Min %Size : IntVector2
- - %Max %Size : IntVector2
- - %Horiz %Alignment : int
- - %Vert %Alignment : int
- - %Min %Anchor : Vector2
- - %Max %Anchor : Vector2
- - %Min %Offset : IntVector2
- - %Max %Offset : IntVector2
- - %Pivot : Vector2
- - %Enable %Anchor : bool
- - %Clip %Border : IntRect
- - %Priority : int
- - %Opacity : float
- - %Color : Color
- - %Top %Left %Color : Color
- - %Top %Right %Color : Color
- - %Bottom %Left %Color : Color
- - %Bottom %Right %Color : Color
- - %Is %Enabled : bool
- - %Is %Editable : bool
- - %Is %Selected : bool
- - %Is %Visible : bool
- - %Bring %To %Front : bool
- - %Bring %To %Back : bool
- - %Clip %Children : bool
- - %Use %Derived %Opacity : bool
- - %Focus %Mode : int
- - %Drag %And %Drop %Mode : int
- - %Layout %Mode : int
- - %Layout %Spacing : int
- - %Layout %Border : IntRect
- - %Layout %Flex %Scale : Vector2
- - %Indent : int
- - %Indent %Spacing : int
- - %Variables : VariantMap
- - %Tags : StringVector
- - %Texture : ResourceRef
- - %Image %Rect : IntRect
- - %Border : IntRect
- - %Image %Border : IntRect
- - %Hover %Image %Offset : IntVector2
- - %Tiled : bool
- - %Blend %Mode : int
- - %Is %Checked : bool
- - %Checked %Image %Offset : IntVector2
- ### CollisionBox2D
- - %Is %Enabled : bool
- - %Size : Vector2
- - %Center : Vector2
- - %Angle : float
- - %Trigger : bool
- - %Category %Bits : int
- - %Mask %Bits : int
- - %Group %Index : int
- - %Density : float
- - %Friction : float
- - %Restitution : float
- ### CollisionChain2D
- - %Is %Enabled : bool
- - %Loop : bool
- - %Trigger : bool
- - %Category %Bits : int
- - %Mask %Bits : int
- - %Group %Index : int
- - %Density : float
- - %Friction : float
- - %Restitution : float
- - %Vertices : Buffer
- ### CollisionCircle2D
- - %Is %Enabled : bool
- - %Radius : float
- - %Center : Vector2
- - %Trigger : bool
- - %Category %Bits : int
- - %Mask %Bits : int
- - %Group %Index : int
- - %Density : float
- - %Friction : float
- - %Restitution : float
- ### CollisionEdge2D
- - %Is %Enabled : bool
- - %Vertex 1 : Vector2
- - %Vertex 2 : Vector2
- - %Trigger : bool
- - %Category %Bits : int
- - %Mask %Bits : int
- - %Group %Index : int
- - %Density : float
- - %Friction : float
- - %Restitution : float
- ### CollisionPolygon2D
- - %Is %Enabled : bool
- - %Trigger : bool
- - %Category %Bits : int
- - %Mask %Bits : int
- - %Group %Index : int
- - %Density : float
- - %Friction : float
- - %Restitution : float
- - %Vertices : Buffer
- ### CollisionShape
- - %Is %Enabled : bool
- - %Shape %Type : int
- - %Size : Vector3
- - %Offset %Position : Vector3
- - %Offset %Rotation : Quaternion
- - %Model : ResourceRef
- - %LOD %Level : int
- - %Collision %Margin : float
- - %CustomGeometry %ComponentID : int
- ### Constraint
- - %Is %Enabled : bool
- - %Constraint %Type : int
- - %Position : Vector3
- - %Rotation : Quaternion
- - %Other %Body %Position : Vector3
- - %Other %Body %Rotation : Quaternion
- - %Other %Body %NodeID : int
- - %High %Limit : Vector2
- - %Low %Limit : Vector2
- - %ERP %Parameter : float
- - %CFM %Parameter : float
- - %Disable %Collision : bool
- ### ConstraintDistance2D
- - %Is %Enabled : bool
- - %Owner %Body %Anchor : Vector2
- - %Other %Body %Anchor : Vector2
- - %Frequency %Hz : float
- - %Damping %Ratio : float
- - %Length : float
- - %Collide %Connected : bool
- - %Other %Body %NodeID : int
- ### ConstraintFriction2D
- - %Is %Enabled : bool
- - %Anchor : Vector2
- - %Max %Force : float
- - %Max %Torque : float
- - %Collide %Connected : bool
- - %Other %Body %NodeID : int
- ### ConstraintGear2D
- - %Is %Enabled : bool
- - %Ratio : float
- - %Collide %Connected : bool
- - %Other %Body %NodeID : int
- ### ConstraintMotor2D
- - %Is %Enabled : bool
- - %Linear %Offset : Vector2
- - %Angular %Offset : float
- - %Max %Force : float
- - %Max %Torque : float
- - %Correction %Factor : float
- - %Collide %Connected : bool
- - %Other %Body %NodeID : int
- ### ConstraintMouse2D
- - %Is %Enabled : bool
- - %Target : Vector2
- - %Max %Force : float
- - %Frequency %Hz : float
- - %Damping %Ratio : float
- - %Collide %Connected : bool
- - %Other %Body %NodeID : int
- ### ConstraintPrismatic2D
- - %Is %Enabled : bool
- - %Anchor : Vector2
- - %Axis : Vector2
- - %Enable %Limit : bool
- - %Lower %translation : float
- - %Upper %translation : float
- - %Enable %Motor : bool
- - %Max %Motor %Force : float
- - %Motor %Speed : float
- - %Collide %Connected : bool
- - %Other %Body %NodeID : int
- ### ConstraintPulley2D
- - %Is %Enabled : bool
- - %Owner %Body %Ground %Anchor : Vector2
- - %Other %Body %Ground %Anchor : Vector2
- - %Owner %Body %Anchor : Vector2
- - %Other %Body %Anchor : Vector2
- - %Ratio : float
- - %Collide %Connected : bool
- - %Other %Body %NodeID : int
- ### ConstraintRevolute2D
- - %Is %Enabled : bool
- - %Anchor : Vector2
- - %Enable %Limit : bool
- - %Lower %Angle : float
- - %Upper %Angle : float
- - %Enable %Motor : bool
- - %Motor %Speed : float
- - %Max %Motor %Torque : float
- - %Collide %Connected : bool
- - %Other %Body %NodeID : int
- ### ConstraintRope2D
- - %Is %Enabled : bool
- - %Owner %Body %Anchor : Vector2
- - %Other %Body %Anchor : Vector2
- - %Max %Length : float
- - %Collide %Connected : bool
- - %Other %Body %NodeID : int
- ### ConstraintWeld2D
- - %Is %Enabled : bool
- - %Anchor : Vector2
- - %Frequency %Hz : float
- - %Damping %Ratio : float
- - %Collide %Connected : bool
- - %Other %Body %NodeID : int
- ### ConstraintWheel2D
- - %Is %Enabled : bool
- - %Anchor : Vector2
- - %Axis : Vector2
- - %Enable %Motor : bool
- - %Max %Motor %Torque : float
- - %Motor %Speed : float
- - %Frequency %Hz : float
- - %Damping %Ratio : float
- - %Collide %Connected : bool
- - %Other %Body %NodeID : int
- ### CrowdAgent
- - %Target %Position : Vector3
- - %Target %Velocity : Vector3
- - %Requested %Target %Type : int
- - %Update %Node %Position : bool
- - %Max %Accel : float
- - %Max %Speed : float
- - %Radius : float
- - %Height : float
- - %Query %Filter %Type : int
- - %Obstacle %Avoidance %Type : int
- - %Navigation %Pushiness : int
- - %Navigation %Quality : int
- ### CrowdManager
- - %Max %Agents : int
- - %Max %Agent %Radius : float
- - %Navigation %Mesh : int
- - %Filter %Types : VariantVector
- - %Obstacle %Avoidance %Types : VariantVector
- ### Cursor
- - %Name : String
- - %Position : IntVector2
- - %Size : IntVector2
- - %Min %Size : IntVector2
- - %Max %Size : IntVector2
- - %Horiz %Alignment : int
- - %Vert %Alignment : int
- - %Min %Anchor : Vector2
- - %Max %Anchor : Vector2
- - %Min %Offset : IntVector2
- - %Max %Offset : IntVector2
- - %Pivot : Vector2
- - %Enable %Anchor : bool
- - %Clip %Border : IntRect
- - %Priority : int
- - %Opacity : float
- - %Color : Color
- - %Top %Left %Color : Color
- - %Top %Right %Color : Color
- - %Bottom %Left %Color : Color
- - %Bottom %Right %Color : Color
- - %Is %Enabled : bool
- - %Is %Editable : bool
- - %Is %Selected : bool
- - %Is %Visible : bool
- - %Bring %To %Front : bool
- - %Bring %To %Back : bool
- - %Clip %Children : bool
- - %Use %Derived %Opacity : bool
- - %Focus %Mode : int
- - %Drag %And %Drop %Mode : int
- - %Layout %Mode : int
- - %Layout %Spacing : int
- - %Layout %Border : IntRect
- - %Layout %Flex %Scale : Vector2
- - %Indent : int
- - %Indent %Spacing : int
- - %Variables : VariantMap
- - %Tags : StringVector
- - %Texture : ResourceRef
- - %Image %Rect : IntRect
- - %Border : IntRect
- - %Image %Border : IntRect
- - %Hover %Image %Offset : IntVector2
- - %Tiled : bool
- - %Blend %Mode : int
- - %Use %System %Shapes : bool
- - %Shapes : VariantVector
- ### CustomGeometry
- - %Is %Enabled : bool
- - %Dynamic %Vertex %Buffer : bool
- - %Materials : ResourceRefList
- - %Is %Occluder : bool
- - %Can %Be %Occluded : bool
- - %Cast %Shadows : bool
- - %Draw %Distance : float
- - %Shadow %Distance : float
- - %LOD %Bias : float
- - %Max %Lights : int
- - %View %Mask : int
- - %Light %Mask : int
- - %Shadow %Mask : int
- - %Zone %Mask : int
- ### DebugRenderer
- - %Line %Antialias : bool
- ### DecalSet
- - %Is %Enabled : bool
- - %Material : ResourceRef
- - %Max %Vertices : int
- - %Max %Indices : int
- - %Optimize %Buffer %Size : bool
- - %Can %Be %Occluded : bool
- - %Draw %Distance : float
- - %Max %Lights : int
- - %View %Mask : int
- - %Light %Mask : int
- - %Shadow %Mask : int
- - %Zone %Mask : int
- ### DropDownList
- - %Name : String
- - %Position : IntVector2
- - %Size : IntVector2
- - %Min %Size : IntVector2
- - %Max %Size : IntVector2
- - %Horiz %Alignment : int
- - %Vert %Alignment : int
- - %Min %Anchor : Vector2
- - %Max %Anchor : Vector2
- - %Min %Offset : IntVector2
- - %Max %Offset : IntVector2
- - %Pivot : Vector2
- - %Enable %Anchor : bool
- - %Clip %Border : IntRect
- - %Priority : int
- - %Opacity : float
- - %Color : Color
- - %Top %Left %Color : Color
- - %Top %Right %Color : Color
- - %Bottom %Left %Color : Color
- - %Bottom %Right %Color : Color
- - %Is %Enabled : bool
- - %Is %Editable : bool
- - %Is %Selected : bool
- - %Is %Visible : bool
- - %Bring %To %Front : bool
- - %Bring %To %Back : bool
- - %Clip %Children : bool
- - %Use %Derived %Opacity : bool
- - %Focus %Mode : int
- - %Drag %And %Drop %Mode : int
- - %Layout %Mode : int
- - %Layout %Spacing : int
- - %Layout %Border : IntRect
- - %Layout %Flex %Scale : Vector2
- - %Indent : int
- - %Indent %Spacing : int
- - %Variables : VariantMap
- - %Tags : StringVector
- - %Texture : ResourceRef
- - %Image %Rect : IntRect
- - %Border : IntRect
- - %Image %Border : IntRect
- - %Hover %Image %Offset : IntVector2
- - %Tiled : bool
- - %Blend %Mode : int
- - %Pressed %Image %Offset : IntVector2
- - %Pressed %Child %Offset : IntVector2
- - %Repeat %Delay : float
- - %Repeat %Rate : float
- - %Popup %Offset : IntVector2
- - %Selection : int
- - %Resize %Popup : bool
- ### DynamicNavigationMesh
- - %Tile %Size : int
- - %Cell %Size : float
- - %Cell %Height : float
- - %Agent %Height : float
- - %Agent %Radius : float
- - %Agent %Max %Climb : float
- - %Agent %Max %Slope : float
- - %Region %Min %Size : float
- - %Region %Merge %Size : float
- - %Edge %Max %Length : float
- - %Edge %Max %Error : float
- - %Detail %Sample %Distance : float
- - %Detail %Sample %Max %Error : float
- - %Bounding %Box %Padding : Vector3
- - %Partition %Type : int
- - %Draw %OffMeshConnections : bool
- - %Draw %NavAreas : bool
- - %Max %Obstacles : int
- - %Max %Layers : int
- - %Draw %Obstacles : bool
- ### IKEffector
- - %Target %Node : String
- - %Chain %Length : int
- - %Target %Position : Vector3
- - %Target %Rotation : Vector3
- - %Weight : float
- - %Rotation %Weight : float
- - %Rotation %Decay : float
- - %Nlerp %Weight : bool
- - %Inherit %Parent %Rotation : bool
- ### IKSolver
- - %Algorithm : int
- - %Max %Iterations : int
- - %Convergence %Tolerance : float
- - %Joint %Rotations : bool
- - %Target %Rotations : bool
- - %Update %Original %Pose : bool
- - %Update %Active %Pose : bool
- - %Use %Original %Pose : bool
- - %Enable %Constraints : bool
- - %Auto %Solve : bool
- ### Light
- - %Is %Enabled : bool
- - %Light %Type : int
- - %Color : Color
- - %Specular %Intensity : float
- - %Brightness %Multiplier : float
- - %Temperature : float
- - %Use %Physical %Values : bool
- - %Radius : float
- - %Length : float
- - %Range : float
- - %Spot %FOV : float
- - %Spot %Aspect %Ratio : float
- - %Attenuation %Texture : ResourceRef
- - %Light %Shape %Texture : ResourceRef
- - %Can %Be %Occluded : bool
- - %Cast %Shadows : bool
- - %Per %Vertex : bool
- - %Draw %Distance : float
- - %Fade %Distance : float
- - %Shadow %Distance : float
- - %Shadow %Fade %Distance : float
- - %Shadow %Intensity : float
- - %Shadow %Resolution : float
- - %Focus %To %Scene : bool
- - %Non-uniform %View : bool
- - %Auto-Reduce %Size : bool
- - %CSM %Splits : Vector4
- - %CSM %Fade %Start : float
- - %CSM %Bias %Auto %Adjust : float
- - %View %Size %Quantize : float
- - %View %Size %Minimum : float
- - %Depth %Constant %Bias : float
- - %Depth %Slope %Bias : float
- - %Normal %Offset : float
- - %Near/Farclip %Ratio : float
- - %Max %Extrusion : float
- - %View %Mask : int
- - %Light %Mask : int
- ### LineEdit
- - %Name : String
- - %Position : IntVector2
- - %Size : IntVector2
- - %Min %Size : IntVector2
- - %Max %Size : IntVector2
- - %Horiz %Alignment : int
- - %Vert %Alignment : int
- - %Min %Anchor : Vector2
- - %Max %Anchor : Vector2
- - %Min %Offset : IntVector2
- - %Max %Offset : IntVector2
- - %Pivot : Vector2
- - %Enable %Anchor : bool
- - %Clip %Border : IntRect
- - %Priority : int
- - %Opacity : float
- - %Color : Color
- - %Top %Left %Color : Color
- - %Top %Right %Color : Color
- - %Bottom %Left %Color : Color
- - %Bottom %Right %Color : Color
- - %Is %Enabled : bool
- - %Is %Editable : bool
- - %Is %Selected : bool
- - %Is %Visible : bool
- - %Bring %To %Front : bool
- - %Bring %To %Back : bool
- - %Clip %Children : bool
- - %Use %Derived %Opacity : bool
- - %Focus %Mode : int
- - %Drag %And %Drop %Mode : int
- - %Layout %Mode : int
- - %Layout %Spacing : int
- - %Layout %Border : IntRect
- - %Layout %Flex %Scale : Vector2
- - %Indent : int
- - %Indent %Spacing : int
- - %Variables : VariantMap
- - %Tags : StringVector
- - %Texture : ResourceRef
- - %Image %Rect : IntRect
- - %Border : IntRect
- - %Image %Border : IntRect
- - %Hover %Image %Offset : IntVector2
- - %Tiled : bool
- - %Blend %Mode : int
- - %Max %Length : int
- - %Is %Cursor %Movable : bool
- - %Is %Text %Selectable : bool
- - %Is %Text %Copyable : bool
- - %Cursor %Blink %Rate : float
- - %Echo %Character : int
- ### ListView
- - %Name : String
- - %Position : IntVector2
- - %Size : IntVector2
- - %Min %Size : IntVector2
- - %Max %Size : IntVector2
- - %Horiz %Alignment : int
- - %Vert %Alignment : int
- - %Min %Anchor : Vector2
- - %Max %Anchor : Vector2
- - %Min %Offset : IntVector2
- - %Max %Offset : IntVector2
- - %Pivot : Vector2
- - %Enable %Anchor : bool
- - %Clip %Border : IntRect
- - %Priority : int
- - %Opacity : float
- - %Color : Color
- - %Top %Left %Color : Color
- - %Top %Right %Color : Color
- - %Bottom %Left %Color : Color
- - %Bottom %Right %Color : Color
- - %Is %Enabled : bool
- - %Is %Editable : bool
- - %Is %Selected : bool
- - %Is %Visible : bool
- - %Bring %To %Front : bool
- - %Bring %To %Back : bool
- - %Clip %Children : bool
- - %Use %Derived %Opacity : bool
- - %Focus %Mode : int
- - %Drag %And %Drop %Mode : int
- - %Layout %Mode : int
- - %Layout %Spacing : int
- - %Layout %Border : IntRect
- - %Layout %Flex %Scale : Vector2
- - %Indent : int
- - %Indent %Spacing : int
- - %Variables : VariantMap
- - %Tags : StringVector
- - %View %Position : IntVector2
- - %Scroll %Step : float
- - %Page %Step : float
- - %Auto %Show/Hide %Scrollbars : bool
- - %Scroll %Deceleration : float
- - %Scroll %Snap %Epsilon : float
- - %Auto %Disable %Children : bool
- - %Auto %Disable %Threshold : float
- - %Highlight %Mode : int
- - %Multiselect : bool
- - %Hierarchy %Mode : bool
- - %Base %Indent : int
- - %Clear %Sel. %On %Defocus : bool
- - %Select %On %Click %End : bool
- ### LuaScriptInstance
- - %Is %Enabled : bool
- - %Script %File : ResourceRef
- - %Script %Object %Type : String
- ### Menu
- - %Name : String
- - %Position : IntVector2
- - %Size : IntVector2
- - %Min %Size : IntVector2
- - %Max %Size : IntVector2
- - %Horiz %Alignment : int
- - %Vert %Alignment : int
- - %Min %Anchor : Vector2
- - %Max %Anchor : Vector2
- - %Min %Offset : IntVector2
- - %Max %Offset : IntVector2
- - %Pivot : Vector2
- - %Enable %Anchor : bool
- - %Clip %Border : IntRect
- - %Priority : int
- - %Opacity : float
- - %Color : Color
- - %Top %Left %Color : Color
- - %Top %Right %Color : Color
- - %Bottom %Left %Color : Color
- - %Bottom %Right %Color : Color
- - %Is %Enabled : bool
- - %Is %Editable : bool
- - %Is %Selected : bool
- - %Is %Visible : bool
- - %Bring %To %Front : bool
- - %Bring %To %Back : bool
- - %Clip %Children : bool
- - %Use %Derived %Opacity : bool
- - %Focus %Mode : int
- - %Drag %And %Drop %Mode : int
- - %Layout %Mode : int
- - %Layout %Spacing : int
- - %Layout %Border : IntRect
- - %Layout %Flex %Scale : Vector2
- - %Indent : int
- - %Indent %Spacing : int
- - %Variables : VariantMap
- - %Tags : StringVector
- - %Texture : ResourceRef
- - %Image %Rect : IntRect
- - %Border : IntRect
- - %Image %Border : IntRect
- - %Hover %Image %Offset : IntVector2
- - %Tiled : bool
- - %Blend %Mode : int
- - %Pressed %Image %Offset : IntVector2
- - %Pressed %Child %Offset : IntVector2
- - %Repeat %Delay : float
- - %Repeat %Rate : float
- - %Popup %Offset : IntVector2
- ### NavArea
- - %Bounding %Box %Min : Vector3
- - %Bounding %Box %Max : Vector3
- - %Area %ID : int
- ### Navigable
- - %Is %Enabled : bool
- - %Recursive : bool
- ### NavigationMesh
- - %Tile %Size : int
- - %Cell %Size : float
- - %Cell %Height : float
- - %Agent %Height : float
- - %Agent %Radius : float
- - %Agent %Max %Climb : float
- - %Agent %Max %Slope : float
- - %Region %Min %Size : float
- - %Region %Merge %Size : float
- - %Edge %Max %Length : float
- - %Edge %Max %Error : float
- - %Detail %Sample %Distance : float
- - %Detail %Sample %Max %Error : float
- - %Bounding %Box %Padding : Vector3
- - %Partition %Type : int
- - %Draw %OffMeshConnections : bool
- - %Draw %NavAreas : bool
- ### NetworkPriority
- - %Base %Priority : float
- - %Distance %Factor : float
- - %Minimum %Priority : float
- - %Always %Update %Owner : bool
- ### Node
- - %Is %Enabled : bool
- - %Name : String
- - %Tags : StringVector
- - %Position : Vector3
- - %Rotation : Quaternion
- - %Scale : Vector3
- - %Variables : VariantMap
- ### Obstacle
- - %Radius : float
- - %Height : float
- ### Octree
- - %Bounding %Box %Min : Vector3
- - %Bounding %Box %Max : Vector3
- - %Number %of %Levels : int
- ### OffMeshConnection
- - %Is %Enabled : bool
- - %Endpoint %NodeID : int
- - %Radius : float
- - %Bidirectional : bool
- - %Flags %Mask : int
- - %Area %Type : int
- ### ParticleEmitter
- - %Is %Enabled : bool
- - %Effect : ResourceRef
- - %Can %Be %Occluded : bool
- - %Cast %Shadows : bool
- - %Draw %Distance : float
- - %Shadow %Distance : float
- - %Animation %LOD %Bias : float
- - %Is %Emitting : bool
- - %Autoremove %Mode : int
- - %Max %Lights : int
- - %View %Mask : int
- - %Light %Mask : int
- - %Shadow %Mask : int
- - %Zone %Mask : int
- - %Serialize %Particles : bool
- ### ParticleEmitter2D
- - %Is %Enabled : bool
- - %Layer : int
- - %Order %in %Layer : int
- - %View %Mask : int
- - %Particle %Effect : ResourceRef
- - %Sprite : ResourceRef
- - %Blend %Mode : int
- - %Is %Emitting : bool
- ### PhysicsWorld
- - %Gravity : Vector3
- - %Physics %FPS : int
- - %Max %Substeps : int
- - %Solver %Iterations : int
- - %Net %Max %Angular %Vel. : float
- - %Interpolation : bool
- - %Internal %Edge %Utility : bool
- - %Split %Impulse : bool
- ### PhysicsWorld2D
- - %Draw %Shape : bool
- - %Draw %Joint : bool
- - %Draw %Aabb : bool
- - %Draw %Pair : bool
- - %Draw %CenterOfMass : bool
- - %Allow %Sleeping : bool
- - %Warm %Starting : bool
- - %Continuous %Physics : bool
- - %Sub %Stepping : bool
- - %Gravity : Vector2
- - %Auto %Clear %Forces : bool
- - %Velocity %Iterations : int
- - %Position %Iterations : int
- ### ProgressBar
- - %Name : String
- - %Position : IntVector2
- - %Size : IntVector2
- - %Min %Size : IntVector2
- - %Max %Size : IntVector2
- - %Horiz %Alignment : int
- - %Vert %Alignment : int
- - %Min %Anchor : Vector2
- - %Max %Anchor : Vector2
- - %Min %Offset : IntVector2
- - %Max %Offset : IntVector2
- - %Pivot : Vector2
- - %Enable %Anchor : bool
- - %Clip %Border : IntRect
- - %Priority : int
- - %Opacity : float
- - %Color : Color
- - %Top %Left %Color : Color
- - %Top %Right %Color : Color
- - %Bottom %Left %Color : Color
- - %Bottom %Right %Color : Color
- - %Is %Enabled : bool
- - %Is %Editable : bool
- - %Is %Selected : bool
- - %Is %Visible : bool
- - %Bring %To %Front : bool
- - %Bring %To %Back : bool
- - %Clip %Children : bool
- - %Use %Derived %Opacity : bool
- - %Focus %Mode : int
- - %Drag %And %Drop %Mode : int
- - %Layout %Mode : int
- - %Layout %Spacing : int
- - %Layout %Border : IntRect
- - %Layout %Flex %Scale : Vector2
- - %Indent : int
- - %Indent %Spacing : int
- - %Variables : VariantMap
- - %Tags : StringVector
- - %Texture : ResourceRef
- - %Image %Rect : IntRect
- - %Border : IntRect
- - %Image %Border : IntRect
- - %Hover %Image %Offset : IntVector2
- - %Tiled : bool
- - %Blend %Mode : int
- - %Orientation : int
- - %Range : float
- - %Value : float
- - %Show %Percent %Text : bool
- ### RaycastVehicle
- - %Wheel %data : VariantVector
- - %Maximum %side %slip %threshold : float
- - %RPM %for %wheel %motors %in %air (0=calculate) : float
- ### RibbonTrail
- - %Is %Enabled : bool
- - %Max %Lights : int
- - %View %Mask : int
- - %Light %Mask : int
- - %Shadow %Mask : int
- - %Zone %Mask : int
- - %Material : ResourceRef
- - %Emitting : bool
- - %Update %Invisible : bool
- - %Trail %Type : int
- - %Tail %Lifetime : float
- - %Tail %Column : int
- - %Vertex %Distance : float
- - %Width : float
- - %Start %Scale : float
- - %End %Scale : float
- - %Start %Color : Color
- - %End %Color : Color
- - %Animation %LOD %Bias : float
- - %Sort %By %Distance : bool
- ### RigidBody
- - %Is %Enabled : bool
- - %Mass : float
- - %Friction : float
- - %Anisotropic %Friction : Vector3
- - %Rolling %Friction : float
- - %Restitution : float
- - %Linear %Velocity : Vector3
- - %Angular %Velocity : Vector3
- - %Linear %Factor : Vector3
- - %Angular %Factor : Vector3
- - %Linear %Damping : float
- - %Angular %Damping : float
- - %Linear %Rest %Threshold : float
- - %Angular %Rest %Threshold : float
- - %Collision %Layer : int
- - %Collision %Mask : int
- - %Contact %Threshold : float
- - %CCD %Radius : float
- - %CCD %Motion %Threshold : float
- - %Collision %Event %Mode : int
- - %Use %Gravity : bool
- - %Is %Kinematic : bool
- - %Is %Trigger : bool
- - %Gravity %Override : Vector3
- ### RigidBody2D
- - %Is %Enabled : bool
- - %Body %Type : int
- - %Mass : float
- - %Inertia : float
- - %Mass %Center : Vector2
- - %Use %Fixture %Mass : bool
- - %Linear %Damping : float
- - %Angular %Damping : float
- - %Allow %Sleep : bool
- - %Fixed %Rotation : bool
- - %Bullet : bool
- - %Gravity %Scale : float
- - %Awake : bool
- - %Linear %Velocity : Vector2
- - %Angular %Velocity : float
- ### Scene
- - %Name : String
- - %Time %Scale : float
- - %Smoothing %Constant : float
- - %Snap %Threshold : float
- - %Elapsed %Time : float
- - %Variables : VariantMap
- ### ScriptInstance
- - %Is %Enabled : bool
- - %Script %File : ResourceRef
- - %Class %Name : String
- ### ScrollBar
- - %Name : String
- - %Position : IntVector2
- - %Size : IntVector2
- - %Min %Size : IntVector2
- - %Max %Size : IntVector2
- - %Horiz %Alignment : int
- - %Vert %Alignment : int
- - %Min %Anchor : Vector2
- - %Max %Anchor : Vector2
- - %Min %Offset : IntVector2
- - %Max %Offset : IntVector2
- - %Pivot : Vector2
- - %Enable %Anchor : bool
- - %Clip %Border : IntRect
- - %Priority : int
- - %Opacity : float
- - %Color : Color
- - %Top %Left %Color : Color
- - %Top %Right %Color : Color
- - %Bottom %Left %Color : Color
- - %Bottom %Right %Color : Color
- - %Is %Enabled : bool
- - %Is %Editable : bool
- - %Is %Selected : bool
- - %Is %Visible : bool
- - %Bring %To %Front : bool
- - %Bring %To %Back : bool
- - %Clip %Children : bool
- - %Use %Derived %Opacity : bool
- - %Focus %Mode : int
- - %Drag %And %Drop %Mode : int
- - %Layout %Mode : int
- - %Layout %Spacing : int
- - %Layout %Border : IntRect
- - %Layout %Flex %Scale : Vector2
- - %Indent : int
- - %Indent %Spacing : int
- - %Variables : VariantMap
- - %Tags : StringVector
- - %Texture : ResourceRef
- - %Image %Rect : IntRect
- - %Border : IntRect
- - %Image %Border : IntRect
- - %Hover %Image %Offset : IntVector2
- - %Tiled : bool
- - %Blend %Mode : int
- - %Orientation : int
- - %Range : float
- - %Value : float
- - %Scroll %Step : float
- - %Step %Factor : float
- - %Left %Image %Rect : IntRect
- - %Right %Image %Rect : IntRect
- - %Up %Image %Rect : IntRect
- - %Down %Image %Rect : IntRect
- ### ScrollView
- - %Name : String
- - %Position : IntVector2
- - %Size : IntVector2
- - %Min %Size : IntVector2
- - %Max %Size : IntVector2
- - %Horiz %Alignment : int
- - %Vert %Alignment : int
- - %Min %Anchor : Vector2
- - %Max %Anchor : Vector2
- - %Min %Offset : IntVector2
- - %Max %Offset : IntVector2
- - %Pivot : Vector2
- - %Enable %Anchor : bool
- - %Clip %Border : IntRect
- - %Priority : int
- - %Opacity : float
- - %Color : Color
- - %Top %Left %Color : Color
- - %Top %Right %Color : Color
- - %Bottom %Left %Color : Color
- - %Bottom %Right %Color : Color
- - %Is %Enabled : bool
- - %Is %Editable : bool
- - %Is %Selected : bool
- - %Is %Visible : bool
- - %Bring %To %Front : bool
- - %Bring %To %Back : bool
- - %Clip %Children : bool
- - %Use %Derived %Opacity : bool
- - %Focus %Mode : int
- - %Drag %And %Drop %Mode : int
- - %Layout %Mode : int
- - %Layout %Spacing : int
- - %Layout %Border : IntRect
- - %Layout %Flex %Scale : Vector2
- - %Indent : int
- - %Indent %Spacing : int
- - %Variables : VariantMap
- - %Tags : StringVector
- - %View %Position : IntVector2
- - %Scroll %Step : float
- - %Page %Step : float
- - %Auto %Show/Hide %Scrollbars : bool
- - %Scroll %Deceleration : float
- - %Scroll %Snap %Epsilon : float
- - %Auto %Disable %Children : bool
- - %Auto %Disable %Threshold : float
- ### Skybox
- - %Is %Enabled : bool
- - %Model : ResourceRef
- - %Material : ResourceRefList
- - %Is %Occluder : bool
- - %Can %Be %Occluded : bool
- - %Cast %Shadows : bool
- - %Draw %Distance : float
- - %Shadow %Distance : float
- - %LOD %Bias : float
- - %Max %Lights : int
- - %View %Mask : int
- - %Light %Mask : int
- - %Shadow %Mask : int
- - %Zone %Mask : int
- - %Occlusion %LOD %Level : int
- ### Slider
- - %Name : String
- - %Position : IntVector2
- - %Size : IntVector2
- - %Min %Size : IntVector2
- - %Max %Size : IntVector2
- - %Horiz %Alignment : int
- - %Vert %Alignment : int
- - %Min %Anchor : Vector2
- - %Max %Anchor : Vector2
- - %Min %Offset : IntVector2
- - %Max %Offset : IntVector2
- - %Pivot : Vector2
- - %Enable %Anchor : bool
- - %Clip %Border : IntRect
- - %Priority : int
- - %Opacity : float
- - %Color : Color
- - %Top %Left %Color : Color
- - %Top %Right %Color : Color
- - %Bottom %Left %Color : Color
- - %Bottom %Right %Color : Color
- - %Is %Enabled : bool
- - %Is %Editable : bool
- - %Is %Selected : bool
- - %Is %Visible : bool
- - %Bring %To %Front : bool
- - %Bring %To %Back : bool
- - %Clip %Children : bool
- - %Use %Derived %Opacity : bool
- - %Focus %Mode : int
- - %Drag %And %Drop %Mode : int
- - %Layout %Mode : int
- - %Layout %Spacing : int
- - %Layout %Border : IntRect
- - %Layout %Flex %Scale : Vector2
- - %Indent : int
- - %Indent %Spacing : int
- - %Variables : VariantMap
- - %Tags : StringVector
- - %Texture : ResourceRef
- - %Image %Rect : IntRect
- - %Border : IntRect
- - %Image %Border : IntRect
- - %Hover %Image %Offset : IntVector2
- - %Tiled : bool
- - %Blend %Mode : int
- - %Orientation : int
- - %Range : float
- - %Value : float
- - %Repeat %Rate : float
- ### SoundListener
- - %Is %Enabled : bool
- ### SoundSource
- - %Is %Enabled : bool
- - %Sound : ResourceRef
- - %Type : String
- - %Frequency : float
- - %Gain : float
- - %Attenuation : float
- - %Panning : float
- - %Is %Playing : bool
- - %Autoremove %Mode : int
- - %Play %Position : int
- ### SoundSource3D
- - %Is %Enabled : bool
- - %Sound : ResourceRef
- - %Type : String
- - %Frequency : float
- - %Gain : float
- - %Is %Playing : bool
- - %Autoremove %Mode : int
- - %Play %Position : int
- - %Near %Distance : float
- - %Far %Distance : float
- - %Inner %Angle : float
- - %Outer %Angle : float
- - %Rolloff %Factor : float
- ### SplinePath
- - %Interpolation %Mode : int
- - %Speed : float
- - %Controlled : int
- - %Control %Points : VariantVector
- ### Sprite
- - %Name : String
- - %Position : Vector2
- - %Size : IntVector2
- - %Hotspot : IntVector2
- - %Scale : Vector2
- - %Rotation : float
- - %Texture : ResourceRef
- - %Image %Rect : IntRect
- - %Blend %Mode : int
- - %Horiz %Alignment : int
- - %Vert %Alignment : int
- - %Priority : int
- - %Opacity : float
- - %Color : Color
- - %Top %Left %Color : Color
- - %Top %Right %Color : Color
- - %Bottom %Left %Color : Color
- - %Bottom %Right %Color : Color
- - %Is %Visible : bool
- - %Use %Derived %Opacity : bool
- - %Variables : VariantMap
- ### StaticModel
- - %Is %Enabled : bool
- - %Model : ResourceRef
- - %Material : ResourceRefList
- - %Is %Occluder : bool
- - %Can %Be %Occluded : bool
- - %Cast %Shadows : bool
- - %Draw %Distance : float
- - %Shadow %Distance : float
- - %LOD %Bias : float
- - %Max %Lights : int
- - %View %Mask : int
- - %Light %Mask : int
- - %Shadow %Mask : int
- - %Zone %Mask : int
- - %Occlusion %LOD %Level : int
- ### StaticModelGroup
- - %Is %Enabled : bool
- - %Model : ResourceRef
- - %Material : ResourceRefList
- - %Is %Occluder : bool
- - %Can %Be %Occluded : bool
- - %Cast %Shadows : bool
- - %Draw %Distance : float
- - %Shadow %Distance : float
- - %LOD %Bias : float
- - %Max %Lights : int
- - %View %Mask : int
- - %Light %Mask : int
- - %Shadow %Mask : int
- - %Zone %Mask : int
- - %Occlusion %LOD %Level : int
- - %Instance %Nodes : VariantVector
- ### StaticSprite2D
- - %Is %Enabled : bool
- - %Layer : int
- - %Order %in %Layer : int
- - %View %Mask : int
- - %Sprite : ResourceRef
- - %Blend %Mode : int
- - %Flip X : bool
- - %Flip Y : bool
- - %Color : Color
- - %Custom %material : ResourceRef
- - %Hot %Spot : Vector2
- - %Use %Hot %Spot : bool
- - %Draw %Rectangle : Rect
- - %Use %Draw %Rectangle : bool
- - %Texture %Rectangle : Rect
- - %Use %Texture %Rectangle : bool
- ### Terrain
- - %Is %Enabled : bool
- - %Height %Map : ResourceRef
- - %Material : ResourceRef
- - %North %Neighbor %NodeID : int
- - %South %Neighbor %NodeID : int
- - %West %Neighbor %NodeID : int
- - %East %Neighbor %NodeID : int
- - %Vertex %Spacing : Vector3
- - %Patch %Size : int
- - %Max %LOD %Levels : int
- - %Smooth %Height %Map : bool
- - %Is %Occluder : bool
- - %Can %Be %Occluded : bool
- - %Cast %Shadows : bool
- - %Draw %Distance : float
- - %Shadow %Distance : float
- - %LOD %Bias : float
- - %Max %Lights : int
- - %View %Mask : int
- - %Light %Mask : int
- - %Shadow %Mask : int
- - %Zone %Mask : int
- - %Occlusion %LOD %level : int
- ### Text
- - %Name : String
- - %Position : IntVector2
- - %Size : IntVector2
- - %Min %Size : IntVector2
- - %Max %Size : IntVector2
- - %Horiz %Alignment : int
- - %Vert %Alignment : int
- - %Min %Anchor : Vector2
- - %Max %Anchor : Vector2
- - %Min %Offset : IntVector2
- - %Max %Offset : IntVector2
- - %Pivot : Vector2
- - %Enable %Anchor : bool
- - %Clip %Border : IntRect
- - %Priority : int
- - %Opacity : float
- - %Color : Color
- - %Top %Left %Color : Color
- - %Top %Right %Color : Color
- - %Bottom %Left %Color : Color
- - %Bottom %Right %Color : Color
- - %Is %Enabled : bool
- - %Is %Editable : bool
- - %Is %Selected : bool
- - %Is %Visible : bool
- - %Bring %To %Front : bool
- - %Bring %To %Back : bool
- - %Clip %Children : bool
- - %Use %Derived %Opacity : bool
- - %Focus %Mode : int
- - %Drag %And %Drop %Mode : int
- - %Layout %Mode : int
- - %Layout %Spacing : int
- - %Layout %Border : IntRect
- - %Layout %Flex %Scale : Vector2
- - %Indent : int
- - %Indent %Spacing : int
- - %Variables : VariantMap
- - %Tags : StringVector
- - %Font : ResourceRef
- - %Font %Size : float
- - %Text : String
- - %Text %Alignment : int
- - %Row %Spacing : float
- - %Word %Wrap : bool
- - %Auto %Localizable : bool
- - %Selection %Color : Color
- - %Hover %Color : Color
- - %Text %Effect : int
- - %Shadow %Offset : IntVector2
- - %Stroke %Thickness : int
- - %Round %Stroke : bool
- - %Effect %Color : Color
- ### Text3D
- - %Is %Enabled : bool
- - %Font : ResourceRef
- - %Material : ResourceRef
- - %Font %Size : float
- - %Text : String
- - %Text %Alignment : int
- - %Row %Spacing : float
- - %Word %Wrap : bool
- - %Can %Be %Occluded : bool
- - %Fixed %Screen %Size : bool
- - %Face %Camera %Mode : int
- - %Min %Angle : float
- - %Draw %Distance : float
- - %Width : int
- - %Horiz %Alignment : int
- - %Vert %Alignment : int
- - %Opacity : float
- - %Color : Color
- - %Top %Left %Color : Color
- - %Top %Right %Color : Color
- - %Bottom %Left %Color : Color
- - %Bottom %Right %Color : Color
- - %Text %Effect : int
- - %Shadow %Offset : IntVector2
- - %Stroke %Thickness : int
- - %Round %Stroke : bool
- - %Effect %Color : Color
- - %Effect %Depth %Bias : float
- ### TileMap2D
- - %Is %Enabled : bool
- - %Tmx %File : ResourceRef
- ### ToolTip
- - %Name : String
- - %Position : IntVector2
- - %Size : IntVector2
- - %Min %Size : IntVector2
- - %Max %Size : IntVector2
- - %Horiz %Alignment : int
- - %Vert %Alignment : int
- - %Min %Anchor : Vector2
- - %Max %Anchor : Vector2
- - %Min %Offset : IntVector2
- - %Max %Offset : IntVector2
- - %Pivot : Vector2
- - %Enable %Anchor : bool
- - %Clip %Border : IntRect
- - %Priority : int
- - %Opacity : float
- - %Color : Color
- - %Top %Left %Color : Color
- - %Top %Right %Color : Color
- - %Bottom %Left %Color : Color
- - %Bottom %Right %Color : Color
- - %Is %Enabled : bool
- - %Is %Editable : bool
- - %Is %Selected : bool
- - %Is %Visible : bool
- - %Bring %To %Front : bool
- - %Bring %To %Back : bool
- - %Clip %Children : bool
- - %Use %Derived %Opacity : bool
- - %Focus %Mode : int
- - %Drag %And %Drop %Mode : int
- - %Layout %Mode : int
- - %Layout %Spacing : int
- - %Layout %Border : IntRect
- - %Layout %Flex %Scale : Vector2
- - %Indent : int
- - %Indent %Spacing : int
- - %Variables : VariantMap
- - %Tags : StringVector
- - %Delay : float
- ### UIElement
- - %Name : String
- - %Position : IntVector2
- - %Size : IntVector2
- - %Min %Size : IntVector2
- - %Max %Size : IntVector2
- - %Horiz %Alignment : int
- - %Vert %Alignment : int
- - %Min %Anchor : Vector2
- - %Max %Anchor : Vector2
- - %Min %Offset : IntVector2
- - %Max %Offset : IntVector2
- - %Pivot : Vector2
- - %Enable %Anchor : bool
- - %Clip %Border : IntRect
- - %Priority : int
- - %Opacity : float
- - %Color : Color
- - %Top %Left %Color : Color
- - %Top %Right %Color : Color
- - %Bottom %Left %Color : Color
- - %Bottom %Right %Color : Color
- - %Is %Enabled : bool
- - %Is %Editable : bool
- - %Is %Selected : bool
- - %Is %Visible : bool
- - %Bring %To %Front : bool
- - %Bring %To %Back : bool
- - %Clip %Children : bool
- - %Use %Derived %Opacity : bool
- - %Focus %Mode : int
- - %Drag %And %Drop %Mode : int
- - %Layout %Mode : int
- - %Layout %Spacing : int
- - %Layout %Border : IntRect
- - %Layout %Flex %Scale : Vector2
- - %Indent : int
- - %Indent %Spacing : int
- - %Variables : VariantMap
- - %Tags : StringVector
- ### View3D
- - %Name : String
- - %Position : IntVector2
- - %Size : IntVector2
- - %Min %Size : IntVector2
- - %Max %Size : IntVector2
- - %Horiz %Alignment : int
- - %Vert %Alignment : int
- - %Min %Anchor : Vector2
- - %Max %Anchor : Vector2
- - %Min %Offset : IntVector2
- - %Max %Offset : IntVector2
- - %Pivot : Vector2
- - %Enable %Anchor : bool
- - %Clip %Border : IntRect
- - %Priority : int
- - %Opacity : float
- - %Color : Color
- - %Top %Left %Color : Color
- - %Top %Right %Color : Color
- - %Bottom %Left %Color : Color
- - %Bottom %Right %Color : Color
- - %Is %Enabled : bool
- - %Is %Editable : bool
- - %Is %Selected : bool
- - %Is %Visible : bool
- - %Bring %To %Front : bool
- - %Bring %To %Back : bool
- - %Clip %Children : bool
- - %Use %Derived %Opacity : bool
- - %Focus %Mode : int
- - %Drag %And %Drop %Mode : int
- - %Layout %Mode : int
- - %Layout %Spacing : int
- - %Layout %Border : IntRect
- - %Layout %Flex %Scale : Vector2
- - %Indent : int
- - %Indent %Spacing : int
- - %Variables : VariantMap
- - %Tags : StringVector
- - %Texture : ResourceRef
- - %Image %Rect : IntRect
- - %Border : IntRect
- - %Image %Border : IntRect
- - %Hover %Image %Offset : IntVector2
- - %Tiled : bool
- - %Blend %Mode : int
- - %Resize %Border : IntRect
- - %Is %Movable : bool
- - %Is %Resizable : bool
- - %Fixed %Width %Resizing : bool
- - %Fixed %Height %Resizing : bool
- - %Modal %Shade %Color : Color
- - %Modal %Frame %Color : Color
- - %Modal %Frame %Size : IntVector2
- - %Auto %Update : bool
- ### Window
- - %Name : String
- - %Position : IntVector2
- - %Size : IntVector2
- - %Min %Size : IntVector2
- - %Max %Size : IntVector2
- - %Horiz %Alignment : int
- - %Vert %Alignment : int
- - %Min %Anchor : Vector2
- - %Max %Anchor : Vector2
- - %Min %Offset : IntVector2
- - %Max %Offset : IntVector2
- - %Pivot : Vector2
- - %Enable %Anchor : bool
- - %Clip %Border : IntRect
- - %Priority : int
- - %Opacity : float
- - %Color : Color
- - %Top %Left %Color : Color
- - %Top %Right %Color : Color
- - %Bottom %Left %Color : Color
- - %Bottom %Right %Color : Color
- - %Is %Enabled : bool
- - %Is %Editable : bool
- - %Is %Selected : bool
- - %Is %Visible : bool
- - %Bring %To %Front : bool
- - %Bring %To %Back : bool
- - %Clip %Children : bool
- - %Use %Derived %Opacity : bool
- - %Focus %Mode : int
- - %Drag %And %Drop %Mode : int
- - %Layout %Mode : int
- - %Layout %Spacing : int
- - %Layout %Border : IntRect
- - %Layout %Flex %Scale : Vector2
- - %Indent : int
- - %Indent %Spacing : int
- - %Variables : VariantMap
- - %Tags : StringVector
- - %Texture : ResourceRef
- - %Image %Rect : IntRect
- - %Border : IntRect
- - %Image %Border : IntRect
- - %Hover %Image %Offset : IntVector2
- - %Tiled : bool
- - %Blend %Mode : int
- - %Resize %Border : IntRect
- - %Is %Movable : bool
- - %Is %Resizable : bool
- - %Fixed %Width %Resizing : bool
- - %Fixed %Height %Resizing : bool
- - %Modal %Shade %Color : Color
- - %Modal %Frame %Color : Color
- - %Modal %Frame %Size : IntVector2
- ### Zone
- - %Is %Enabled : bool
- - %Bounding %Box %Min : Vector3
- - %Bounding %Box %Max : Vector3
- - %Ambient %Color : Color
- - %Fog %Color : Color
- - %Fog %Start : float
- - %Fog %End : float
- - %Fog %Height : float
- - %Fog %Height %Scale : float
- - %Height %Fog %Mode : bool
- - %Override %Mode : bool
- - %Ambient %Gradient : bool
- - %Priority : int
- - %Zone %Texture : ResourceRef
- - %Light %Mask : int
- - %Shadow %Mask : int
- - %Zone %Mask : int
- \page ScriptAPI Scripting API
- \section ScriptAPI_TableOfContents Table of contents
- \ref ScriptAPI_ClassList "Class list"<br>
- \ref ScriptAPI_Classes "Classes"<br>
- \ref ScriptAPI_Enums "Enumerations"<br>
- \ref ScriptAPI_GlobalFunctions "Global functions"<br>
- \ref ScriptAPI_GlobalProperties "Global properties"<br>
- \ref ScriptAPI_GlobalConstants "Global constants"<br>
- \section ScriptAPI_ClassList Class list
- <a href="#Class_Animatable"><b>Animatable</b></a>
- <a href="#Class_AnimatedModel"><b>AnimatedModel</b></a>
- <a href="#Class_AnimatedSprite2D"><b>AnimatedSprite2D</b></a>
- <a href="#Class_Animation"><b>Animation</b></a>
- <a href="#Class_AnimationControl"><b>AnimationControl</b></a>
- <a href="#Class_AnimationController"><b>AnimationController</b></a>
- <a href="#Class_AnimationKeyFrame"><b>AnimationKeyFrame</b></a>
- <a href="#Class_AnimationSet2D"><b>AnimationSet2D</b></a>
- <a href="#Class_AnimationState"><b>AnimationState</b></a>
- <a href="#Class_AnimationTrack"><b>AnimationTrack</b></a>
- <a href="#Class_AnimationTriggerPoint"><b>AnimationTriggerPoint</b></a>
- <a href="#Class_Array"><b>Array</b></a>
- <a href="#Class_AttributeInfo"><b>AttributeInfo</b></a>
- <a href="#Class_Audio"><b>Audio</b></a>
- <a href="#Class_BiasParameters"><b>BiasParameters</b></a>
- <a href="#Class_Billboard"><b>Billboard</b></a>
- <a href="#Class_BillboardSet"><b>BillboardSet</b></a>
- <a href="#Class_Bone"><b>Bone</b></a>
- <a href="#Class_BorderImage"><b>BorderImage</b></a>
- <a href="#Class_BoundingBox"><b>BoundingBox</b></a>
- <a href="#Class_Button"><b>Button</b></a>
- <a href="#Class_Camera"><b>Camera</b></a>
- <a href="#Class_CascadeParameters"><b>CascadeParameters</b></a>
- <a href="#Class_CheckBox"><b>CheckBox</b></a>
- <a href="#Class_CollisionBox2D"><b>CollisionBox2D</b></a>
- <a href="#Class_CollisionChain2D"><b>CollisionChain2D</b></a>
- <a href="#Class_CollisionCircle2D"><b>CollisionCircle2D</b></a>
- <a href="#Class_CollisionEdge2D"><b>CollisionEdge2D</b></a>
- <a href="#Class_CollisionPolygon2D"><b>CollisionPolygon2D</b></a>
- <a href="#Class_CollisionShape"><b>CollisionShape</b></a>
- <a href="#Class_CollisionShape2D"><b>CollisionShape2D</b></a>
- <a href="#Class_Color"><b>Color</b></a>
- <a href="#Class_ColorFrame"><b>ColorFrame</b></a>
- <a href="#Class_Component"><b>Component</b></a>
- <a href="#Class_Connection"><b>Connection</b></a>
- <a href="#Class_Console"><b>Console</b></a>
- <a href="#Class_Constraint"><b>Constraint</b></a>
- <a href="#Class_Constraint2D"><b>Constraint2D</b></a>
- <a href="#Class_ConstraintDistance2D"><b>ConstraintDistance2D</b></a>
- <a href="#Class_ConstraintFriction2D"><b>ConstraintFriction2D</b></a>
- <a href="#Class_ConstraintGear2D"><b>ConstraintGear2D</b></a>
- <a href="#Class_ConstraintMotor2D"><b>ConstraintMotor2D</b></a>
- <a href="#Class_ConstraintMouse2D"><b>ConstraintMouse2D</b></a>
- <a href="#Class_ConstraintPrismatic2D"><b>ConstraintPrismatic2D</b></a>
- <a href="#Class_ConstraintPulley2D"><b>ConstraintPulley2D</b></a>
- <a href="#Class_ConstraintRevolute2D"><b>ConstraintRevolute2D</b></a>
- <a href="#Class_ConstraintRope2D"><b>ConstraintRope2D</b></a>
- <a href="#Class_ConstraintWeld2D"><b>ConstraintWeld2D</b></a>
- <a href="#Class_ConstraintWheel2D"><b>ConstraintWheel2D</b></a>
- <a href="#Class_Controls"><b>Controls</b></a>
- <a href="#Class_CrowdAgent"><b>CrowdAgent</b></a>
- <a href="#Class_CrowdManager"><b>CrowdManager</b></a>
- <a href="#Class_CrowdObstacleAvoidanceParams"><b>CrowdObstacleAvoidanceParams</b></a>
- <a href="#Class_Cursor"><b>Cursor</b></a>
- <a href="#Class_CustomGeometry"><b>CustomGeometry</b></a>
- <a href="#Class_CustomGeometryVertex"><b>CustomGeometryVertex</b></a>
- <a href="#Class_Database"><b>Database</b></a>
- <a href="#Class_DbConnection"><b>DbConnection</b></a>
- <a href="#Class_DbResult"><b>DbResult</b></a>
- <a href="#Class_DebugHud"><b>DebugHud</b></a>
- <a href="#Class_DebugRenderer"><b>DebugRenderer</b></a>
- <a href="#Class_DecalSet"><b>DecalSet</b></a>
- <a href="#Class_Deserializer"><b>Deserializer</b></a>
- <a href="#Class_Dictionary"><b>Dictionary</b></a>
- <a href="#Class_DictionaryValue"><b>DictionaryValue</b></a>
- <a href="#Class_Drawable"><b>Drawable</b></a>
- <a href="#Class_Drawable2D"><b>Drawable2D</b></a>
- <a href="#Class_DropDownList"><b>DropDownList</b></a>
- <a href="#Class_DynamicNavigationMesh"><b>DynamicNavigationMesh</b></a>
- <a href="#Class_Engine"><b>Engine</b></a>
- <a href="#Class_File"><b>File</b></a>
- <a href="#Class_FileSelector"><b>FileSelector</b></a>
- <a href="#Class_FileSystem"><b>FileSystem</b></a>
- <a href="#Class_FocusParameters"><b>FocusParameters</b></a>
- <a href="#Class_Font"><b>Font</b></a>
- <a href="#Class_Frustum"><b>Frustum</b></a>
- <a href="#Class_Geometry"><b>Geometry</b></a>
- <a href="#Class_Graphics"><b>Graphics</b></a>
- <a href="#Class_HttpRequest"><b>HttpRequest</b></a>
- <a href="#Class_IKEffector"><b>IKEffector</b></a>
- <a href="#Class_IKSolver"><b>IKSolver</b></a>
- <a href="#Class_Image"><b>Image</b></a>
- <a href="#Class_IndexBuffer"><b>IndexBuffer</b></a>
- <a href="#Class_Input"><b>Input</b></a>
- <a href="#Class_IntRect"><b>IntRect</b></a>
- <a href="#Class_IntVector2"><b>IntVector2</b></a>
- <a href="#Class_IntVector3"><b>IntVector3</b></a>
- <a href="#Class_JSONFile"><b>JSONFile</b></a>
- <a href="#Class_JSONValue"><b>JSONValue</b></a>
- <a href="#Class_JoystickState"><b>JoystickState</b></a>
- <a href="#Class_Light"><b>Light</b></a>
- <a href="#Class_LineEdit"><b>LineEdit</b></a>
- <a href="#Class_ListView"><b>ListView</b></a>
- <a href="#Class_Localization"><b>Localization</b></a>
- <a href="#Class_Log"><b>Log</b></a>
- <a href="#Class_Material"><b>Material</b></a>
- <a href="#Class_Matrix2"><b>Matrix2</b></a>
- <a href="#Class_Matrix3"><b>Matrix3</b></a>
- <a href="#Class_Matrix3x4"><b>Matrix3x4</b></a>
- <a href="#Class_Matrix4"><b>Matrix4</b></a>
- <a href="#Class_Menu"><b>Menu</b></a>
- <a href="#Class_MessageBox"><b>MessageBox</b></a>
- <a href="#Class_Model"><b>Model</b></a>
- <a href="#Class_NamedPipe"><b>NamedPipe</b></a>
- <a href="#Class_NavArea"><b>NavArea</b></a>
- <a href="#Class_Navigable"><b>Navigable</b></a>
- <a href="#Class_NavigationMesh"><b>NavigationMesh</b></a>
- <a href="#Class_Network"><b>Network</b></a>
- <a href="#Class_NetworkPriority"><b>NetworkPriority</b></a>
- <a href="#Class_Node"><b>Node</b></a>
- <a href="#Class_Object"><b>Object</b></a>
- <a href="#Class_ObjectAnimation"><b>ObjectAnimation</b></a>
- <a href="#Class_Obstacle"><b>Obstacle</b></a>
- <a href="#Class_Octree"><b>Octree</b></a>
- <a href="#Class_OffMeshConnection"><b>OffMeshConnection</b></a>
- <a href="#Class_PackageFile"><b>PackageFile</b></a>
- <a href="#Class_ParticleEffect"><b>ParticleEffect</b></a>
- <a href="#Class_ParticleEffect2D"><b>ParticleEffect2D</b></a>
- <a href="#Class_ParticleEmitter"><b>ParticleEmitter</b></a>
- <a href="#Class_ParticleEmitter2D"><b>ParticleEmitter2D</b></a>
- <a href="#Class_Pass"><b>Pass</b></a>
- <a href="#Class_PhysicsRaycastResult"><b>PhysicsRaycastResult</b></a>
- <a href="#Class_PhysicsRaycastResult2D"><b>PhysicsRaycastResult2D</b></a>
- <a href="#Class_PhysicsWorld"><b>PhysicsWorld</b></a>
- <a href="#Class_PhysicsWorld2D"><b>PhysicsWorld2D</b></a>
- <a href="#Class_Plane"><b>Plane</b></a>
- <a href="#Class_Polyhedron"><b>Polyhedron</b></a>
- <a href="#Class_ProgressBar"><b>ProgressBar</b></a>
- <a href="#Class_PropertySet2D"><b>PropertySet2D</b></a>
- <a href="#Class_Quaternion"><b>Quaternion</b></a>
- <a href="#Class_Ray"><b>Ray</b></a>
- <a href="#Class_RayQueryResult"><b>RayQueryResult</b></a>
- <a href="#Class_RaycastVehicle"><b>RaycastVehicle</b></a>
- <a href="#Class_Rect"><b>Rect</b></a>
- <a href="#Class_RefCounted"><b>RefCounted</b></a>
- <a href="#Class_RenderPath"><b>RenderPath</b></a>
- <a href="#Class_RenderPathCommand"><b>RenderPathCommand</b></a>
- <a href="#Class_RenderSurface"><b>RenderSurface</b></a>
- <a href="#Class_RenderTargetInfo"><b>RenderTargetInfo</b></a>
- <a href="#Class_Renderer"><b>Renderer</b></a>
- <a href="#Class_Resource"><b>Resource</b></a>
- <a href="#Class_ResourceCache"><b>ResourceCache</b></a>
- <a href="#Class_ResourceRef"><b>ResourceRef</b></a>
- <a href="#Class_ResourceRefList"><b>ResourceRefList</b></a>
- <a href="#Class_RibbonTrail"><b>RibbonTrail</b></a>
- <a href="#Class_RigidBody"><b>RigidBody</b></a>
- <a href="#Class_RigidBody2D"><b>RigidBody2D</b></a>
- <a href="#Class_Scene"><b>Scene</b></a>
- <a href="#Class_Script"><b>Script</b></a>
- <a href="#Class_ScriptFile"><b>ScriptFile</b></a>
- <a href="#Class_ScriptInstance"><b>ScriptInstance</b></a>
- <a href="#Class_ScriptObject"><b>ScriptObject</b></a>
- <a href="#Class_ScrollBar"><b>ScrollBar</b></a>
- <a href="#Class_ScrollView"><b>ScrollView</b></a>
- <a href="#Class_Serializable"><b>Serializable</b></a>
- <a href="#Class_Serializer"><b>Serializer</b></a>
- <a href="#Class_Skeleton"><b>Skeleton</b></a>
- <a href="#Class_Skybox"><b>Skybox</b></a>
- <a href="#Class_Slider"><b>Slider</b></a>
- <a href="#Class_SmoothedTransform"><b>SmoothedTransform</b></a>
- <a href="#Class_Sound"><b>Sound</b></a>
- <a href="#Class_SoundListener"><b>SoundListener</b></a>
- <a href="#Class_SoundSource"><b>SoundSource</b></a>
- <a href="#Class_SoundSource3D"><b>SoundSource3D</b></a>
- <a href="#Class_Sphere"><b>Sphere</b></a>
- <a href="#Class_Spline"><b>Spline</b></a>
- <a href="#Class_SplinePath"><b>SplinePath</b></a>
- <a href="#Class_Sprite"><b>Sprite</b></a>
- <a href="#Class_Sprite2D"><b>Sprite2D</b></a>
- <a href="#Class_SpriteSheet2D"><b>SpriteSheet2D</b></a>
- <a href="#Class_StaticModel"><b>StaticModel</b></a>
- <a href="#Class_StaticModelGroup"><b>StaticModelGroup</b></a>
- <a href="#Class_StaticSprite2D"><b>StaticSprite2D</b></a>
- <a href="#Class_String"><b>String</b></a>
- <a href="#Class_StringHash"><b>StringHash</b></a>
- <a href="#Class_Technique"><b>Technique</b></a>
- <a href="#Class_TechniqueEntry"><b>TechniqueEntry</b></a>
- <a href="#Class_Terrain"><b>Terrain</b></a>
- <a href="#Class_TerrainPatch"><b>TerrainPatch</b></a>
- <a href="#Class_Text"><b>Text</b></a>
- <a href="#Class_Text3D"><b>Text3D</b></a>
- <a href="#Class_Texture"><b>Texture</b></a>
- <a href="#Class_Texture2D"><b>Texture2D</b></a>
- <a href="#Class_Texture2DArray"><b>Texture2DArray</b></a>
- <a href="#Class_Texture3D"><b>Texture3D</b></a>
- <a href="#Class_TextureCube"><b>TextureCube</b></a>
- <a href="#Class_TextureFrame"><b>TextureFrame</b></a>
- <a href="#Class_Tile2D"><b>Tile2D</b></a>
- <a href="#Class_TileMap2D"><b>TileMap2D</b></a>
- <a href="#Class_TileMapInfo2D"><b>TileMapInfo2D</b></a>
- <a href="#Class_TileMapLayer2D"><b>TileMapLayer2D</b></a>
- <a href="#Class_TileMapObject2D"><b>TileMapObject2D</b></a>
- <a href="#Class_Time"><b>Time</b></a>
- <a href="#Class_Timer"><b>Timer</b></a>
- <a href="#Class_TmxFile2D"><b>TmxFile2D</b></a>
- <a href="#Class_ToolTip"><b>ToolTip</b></a>
- <a href="#Class_TouchState"><b>TouchState</b></a>
- <a href="#Class_UI"><b>UI</b></a>
- <a href="#Class_UIElement"><b>UIElement</b></a>
- <a href="#Class_ValueAnimation"><b>ValueAnimation</b></a>
- <a href="#Class_Variant"><b>Variant</b></a>
- <a href="#Class_VariantMap"><b>VariantMap</b></a>
- <a href="#Class_Vector2"><b>Vector2</b></a>
- <a href="#Class_Vector3"><b>Vector3</b></a>
- <a href="#Class_Vector4"><b>Vector4</b></a>
- <a href="#Class_VectorBuffer"><b>VectorBuffer</b></a>
- <a href="#Class_VertexBuffer"><b>VertexBuffer</b></a>
- <a href="#Class_VertexElement"><b>VertexElement</b></a>
- <a href="#Class_View3D"><b>View3D</b></a>
- <a href="#Class_Viewport"><b>Viewport</b></a>
- <a href="#Class_WeakHandle"><b>WeakHandle</b></a>
- <a href="#Class_Window"><b>Window</b></a>
- <a href="#Class_XMLElement"><b>XMLElement</b></a>
- <a href="#Class_XMLFile"><b>XMLFile</b></a>
- <a href="#Class_XPathQuery"><b>XPathQuery</b></a>
- <a href="#Class_XPathResultSet"><b>XPathResultSet</b></a>
- <a href="#Class_Zone"><b>Zone</b></a>
- \section ScriptAPI_Classes Classes
- <a name="Class_Animatable"></a>
- ### Animatable
- Methods:
- - void ApplyAttributes()
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - String category // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - int refs // readonly
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_AnimatedModel"></a>
- ### AnimatedModel
- Methods:
- - AnimationState@ AddAnimationState(Animation@)
- - void ApplyAttributes()
- - void ApplyMaterialList(const String& = String ( ))
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - AnimationState@ GetAnimationState(Animation@) const
- - AnimationState@ GetAnimationState(uint) const
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - float GetMorphWeight(uint) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool IsInView(Camera@) const
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAllAnimationStates()
- - void RemoveAnimationState(Animation@)
- - void RemoveAnimationState(AnimationState@)
- - void RemoveAnimationState(const String&)
- - void RemoveAnimationState(uint)
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetMorphWeights()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- - void SetMorphWeight(uint, float)
- - void UpdateBoneBoundingBox()
- Properties:
- - bool animationEnabled
- - float animationLodBias
- - AnimationState@[] animationStates // readonly
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - BoundingBox boundingBox // readonly
- - bool castShadows
- - String category // readonly
- - float drawDistance
- - bool enabled
- - bool enabledEffective // readonly
- - uint id // readonly
- - bool inView // readonly
- - uint lightMask
- - float lodBias
- - Material@ material // writeonly
- - Material@[] materials
- - uint maxLights
- - Model@ model
- - String[] morphNames // readonly
- - float[] morphWeights
- - Node@ node // readonly
- - uint numAnimationStates // readonly
- - uint numAttributes // readonly
- - uint numGeometries // readonly
- - uint numMorphs // readonly
- - ObjectAnimation@ objectAnimation
- - bool occludee
- - bool occluder
- - int refs // readonly
- - float shadowDistance
- - uint shadowMask
- - Skeleton@ skeleton // readonly
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - bool updateInvisible
- - uint viewMask
- - int weakRefs // readonly
- - BoundingBox worldBoundingBox // readonly
- - Zone@ zone // readonly
- - uint zoneMask
- <a name="Class_AnimatedSprite2D"></a>
- ### AnimatedSprite2D
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool IsInView(Camera@) const
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimation(const String&, LoopMode2D = LM_DEFAULT)
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetFlip(bool, bool)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - float alpha
- - String animation
- - bool animationEnabled
- - AnimationSet2D@ animationSet
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - BlendMode blendMode
- - BoundingBox boundingBox // readonly
- - bool castShadows
- - String category // readonly
- - Color color
- - Material@ customMaterial
- - float drawDistance
- - Rect drawRect
- - bool enabled
- - bool enabledEffective // readonly
- - String entity
- - bool flipX
- - bool flipY
- - Vector2 hotSpot
- - uint id // readonly
- - bool inView // readonly
- - int layer
- - uint lightMask
- - float lodBias
- - LoopMode2D loopMode
- - uint maxLights
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - bool occludee
- - bool occluder
- - int orderInLayer
- - int refs // readonly
- - float shadowDistance
- - uint shadowMask
- - float speed
- - Sprite2D@ sprite
- - bool temporary
- - Rect textureRect
- - StringHash type // readonly
- - String typeName // readonly
- - bool useDrawRect
- - bool useHotSpot
- - bool useTextureRect
- - uint viewMask
- - int weakRefs // readonly
- - BoundingBox worldBoundingBox // readonly
- - uint zoneMask
- <a name="Class_Animation"></a>
- ### Animation
- Methods:
- - void AddMetadata(const String&, const Variant&)
- - void AddTrigger(const AnimationTriggerPoint&)
- - void AddTrigger(float, bool, const Variant&)
- - Animation@ Clone(const String& = String ( )) const
- - AnimationTrack@ CreateTrack(const String&)
- - AnimationTrack@ GetTrack(uint)
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@)
- - bool Load(VectorBuffer&)
- - bool Load(const String&)
- - void RemoveAllMetadata()
- - bool RemoveAllTracks()
- - void RemoveAllTriggers()
- - void RemoveMetadata(const String&)
- - bool RemoveTrack(const String&)
- - void RemoveTrigger(uint)
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool Save(const String&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- Properties:
- - String animationName
- - String category // readonly
- - bool hasMetadata // readonly
- - float length
- - uint memoryUse // readonly
- - Variant[] metadata
- - String name
- - uint numTracks // readonly
- - uint numTriggers
- - int refs // readonly
- - AnimationTrack@[] tracks // readonly
- - AnimationTriggerPoint[] triggers
- - StringHash type // readonly
- - String typeName // readonly
- - uint useTimer // readonly
- - int weakRefs // readonly
- <a name="Class_AnimationControl"></a>
- ### AnimationControl
- Properties:
- - float autoFadeTime
- - float fadeTime
- - StringHash hash
- - String name
- - bool removeOnCompletion
- - float speed
- - float targetWeight
- <a name="Class_AnimationController"></a>
- ### AnimationController
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - bool Fade(const String&, float, float)
- - bool FadeOthers(const String&, float, float)
- - AnimationState@ GetAnimationState(StringHash) const
- - AnimationState@ GetAnimationState(const String&) const
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - float GetAutoFade(const String&) const
- - AnimationBlendMode GetBlendMode(const String&) const
- - float GetFadeTarget(const String&) const
- - float GetFadeTime(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - uint8 GetLayer(const String&) const
- - float GetLength(const String&) const
- - bool GetLooped(const String&) const
- - bool GetRemoveOnCompletion(const String&)
- - float GetSpeed(const String&) const
- - float GetTime(const String&) const
- - float GetWeight(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool IsAtEnd(const String&) const
- - bool IsFadingIn(const String&) const
- - bool IsFadingOut(const String&) const
- - bool IsPlaying(const String&) const
- - bool IsPlaying(uint8) const
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - bool Play(const String&, uint8, bool, float = 0.0f)
- - bool PlayExclusive(const String&, uint8, bool, float = 0.0f)
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - bool SetAutoFade(const String&, float)
- - bool SetBlendMode(const String&, AnimationBlendMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- - bool SetLayer(const String&, uint8)
- - bool SetLooped(const String&, bool)
- - bool SetRemoveOnCompletion(const String&, bool)
- - bool SetSpeed(const String&, float)
- - bool SetStartBone(const String&, const String&)
- - bool SetTime(const String&, float)
- - bool SetWeight(const String&, float)
- - void Stop(const String&, float = 0.0f)
- - void StopAll(float = 0.0f)
- - void StopLayer(uint8, float = 0.0f)
- - const String& GetStartBone(const String&) const
- Properties:
- - bool animationEnabled
- - AnimationControl@[] animations // readonly
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - String category // readonly
- - bool enabled
- - bool enabledEffective // readonly
- - uint id // readonly
- - Node@ node // readonly
- - uint numAnimations // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - int refs // readonly
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_AnimationKeyFrame"></a>
- ### AnimationKeyFrame
- Properties:
- - Vector3 position
- - Quaternion rotation
- - Vector3 scale
- - float time
- <a name="Class_AnimationSet2D"></a>
- ### AnimationSet2D
- Methods:
- - String GetAnimation(uint) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@)
- - bool Load(VectorBuffer&)
- - bool Load(const String&)
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool Save(const String&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- Properties:
- - String category // readonly
- - uint memoryUse // readonly
- - String name
- - uint numAnimations // readonly
- - int refs // readonly
- - StringHash type // readonly
- - String typeName // readonly
- - uint useTimer // readonly
- - int weakRefs // readonly
- <a name="Class_AnimationState"></a>
- ### AnimationState
- Methods:
- - void AddTime(float)
- - void AddWeight(float)
- - void Apply()
- - float GetBoneWeight(StringHash) const
- - float GetBoneWeight(uint) const
- - uint GetTrackIndex(StringHash) const
- - uint GetTrackIndex(const String&) const
- - void SetBoneWeight(StringHash, float, bool = false)
- - void SetBoneWeight(const String&, float, bool = false)
- - void SetBoneWeight(uint, float, bool = false)
- Properties:
- - Animation@ animation // readonly
- - AnimationBlendMode blendMode
- - float[] boneWeights
- - bool enabled // readonly
- - uint8 layer
- - float length // readonly
- - bool looped
- - AnimatedModel@ model // readonly
- - Node@ node // readonly
- - int refs // readonly
- - Bone@ startBone
- - float time
- - int weakRefs // readonly
- - float weight
- <a name="Class_AnimationTrack"></a>
- ### AnimationTrack
- Methods:
- - void AddKeyFrame(const AnimationKeyFrame&)
- - void InsertKeyFrame(uint, const AnimationKeyFrame&)
- - void RemoveAllKeyFrames()
- - void RemoveKeyFrame(uint)
- Properties:
- - uint8 channelMask
- - AnimationKeyFrame[] keyFrames
- - String name
- - StringHash nameHash
- - uint numKeyFrames // readonly
- <a name="Class_AnimationTriggerPoint"></a>
- ### AnimationTriggerPoint
- Properties:
- - Variant data
- - float time
- <a name="Class_Array"></a>
- ### Array
- Methods:
- - void Clear()
- - void Erase(uint)
- - int Find(const T&) const
- - int Find(uint, const T&) const
- - int FindByRef(const T&) const
- - int FindByRef(uint, const T&) const
- - void Insert(uint, const T&)
- - void Pop()
- - void Push(const T&)
- - void Reserve(uint)
- - void Resize(uint)
- - void Reverse()
- - void Sort()
- - void Sort(uint, uint)
- - void SortReverse()
- - void SortReverse(uint, uint)
- Properties:
- - bool empty // readonly
- - uint length
- <a name="Class_AttributeInfo"></a>
- ### AttributeInfo
- Properties:
- - Variant defaultValue
- - String[]@ enumNames // readonly
- - uint mode
- - String name
- - VariantType type
- - String[]@ variantStructureElementNames // readonly
- <a name="Class_Audio"></a>
- ### Audio
- Methods:
- - bool HasMasterGain(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool IsSoundTypePaused(const String&)
- - void PauseSoundType(const String&)
- - bool Play()
- - void ResumeAll()
- - void ResumeSoundType(const String&)
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetMode(int, int, bool, bool = true)
- - void Stop()
- Properties:
- - String category // readonly
- - bool initialized // readonly
- - bool interpolation // readonly
- - SoundListener@ listener
- - float[] masterGain
- - int mixRate // readonly
- - bool playing // readonly
- - int refs // readonly
- - uint sampleSize // readonly
- - bool stereo // readonly
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_BiasParameters"></a>
- ### BiasParameters
- Properties:
- - float constantBias
- - float normalOffset
- - float slopeScaledBias
- <a name="Class_Billboard"></a>
- ### Billboard
- Properties:
- - Color color
- - Vector3 direction
- - bool enabled
- - Vector3 position
- - float rotation
- - Vector2 size
- - Rect uv
- <a name="Class_BillboardSet"></a>
- ### BillboardSet
- Methods:
- - void ApplyAttributes()
- - void Commit()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool IsInView(Camera@) const
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - bool animationEnabled
- - float animationLodBias
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - Billboard@[] billboards // readonly
- - BoundingBox boundingBox // readonly
- - bool castShadows
- - String category // readonly
- - float drawDistance
- - bool enabled
- - bool enabledEffective // readonly
- - FaceCameraMode faceCameraMode
- - bool fixedScreenSize
- - uint id // readonly
- - bool inView // readonly
- - uint lightMask
- - float lodBias
- - Material@ material
- - uint maxLights
- - float minAngle
- - Node@ node // readonly
- - uint numAttributes // readonly
- - uint numBillboards
- - ObjectAnimation@ objectAnimation
- - bool occludee
- - bool occluder
- - int refs // readonly
- - bool relative
- - bool scaled
- - float shadowDistance
- - uint shadowMask
- - bool sorted
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - uint viewMask
- - int weakRefs // readonly
- - BoundingBox worldBoundingBox // readonly
- - Zone@ zone // readonly
- - uint zoneMask
- <a name="Class_Bone"></a>
- ### Bone
- Properties:
- - bool animated
- - BoundingBox boundingBox
- - Vector3 initialPosition
- - Quaternion initialRotation
- - Vector3 initialScale
- - String name
- - Node@ node
- - float radius
- <a name="Class_BorderImage"></a>
- ### BorderImage
- Methods:
- - void AddChild(UIElement@)
- - void AddTag(const String&)
- - void AddTags(const String&, int8 = ';')
- - void ApplyAttributes()
- - void BringToFront()
- - UIElement@ CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED)
- - void DisableLayoutUpdate()
- - IntVector2 ElementToScreen(const IntVector2&)
- - void EnableLayoutUpdate()
- - uint FindChild(UIElement@) const
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - UIElement@ GetChild(const String&, bool = false) const
- - UIElement@ GetChild(const StringHash&, const Variant& = Variant ( ), bool = false) const
- - UIElement@[]@ GetChildren(bool = false) const
- - UIElement@[]@ GetChildrenWithTag(const String&, bool = false) const
- - UIElement@ GetElementEventSender() const
- - bool GetInterceptNetworkUpdate(const String&) const
- - uint GetNumChildren(bool) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool HasTag(const String&) const
- - void InsertChild(uint, UIElement@)
- - bool IsInside(IntVector2, bool)
- - bool IsInsideCombined(IntVector2, bool)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - UIElement@ LoadChildXML(XMLFile@, XMLFile@ = null)
- - UIElement@ LoadChildXML(const XMLElement&, XMLFile@ = null, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(File@)
- - bool LoadXML(VectorBuffer&)
- - bool LoadXML(XMLFile@, XMLFile@)
- - bool LoadXML(const XMLElement&, XMLFile@, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAllChildren()
- - void RemoveAllTags()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveChild(UIElement@, uint = 0)
- - void RemoveChild(uint)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - bool RemoveTag(const String&)
- - void ResetDeepEnabled()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(File@, const String& = "\t")
- - bool SaveXML(VectorBuffer&, const String& = "\t")
- - bool SaveXML(XMLElement&) const
- - IntVector2 ScreenToElement(const IntVector2&)
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAlignment(HorizontalAlignment, VerticalAlignment)
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetDeepEnabled(bool)
- - void SetEnabledRecursive(bool)
- - void SetFixedHeight(int)
- - void SetFixedSize(int, int)
- - void SetFixedWidth(int)
- - void SetFullImageRect()
- - void SetHoverOffset(int, int)
- - void SetInterceptNetworkUpdate(const String&, bool)
- - void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ))
- - void SetMaxAnchor(float, float)
- - void SetMaxSize(int, int)
- - void SetMinAnchor(float, float)
- - void SetMinSize(int, int)
- - void SetParent(UIElement@, uint = M_MAX_UNSIGNED)
- - void SetPivot(float, float)
- - void SetPosition(int, int)
- - void SetSize(int, int)
- - bool SetStyle(const String&, XMLFile@ = null)
- - bool SetStyle(const XMLElement&)
- - bool SetStyleAuto(XMLFile@ = null)
- - void UpdateLayout()
- - const Variant& GetVar(const StringHash&)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - BlendMode blendMode
- - IntRect border
- - bool bringToBack
- - bool bringToFront
- - String category // readonly
- - IntVector2 childOffset // readonly
- - UIElement@[] children // readonly
- - IntRect clipBorder
- - bool clipChildren
- - Color color // writeonly
- - bool colorGradient // readonly
- - Color[] colors
- - IntRect combinedScreenRect // readonly
- - XMLFile@ defaultStyle
- - float derivedOpacity // readonly
- - uint dragButtonCombo // readonly
- - int dragButtonCount // readonly
- - uint dragDropMode
- - bool editable
- - bool elementEventSender
- - bool enableAnchor
- - bool enabled
- - bool enabledSelf // readonly
- - bool fixedHeight // readonly
- - bool fixedSize // readonly
- - bool fixedWidth // readonly
- - bool focus
- - FocusMode focusMode
- - int height
- - HorizontalAlignment horizontalAlignment
- - IntVector2 hoverOffset
- - bool hovering // readonly
- - IntRect imageBorder
- - IntRect imageRect
- - int indent
- - int indentSpacing
- - int indentWidth // readonly
- - bool internal
- - IntRect layoutBorder
- - Vector2 layoutFlexScale
- - LayoutMode layoutMode
- - int layoutSpacing
- - Vector2 maxAnchor
- - int maxHeight
- - IntVector2 maxOffset
- - IntVector2 maxSize
- - int maxWidth
- - Vector2 minAnchor
- - int minHeight
- - IntVector2 minOffset
- - IntVector2 minSize
- - int minWidth
- - String name
- - uint numAllChildren // readonly
- - uint numAttributes // readonly
- - uint numChildren // readonly
- - ObjectAnimation@ objectAnimation
- - float opacity
- - UIElement@ parent
- - Vector2 pivot
- - IntVector2 position
- - int priority
- - int refs // readonly
- - UIElement@ root // readonly
- - IntVector2 screenPosition // readonly
- - bool selected
- - IntVector2 size
- - bool sortChildren
- - String style
- - String[]@ tags // readonly
- - bool temporary
- - Texture@ texture
- - bool tiled
- - TraversalMode traversalMode
- - StringHash type // readonly
- - String typeName // readonly
- - bool useDerivedOpacity
- - VariantMap vars // readonly
- - VerticalAlignment verticalAlignment
- - bool visible
- - bool visibleEffective // readonly
- - int weakRefs // readonly
- - int width
- <a name="Class_BoundingBox"></a>
- ### BoundingBox
- Methods:
- - void Clear()
- - void Clip(const BoundingBox&)
- - void Define(const BoundingBox&)
- - void Define(const Frustum&)
- - void Define(const Polyhedron&)
- - void Define(const Sphere&)
- - void Define(const Vector3&)
- - void Define(const Vector3&, const Vector3&)
- - void Define(float, float)
- - bool Defined() const
- - float DistanceToPoint(const Vector3&) const
- - Intersection IsInside(const BoundingBox&) const
- - Intersection IsInside(const Sphere&) const
- - Intersection IsInside(const Vector3&) const
- - Intersection IsInsideFast(const BoundingBox&) const
- - Intersection IsInsideFast(const Sphere&) const
- - void Merge(const BoundingBox&)
- - void Merge(const Frustum&)
- - void Merge(const Polyhedron&)
- - void Merge(const Sphere&)
- - void Merge(const Vector3&)
- - Rect Projected(const Matrix4&) const
- - String ToString() const
- - void Transform(const Matrix3&)
- - void Transform(const Matrix3x4&)
- - BoundingBox Transformed(const Matrix3&) const
- - BoundingBox Transformed(const Matrix3x4&) const
- Properties:
- - Vector3 center // readonly
- - Vector3 halfSize // readonly
- - Vector3 max
- - Vector3 min
- - Vector3 size // readonly
- <a name="Class_Button"></a>
- ### Button
- Methods:
- - void AddChild(UIElement@)
- - void AddTag(const String&)
- - void AddTags(const String&, int8 = ';')
- - void ApplyAttributes()
- - void BringToFront()
- - UIElement@ CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED)
- - void DisableLayoutUpdate()
- - IntVector2 ElementToScreen(const IntVector2&)
- - void EnableLayoutUpdate()
- - uint FindChild(UIElement@) const
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - UIElement@ GetChild(const String&, bool = false) const
- - UIElement@ GetChild(const StringHash&, const Variant& = Variant ( ), bool = false) const
- - UIElement@[]@ GetChildren(bool = false) const
- - UIElement@[]@ GetChildrenWithTag(const String&, bool = false) const
- - UIElement@ GetElementEventSender() const
- - bool GetInterceptNetworkUpdate(const String&) const
- - uint GetNumChildren(bool) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool HasTag(const String&) const
- - void InsertChild(uint, UIElement@)
- - bool IsInside(IntVector2, bool)
- - bool IsInsideCombined(IntVector2, bool)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - UIElement@ LoadChildXML(XMLFile@, XMLFile@ = null)
- - UIElement@ LoadChildXML(const XMLElement&, XMLFile@ = null, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(File@)
- - bool LoadXML(VectorBuffer&)
- - bool LoadXML(XMLFile@, XMLFile@)
- - bool LoadXML(const XMLElement&, XMLFile@, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAllChildren()
- - void RemoveAllTags()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveChild(UIElement@, uint = 0)
- - void RemoveChild(uint)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - bool RemoveTag(const String&)
- - void ResetDeepEnabled()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(File@, const String& = "\t")
- - bool SaveXML(VectorBuffer&, const String& = "\t")
- - bool SaveXML(XMLElement&) const
- - IntVector2 ScreenToElement(const IntVector2&)
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAlignment(HorizontalAlignment, VerticalAlignment)
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetDeepEnabled(bool)
- - void SetEnabledRecursive(bool)
- - void SetFixedHeight(int)
- - void SetFixedSize(int, int)
- - void SetFixedWidth(int)
- - void SetFullImageRect()
- - void SetHoverOffset(int, int)
- - void SetInterceptNetworkUpdate(const String&, bool)
- - void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ))
- - void SetMaxAnchor(float, float)
- - void SetMaxSize(int, int)
- - void SetMinAnchor(float, float)
- - void SetMinSize(int, int)
- - void SetParent(UIElement@, uint = M_MAX_UNSIGNED)
- - void SetPivot(float, float)
- - void SetPosition(int, int)
- - void SetPressedChildOffset(int, int)
- - void SetPressedOffset(int, int)
- - void SetRepeat(float, float)
- - void SetSize(int, int)
- - bool SetStyle(const String&, XMLFile@ = null)
- - bool SetStyle(const XMLElement&)
- - bool SetStyleAuto(XMLFile@ = null)
- - void UpdateLayout()
- - const Variant& GetVar(const StringHash&)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - BlendMode blendMode
- - IntRect border
- - bool bringToBack
- - bool bringToFront
- - String category // readonly
- - IntVector2 childOffset // readonly
- - UIElement@[] children // readonly
- - IntRect clipBorder
- - bool clipChildren
- - Color color // writeonly
- - bool colorGradient // readonly
- - Color[] colors
- - IntRect combinedScreenRect // readonly
- - XMLFile@ defaultStyle
- - float derivedOpacity // readonly
- - uint dragButtonCombo // readonly
- - int dragButtonCount // readonly
- - uint dragDropMode
- - bool editable
- - bool elementEventSender
- - bool enableAnchor
- - bool enabled
- - bool enabledSelf // readonly
- - bool fixedHeight // readonly
- - bool fixedSize // readonly
- - bool fixedWidth // readonly
- - bool focus
- - FocusMode focusMode
- - int height
- - HorizontalAlignment horizontalAlignment
- - IntVector2 hoverOffset
- - bool hovering // readonly
- - IntRect imageBorder
- - IntRect imageRect
- - int indent
- - int indentSpacing
- - int indentWidth // readonly
- - bool internal
- - IntRect layoutBorder
- - Vector2 layoutFlexScale
- - LayoutMode layoutMode
- - int layoutSpacing
- - Vector2 maxAnchor
- - int maxHeight
- - IntVector2 maxOffset
- - IntVector2 maxSize
- - int maxWidth
- - Vector2 minAnchor
- - int minHeight
- - IntVector2 minOffset
- - IntVector2 minSize
- - int minWidth
- - String name
- - uint numAllChildren // readonly
- - uint numAttributes // readonly
- - uint numChildren // readonly
- - ObjectAnimation@ objectAnimation
- - float opacity
- - UIElement@ parent
- - Vector2 pivot
- - IntVector2 position
- - bool pressed // readonly
- - IntVector2 pressedChildOffset
- - IntVector2 pressedOffset
- - int priority
- - int refs // readonly
- - float repeatDelay
- - float repeatRate
- - UIElement@ root // readonly
- - IntVector2 screenPosition // readonly
- - bool selected
- - IntVector2 size
- - bool sortChildren
- - String style
- - String[]@ tags // readonly
- - bool temporary
- - Texture@ texture
- - bool tiled
- - TraversalMode traversalMode
- - StringHash type // readonly
- - String typeName // readonly
- - bool useDerivedOpacity
- - VariantMap vars // readonly
- - VerticalAlignment verticalAlignment
- - bool visible
- - bool visibleEffective // readonly
- - int weakRefs // readonly
- - int width
- <a name="Class_Camera"></a>
- ### Camera
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - float GetDistance(const Vector3&) const
- - float GetDistanceSquared(const Vector3&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - Ray GetScreenRay(float, float) const
- - Frustum GetSplitFrustum(float, float) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - Vector3 ScreenToWorldPoint(const Vector3&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- - void SetOrthoSize(const Vector2&)
- - Vector2 WorldToScreenPoint(const Vector3&) const
- Properties:
- - bool animationEnabled
- - float aspectRatio
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - bool autoAspectRatio
- - String category // readonly
- - Plane clipPlane
- - Matrix3x4 effectiveWorldTransform // readonly
- - bool enabled
- - bool enabledEffective // readonly
- - float farClip
- - FillMode fillMode
- - float fov
- - Frustum frustum // readonly
- - Matrix4 gpuProjection // readonly
- - float halfViewSize // readonly
- - uint id // readonly
- - float lodBias
- - float nearClip
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - float orthoSize
- - bool orthographic
- - Matrix4 projection
- - Vector2 projectionOffset
- - Plane reflectionPlane
- - int refs // readonly
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - bool useClipping
- - bool useReflection
- - Matrix3x4 view // readonly
- - uint viewMask
- - uint viewOverrideFlags
- - Frustum viewSpaceFrustum // readonly
- - int weakRefs // readonly
- - float zoom
- <a name="Class_CascadeParameters"></a>
- ### CascadeParameters
- Properties:
- - float biasAutoAdjust
- - float fadeStart
- - float split1
- - float split2
- - float split3
- - float split4
- <a name="Class_CheckBox"></a>
- ### CheckBox
- Methods:
- - void AddChild(UIElement@)
- - void AddTag(const String&)
- - void AddTags(const String&, int8 = ';')
- - void ApplyAttributes()
- - void BringToFront()
- - UIElement@ CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED)
- - void DisableLayoutUpdate()
- - IntVector2 ElementToScreen(const IntVector2&)
- - void EnableLayoutUpdate()
- - uint FindChild(UIElement@) const
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - UIElement@ GetChild(const String&, bool = false) const
- - UIElement@ GetChild(const StringHash&, const Variant& = Variant ( ), bool = false) const
- - UIElement@[]@ GetChildren(bool = false) const
- - UIElement@[]@ GetChildrenWithTag(const String&, bool = false) const
- - UIElement@ GetElementEventSender() const
- - bool GetInterceptNetworkUpdate(const String&) const
- - uint GetNumChildren(bool) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool HasTag(const String&) const
- - void InsertChild(uint, UIElement@)
- - bool IsInside(IntVector2, bool)
- - bool IsInsideCombined(IntVector2, bool)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - UIElement@ LoadChildXML(XMLFile@, XMLFile@ = null)
- - UIElement@ LoadChildXML(const XMLElement&, XMLFile@ = null, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(File@)
- - bool LoadXML(VectorBuffer&)
- - bool LoadXML(XMLFile@, XMLFile@)
- - bool LoadXML(const XMLElement&, XMLFile@, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAllChildren()
- - void RemoveAllTags()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveChild(UIElement@, uint = 0)
- - void RemoveChild(uint)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - bool RemoveTag(const String&)
- - void ResetDeepEnabled()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(File@, const String& = "\t")
- - bool SaveXML(VectorBuffer&, const String& = "\t")
- - bool SaveXML(XMLElement&) const
- - IntVector2 ScreenToElement(const IntVector2&)
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAlignment(HorizontalAlignment, VerticalAlignment)
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetCheckedOffset(int, int)
- - void SetDeepEnabled(bool)
- - void SetEnabledRecursive(bool)
- - void SetFixedHeight(int)
- - void SetFixedSize(int, int)
- - void SetFixedWidth(int)
- - void SetFullImageRect()
- - void SetHoverOffset(int, int)
- - void SetInterceptNetworkUpdate(const String&, bool)
- - void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ))
- - void SetMaxAnchor(float, float)
- - void SetMaxSize(int, int)
- - void SetMinAnchor(float, float)
- - void SetMinSize(int, int)
- - void SetParent(UIElement@, uint = M_MAX_UNSIGNED)
- - void SetPivot(float, float)
- - void SetPosition(int, int)
- - void SetSize(int, int)
- - bool SetStyle(const String&, XMLFile@ = null)
- - bool SetStyle(const XMLElement&)
- - bool SetStyleAuto(XMLFile@ = null)
- - void UpdateLayout()
- - const Variant& GetVar(const StringHash&)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - BlendMode blendMode
- - IntRect border
- - bool bringToBack
- - bool bringToFront
- - String category // readonly
- - bool checked
- - IntVector2 checkedOffset
- - IntVector2 childOffset // readonly
- - UIElement@[] children // readonly
- - IntRect clipBorder
- - bool clipChildren
- - Color color // writeonly
- - bool colorGradient // readonly
- - Color[] colors
- - IntRect combinedScreenRect // readonly
- - XMLFile@ defaultStyle
- - float derivedOpacity // readonly
- - uint dragButtonCombo // readonly
- - int dragButtonCount // readonly
- - uint dragDropMode
- - bool editable
- - bool elementEventSender
- - bool enableAnchor
- - bool enabled
- - bool enabledSelf // readonly
- - bool fixedHeight // readonly
- - bool fixedSize // readonly
- - bool fixedWidth // readonly
- - bool focus
- - FocusMode focusMode
- - int height
- - HorizontalAlignment horizontalAlignment
- - IntVector2 hoverOffset
- - bool hovering // readonly
- - IntRect imageBorder
- - IntRect imageRect
- - int indent
- - int indentSpacing
- - int indentWidth // readonly
- - bool internal
- - IntRect layoutBorder
- - Vector2 layoutFlexScale
- - LayoutMode layoutMode
- - int layoutSpacing
- - Vector2 maxAnchor
- - int maxHeight
- - IntVector2 maxOffset
- - IntVector2 maxSize
- - int maxWidth
- - Vector2 minAnchor
- - int minHeight
- - IntVector2 minOffset
- - IntVector2 minSize
- - int minWidth
- - String name
- - uint numAllChildren // readonly
- - uint numAttributes // readonly
- - uint numChildren // readonly
- - ObjectAnimation@ objectAnimation
- - float opacity
- - UIElement@ parent
- - Vector2 pivot
- - IntVector2 position
- - int priority
- - int refs // readonly
- - UIElement@ root // readonly
- - IntVector2 screenPosition // readonly
- - bool selected
- - IntVector2 size
- - bool sortChildren
- - String style
- - String[]@ tags // readonly
- - bool temporary
- - Texture@ texture
- - bool tiled
- - TraversalMode traversalMode
- - StringHash type // readonly
- - String typeName // readonly
- - bool useDerivedOpacity
- - VariantMap vars // readonly
- - VerticalAlignment verticalAlignment
- - bool visible
- - bool visibleEffective // readonly
- - int weakRefs // readonly
- - int width
- <a name="Class_CollisionBox2D"></a>
- ### CollisionBox2D
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetCenter(float, float)
- - void SetInterceptNetworkUpdate(const String&, bool)
- - void SetSize(float, float)
- Properties:
- - float angle
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - String category // readonly
- - int categoryBits
- - Vector2 center
- - float density
- - bool enabled
- - bool enabledEffective // readonly
- - float friction
- - int groupIndex
- - uint id // readonly
- - float inertia // readonly
- - int maskBits
- - float mass // readonly
- - Vector2 massCenter // readonly
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - int refs // readonly
- - float restitution
- - Vector2 size
- - bool temporary
- - bool trigger
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_CollisionChain2D"></a>
- ### CollisionChain2D
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - Vector2[]@ GetVertices() const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- - void SetVertex(uint, const Vector2&)
- - void SetVertices(Vector2[]@)
- - const Vector2& GetVertex(uint) const
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - String category // readonly
- - int categoryBits
- - float density
- - bool enabled
- - bool enabledEffective // readonly
- - float friction
- - int groupIndex
- - uint id // readonly
- - float inertia // readonly
- - bool loop
- - int maskBits
- - float mass // readonly
- - Vector2 massCenter // readonly
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - int refs // readonly
- - float restitution
- - bool temporary
- - bool trigger
- - StringHash type // readonly
- - String typeName // readonly
- - uint vertexCount
- - int weakRefs // readonly
- <a name="Class_CollisionCircle2D"></a>
- ### CollisionCircle2D
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetCenter(float, float)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - String category // readonly
- - int categoryBits
- - Vector2 center
- - float density
- - bool enabled
- - bool enabledEffective // readonly
- - float friction
- - int groupIndex
- - uint id // readonly
- - float inertia // readonly
- - int maskBits
- - float mass // readonly
- - Vector2 massCenter // readonly
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - float radius
- - int refs // readonly
- - float restitution
- - bool temporary
- - bool trigger
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_CollisionEdge2D"></a>
- ### CollisionEdge2D
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- - void SetVertices(const Vector2&, const Vector2&)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - String category // readonly
- - int categoryBits
- - float density
- - bool enabled
- - bool enabledEffective // readonly
- - float friction
- - int groupIndex
- - uint id // readonly
- - float inertia // readonly
- - int maskBits
- - float mass // readonly
- - Vector2 massCenter // readonly
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - int refs // readonly
- - float restitution
- - bool temporary
- - bool trigger
- - StringHash type // readonly
- - String typeName // readonly
- - Vector2 vertex1
- - Vector2 vertex2
- - int weakRefs // readonly
- <a name="Class_CollisionPolygon2D"></a>
- ### CollisionPolygon2D
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - Vector2[]@ GetVertices() const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- - void SetVertex(uint, const Vector2&)
- - void SetVertices(Vector2[]@)
- - const Vector2& GetVertex(uint) const
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - String category // readonly
- - int categoryBits
- - float density
- - bool enabled
- - bool enabledEffective // readonly
- - float friction
- - int groupIndex
- - uint id // readonly
- - float inertia // readonly
- - int maskBits
- - float mass // readonly
- - Vector2 massCenter // readonly
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - int refs // readonly
- - float restitution
- - bool temporary
- - bool trigger
- - StringHash type // readonly
- - String typeName // readonly
- - uint vertexCount
- - int weakRefs // readonly
- <a name="Class_CollisionShape"></a>
- ### CollisionShape
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetBox(const Vector3&, const Vector3& = Vector3 ( ), const Quaternion& = Quaternion ( ))
- - void SetCapsule(float, float, const Vector3& = Vector3 ( ), const Quaternion& = Quaternion ( ))
- - void SetCone(float, float, const Vector3& = Vector3 ( ), const Quaternion& = Quaternion ( ))
- - void SetConvexHull(Model@, uint = 0, const Vector3& = Vector3 ( 1 , 1 , 1 ), const Vector3& = Vector3 ( ), const Quaternion& = Quaternion ( ))
- - void SetCustomConvexHull(CustomGeometry@, const Vector3& = Vector3 ( 1 , 1 , 1 ), const Vector3& = Vector3 ( ), const Quaternion& = Quaternion ( ))
- - void SetCustomTriangleMesh(CustomGeometry@, const Vector3& = Vector3 ( 1 , 1 , 1 ), const Vector3& = Vector3 ( ), const Quaternion& = Quaternion ( ))
- - void SetCylinder(float, float, const Vector3& = Vector3 ( ), const Quaternion& = Quaternion ( ))
- - void SetInterceptNetworkUpdate(const String&, bool)
- - void SetSphere(float, const Vector3& = Vector3 ( ), const Quaternion& = Quaternion ( ))
- - void SetStaticPlane(const Vector3& = Vector3 ( ), const Quaternion& = Quaternion ( ))
- - void SetTerrain(uint = 0)
- - void SetTransform(const Vector3&, const Quaternion&)
- - void SetTriangleMesh(Model@, uint = 0, const Vector3& = Vector3 ( 1 , 1 , 1 ), const Vector3& = Vector3 ( ), const Quaternion& = Quaternion ( ))
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - String category // readonly
- - bool enabled
- - bool enabledEffective // readonly
- - uint id // readonly
- - uint lodLevel
- - float margin
- - Model@ model
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - Vector3 position
- - int refs // readonly
- - Quaternion rotation
- - ShapeType shapeType
- - Vector3 size
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- - BoundingBox worldBoundingBox // readonly
- <a name="Class_CollisionShape2D"></a>
- ### CollisionShape2D
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - String category // readonly
- - int categoryBits
- - float density
- - bool enabled
- - bool enabledEffective // readonly
- - float friction
- - int groupIndex
- - uint id // readonly
- - float inertia // readonly
- - int maskBits
- - float mass // readonly
- - Vector2 massCenter // readonly
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - int refs // readonly
- - float restitution
- - bool temporary
- - bool trigger
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_Color"></a>
- ### Color
- Methods:
- - Color Abs() const
- - float Average() const
- - float Chroma() const
- - void Clip(bool)
- - bool Equals() const
- - void FromHSL(float, float, float, float)
- - void FromHSV(float, float, float, float)
- - float Hue() const
- - void Invert(bool)
- - Color Lerp(const Color&, float) const
- - float Lightness() const
- - float Luma() const
- - float MaxRGB() const
- - float MinRGB() const
- - float Range() const
- - float SaturationHSL() const
- - float SaturationHSV() const
- - float SumRGB() const
- - Vector3 ToHSL() const
- - Vector3 ToHSV() const
- - String ToString() const
- - uint ToUInt() const
- - float Value() const
- Properties:
- - float a
- - float b
- - float[] data // readonly
- - float g
- - float r
- - Vector3 rgb // readonly
- - Vector4 rgba // readonly
- <a name="Class_ColorFrame"></a>
- ### ColorFrame
- Properties:
- - Color color
- - float time
- <a name="Class_Component"></a>
- ### Component
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - String category // readonly
- - bool enabled
- - bool enabledEffective // readonly
- - uint id // readonly
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - int refs // readonly
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_Connection"></a>
- ### Connection
- Methods:
- - void Disconnect(int = 0)
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SendMessage(int, bool, bool, const VectorBuffer&, uint = 0)
- - void SendPackageToClient(PackageFile@)
- - void SendRemoteEvent(Node@, const String&, bool, const VariantMap& = VariantMap ( ))
- - void SendRemoteEvent(const String&, bool, const VariantMap& = VariantMap ( ))
- - String ToString() const
- Properties:
- - String address // readonly
- - float bytesInPerSec // readonly
- - float bytesOutPerSec // readonly
- - String category // readonly
- - bool client // readonly
- - bool connectPending // readonly
- - bool connected // readonly
- - Controls controls
- - String downloadName // readonly
- - float downloadProgress // readonly
- - VariantMap identity
- - float lastHeardTime // readonly
- - bool logStatistics
- - uint numDownloads // readonly
- - float packetsInPerSec // readonly
- - float packetsOutPerSec // readonly
- - uint16 port // readonly
- - Vector3 position
- - int refs // readonly
- - Quaternion rotation
- - float roundTripTime // readonly
- - Scene@ scene
- - bool sceneLoaded // readonly
- - uint8 timeStamp
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_Console"></a>
- ### Console
- Methods:
- - void AddAutoComplete(const String&)
- - void CopySelectedRows() const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - void RemoveAutoComplete(const String&)
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void Toggle()
- - void UpdateElements()
- Properties:
- - bool autoVisibleOnError
- - BorderImage@ background // readonly
- - String category // readonly
- - Button@ closeButton // readonly
- - String commandInterpreter
- - XMLFile@ defaultStyle
- - bool focusOnShow
- - uint historyPosition // readonly
- - String[] historyRow // readonly
- - LineEdit@ lineEdit // readonly
- - uint numBufferedRows
- - uint numHistoryRows
- - uint numRows
- - int refs // readonly
- - StringHash type // readonly
- - String typeName // readonly
- - bool visible
- - int weakRefs // readonly
- <a name="Class_Constraint"></a>
- ### Constraint
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - Vector3 axis // writeonly
- - String category // readonly
- - float cfm
- - ConstraintType constraintType
- - bool disableCollision
- - bool enabled
- - bool enabledEffective // readonly
- - float erp
- - Vector2 highLimit
- - uint id // readonly
- - Vector2 lowLimit
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - Vector3 otherAxis // writeonly
- - RigidBody@ otherBody
- - Vector3 otherPosition
- - Quaternion otherRotation
- - RigidBody@ ownBody // readonly
- - Vector3 position
- - int refs // readonly
- - Quaternion rotation
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- - Vector3 worldPosition
- <a name="Class_Constraint2D"></a>
- ### Constraint2D
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - String category // readonly
- - bool collideConnected
- - bool enabled
- - bool enabledEffective // readonly
- - uint id // readonly
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - RigidBody2D@ otherBody
- - RigidBody2D@ ownerBody // readonly
- - int refs // readonly
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_ConstraintDistance2D"></a>
- ### ConstraintDistance2D
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - String category // readonly
- - bool collideConnected
- - float dampingRatio
- - bool enabled
- - bool enabledEffective // readonly
- - float frequencyHz
- - uint id // readonly
- - float length
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - RigidBody2D@ otherBody
- - Vector2 otherBodyAnchor
- - RigidBody2D@ ownerBody // readonly
- - Vector2 ownerBodyAnchor
- - int refs // readonly
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_ConstraintFriction2D"></a>
- ### ConstraintFriction2D
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - Vector2 anchor
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - String category // readonly
- - bool collideConnected
- - bool enabled
- - bool enabledEffective // readonly
- - uint id // readonly
- - float maxForce
- - float maxTorque
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - RigidBody2D@ otherBody
- - RigidBody2D@ ownerBody // readonly
- - int refs // readonly
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_ConstraintGear2D"></a>
- ### ConstraintGear2D
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - String category // readonly
- - bool collideConnected
- - bool enabled
- - bool enabledEffective // readonly
- - uint id // readonly
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - RigidBody2D@ otherBody
- - Constraint2D@ otherConstraint
- - RigidBody2D@ ownerBody // readonly
- - Constraint2D@ ownerConstraint
- - float ratio
- - int refs // readonly
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_ConstraintMotor2D"></a>
- ### ConstraintMotor2D
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - float angularOffset
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - String category // readonly
- - bool collideConnected
- - float correctionFactor
- - bool enabled
- - bool enabledEffective // readonly
- - uint id // readonly
- - Vector2 linearOffset
- - float maxForce
- - float maxTorque
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - RigidBody2D@ otherBody
- - RigidBody2D@ ownerBody // readonly
- - int refs // readonly
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_ConstraintMouse2D"></a>
- ### ConstraintMouse2D
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - String category // readonly
- - bool collideConnected
- - float dampingRatio
- - bool enabled
- - bool enabledEffective // readonly
- - float frequencyHz
- - uint id // readonly
- - float maxForce
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - RigidBody2D@ otherBody
- - RigidBody2D@ ownerBody // readonly
- - int refs // readonly
- - Vector2 target
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_ConstraintPrismatic2D"></a>
- ### ConstraintPrismatic2D
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - Vector2 anchor
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - Vector2 axis
- - String category // readonly
- - bool collideConnected
- - bool enableLimit
- - bool enableMotor
- - bool enabled
- - bool enabledEffective // readonly
- - uint id // readonly
- - float lowerTranslation
- - float maxMotorForce
- - float motorSpeed
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - RigidBody2D@ otherBody
- - RigidBody2D@ ownerBody // readonly
- - int refs // readonly
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - float upperTranslation
- - int weakRefs // readonly
- <a name="Class_ConstraintPulley2D"></a>
- ### ConstraintPulley2D
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - String category // readonly
- - bool collideConnected
- - bool enabled
- - bool enabledEffective // readonly
- - uint id // readonly
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - RigidBody2D@ otherBody
- - Vector2 otherBodyAnchor
- - Vector2 otherBodyGroundAnchor
- - RigidBody2D@ ownerBody // readonly
- - Vector2 ownerBodyAnchor
- - Vector2 ownerBodyGroundAnchor
- - float ratio
- - int refs // readonly
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_ConstraintRevolute2D"></a>
- ### ConstraintRevolute2D
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - Vector2 anchor
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - String category // readonly
- - bool collideConnected
- - bool enableLimit
- - bool enableMotor
- - bool enabled
- - bool enabledEffective // readonly
- - uint id // readonly
- - float lowerAngle
- - float maxMotorTorque
- - float motorSpeed
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - RigidBody2D@ otherBody
- - RigidBody2D@ ownerBody // readonly
- - int refs // readonly
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - float upperAngle
- - int weakRefs // readonly
- <a name="Class_ConstraintRope2D"></a>
- ### ConstraintRope2D
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - String category // readonly
- - bool collideConnected
- - bool enabled
- - bool enabledEffective // readonly
- - uint id // readonly
- - float maxLength
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - RigidBody2D@ otherBody
- - Vector2 otherBodyAnchor
- - RigidBody2D@ ownerBody // readonly
- - Vector2 ownerBodyAnchor
- - int refs // readonly
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_ConstraintWeld2D"></a>
- ### ConstraintWeld2D
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - Vector2 anchor
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - String category // readonly
- - bool collideConnected
- - float dampingRatio
- - bool enabled
- - bool enabledEffective // readonly
- - float frequencyHz
- - uint id // readonly
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - RigidBody2D@ otherBody
- - RigidBody2D@ ownerBody // readonly
- - int refs // readonly
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_ConstraintWheel2D"></a>
- ### ConstraintWheel2D
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - Vector2 anchor
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - Vector2 axis
- - String category // readonly
- - bool collideConnected
- - float dampingRatio
- - bool enableMotor
- - bool enabled
- - bool enabledEffective // readonly
- - float frequencyHz
- - uint id // readonly
- - float maxMotorTorque
- - float motorSpeed
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - RigidBody2D@ otherBody
- - RigidBody2D@ ownerBody // readonly
- - int refs // readonly
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_Controls"></a>
- ### Controls
- Methods:
- - bool IsDown(uint) const
- - bool IsPressed(uint, const Controls&) const
- - void Reset()
- - void Set(uint, bool)
- Properties:
- - uint buttons
- - VariantMap extraData
- - float pitch
- - float yaw
- <a name="Class_CrowdAgent"></a>
- ### CrowdAgent
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - void DrawDebugGeometry(bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetTarget()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - Vector3 actualVelocity // readonly
- - CrowdAgentState agentState // readonly
- - bool animationEnabled
- - bool arrived // readonly
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - String category // readonly
- - Vector3 desiredVelocity // readonly
- - bool enabled
- - bool enabledEffective // readonly
- - float height
- - uint id // readonly
- - bool inCrowd // readonly
- - float maxAccel
- - float maxSpeed
- - NavigationPushiness navigationPushiness
- - NavigationQuality navigationQuality
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - uint obstacleAvoidanceType
- - Vector3 position // readonly
- - uint queryFilterType
- - float radius
- - int refs // readonly
- - bool requestedTarget // readonly
- - CrowdAgentRequestedTarget requestedTargetType // readonly
- - Vector3 targetPosition
- - CrowdAgentTargetState targetState // readonly
- - Vector3 targetVelocity
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - bool updateNodePosition
- - int weakRefs // readonly
- <a name="Class_CrowdManager"></a>
- ### CrowdManager
- Methods:
- - void ApplyAttributes()
- - const CrowdObstacleAvoidanceParams& GetObstacleAvoidanceParams(uint)
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - void DrawDebugGeometry(bool)
- - Vector3 FindNearestPoint(const Vector3&, int)
- - CrowdAgent@[]@ GetAgents(Node@ = null, bool = true)
- - float GetAreaCost(uint, uint)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - float GetDistanceToWall(const Vector3&, float, int)
- - uint16 GetExcludeFlags(uint)
- - uint16 GetIncludeFlags(uint)
- - bool GetInterceptNetworkUpdate(const String&) const
- - Vector3 GetRandomPoint(int)
- - Vector3 GetRandomPointInCircle(const Vector3&, float, int)
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - Vector3 MoveAlongSurface(const Vector3&, const Vector3&, int, uint = 3)
- - Vector3 Raycast(const Vector3&, const Vector3&, int)
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetCrowdTarget(Node@ = null)
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - void SetAreaCost(uint, uint, float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetCrowdTarget(const Vector3&, Node@ = null)
- - void SetCrowdVelocity(const Vector3&, Node@ = null)
- - void SetExcludeFlags(uint, uint16)
- - void SetIncludeFlags(uint, uint16)
- - void SetInterceptNetworkUpdate(const String&, bool)
- - void SetObstacleAvoidanceParams(uint, const CrowdObstacleAvoidanceParams&)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - String category // readonly
- - bool enabled
- - bool enabledEffective // readonly
- - uint id // readonly
- - float maxAgentRadius
- - int maxAgents
- - NavigationMesh@ navMesh
- - Node@ node // readonly
- - uint[] numAreas // readonly
- - uint numAttributes // readonly
- - uint numObstacleAvoidanceTypes // readonly
- - uint numQueryFilterTypes // readonly
- - ObjectAnimation@ objectAnimation
- - int refs // readonly
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_CrowdObstacleAvoidanceParams"></a>
- ### CrowdObstacleAvoidanceParams
- Properties:
- - uint8 adaptiveDepth
- - uint8 adaptiveDivs
- - uint8 adaptiveRings
- - uint8 gridSize
- - float horizTime
- - float velBias
- - float weightCurVel
- - float weightDesVel
- - float weightSide
- - float weightToi
- <a name="Class_Cursor"></a>
- ### Cursor
- Methods:
- - void AddChild(UIElement@)
- - void AddTag(const String&)
- - void AddTags(const String&, int8 = ';')
- - void ApplyAttributes()
- - void BringToFront()
- - UIElement@ CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED)
- - void DefineShape(CursorShape, Texture@, const IntRect&, const IntVector2&)
- - void DefineShape(const String&, Texture@, const IntRect&, const IntVector2&)
- - void DisableLayoutUpdate()
- - IntVector2 ElementToScreen(const IntVector2&)
- - void EnableLayoutUpdate()
- - uint FindChild(UIElement@) const
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - UIElement@ GetChild(const String&, bool = false) const
- - UIElement@ GetChild(const StringHash&, const Variant& = Variant ( ), bool = false) const
- - UIElement@[]@ GetChildren(bool = false) const
- - UIElement@[]@ GetChildrenWithTag(const String&, bool = false) const
- - UIElement@ GetElementEventSender() const
- - bool GetInterceptNetworkUpdate(const String&) const
- - uint GetNumChildren(bool) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool HasTag(const String&) const
- - void InsertChild(uint, UIElement@)
- - bool IsInside(IntVector2, bool)
- - bool IsInsideCombined(IntVector2, bool)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - UIElement@ LoadChildXML(XMLFile@, XMLFile@ = null)
- - UIElement@ LoadChildXML(const XMLElement&, XMLFile@ = null, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(File@)
- - bool LoadXML(VectorBuffer&)
- - bool LoadXML(XMLFile@, XMLFile@)
- - bool LoadXML(const XMLElement&, XMLFile@, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAllChildren()
- - void RemoveAllTags()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveChild(UIElement@, uint = 0)
- - void RemoveChild(uint)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - bool RemoveTag(const String&)
- - void ResetDeepEnabled()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(File@, const String& = "\t")
- - bool SaveXML(VectorBuffer&, const String& = "\t")
- - bool SaveXML(XMLElement&) const
- - IntVector2 ScreenToElement(const IntVector2&)
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAlignment(HorizontalAlignment, VerticalAlignment)
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetDeepEnabled(bool)
- - void SetEnabledRecursive(bool)
- - void SetFixedHeight(int)
- - void SetFixedSize(int, int)
- - void SetFixedWidth(int)
- - void SetFullImageRect()
- - void SetHoverOffset(int, int)
- - void SetInterceptNetworkUpdate(const String&, bool)
- - void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ))
- - void SetMaxAnchor(float, float)
- - void SetMaxSize(int, int)
- - void SetMinAnchor(float, float)
- - void SetMinSize(int, int)
- - void SetParent(UIElement@, uint = M_MAX_UNSIGNED)
- - void SetPivot(float, float)
- - void SetPosition(int, int)
- - void SetShape(CursorShape)
- - void SetShape(const String&)
- - void SetSize(int, int)
- - bool SetStyle(const String&, XMLFile@ = null)
- - bool SetStyle(const XMLElement&)
- - bool SetStyleAuto(XMLFile@ = null)
- - void UpdateLayout()
- - const Variant& GetVar(const StringHash&)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - BlendMode blendMode
- - IntRect border
- - bool bringToBack
- - bool bringToFront
- - String category // readonly
- - IntVector2 childOffset // readonly
- - UIElement@[] children // readonly
- - IntRect clipBorder
- - bool clipChildren
- - Color color // writeonly
- - bool colorGradient // readonly
- - Color[] colors
- - IntRect combinedScreenRect // readonly
- - XMLFile@ defaultStyle
- - float derivedOpacity // readonly
- - uint dragButtonCombo // readonly
- - int dragButtonCount // readonly
- - uint dragDropMode
- - bool editable
- - bool elementEventSender
- - bool enableAnchor
- - bool enabled
- - bool enabledSelf // readonly
- - bool fixedHeight // readonly
- - bool fixedSize // readonly
- - bool fixedWidth // readonly
- - bool focus
- - FocusMode focusMode
- - int height
- - HorizontalAlignment horizontalAlignment
- - IntVector2 hoverOffset
- - bool hovering // readonly
- - IntRect imageBorder
- - IntRect imageRect
- - int indent
- - int indentSpacing
- - int indentWidth // readonly
- - bool internal
- - IntRect layoutBorder
- - Vector2 layoutFlexScale
- - LayoutMode layoutMode
- - int layoutSpacing
- - Vector2 maxAnchor
- - int maxHeight
- - IntVector2 maxOffset
- - IntVector2 maxSize
- - int maxWidth
- - Vector2 minAnchor
- - int minHeight
- - IntVector2 minOffset
- - IntVector2 minSize
- - int minWidth
- - String name
- - uint numAllChildren // readonly
- - uint numAttributes // readonly
- - uint numChildren // readonly
- - ObjectAnimation@ objectAnimation
- - float opacity
- - UIElement@ parent
- - Vector2 pivot
- - IntVector2 position
- - int priority
- - int refs // readonly
- - UIElement@ root // readonly
- - IntVector2 screenPosition // readonly
- - bool selected
- - String shape
- - IntVector2 size
- - bool sortChildren
- - String style
- - String[]@ tags // readonly
- - bool temporary
- - Texture@ texture
- - bool tiled
- - TraversalMode traversalMode
- - StringHash type // readonly
- - String typeName // readonly
- - bool useDerivedOpacity
- - bool useSystemShapes
- - VariantMap vars // readonly
- - VerticalAlignment verticalAlignment
- - bool visible
- - bool visibleEffective // readonly
- - int weakRefs // readonly
- - int width
- <a name="Class_CustomGeometry"></a>
- ### CustomGeometry
- Methods:
- - void ApplyAttributes()
- - void BeginGeometry(uint, PrimitiveType)
- - void Clear()
- - void Commit()
- - void DefineColor(const Color&)
- - void DefineGeometry(uint, PrimitiveType, uint, bool, bool, bool, bool)
- - void DefineNormal(const Vector3&)
- - void DefineTangent(const Vector4&)
- - void DefineTexCoord(const Vector2&)
- - void DefineVertex(const Vector3&)
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - CustomGeometryVertex@ GetVertex(uint, uint)
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool IsInView(Camera@) const
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - BoundingBox boundingBox // readonly
- - bool castShadows
- - String category // readonly
- - float drawDistance
- - bool dynamic
- - bool enabled
- - bool enabledEffective // readonly
- - uint id // readonly
- - bool inView // readonly
- - uint lightMask
- - float lodBias
- - Material@ material // writeonly
- - Material@[] materials
- - uint maxLights
- - Node@ node // readonly
- - uint numAttributes // readonly
- - uint numGeometries
- - uint[] numVertices // readonly
- - ObjectAnimation@ objectAnimation
- - bool occludee
- - bool occluder
- - int refs // readonly
- - float shadowDistance
- - uint shadowMask
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - uint viewMask
- - int weakRefs // readonly
- - BoundingBox worldBoundingBox // readonly
- - Zone@ zone // readonly
- - uint zoneMask
- <a name="Class_CustomGeometryVertex"></a>
- ### CustomGeometryVertex
- Properties:
- - uint color
- - Vector3 normal
- - Vector3 position
- - Vector4 tangent
- - Vector2 texCoord
- <a name="Class_Database"></a>
- ### Database
- Methods:
- - DbConnection@ Connect(const String&)
- - void Disconnect(DbConnection@)
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- Properties:
- - String category // readonly
- - uint poolSize
- - bool pooling // readonly
- - int refs // readonly
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_DbConnection"></a>
- ### DbConnection
- Methods:
- - DbResult Execute(const String&, bool = false)
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- Properties:
- - String category // readonly
- - bool connected // readonly
- - String connectionString // readonly
- - int refs // readonly
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_DbResult"></a>
- ### DbResult
- Properties:
- - String[]@ columns // readonly
- - int64 numAffectedRows // readonly
- - uint numColumns // readonly
- - uint numRows // readonly
- - Variant[]@[] row // readonly
- <a name="Class_DebugHud"></a>
- ### DebugHud
- Methods:
- - void ClearAppStats()
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - void ResetAppStats(const String&)
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAppStats(const String&, const String&)
- - void SetAppStats(const String&, const Variant&)
- - void Toggle(uint)
- - void ToggleAll()
- - void Update()
- Properties:
- - String category // readonly
- - XMLFile@ defaultStyle
- - Text@ memoryText // readonly
- - uint mode
- - Text@ modeText // readonly
- - float profilerInterval
- - uint profilerMaxDepth
- - Text@ profilerText // readonly
- - int refs // readonly
- - Text@ statsText // readonly
- - StringHash type // readonly
- - String typeName // readonly
- - bool useRendererStats
- - int weakRefs // readonly
- <a name="Class_DebugRenderer"></a>
- ### DebugRenderer
- Methods:
- - void AddBoundingBox(const BoundingBox&, const Color&, bool = true, bool = false)
- - void AddCircle(const Vector3&, const Vector3&, float, const Color&, int = 64, bool = true)
- - void AddCross(const Vector3&, float, const Color&, bool = true)
- - void AddFrustum(const Frustum&, const Color&, bool = true)
- - void AddLine(const Vector3&, const Vector3&, const Color&, bool = true)
- - void AddNode(Node@, float = 1.0, bool = true)
- - void AddPolygon(const Vector3&, const Vector3&, const Vector3&, const Vector3&, const Color&, bool = true)
- - void AddPolyhedron(const Polyhedron&, const Color&, bool = true)
- - void AddQuad(const Vector3&, float, float, const Color&, bool = true)
- - void AddSkeleton(Skeleton@, const Color&, bool = true)
- - void AddSphere(const Sphere&, const Color&, bool = true)
- - void AddSphereSector(const Sphere&, const Quaternion&, float, bool, const Color&, bool = true)
- - void AddTriangle(const Vector3&, const Vector3&, const Vector3&, const Color&, bool = true)
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - String category // readonly
- - bool enabled
- - bool enabledEffective // readonly
- - uint id // readonly
- - bool lineAntiAlias
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - int refs // readonly
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_DecalSet"></a>
- ### DecalSet
- Methods:
- - bool AddDecal(Drawable@, const Vector3&, const Quaternion&, float, float, float, const Vector2&, const Vector2&, float = 0.0, float = 0.1, uint = 0xffffffff)
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool IsInView(Camera@) const
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAllDecals()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveDecals(uint)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - BoundingBox boundingBox // readonly
- - bool castShadows
- - String category // readonly
- - float drawDistance
- - bool enabled
- - bool enabledEffective // readonly
- - uint id // readonly
- - bool inView // readonly
- - uint lightMask
- - float lodBias
- - Material@ material
- - uint maxIndices
- - uint maxLights
- - uint maxVertices
- - Node@ node // readonly
- - uint numAttributes // readonly
- - uint numDecals // readonly
- - uint numIndices // readonly
- - uint numVertices // readonly
- - ObjectAnimation@ objectAnimation
- - bool occludee
- - bool occluder
- - bool optimizeBufferSize
- - int refs // readonly
- - float shadowDistance
- - uint shadowMask
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - uint viewMask
- - int weakRefs // readonly
- - BoundingBox worldBoundingBox // readonly
- - Zone@ zone // readonly
- - uint zoneMask
- <a name="Class_Deserializer"></a>
- ### Deserializer
- Methods:
- - uint8[]@ Read(uint)
- - bool ReadBool()
- - BoundingBox ReadBoundingBox()
- - int8 ReadByte()
- - Color ReadColor()
- - double ReadDouble()
- - String ReadFileID()
- - float ReadFloat()
- - int ReadInt()
- - int64 ReadInt64()
- - IntRect ReadIntRect()
- - IntVector2 ReadIntVector2()
- - String ReadLine()
- - Matrix3 ReadMatrix3()
- - Matrix3x4 ReadMatrix3x4()
- - Matrix4 ReadMatrix4()
- - uint ReadNetID()
- - Quaternion ReadPackedQuaternion()
- - Vector3 ReadPackedVector3(float)
- - Quaternion ReadQuaternion()
- - int16 ReadShort()
- - String ReadString()
- - StringHash ReadStringHash()
- - uint8 ReadUByte()
- - uint ReadUInt()
- - uint64 ReadUInt64()
- - uint16 ReadUShort()
- - uint ReadVLE()
- - Variant ReadVariant()
- - VariantMap ReadVariantMap()
- - Vector2 ReadVector2()
- - Vector3 ReadVector3()
- - Vector4 ReadVector4()
- - VectorBuffer ReadVectorBuffer(uint)
- - uint Seek(uint)
- - uint SeekRelative(int)
- - uint Tell() const
- Properties:
- - uint checksum // readonly
- - bool eof // readonly
- - String name // readonly
- - uint position // readonly
- - uint size // readonly
- <a name="Class_Dictionary"></a>
- ### Dictionary
- Methods:
- - void Clear()
- - void Erase(const String&)
- - bool Exists(const String&) const
- - bool Get(const String&, ?&) const
- - bool Get(const String&, double&) const
- - bool Get(const String&, int64&) const
- - void Set(const String&, const ?&)
- - void Set(const String&, const double&)
- - void Set(const String&, const int64&)
- Properties:
- - bool empty // readonly
- - String[]@ keys // readonly
- - uint length // readonly
- <a name="Class_DictionaryValue"></a>
- ### DictionaryValue
- <a name="Class_Drawable"></a>
- ### Drawable
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool IsInView(Camera@) const
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - BoundingBox boundingBox // readonly
- - bool castShadows
- - String category // readonly
- - float drawDistance
- - bool enabled
- - bool enabledEffective // readonly
- - uint id // readonly
- - bool inView // readonly
- - uint lightMask
- - float lodBias
- - uint maxLights
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - bool occludee
- - bool occluder
- - int refs // readonly
- - float shadowDistance
- - uint shadowMask
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - uint viewMask
- - int weakRefs // readonly
- - BoundingBox worldBoundingBox // readonly
- - uint zoneMask
- <a name="Class_Drawable2D"></a>
- ### Drawable2D
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool IsInView(Camera@) const
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - BoundingBox boundingBox // readonly
- - bool castShadows
- - String category // readonly
- - float drawDistance
- - bool enabled
- - bool enabledEffective // readonly
- - uint id // readonly
- - bool inView // readonly
- - int layer
- - uint lightMask
- - float lodBias
- - uint maxLights
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - bool occludee
- - bool occluder
- - int orderInLayer
- - int refs // readonly
- - float shadowDistance
- - uint shadowMask
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - uint viewMask
- - int weakRefs // readonly
- - BoundingBox worldBoundingBox // readonly
- - uint zoneMask
- <a name="Class_DropDownList"></a>
- ### DropDownList
- Methods:
- - void AddChild(UIElement@)
- - void AddItem(UIElement@)
- - void AddTag(const String&)
- - void AddTags(const String&, int8 = ';')
- - void ApplyAttributes()
- - void BringToFront()
- - UIElement@ CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED)
- - void DisableLayoutUpdate()
- - IntVector2 ElementToScreen(const IntVector2&)
- - void EnableLayoutUpdate()
- - uint FindChild(UIElement@) const
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - UIElement@ GetChild(const String&, bool = false) const
- - UIElement@ GetChild(const StringHash&, const Variant& = Variant ( ), bool = false) const
- - UIElement@[]@ GetChildren(bool = false) const
- - UIElement@[]@ GetChildrenWithTag(const String&, bool = false) const
- - UIElement@ GetElementEventSender() const
- - bool GetInterceptNetworkUpdate(const String&) const
- - UIElement@[]@ GetItems() const
- - uint GetNumChildren(bool) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool HasTag(const String&) const
- - void InsertChild(uint, UIElement@)
- - void InsertItem(uint, UIElement@)
- - bool IsInside(IntVector2, bool)
- - bool IsInsideCombined(IntVector2, bool)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - UIElement@ LoadChildXML(XMLFile@, XMLFile@ = null)
- - UIElement@ LoadChildXML(const XMLElement&, XMLFile@ = null, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(File@)
- - bool LoadXML(VectorBuffer&)
- - bool LoadXML(XMLFile@, XMLFile@)
- - bool LoadXML(const XMLElement&, XMLFile@, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAllChildren()
- - void RemoveAllItems()
- - void RemoveAllTags()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveChild(UIElement@, uint = 0)
- - void RemoveChild(uint)
- - void RemoveInstanceDefault()
- - void RemoveItem(UIElement@)
- - void RemoveItem(uint)
- - void RemoveObjectAnimation()
- - bool RemoveTag(const String&)
- - void ResetDeepEnabled()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(File@, const String& = "\t")
- - bool SaveXML(VectorBuffer&, const String& = "\t")
- - bool SaveXML(XMLElement&) const
- - IntVector2 ScreenToElement(const IntVector2&)
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAccelerator(int, int)
- - void SetAlignment(HorizontalAlignment, VerticalAlignment)
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetDeepEnabled(bool)
- - void SetEnabledRecursive(bool)
- - void SetFixedHeight(int)
- - void SetFixedSize(int, int)
- - void SetFixedWidth(int)
- - void SetFullImageRect()
- - void SetHoverOffset(int, int)
- - void SetInterceptNetworkUpdate(const String&, bool)
- - void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ))
- - void SetMaxAnchor(float, float)
- - void SetMaxSize(int, int)
- - void SetMinAnchor(float, float)
- - void SetMinSize(int, int)
- - void SetParent(UIElement@, uint = M_MAX_UNSIGNED)
- - void SetPivot(float, float)
- - void SetPosition(int, int)
- - void SetPressedChildOffset(int, int)
- - void SetPressedOffset(int, int)
- - void SetRepeat(float, float)
- - void SetSize(int, int)
- - bool SetStyle(const String&, XMLFile@ = null)
- - bool SetStyle(const XMLElement&)
- - bool SetStyleAuto(XMLFile@ = null)
- - void UpdateLayout()
- - const Variant& GetVar(const StringHash&)
- - UIElement@ getPopup() const
- Properties:
- - int acceleratorKey // readonly
- - int acceleratorQualifiers // readonly
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - BlendMode blendMode
- - IntRect border
- - bool bringToBack
- - bool bringToFront
- - String category // readonly
- - IntVector2 childOffset // readonly
- - UIElement@[] children // readonly
- - IntRect clipBorder
- - bool clipChildren
- - Color color // writeonly
- - bool colorGradient // readonly
- - Color[] colors
- - IntRect combinedScreenRect // readonly
- - XMLFile@ defaultStyle
- - float derivedOpacity // readonly
- - uint dragButtonCombo // readonly
- - int dragButtonCount // readonly
- - uint dragDropMode
- - bool editable
- - bool elementEventSender
- - bool enableAnchor
- - bool enabled
- - bool enabledSelf // readonly
- - bool fixedHeight // readonly
- - bool fixedSize // readonly
- - bool fixedWidth // readonly
- - bool focus
- - FocusMode focusMode
- - int height
- - HorizontalAlignment horizontalAlignment
- - IntVector2 hoverOffset
- - bool hovering // readonly
- - IntRect imageBorder
- - IntRect imageRect
- - int indent
- - int indentSpacing
- - int indentWidth // readonly
- - bool internal
- - UIElement@[] items // readonly
- - IntRect layoutBorder
- - Vector2 layoutFlexScale
- - LayoutMode layoutMode
- - int layoutSpacing
- - ListView@ listView // readonly
- - Vector2 maxAnchor
- - int maxHeight
- - IntVector2 maxOffset
- - IntVector2 maxSize
- - int maxWidth
- - Vector2 minAnchor
- - int minHeight
- - IntVector2 minOffset
- - IntVector2 minSize
- - int minWidth
- - String name
- - uint numAllChildren // readonly
- - uint numAttributes // readonly
- - uint numChildren // readonly
- - uint numItems // readonly
- - ObjectAnimation@ objectAnimation
- - float opacity
- - UIElement@ parent
- - Vector2 pivot
- - UIElement@ placeholder // readonly
- - String placeholderText
- - IntVector2 position
- - bool pressed // readonly
- - IntVector2 pressedChildOffset
- - IntVector2 pressedOffset
- - int priority
- - int refs // readonly
- - float repeatDelay
- - float repeatRate
- - bool resizePopup
- - UIElement@ root // readonly
- - IntVector2 screenPosition // readonly
- - bool selected
- - UIElement@ selectedItem // readonly
- - uint selection
- - bool showPopup
- - IntVector2 size
- - bool sortChildren
- - String style
- - String[]@ tags // readonly
- - bool temporary
- - Texture@ texture
- - bool tiled
- - TraversalMode traversalMode
- - StringHash type // readonly
- - String typeName // readonly
- - bool useDerivedOpacity
- - VariantMap vars // readonly
- - VerticalAlignment verticalAlignment
- - bool visible
- - bool visibleEffective // readonly
- - int weakRefs // readonly
- - int width
- <a name="Class_DynamicNavigationMesh"></a>
- ### DynamicNavigationMesh
- Methods:
- - bool AddTile(const VectorBuffer&) const
- - bool Allocate(const BoundingBox&, uint)
- - void ApplyAttributes()
- - bool Build()
- - bool Build(const BoundingBox&)
- - bool Build(const IntVector2&, const IntVector2&)
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - void DrawDebugGeometry(bool)
- - Vector3 FindNearestPoint(const Vector3&, const Vector3& = Vector3 ( 1.0 , 1.0 , 1.0 ))
- - Vector3[]@ FindPath(const Vector3&, const Vector3&, const Vector3& = Vector3 ( 1.0 , 1.0 , 1.0 ))
- - float GetAreaCost(uint) const
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - float GetDistanceToWall(const Vector3&, float, const Vector3& = Vector3 ( 1.0 , 1.0 , 1.0 ))
- - bool GetInterceptNetworkUpdate(const String&) const
- - Vector3 GetRandomPoint()
- - Vector3 GetRandomPointInCircle(const Vector3&, float, const Vector3& = Vector3 ( 1.0 , 1.0 , 1.0 ))
- - BoundingBox GetTileBoudningBox(const IntVector2&) const
- - VectorBuffer GetTileData(const IntVector2&) const
- - IntVector2 GetTileIndex(const Vector3&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool HasTile(const IntVector2&) const
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - Vector3 MoveAlongSurface(const Vector3&, const Vector3&, const Vector3& = Vector3 ( 1.0 , 1.0 , 1.0 ), int = 3)
- - Vector3 Raycast(const Vector3&, const Vector3&, const Vector3& = Vector3 ( 1.0 , 1.0 , 1.0 ))
- - void Remove()
- - void RemoveAllTiles()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void RemoveTile(const IntVector2&)
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - void SetAreaCost(uint, float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - float agentHeight
- - float agentMaxClimb
- - float agentMaxSlope
- - float agentRadius
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - BoundingBox boundingBox // readonly
- - String category // readonly
- - float cellHeight
- - float cellSize
- - float detailSampleDistance
- - float detailSampleMaxError
- - bool drawNavAreas
- - bool drawObstacles
- - bool drawOffMeshConnections
- - float edgeMaxError
- - float edgeMaxLength
- - bool enabled
- - bool enabledEffective // readonly
- - uint id // readonly
- - bool initialized // readonly
- - bool maxLayers
- - uint maxObstacles
- - Node@ node // readonly
- - uint numAttributes // readonly
- - IntVector2 numTiles // readonly
- - ObjectAnimation@ objectAnimation
- - Vector3 padding
- - NavmeshPartitionType partitionType
- - int refs // readonly
- - float regionMergeSize
- - float regionMinSize
- - bool temporary
- - int tileSize
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- - BoundingBox worldBoundingBox // readonly
- <a name="Class_Engine"></a>
- ### Engine
- Methods:
- - Console@ CreateConsole()
- - DebugHud@ CreateDebugHud()
- - void DumpMemory()
- - void DumpProfiler()
- - void DumpResources(bool = false)
- - void Exit()
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - void RunFrame()
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- Properties:
- - bool autoExit
- - String category // readonly
- - bool exiting // readonly
- - bool headless // readonly
- - bool initialized // readonly
- - int maxFps
- - int maxInactiveFps
- - int minFps
- - bool pauseMinimized
- - int refs // readonly
- - int timeStepSmoothing
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_File"></a>
- ### File
- Methods:
- - void Close()
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Open(const String&, FileMode = FILE_READ)
- - uint8[]@ Read(uint)
- - bool ReadBool()
- - BoundingBox ReadBoundingBox()
- - int8 ReadByte()
- - Color ReadColor()
- - double ReadDouble()
- - String ReadFileID()
- - float ReadFloat()
- - int ReadInt()
- - int64 ReadInt64()
- - IntRect ReadIntRect()
- - IntVector2 ReadIntVector2()
- - String ReadLine()
- - Matrix3 ReadMatrix3()
- - Matrix3x4 ReadMatrix3x4()
- - Matrix4 ReadMatrix4()
- - uint ReadNetID()
- - Quaternion ReadPackedQuaternion()
- - Vector3 ReadPackedVector3(float)
- - Quaternion ReadQuaternion()
- - int16 ReadShort()
- - String ReadString()
- - StringHash ReadStringHash()
- - uint8 ReadUByte()
- - uint ReadUInt()
- - uint64 ReadUInt64()
- - uint16 ReadUShort()
- - uint ReadVLE()
- - Variant ReadVariant()
- - VariantMap ReadVariantMap()
- - Vector2 ReadVector2()
- - Vector3 ReadVector3()
- - Vector4 ReadVector4()
- - VectorBuffer ReadVectorBuffer(uint)
- - uint Seek(uint)
- - uint SeekRelative(int)
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - uint Tell() const
- - uint Write(uint8[]@)
- - bool WriteBool(bool)
- - bool WriteBoundingBox(const BoundingBox&)
- - bool WriteByte(int8)
- - bool WriteColor(const Color&)
- - bool WriteDouble(double)
- - bool WriteFileID(const String&)
- - bool WriteFloat(float)
- - bool WriteInt(int)
- - bool WriteInt64(int64)
- - bool WriteIntRect(const IntRect&)
- - bool WriteIntVector2(const IntVector2&)
- - bool WriteLine(const String&)
- - bool WriteMatrix3(const Matrix3&)
- - bool WriteMatrix3x4(const Matrix3x4&)
- - bool WriteMatrix4(const Matrix4&)
- - bool WriteNetID(uint)
- - bool WritePackedQuaternion(const Quaternion&)
- - bool WritePackedVector3(const Vector3&, float)
- - bool WriteQuaternion(const Quaternion&)
- - bool WriteShort(int16)
- - bool WriteString(const String&)
- - bool WriteStringHash(const StringHash&)
- - bool WriteUByte(uint8)
- - bool WriteUInt(uint)
- - bool WriteUInt64(uint64)
- - bool WriteUShort(uint16)
- - bool WriteVLE(uint)
- - bool WriteVariant(const Variant&)
- - bool WriteVariantMap(const VariantMap&)
- - bool WriteVector2(const Vector2&)
- - bool WriteVector3(const Vector3&)
- - bool WriteVector4(const Vector4&)
- - bool WriteVectorBuffer(const VectorBuffer&)
- Properties:
- - String category // readonly
- - uint checksum // readonly
- - bool eof // readonly
- - FileMode mode // readonly
- - String name // readonly
- - bool open // readonly
- - bool packaged // readonly
- - uint position // readonly
- - int refs // readonly
- - uint size // readonly
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_FileSelector"></a>
- ### FileSelector
- Methods:
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetButtonTexts(const String&, const String&)
- - void SetFilters(String[]@, uint)
- - void UpdateElements()
- Properties:
- - Button@ cancelButton // readonly
- - String category // readonly
- - XMLFile@ defaultStyle
- - bool directoryMode
- - ListView@ fileList // readonly
- - String fileName
- - LineEdit@ fileNameEdit // readonly
- - String filter // readonly
- - uint filterIndex // readonly
- - DropDownList@ filterList // readonly
- - Button@ okButton // readonly
- - String path
- - LineEdit@ pathEdit // readonly
- - int refs // readonly
- - String title
- - Text@ titleText // readonly
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- - Window@ window // readonly
- <a name="Class_FileSystem"></a>
- ### FileSystem
- Methods:
- - bool Copy(const String&, const String&)
- - bool CreateDir(const String&)
- - bool Delete(const String&)
- - bool DirExists(const String&) const
- - bool FileExists(const String&) const
- - String GetAppPreferencesDir(const String&, const String&) const
- - uint GetLastModifiedTime(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Rename(const String&, const String&)
- - String[]@ ScanDir(const String&, const String&, uint, bool) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - bool SetLastModifiedTime(const String&, uint)
- - int SystemCommand(const String&, bool = false)
- - uint SystemCommandAsync(const String&)
- - bool SystemOpen(const String&, const String&)
- - int SystemRun(const String&, String[]@)
- - uint SystemRunAsync(const String&, String[]@)
- Properties:
- - String category // readonly
- - String currentDir
- - bool executeConsoleCommands
- - String programDir // readonly
- - int refs // readonly
- - StringHash type // readonly
- - String typeName // readonly
- - String userDocumentsDir // readonly
- - int weakRefs // readonly
- <a name="Class_FocusParameters"></a>
- ### FocusParameters
- Properties:
- - bool autoSize
- - bool focus
- - float minView
- - bool nonUniform
- - float quantize
- <a name="Class_Font"></a>
- ### Font
- Methods:
- - IntVector2 GetTotalGlyphOffset(float) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@)
- - bool Load(VectorBuffer&)
- - bool Load(const String&)
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool Save(const String&) const
- - bool SaveXML(File@, int, bool = false, const String& = "\t")
- - bool SaveXML(VectorBuffer&, int, bool = false, const String& = "\t")
- - bool SaveXML(const String&, int, bool = false, const String& = "\t")
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- Properties:
- - IntVector2 absoluteGlyphOffset
- - String category // readonly
- - FontType fontType // readonly
- - uint memoryUse // readonly
- - String name
- - int refs // readonly
- - Vector2 scaledGlyphOffset
- - StringHash type // readonly
- - String typeName // readonly
- - uint useTimer // readonly
- - int weakRefs // readonly
- <a name="Class_Frustum"></a>
- ### Frustum
- Methods:
- - void Define(const BoundingBox&, const Matrix3x4&)
- - void Define(const Matrix4&)
- - void Define(const Vector3&, const Vector3&, const Matrix3x4&)
- - void Define(float, float, float, float, float, const Matrix3x4&)
- - void DefineOrtho(float, float, float, float, float, const Matrix3x4&)
- - void DefineSplit(const Matrix4&, float, float)
- - float Distance(const Vector3&) const
- - Intersection IsInside(const BoundingBox&)
- - Intersection IsInside(const Sphere&)
- - Intersection IsInside(const Vector3&)
- - Intersection IsInsideFast(const BoundingBox&) const
- - Intersection IsInsideFast(const Sphere&) const
- - void Transform(const Matrix3&)
- - void Transform(const Matrix3x4&)
- - Frustum Transformed(const Matrix3&) const
- - Frustum Transformed(const Matrix3x4&) const
- Properties:
- - Vector3[] vertices // readonly
- <a name="Class_Geometry"></a>
- ### Geometry
- Methods:
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - bool SetDrawRange(PrimitiveType, uint, uint, bool = true)
- - bool SetDrawRange(PrimitiveType, uint, uint, uint, uint, bool = true)
- - void SetIndexBuffer(IndexBuffer@)
- - bool SetVertexBuffer(uint, VertexBuffer@)
- Properties:
- - String category // readonly
- - bool empty // readonly
- - IndexBuffer@ indexBuffer
- - uint indexCount // readonly
- - uint indexStart // readonly
- - float lodDistance
- - uint numVertexBuffers
- - PrimitiveType primitiveType // readonly
- - int refs // readonly
- - StringHash type // readonly
- - String typeName // readonly
- - VertexBuffer@[] vertexBuffers // readonly
- - uint vertexCount // readonly
- - uint vertexStart // readonly
- - int weakRefs // readonly
- <a name="Class_Graphics"></a>
- ### Graphics
- Methods:
- - void BeginDumpShaders(const String&)
- - void Close()
- - void EndDumpShaders()
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - void Maximize()
- - void Minimize()
- - void PrecacheShaders(File@)
- - void PrecacheShaders(VectorBuffer&)
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - bool SetMode(int, int)
- - bool SetMode(int, int, bool, bool, bool, bool, bool, bool, int, int, int)
- - void SetWindowPosition(int, int)
- - bool TakeScreenShot(Image@)
- - bool ToggleFullscreen()
- Properties:
- - String apiName // readonly
- - bool borderless // readonly
- - String category // readonly
- - bool deferredSupport // readonly
- - IntVector2[] desktopResolution // readonly
- - bool deviceLost // readonly
- - bool dither
- - bool flushGPU
- - bool fullscreen // readonly
- - bool hardwareShadowSupport // readonly
- - int height // readonly
- - bool initialized // readonly
- - bool instancingSupport // readonly
- - bool lightPrepassSupport // readonly
- - int monitorCount // readonly
- - int multiSample // readonly
- - int[]@ multiSampleLevels // readonly
- - uint numBatches // readonly
- - uint numPrimitives // readonly
- - String orientations
- - bool readableDepthSupport // readonly
- - int refs // readonly
- - bool resizable // readonly
- - IntVector3[]@[] resolutions // readonly
- - bool sRGB
- - bool sRGBSupport // readonly
- - bool sRGBWriteSupport // readonly
- - String shaderCacheDir
- - IntVector2 size // readonly
- - bool tripleBuffer // readonly
- - StringHash type // readonly
- - String typeName // readonly
- - bool vsync // readonly
- - int weakRefs // readonly
- - int width // readonly
- - Image@ windowIcon // writeonly
- - IntVector2 windowPosition
- - String windowTitle
- <a name="Class_HttpRequest"></a>
- ### HttpRequest
- Methods:
- - uint8[]@ Read(uint)
- - bool ReadBool()
- - BoundingBox ReadBoundingBox()
- - int8 ReadByte()
- - Color ReadColor()
- - double ReadDouble()
- - String ReadFileID()
- - float ReadFloat()
- - int ReadInt()
- - int64 ReadInt64()
- - IntRect ReadIntRect()
- - IntVector2 ReadIntVector2()
- - String ReadLine()
- - Matrix3 ReadMatrix3()
- - Matrix3x4 ReadMatrix3x4()
- - Matrix4 ReadMatrix4()
- - uint ReadNetID()
- - Quaternion ReadPackedQuaternion()
- - Vector3 ReadPackedVector3(float)
- - Quaternion ReadQuaternion()
- - int16 ReadShort()
- - String ReadString()
- - StringHash ReadStringHash()
- - uint8 ReadUByte()
- - uint ReadUInt()
- - uint64 ReadUInt64()
- - uint16 ReadUShort()
- - uint ReadVLE()
- - Variant ReadVariant()
- - VariantMap ReadVariantMap()
- - Vector2 ReadVector2()
- - Vector3 ReadVector3()
- - Vector4 ReadVector4()
- - VectorBuffer ReadVectorBuffer(uint)
- - uint Seek(uint)
- - uint SeekRelative(int)
- - uint Tell() const
- Properties:
- - uint availableSize // readonly
- - uint checksum // readonly
- - bool eof // readonly
- - String error // readonly
- - String name // readonly
- - bool open // readonly
- - uint position // readonly
- - int refs // readonly
- - uint size // readonly
- - HttpRequestState state // readonly
- - String url // readonly
- - String verb // readonly
- - int weakRefs // readonly
- <a name="Class_IKEffector"></a>
- ### IKEffector
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - void DrawDebugGeometry(bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - String category // readonly
- - uint chainLength
- - bool enabled
- - bool enabledEffective // readonly
- - uint id // readonly
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - int refs // readonly
- - float rotationDecay
- - float rotationWeight
- - String targetName
- - Node@ targetNode
- - Vector3 targetPosition
- - Quaternion targetRotation
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- - float weight
- <a name="Class_IKSolver"></a>
- ### IKSolver
- Methods:
- - void ApplyActivePoseToScene()
- - void ApplyAttributes()
- - void ApplyOriginalPoseToActivePose()
- - void ApplyOriginalPoseToScene()
- - void ApplySceneToActivePose()
- - void ApplySceneToInitialPose()
- - void CalculateJointRotations()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - void DrawDebugGeometry(bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void RebuildChainTrees()
- - void RecalculateSegmentLengths()
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- - void Solve()
- Properties:
- - bool AUTO_SOLVE
- - bool CONSTRAINTS
- - bool JOINT_ROTATIONS
- - bool TARGET_ROTATIONS
- - bool UPDATE_ACTIVE_POSE
- - bool UPDATE_ORIGINAL_POSE
- - bool USE_ORIGINAL_POSE
- - IKAlgorithm algorithm
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - String category // readonly
- - bool enabled
- - bool enabledEffective // readonly
- - uint id // readonly
- - uint maximumIterations
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - int refs // readonly
- - bool temporary
- - float tolerance
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_Image"></a>
- ### Image
- Methods:
- - void Clear(const Color&)
- - void ClearInt(uint)
- - bool FlipHorizontal()
- - bool FlipVertical()
- - Color GetPixel(int, int) const
- - Color GetPixel(int, int, int) const
- - Color GetPixelBilinear(float, float) const
- - uint GetPixelInt(int, int) const
- - uint GetPixelInt(int, int, int) const
- - Color GetPixelTrilinear(float, float, float) const
- - Image@ GetSubimage(const IntRect&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@)
- - bool Load(VectorBuffer&)
- - bool Load(const String&)
- - bool LoadColorLUT(File@)
- - bool LoadColorLUT(VectorBuffer&)
- - bool Resize(int, int)
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool Save(const String&) const
- - bool SaveBMP(const String&) const
- - bool SaveDDS(const String&) const
- - bool SaveJPG(const String&, int) const
- - bool SavePNG(const String&) const
- - bool SaveTGA(const String&) const
- - bool SaveWEBP(const String&, float = 0.0f) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetPixel(int, int, const Color&)
- - void SetPixel(int, int, int, const Color&)
- - void SetPixelInt(int, int, int, uint)
- - void SetPixelInt(int, int, uint)
- - bool SetSize(int, int, int, uint)
- - bool SetSize(int, int, uint)
- Properties:
- - bool array // readonly
- - String category // readonly
- - uint components // readonly
- - bool compressed // readonly
- - CompressedFormat compressedFormat // readonly
- - bool cubemap // readonly
- - int depth // readonly
- - int height // readonly
- - uint memoryUse // readonly
- - String name
- - uint numCompressedLevels // readonly
- - int refs // readonly
- - bool sRGB // readonly
- - StringHash type // readonly
- - String typeName // readonly
- - uint useTimer // readonly
- - int weakRefs // readonly
- - int width // readonly
- <a name="Class_IndexBuffer"></a>
- ### IndexBuffer
- Methods:
- - VectorBuffer GetData()
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - bool SetData(VectorBuffer&)
- - bool SetDataRange(VectorBuffer&, uint, uint, bool = false)
- - void SetSize(uint, bool, bool = false)
- Properties:
- - String category // readonly
- - bool dynamic // readonly
- - uint indexCount // readonly
- - uint indexSize // readonly
- - int refs // readonly
- - bool shadowed
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_Input"></a>
- ### Input
- Methods:
- - int AddScreenJoystick(XMLFile@ = null, XMLFile@ = null)
- - void CenterMousePosition()
- - int GetKeyFromName(const String&) const
- - int GetKeyFromScancode(int) const
- - String GetKeyName(int) const
- - int GetScancodeFromKey(int) const
- - int GetScancodeFromName(const String&) const
- - String GetScancodeName(int) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - uint LoadGestures(File@)
- - uint LoadGestures(VectorBuffer&)
- - bool RecordGesture()
- - void RemoveAllGestures()
- - bool RemoveGesture(uint)
- - bool RemoveScreenJoystick(int)
- - void ResetMouseGrabbed()
- - void ResetMouseMode()
- - void ResetMouseVisible()
- - bool SaveGesture(File@, uint)
- - bool SaveGesture(VectorBuffer&, uint)
- - bool SaveGestures(File@)
- - bool SaveGestures(VectorBuffer&)
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetMouseGrabbed(bool, bool = false)
- - void SetMouseMode(MouseMode, bool = false)
- - void SetMouseVisible(bool, bool = false)
- Properties:
- - String category // readonly
- - bool focus // readonly
- - Vector2 inputScale // readonly
- - JoystickState@[] joysticks // readonly
- - JoystickState@[] joysticksByIndex // readonly
- - JoystickState@[] joysticksByName // readonly
- - bool[] keyDown // readonly
- - bool[] keyPress // readonly
- - bool minimized // readonly
- - bool[] mouseButtonDown // readonly
- - bool[] mouseButtonPress // readonly
- - bool mouseGrabbed
- - bool mouseLocked // readonly
- - MouseMode mouseMode
- - IntVector2 mouseMove // readonly
- - int mouseMoveWheel // readonly
- - int mouseMoveX // readonly
- - int mouseMoveY // readonly
- - IntVector2 mousePosition
- - bool mouseVisible
- - uint numJoysticks // readonly
- - uint numTouches // readonly
- - bool[] qualifierDown // readonly
- - bool[] qualifierPress // readonly
- - int qualifiers // readonly
- - int refs // readonly
- - bool[] scancodeDown // readonly
- - bool[] scancodePress // readonly
- - bool[] screenJoystickVisible
- - bool screenKeyboardSupport // readonly
- - bool screenKeyboardVisible
- - bool toggleFullscreen
- - bool touchEmulation
- - TouchState@[] touches // readonly
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_IntRect"></a>
- ### IntRect
- Methods:
- - Intersection IsInside(const IntVector2&) const
- Properties:
- - int bottom
- - int[] data // readonly
- - int height // readonly
- - int left
- - int right
- - IntVector2 size // readonly
- - int top
- - int width // readonly
- <a name="Class_IntVector2"></a>
- ### IntVector2
- Methods:
- - float Length() const
- - uint ToHash() const
- - String ToString() const
- Properties:
- - int[] data // readonly
- - int x
- - int y
- Constants:
- - IntVector2 DOWN
- - IntVector2 LEFT
- - IntVector2 ONE
- - IntVector2 RIGHT
- - IntVector2 UP
- - IntVector2 ZERO
- <a name="Class_IntVector3"></a>
- ### IntVector3
- Methods:
- - float Length() const
- - uint ToHash() const
- - String ToString() const
- Properties:
- - int[] data // readonly
- - int x
- - int y
- - int z
- Constants:
- - IntVector3 BACK
- - IntVector3 DOWN
- - IntVector3 FORWARD
- - IntVector3 LEFT
- - IntVector3 ONE
- - IntVector3 RIGHT
- - IntVector3 UP
- - IntVector3 ZERO
- <a name="Class_JSONFile"></a>
- ### JSONFile
- Methods:
- - bool FromString(const String&)
- - JSONValue& GetRoot()
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@)
- - bool Load(VectorBuffer&)
- - bool Load(const String&)
- - bool Save(File@) const
- - bool Save(File@, const String&) const
- - bool Save(VectorBuffer&) const
- - bool Save(const String&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- Properties:
- - String category // readonly
- - uint memoryUse // readonly
- - String name
- - int refs // readonly
- - JSONValue root // readonly
- - StringHash type // readonly
- - String typeName // readonly
- - uint useTimer // readonly
- - int weakRefs // readonly
- <a name="Class_JSONValue"></a>
- ### JSONValue
- Methods:
- - void Clear()
- - bool Contains(const String&) const
- - void Erase(const String&)
- - void Erase(uint, uint = 1)
- - bool GetBool() const
- - double GetDouble() const
- - float GetFloat() const
- - int GetInt() const
- - uint GetUInt() const
- - Variant GetVariant() const
- - VariantMap GetVariantMap() const
- - void Insert(uint, const JSONValue&)
- - const JSONValue& Get(const String&) const
- - void Pop()
- - void Push(const JSONValue&)
- - void Resize(uint)
- - void Set(const String&, const JSONValue&)
- - void SetVariant(const Variant&)
- - void SetVariantMap(const VariantMap&)
- - const String& GetString() const
- Properties:
- - bool isArray // readonly
- - bool isBool // readonly
- - bool isNull // readonly
- - bool isNumber // readonly
- - bool isObject // readonly
- - bool isString // readonly
- - String[]@ keys // readonly
- - JSONNumberType numberType // readonly
- - String numberTypeName // readonly
- - uint size // readonly
- - JSONValueType valueType // readonly
- - String valueTypeName // readonly
- - JSONValue[]@ values // readonly
- <a name="Class_JoystickState"></a>
- ### JoystickState
- Properties:
- - float[] axisPosition // readonly
- - bool[] buttonDown // readonly
- - bool[] buttonPress // readonly
- - bool controller // readonly
- - int[] hatPosition // readonly
- - int joystickID
- - String name
- - uint numAxes // readonly
- - uint numButtons // readonly
- - uint numHats // readonly
- <a name="Class_Light"></a>
- ### Light
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool IsInView(Camera@) const
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - bool animationEnabled
- - float aspectRatio
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - BoundingBox boundingBox // readonly
- - float brightness
- - bool castShadows
- - String category // readonly
- - Color color
- - Color colorFromTemperature // readonly
- - float drawDistance
- - Color effectiveColor // readonly
- - float effectiveSpecularIntensity // readonly
- - bool enabled
- - bool enabledEffective // readonly
- - float fadeDistance
- - float fov
- - Frustum frustum // readonly
- - uint id // readonly
- - bool inView // readonly
- - float length
- - uint lightMask
- - LightType lightType
- - float lodBias
- - uint maxLights
- - bool negative // readonly
- - Node@ node // readonly
- - uint numAttributes // readonly
- - int numShadowSplits // readonly
- - ObjectAnimation@ objectAnimation
- - bool occludee
- - bool occluder
- - bool perVertex
- - float radius
- - Texture@ rampTexture
- - float range
- - int refs // readonly
- - BiasParameters shadowBias
- - CascadeParameters shadowCascade
- - float shadowDistance
- - float shadowFadeDistance
- - FocusParameters shadowFocus
- - float shadowIntensity
- - uint shadowMask
- - float shadowMaxExtrusion
- - float shadowNearFarRatio
- - float shadowResolution
- - Texture@ shapeTexture
- - float specularIntensity
- - float temperature
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - bool usePhysicalValues
- - uint viewMask
- - int weakRefs // readonly
- - BoundingBox worldBoundingBox // readonly
- - uint zoneMask
- <a name="Class_LineEdit"></a>
- ### LineEdit
- Methods:
- - void AddChild(UIElement@)
- - void AddTag(const String&)
- - void AddTags(const String&, int8 = ';')
- - void ApplyAttributes()
- - void BringToFront()
- - UIElement@ CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED)
- - void DisableLayoutUpdate()
- - IntVector2 ElementToScreen(const IntVector2&)
- - void EnableLayoutUpdate()
- - uint FindChild(UIElement@) const
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - UIElement@ GetChild(const String&, bool = false) const
- - UIElement@ GetChild(const StringHash&, const Variant& = Variant ( ), bool = false) const
- - UIElement@[]@ GetChildren(bool = false) const
- - UIElement@[]@ GetChildrenWithTag(const String&, bool = false) const
- - UIElement@ GetElementEventSender() const
- - bool GetInterceptNetworkUpdate(const String&) const
- - uint GetNumChildren(bool) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool HasTag(const String&) const
- - void InsertChild(uint, UIElement@)
- - bool IsInside(IntVector2, bool)
- - bool IsInsideCombined(IntVector2, bool)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - UIElement@ LoadChildXML(XMLFile@, XMLFile@ = null)
- - UIElement@ LoadChildXML(const XMLElement&, XMLFile@ = null, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(File@)
- - bool LoadXML(VectorBuffer&)
- - bool LoadXML(XMLFile@, XMLFile@)
- - bool LoadXML(const XMLElement&, XMLFile@, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAllChildren()
- - void RemoveAllTags()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveChild(UIElement@, uint = 0)
- - void RemoveChild(uint)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - bool RemoveTag(const String&)
- - void ResetDeepEnabled()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(File@, const String& = "\t")
- - bool SaveXML(VectorBuffer&, const String& = "\t")
- - bool SaveXML(XMLElement&) const
- - IntVector2 ScreenToElement(const IntVector2&)
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAlignment(HorizontalAlignment, VerticalAlignment)
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetDeepEnabled(bool)
- - void SetEnabledRecursive(bool)
- - void SetFixedHeight(int)
- - void SetFixedSize(int, int)
- - void SetFixedWidth(int)
- - void SetFullImageRect()
- - void SetHoverOffset(int, int)
- - void SetInterceptNetworkUpdate(const String&, bool)
- - void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ))
- - void SetMaxAnchor(float, float)
- - void SetMaxSize(int, int)
- - void SetMinAnchor(float, float)
- - void SetMinSize(int, int)
- - void SetParent(UIElement@, uint = M_MAX_UNSIGNED)
- - void SetPivot(float, float)
- - void SetPosition(int, int)
- - void SetSize(int, int)
- - bool SetStyle(const String&, XMLFile@ = null)
- - bool SetStyle(const XMLElement&)
- - bool SetStyleAuto(XMLFile@ = null)
- - void UpdateLayout()
- - const Variant& GetVar(const StringHash&)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - BlendMode blendMode
- - IntRect border
- - bool bringToBack
- - bool bringToFront
- - String category // readonly
- - IntVector2 childOffset // readonly
- - UIElement@[] children // readonly
- - IntRect clipBorder
- - bool clipChildren
- - Color color // writeonly
- - bool colorGradient // readonly
- - Color[] colors
- - IntRect combinedScreenRect // readonly
- - BorderImage@ cursor // readonly
- - float cursorBlinkRate
- - bool cursorMovable
- - uint cursorPosition
- - XMLFile@ defaultStyle
- - float derivedOpacity // readonly
- - uint dragButtonCombo // readonly
- - int dragButtonCount // readonly
- - uint dragDropMode
- - uint echoCharacter
- - bool editable
- - bool elementEventSender
- - bool enableAnchor
- - bool enabled
- - bool enabledSelf // readonly
- - bool fixedHeight // readonly
- - bool fixedSize // readonly
- - bool fixedWidth // readonly
- - bool focus
- - FocusMode focusMode
- - int height
- - HorizontalAlignment horizontalAlignment
- - IntVector2 hoverOffset
- - bool hovering // readonly
- - IntRect imageBorder
- - IntRect imageRect
- - int indent
- - int indentSpacing
- - int indentWidth // readonly
- - bool internal
- - IntRect layoutBorder
- - Vector2 layoutFlexScale
- - LayoutMode layoutMode
- - int layoutSpacing
- - Vector2 maxAnchor
- - int maxHeight
- - uint maxLength
- - IntVector2 maxOffset
- - IntVector2 maxSize
- - int maxWidth
- - Vector2 minAnchor
- - int minHeight
- - IntVector2 minOffset
- - IntVector2 minSize
- - int minWidth
- - String name
- - uint numAllChildren // readonly
- - uint numAttributes // readonly
- - uint numChildren // readonly
- - ObjectAnimation@ objectAnimation
- - float opacity
- - UIElement@ parent
- - Vector2 pivot
- - IntVector2 position
- - int priority
- - int refs // readonly
- - UIElement@ root // readonly
- - IntVector2 screenPosition // readonly
- - bool selected
- - IntVector2 size
- - bool sortChildren
- - String style
- - String[]@ tags // readonly
- - bool temporary
- - String text
- - bool textCopyable
- - Text@ textElement // readonly
- - bool textSelectable
- - Texture@ texture
- - bool tiled
- - TraversalMode traversalMode
- - StringHash type // readonly
- - String typeName // readonly
- - bool useDerivedOpacity
- - VariantMap vars // readonly
- - VerticalAlignment verticalAlignment
- - bool visible
- - bool visibleEffective // readonly
- - int weakRefs // readonly
- - int width
- <a name="Class_ListView"></a>
- ### ListView
- Methods:
- - void AddChild(UIElement@)
- - void AddItem(UIElement@)
- - void AddSelection(uint)
- - void AddTag(const String&)
- - void AddTags(const String&, int8 = ';')
- - void ApplyAttributes()
- - void BringToFront()
- - void ChangeSelection(int, bool)
- - void ClearSelection()
- - void CopySelectedItemsToClipboard()
- - UIElement@ CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED)
- - void DisableLayoutUpdate()
- - IntVector2 ElementToScreen(const IntVector2&)
- - void EnableLayoutUpdate()
- - void Expand(uint, bool, bool = false)
- - uint FindChild(UIElement@) const
- - uint FindItem(UIElement@)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - UIElement@ GetChild(const String&, bool = false) const
- - UIElement@ GetChild(const StringHash&, const Variant& = Variant ( ), bool = false) const
- - UIElement@[]@ GetChildren(bool = false) const
- - UIElement@[]@ GetChildrenWithTag(const String&, bool = false) const
- - UIElement@ GetElementEventSender() const
- - bool GetInterceptNetworkUpdate(const String&) const
- - UIElement@[]@ GetItems() const
- - uint GetNumChildren(bool) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool HasTag(const String&) const
- - void InsertChild(uint, UIElement@)
- - void InsertItem(uint, UIElement@, UIElement@ = null)
- - bool IsExpanded(uint) const
- - bool IsInside(IntVector2, bool)
- - bool IsInsideCombined(IntVector2, bool)
- - bool IsSelected(uint) const
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - UIElement@ LoadChildXML(XMLFile@, XMLFile@ = null)
- - UIElement@ LoadChildXML(const XMLElement&, XMLFile@ = null, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(File@)
- - bool LoadXML(VectorBuffer&)
- - bool LoadXML(XMLFile@, XMLFile@)
- - bool LoadXML(const XMLElement&, XMLFile@, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAllChildren()
- - void RemoveAllItems()
- - void RemoveAllTags()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveChild(UIElement@, uint = 0)
- - void RemoveChild(uint)
- - void RemoveInstanceDefault()
- - void RemoveItem(UIElement@, uint = 0)
- - void RemoveItem(uint)
- - void RemoveObjectAnimation()
- - void RemoveSelection(uint)
- - bool RemoveTag(const String&)
- - void ResetDeepEnabled()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(File@, const String& = "\t")
- - bool SaveXML(VectorBuffer&, const String& = "\t")
- - bool SaveXML(XMLElement&) const
- - IntVector2 ScreenToElement(const IntVector2&)
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAlignment(HorizontalAlignment, VerticalAlignment)
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetDeepEnabled(bool)
- - void SetEnabledRecursive(bool)
- - void SetFixedHeight(int)
- - void SetFixedSize(int, int)
- - void SetFixedWidth(int)
- - void SetInterceptNetworkUpdate(const String&, bool)
- - void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ))
- - void SetMaxAnchor(float, float)
- - void SetMaxSize(int, int)
- - void SetMinAnchor(float, float)
- - void SetMinSize(int, int)
- - void SetParent(UIElement@, uint = M_MAX_UNSIGNED)
- - void SetPivot(float, float)
- - void SetPosition(int, int)
- - void SetScrollBarsVisible(bool, bool)
- - void SetSelections(uint[]@)
- - void SetSize(int, int)
- - bool SetStyle(const String&, XMLFile@ = null)
- - bool SetStyle(const XMLElement&)
- - bool SetStyleAuto(XMLFile@ = null)
- - void SetViewPosition(int, int)
- - void ToggleExpand(uint, bool = false)
- - void ToggleSelection(uint)
- - void UpdateLayout()
- - const Variant& GetVar(const StringHash&)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - bool autoDisableChildren
- - float autoDisableThreshold
- - int baseIndent
- - bool bringToBack
- - bool bringToFront
- - String category // readonly
- - IntVector2 childOffset // readonly
- - UIElement@[] children // readonly
- - bool clearSelectionOnDefocus
- - IntRect clipBorder
- - bool clipChildren
- - Color color // writeonly
- - bool colorGradient // readonly
- - Color[] colors
- - IntRect combinedScreenRect // readonly
- - UIElement@ contentElement // readonly
- - XMLFile@ defaultStyle
- - float derivedOpacity // readonly
- - uint dragButtonCombo // readonly
- - int dragButtonCount // readonly
- - uint dragDropMode
- - bool editable
- - bool elementEventSender
- - bool enableAnchor
- - bool enabled
- - bool enabledSelf // readonly
- - bool fixedHeight // readonly
- - bool fixedSize // readonly
- - bool fixedWidth // readonly
- - bool focus
- - FocusMode focusMode
- - int height
- - bool hierarchyMode
- - HighlightMode highlightMode
- - HorizontalAlignment horizontalAlignment
- - ScrollBar@ horizontalScrollBar // readonly
- - bool hovering // readonly
- - int indent
- - int indentSpacing
- - int indentWidth // readonly
- - bool internal
- - UIElement@[] items // readonly
- - IntRect layoutBorder
- - Vector2 layoutFlexScale
- - LayoutMode layoutMode
- - int layoutSpacing
- - Vector2 maxAnchor
- - int maxHeight
- - IntVector2 maxOffset
- - IntVector2 maxSize
- - int maxWidth
- - Vector2 minAnchor
- - int minHeight
- - IntVector2 minOffset
- - IntVector2 minSize
- - int minWidth
- - bool multiselect
- - String name
- - uint numAllChildren // readonly
- - uint numAttributes // readonly
- - uint numChildren // readonly
- - uint numItems // readonly
- - ObjectAnimation@ objectAnimation
- - float opacity
- - float pageStep
- - UIElement@ parent
- - Vector2 pivot
- - IntVector2 position
- - int priority
- - int refs // readonly
- - UIElement@ root // readonly
- - IntVector2 screenPosition // readonly
- - bool scrollBarsAutoVisible
- - float scrollDeceleration
- - BorderImage@ scrollPanel // readonly
- - float scrollSnapEpsilon
- - float scrollStep
- - bool selectOnClickEnd
- - bool selected
- - UIElement@ selectedItem // readonly
- - UIElement@[]@ selectedItems // readonly
- - uint selection
- - uint[]@ selections // readonly
- - IntVector2 size
- - bool sortChildren
- - String style
- - String[]@ tags // readonly
- - bool temporary
- - TraversalMode traversalMode
- - StringHash type // readonly
- - String typeName // readonly
- - bool useDerivedOpacity
- - VariantMap vars // readonly
- - VerticalAlignment verticalAlignment
- - ScrollBar@ verticalScrollBar // readonly
- - IntVector2 viewPosition
- - bool visible
- - bool visibleEffective // readonly
- - int weakRefs // readonly
- - int width
- <a name="Class_Localization"></a>
- ### Localization
- Methods:
- - String Get(const String&)
- - String GetLanguage(int)
- - int GetLanguageIndex(const String&)
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - void LoadJSON(const JSONValue&)
- - void LoadJSONFile(const String&)
- - void Reset()
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetLanguage(const String&)
- - void SetLanguage(int)
- Properties:
- - String category // readonly
- - String language // readonly
- - int languageIndex // readonly
- - int numLanguages // readonly
- - int refs // readonly
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_Log"></a>
- ### Log
- Methods:
- - void Close()
- - void Debug(const String&)
- - void Error(const String&)
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - void Info(const String&)
- - void Open(const String&)
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void Warning(const String&)
- - void Write(const String&, bool = false)
- Properties:
- - String category // readonly
- - String lastMessage // readonly
- - int level
- - bool quiet
- - int refs // readonly
- - bool timeStamp
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_Material"></a>
- ### Material
- Methods:
- - Material@ Clone(const String& = String ( )) const
- - Pass@ GetPass(uint, const String&)
- - ValueAnimation@ GetShaderParameterAnimation(const String&) const
- - float GetShaderParameterAnimationSpeed(const String&) const
- - WrapMode GetShaderParameterAnimationWrapMode(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@)
- - bool Load(VectorBuffer&)
- - bool Load(const JSONValue&)
- - bool Load(const String&)
- - bool Load(const XMLElement&)
- - void RemoveShaderParameter(const String&)
- - bool Save(File@) const
- - bool Save(JSONValue&) const
- - bool Save(VectorBuffer&) const
- - bool Save(XMLElement&) const
- - bool Save(const String&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetShaderParameterAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetShaderParameterAnimationSpeed(const String&, float)
- - void SetShaderParameterAnimationWrapMode(const String&, WrapMode)
- - void SetTechnique(uint, Technique@, uint = 0, float = 0.0)
- - void SetUVTransform(const Vector2&, float, const Vector2&)
- - void SetUVTransform(const Vector2&, float, float)
- - void SortTechniques()
- Properties:
- - bool alphaToCoverage
- - String category // readonly
- - CullMode cullMode
- - BiasParameters depthBias
- - FillMode fillMode
- - bool lineAntiAlias
- - uint memoryUse // readonly
- - String name
- - uint numTechniques
- - bool occlusion
- - String pixelShaderDefines
- - int refs // readonly
- - uint8 renderOrder
- - Scene@ scene
- - String[]@ shaderParameterNames // readonly
- - Variant[] shaderParameters
- - CullMode shadowCullMode
- - TechniqueEntry[] techniqueEntries // readonly
- - Technique@[] techniques // readonly
- - Texture@[] textures
- - StringHash type // readonly
- - String typeName // readonly
- - uint useTimer // readonly
- - String vertexShaderDefines
- - int weakRefs // readonly
- <a name="Class_Matrix2"></a>
- ### Matrix2
- Methods:
- - bool Equals(const Matrix2&) const
- - Matrix2 Inverse() const
- - Vector2 Scale() const
- - Matrix2 Scaled(const Vector2&) const
- - void SetScale(const Vector2&)
- - void SetScale(float)
- - String ToString() const
- - Matrix2 Transpose() const
- Properties:
- - float m00
- - float m01
- - float m10
- - float m11
- <a name="Class_Matrix3"></a>
- ### Matrix3
- Methods:
- - bool Equals(const Matrix3&) const
- - Matrix3 Inverse() const
- - Vector3 Scale() const
- - Matrix3 Scaled(const Vector3&) const
- - void SetScale(const Vector3&)
- - void SetScale(float)
- - String ToString() const
- - Matrix3 Transpose() const
- Properties:
- - float m00
- - float m01
- - float m02
- - float m10
- - float m11
- - float m12
- - float m20
- - float m21
- - float m22
- <a name="Class_Matrix3x4"></a>
- ### Matrix3x4
- Methods:
- - void Decompose(Vector3&, Quaternion&, Vector3&) const
- - bool Equals(const Matrix3x4&) const
- - Matrix3x4 Inverse() const
- - Quaternion Rotation() const
- - Matrix3 RotationMatrix() const
- - Vector3 Scale() const
- - void SetRotation(const Matrix3&)
- - void SetScale(const Vector3&)
- - void SetScale(float)
- - void SetTranslation(const Vector3&)
- - Matrix3 ToMatrix3() const
- - Matrix4 ToMatrix4() const
- - String ToString() const
- - Vector3 Translation() const
- Properties:
- - float m00
- - float m01
- - float m02
- - float m03
- - float m10
- - float m11
- - float m12
- - float m13
- - float m20
- - float m21
- - float m22
- - float m23
- <a name="Class_Matrix4"></a>
- ### Matrix4
- Methods:
- - void Decompose(Vector3&, Quaternion&, Vector3&) const
- - bool Equals(const Matrix4&) const
- - Matrix4 Inverse() const
- - Quaternion Rotation() const
- - Matrix3 RotationMatrix() const
- - Vector3 Scale() const
- - void SetRotation(const Matrix3&)
- - void SetScale(const Vector3&)
- - void SetScale(float)
- - void SetTranslation(const Vector3&)
- - Matrix3 ToMatrix3() const
- - String ToString() const
- - Vector3 Translation() const
- - Matrix4 Transpose() const
- Properties:
- - float m00
- - float m01
- - float m02
- - float m03
- - float m10
- - float m11
- - float m12
- - float m13
- - float m20
- - float m21
- - float m22
- - float m23
- - float m30
- - float m31
- - float m32
- - float m33
- <a name="Class_Menu"></a>
- ### Menu
- Methods:
- - void AddChild(UIElement@)
- - void AddTag(const String&)
- - void AddTags(const String&, int8 = ';')
- - void ApplyAttributes()
- - void BringToFront()
- - UIElement@ CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED)
- - void DisableLayoutUpdate()
- - IntVector2 ElementToScreen(const IntVector2&)
- - void EnableLayoutUpdate()
- - uint FindChild(UIElement@) const
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - UIElement@ GetChild(const String&, bool = false) const
- - UIElement@ GetChild(const StringHash&, const Variant& = Variant ( ), bool = false) const
- - UIElement@[]@ GetChildren(bool = false) const
- - UIElement@[]@ GetChildrenWithTag(const String&, bool = false) const
- - UIElement@ GetElementEventSender() const
- - bool GetInterceptNetworkUpdate(const String&) const
- - uint GetNumChildren(bool) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool HasTag(const String&) const
- - void InsertChild(uint, UIElement@)
- - bool IsInside(IntVector2, bool)
- - bool IsInsideCombined(IntVector2, bool)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - UIElement@ LoadChildXML(XMLFile@, XMLFile@ = null)
- - UIElement@ LoadChildXML(const XMLElement&, XMLFile@ = null, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(File@)
- - bool LoadXML(VectorBuffer&)
- - bool LoadXML(XMLFile@, XMLFile@)
- - bool LoadXML(const XMLElement&, XMLFile@, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAllChildren()
- - void RemoveAllTags()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveChild(UIElement@, uint = 0)
- - void RemoveChild(uint)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - bool RemoveTag(const String&)
- - void ResetDeepEnabled()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(File@, const String& = "\t")
- - bool SaveXML(VectorBuffer&, const String& = "\t")
- - bool SaveXML(XMLElement&) const
- - IntVector2 ScreenToElement(const IntVector2&)
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAccelerator(int, int)
- - void SetAlignment(HorizontalAlignment, VerticalAlignment)
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetDeepEnabled(bool)
- - void SetEnabledRecursive(bool)
- - void SetFixedHeight(int)
- - void SetFixedSize(int, int)
- - void SetFixedWidth(int)
- - void SetFullImageRect()
- - void SetHoverOffset(int, int)
- - void SetInterceptNetworkUpdate(const String&, bool)
- - void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ))
- - void SetMaxAnchor(float, float)
- - void SetMaxSize(int, int)
- - void SetMinAnchor(float, float)
- - void SetMinSize(int, int)
- - void SetParent(UIElement@, uint = M_MAX_UNSIGNED)
- - void SetPivot(float, float)
- - void SetPopupOffset(int, int)
- - void SetPosition(int, int)
- - void SetPressedChildOffset(int, int)
- - void SetPressedOffset(int, int)
- - void SetRepeat(float, float)
- - void SetSize(int, int)
- - bool SetStyle(const String&, XMLFile@ = null)
- - bool SetStyle(const XMLElement&)
- - bool SetStyleAuto(XMLFile@ = null)
- - void UpdateLayout()
- - const Variant& GetVar(const StringHash&)
- Properties:
- - int acceleratorKey // readonly
- - int acceleratorQualifiers // readonly
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - BlendMode blendMode
- - IntRect border
- - bool bringToBack
- - bool bringToFront
- - String category // readonly
- - IntVector2 childOffset // readonly
- - UIElement@[] children // readonly
- - IntRect clipBorder
- - bool clipChildren
- - Color color // writeonly
- - bool colorGradient // readonly
- - Color[] colors
- - IntRect combinedScreenRect // readonly
- - XMLFile@ defaultStyle
- - float derivedOpacity // readonly
- - uint dragButtonCombo // readonly
- - int dragButtonCount // readonly
- - uint dragDropMode
- - bool editable
- - bool elementEventSender
- - bool enableAnchor
- - bool enabled
- - bool enabledSelf // readonly
- - bool fixedHeight // readonly
- - bool fixedSize // readonly
- - bool fixedWidth // readonly
- - bool focus
- - FocusMode focusMode
- - int height
- - HorizontalAlignment horizontalAlignment
- - IntVector2 hoverOffset
- - bool hovering // readonly
- - IntRect imageBorder
- - IntRect imageRect
- - int indent
- - int indentSpacing
- - int indentWidth // readonly
- - bool internal
- - IntRect layoutBorder
- - Vector2 layoutFlexScale
- - LayoutMode layoutMode
- - int layoutSpacing
- - Vector2 maxAnchor
- - int maxHeight
- - IntVector2 maxOffset
- - IntVector2 maxSize
- - int maxWidth
- - Vector2 minAnchor
- - int minHeight
- - IntVector2 minOffset
- - IntVector2 minSize
- - int minWidth
- - String name
- - uint numAllChildren // readonly
- - uint numAttributes // readonly
- - uint numChildren // readonly
- - ObjectAnimation@ objectAnimation
- - float opacity
- - UIElement@ parent
- - Vector2 pivot
- - UIElement@ popup
- - IntVector2 popupOffset
- - IntVector2 position
- - bool pressed // readonly
- - IntVector2 pressedChildOffset
- - IntVector2 pressedOffset
- - int priority
- - int refs // readonly
- - float repeatDelay
- - float repeatRate
- - UIElement@ root // readonly
- - IntVector2 screenPosition // readonly
- - bool selected
- - bool showPopup
- - IntVector2 size
- - bool sortChildren
- - String style
- - String[]@ tags // readonly
- - bool temporary
- - Texture@ texture
- - bool tiled
- - TraversalMode traversalMode
- - StringHash type // readonly
- - String typeName // readonly
- - bool useDerivedOpacity
- - VariantMap vars // readonly
- - VerticalAlignment verticalAlignment
- - bool visible
- - bool visibleEffective // readonly
- - int weakRefs // readonly
- - int width
- <a name="Class_MessageBox"></a>
- ### MessageBox
- Methods:
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- Properties:
- - String category // readonly
- - String message
- - int refs // readonly
- - String title
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- - UIElement@ window // readonly
- <a name="Class_Model"></a>
- ### Model
- Methods:
- - void AddMetadata(const String&, const Variant&)
- - Model@ Clone(const String& = String ( )) const
- - Geometry@ GetGeometry(uint, uint) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@)
- - bool Load(VectorBuffer&)
- - bool Load(const String&)
- - void RemoveAllMetadata()
- - void RemoveMetadata(const String&)
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool Save(const String&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - bool SetGeometry(uint, uint, Geometry@)
- - bool SetIndexBuffers(IndexBuffer@[]@)
- - bool SetVertexBuffers(VertexBuffer@[]@, uint[]@, uint[]@)
- Properties:
- - BoundingBox boundingBox
- - String category // readonly
- - Vector3[] geometryCenters
- - bool hasMetadata // readonly
- - uint memoryUse // readonly
- - Variant[] metadata
- - String name
- - uint numGeometries
- - uint[] numGeometryLodLevels
- - uint numMorphs // readonly
- - int refs // readonly
- - Skeleton@ skeleton // readonly
- - StringHash type // readonly
- - String typeName // readonly
- - uint useTimer // readonly
- - int weakRefs // readonly
- <a name="Class_NamedPipe"></a>
- ### NamedPipe
- Methods:
- - void Close()
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Open(const String&, bool)
- - uint8[]@ Read(uint)
- - bool ReadBool()
- - BoundingBox ReadBoundingBox()
- - int8 ReadByte()
- - Color ReadColor()
- - double ReadDouble()
- - String ReadFileID()
- - float ReadFloat()
- - int ReadInt()
- - int64 ReadInt64()
- - IntRect ReadIntRect()
- - IntVector2 ReadIntVector2()
- - String ReadLine()
- - Matrix3 ReadMatrix3()
- - Matrix3x4 ReadMatrix3x4()
- - Matrix4 ReadMatrix4()
- - uint ReadNetID()
- - Quaternion ReadPackedQuaternion()
- - Vector3 ReadPackedVector3(float)
- - Quaternion ReadQuaternion()
- - int16 ReadShort()
- - String ReadString()
- - StringHash ReadStringHash()
- - uint8 ReadUByte()
- - uint ReadUInt()
- - uint64 ReadUInt64()
- - uint16 ReadUShort()
- - uint ReadVLE()
- - Variant ReadVariant()
- - VariantMap ReadVariantMap()
- - Vector2 ReadVector2()
- - Vector3 ReadVector3()
- - Vector4 ReadVector4()
- - VectorBuffer ReadVectorBuffer(uint)
- - uint Seek(uint)
- - uint SeekRelative(int)
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - uint Tell() const
- - uint Write(uint8[]@)
- - bool WriteBool(bool)
- - bool WriteBoundingBox(const BoundingBox&)
- - bool WriteByte(int8)
- - bool WriteColor(const Color&)
- - bool WriteDouble(double)
- - bool WriteFileID(const String&)
- - bool WriteFloat(float)
- - bool WriteInt(int)
- - bool WriteInt64(int64)
- - bool WriteIntRect(const IntRect&)
- - bool WriteIntVector2(const IntVector2&)
- - bool WriteLine(const String&)
- - bool WriteMatrix3(const Matrix3&)
- - bool WriteMatrix3x4(const Matrix3x4&)
- - bool WriteMatrix4(const Matrix4&)
- - bool WriteNetID(uint)
- - bool WritePackedQuaternion(const Quaternion&)
- - bool WritePackedVector3(const Vector3&, float)
- - bool WriteQuaternion(const Quaternion&)
- - bool WriteShort(int16)
- - bool WriteString(const String&)
- - bool WriteStringHash(const StringHash&)
- - bool WriteUByte(uint8)
- - bool WriteUInt(uint)
- - bool WriteUInt64(uint64)
- - bool WriteUShort(uint16)
- - bool WriteVLE(uint)
- - bool WriteVariant(const Variant&)
- - bool WriteVariantMap(const VariantMap&)
- - bool WriteVector2(const Vector2&)
- - bool WriteVector3(const Vector3&)
- - bool WriteVector4(const Vector4&)
- - bool WriteVectorBuffer(const VectorBuffer&)
- Properties:
- - String category // readonly
- - uint checksum // readonly
- - bool eof // readonly
- - String name // readonly
- - bool open // readonly
- - uint position // readonly
- - int refs // readonly
- - bool server // readonly
- - uint size // readonly
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_NavArea"></a>
- ### NavArea
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - bool animationEnabled
- - uint areaID
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - BoundingBox boundingBox
- - String category // readonly
- - bool enabled
- - bool enabledEffective // readonly
- - uint id // readonly
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - int refs // readonly
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- - BoundingBox worldBoundingBox // readonly
- <a name="Class_Navigable"></a>
- ### Navigable
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - String category // readonly
- - bool enabled
- - bool enabledEffective // readonly
- - uint id // readonly
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - bool recursive
- - int refs // readonly
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_NavigationMesh"></a>
- ### NavigationMesh
- Methods:
- - bool AddTile(const VectorBuffer&) const
- - bool Allocate(const BoundingBox&, uint)
- - void ApplyAttributes()
- - bool Build()
- - bool Build(const BoundingBox&)
- - bool Build(const IntVector2&, const IntVector2&)
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - void DrawDebugGeometry(bool)
- - Vector3 FindNearestPoint(const Vector3&, const Vector3& = Vector3 ( 1.0 , 1.0 , 1.0 ))
- - Vector3[]@ FindPath(const Vector3&, const Vector3&, const Vector3& = Vector3 ( 1.0 , 1.0 , 1.0 ))
- - float GetAreaCost(uint) const
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - float GetDistanceToWall(const Vector3&, float, const Vector3& = Vector3 ( 1.0 , 1.0 , 1.0 ))
- - bool GetInterceptNetworkUpdate(const String&) const
- - Vector3 GetRandomPoint()
- - Vector3 GetRandomPointInCircle(const Vector3&, float, const Vector3& = Vector3 ( 1.0 , 1.0 , 1.0 ))
- - BoundingBox GetTileBoudningBox(const IntVector2&) const
- - VectorBuffer GetTileData(const IntVector2&) const
- - IntVector2 GetTileIndex(const Vector3&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool HasTile(const IntVector2&) const
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - Vector3 MoveAlongSurface(const Vector3&, const Vector3&, const Vector3& = Vector3 ( 1.0 , 1.0 , 1.0 ), int = 3)
- - Vector3 Raycast(const Vector3&, const Vector3&, const Vector3& = Vector3 ( 1.0 , 1.0 , 1.0 ))
- - void Remove()
- - void RemoveAllTiles()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void RemoveTile(const IntVector2&)
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - void SetAreaCost(uint, float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - float agentHeight
- - float agentMaxClimb
- - float agentMaxSlope
- - float agentRadius
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - BoundingBox boundingBox // readonly
- - String category // readonly
- - float cellHeight
- - float cellSize
- - float detailSampleDistance
- - float detailSampleMaxError
- - bool drawNavAreas
- - bool drawOffMeshConnections
- - float edgeMaxError
- - float edgeMaxLength
- - bool enabled
- - bool enabledEffective // readonly
- - uint id // readonly
- - bool initialized // readonly
- - Node@ node // readonly
- - uint numAttributes // readonly
- - IntVector2 numTiles // readonly
- - ObjectAnimation@ objectAnimation
- - Vector3 padding
- - NavmeshPartitionType partitionType
- - int refs // readonly
- - float regionMergeSize
- - float regionMinSize
- - bool temporary
- - int tileSize
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- - BoundingBox worldBoundingBox // readonly
- <a name="Class_Network"></a>
- ### Network
- Methods:
- - void BroadcastMessage(int, bool, bool, const VectorBuffer&, uint = 0)
- - void BroadcastRemoteEvent(Node@, const String&, bool, const VariantMap& = VariantMap ( ))
- - void BroadcastRemoteEvent(Scene@, const String&, bool, const VariantMap& = VariantMap ( ))
- - void BroadcastRemoteEvent(const String&, bool, const VariantMap& = VariantMap ( ))
- - bool CheckRemoteEvent(const String&) const
- - bool Connect(const String&, uint16, Scene@, const VariantMap& = VariantMap ( ))
- - void Disconnect(int = 0)
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - HttpRequest@ MakeHttpRequest(const String&, const String& = String ( ), String[]@ = null, const String& = String ( ))
- - void RegisterRemoteEvent(const String&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SendPackageToClients(Scene@, PackageFile@)
- - bool StartServer(uint16)
- - void StopServer()
- - void UnregisterAllRemoteEvents()
- - void UnregisterRemoteEvent(const String&) const
- Properties:
- - String category // readonly
- - Connection@[]@ clientConnections // readonly
- - String packageCacheDir
- - int refs // readonly
- - Connection@ serverConnection // readonly
- - bool serverRunning // readonly
- - int simulatedLatency
- - float simulatedPacketLoss
- - StringHash type // readonly
- - String typeName // readonly
- - int updateFps
- - int weakRefs // readonly
- <a name="Class_NetworkPriority"></a>
- ### NetworkPriority
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - bool alwaysUpdateOwner
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - float basePriority
- - String category // readonly
- - float distanceFactor
- - bool enabled
- - bool enabledEffective // readonly
- - uint id // readonly
- - float minPriority
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - int refs // readonly
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_Node"></a>
- ### Node
- Methods:
- - void AddChild(Node@, uint = M_MAX_UNSIGNED)
- - void AddTag(const String&)
- - void AddTags(const String&, int8 = ';')
- - void ApplyAttributes()
- - Node@ Clone(CreateMode = REPLICATED)
- - Component@ CloneComponent(Component@, CreateMode, uint = 0)
- - Component@ CloneComponent(Component@, uint = 0)
- - Node@ CreateChild(const String& = String ( ), CreateMode = REPLICATED, uint = 0, bool = false)
- - Component@ CreateComponent(const String&, CreateMode = REPLICATED, uint = 0)
- - ScriptObject@ CreateScriptObject(ScriptFile@, const String&, CreateMode = REPLICATED)
- - ScriptObject@ CreateScriptObject(const String&, const String&, CreateMode = REPLICATED)
- - Node@ CreateTemporaryChild(const String& = String ( ), CreateMode = REPLICATED, uint = 0)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - Node@ GetChild(const String&, bool = false) const
- - Node@[]@ GetChildren(bool = false) const
- - Node@[]@ GetChildrenWithComponent(const String&, bool = false) const
- - Node@[]@ GetChildrenWithScript(bool = false) const
- - Node@[]@ GetChildrenWithScript(const String&, bool = false) const
- - Node@[]@ GetChildrenWithTag(const String&, bool = false) const
- - Component@ GetComponent(const String&, bool = false) const
- - Component@[]@ GetComponents() const
- - Component@[]@ GetComponents(const String&, bool = false) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - Component@ GetOrCreateComponent(const String&, CreateMode = REPLICATED, uint = 0)
- - Component@ GetParentComponent(const String&, bool = false) const
- - ScriptObject@ GetScriptObject() const
- - ScriptObject@ GetScriptObject(const String&) const
- - bool HasComponent(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool HasTag(const String&)
- - bool IsChildOf(Node@) const
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - Vector3 LocalToWorld(const Vector3&) const
- - Vector3 LocalToWorld(const Vector4&) const
- - Vector2 LocalToWorld2D(const Vector2&) const
- - bool LookAt(const Vector3&, const Vector3& = Vector3 ( 0 , 1 , 0 ), TransformSpace = TS_WORLD)
- - void MarkDirty()
- - void MarkNetworkUpdate() const
- - void Pitch(float, TransformSpace = TS_LOCAL)
- - void Remove()
- - void RemoveAllChildren()
- - void RemoveAllComponents()
- - void RemoveAllTags()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveChild(Node@)
- - void RemoveChildren(bool, bool, bool)
- - void RemoveComponent(Component@)
- - void RemoveComponent(const String&)
- - void RemoveComponents(bool, bool)
- - void RemoveComponents(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - bool RemoveTag(const String&)
- - void ReorderComponent(Component@, uint)
- - void ResetDeepEnabled()
- - void ResetToDefault()
- - void Roll(float, TransformSpace = TS_LOCAL)
- - void Rotate(const Quaternion&, TransformSpace = TS_LOCAL)
- - void Rotate2D(float, TransformSpace = TS_LOCAL)
- - void RotateAround(const Vector3&, const Quaternion&, TransformSpace = TS_LOCAL)
- - void RotateAround2D(const Vector2&, float, TransformSpace = TS_LOCAL)
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(File@)
- - bool SaveJSON(JSONValue&) const
- - bool SaveJSON(VectorBuffer&)
- - bool SaveXML(File@, const String& = "\t")
- - bool SaveXML(VectorBuffer&, const String& = "\t")
- - bool SaveXML(XMLElement&) const
- - void Scale(const Vector3&)
- - void Scale(float)
- - void Scale2D(const Vector2&)
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetDeepEnabled(bool)
- - void SetEnabledRecursive(bool)
- - void SetInterceptNetworkUpdate(const String&, bool)
- - void SetPosition2D(float, float)
- - void SetScale(float)
- - void SetScale2D(float, float)
- - void SetTransform(const Matrix3x4&)
- - void SetTransform(const Vector3&, const Quaternion&)
- - void SetTransform(const Vector3&, const Quaternion&, const Vector3&)
- - void SetTransform(const Vector3&, const Quaternion&, float)
- - void SetTransform2D(const Vector2&, float)
- - void SetTransform2D(const Vector2&, float, const Vector2&)
- - void SetTransform2D(const Vector2&, float, float)
- - void SetWorldTransform(const Vector3&, const Quaternion&)
- - void SetWorldTransform(const Vector3&, const Quaternion&, const Vector3&)
- - void SetWorldTransform(const Vector3&, const Quaternion&, float)
- - void SetWorldTransform2D(const Vector2&, float)
- - void SetWorldTransform2D(const Vector2&, float, const Vector2&)
- - void SetWorldTransform2D(const Vector2&, float, float)
- - void Translate(const Vector3&, TransformSpace = TS_LOCAL)
- - void Translate2D(const Vector2&, TransformSpace = TS_LOCAL)
- - Vector3 WorldToLocal(const Vector3&) const
- - Vector3 WorldToLocal(const Vector4&) const
- - Vector2 WorldToLocal2D(const Vector2&) const
- - void Yaw(float, TransformSpace = TS_LOCAL)
- Properties:
- - Node@[] allChildrenByName // readonly
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - String category // readonly
- - Node@[] children // readonly
- - Node@[] childrenByName // readonly
- - Component@[] components // readonly
- - Vector3 direction
- - bool enabled
- - bool enabledSelf // readonly
- - uint id
- - String name
- - uint numAllChildren // readonly
- - uint numAttributes // readonly
- - uint numChildren // readonly
- - uint numComponents // readonly
- - ObjectAnimation@ objectAnimation
- - Connection@ owner
- - Node@ parent
- - Vector3 position
- - Vector2 position2D
- - int refs // readonly
- - Vector3 right // readonly
- - Quaternion rotation
- - float rotation2D
- - Vector3 scale
- - Vector2 scale2D
- - Scene@ scene // readonly
- - ScriptObject@ scriptObject // readonly
- - Vector3 signedWorldScale // readonly
- - String[]@ tags // readonly
- - bool temporary
- - Matrix3x4 transform // readonly
- - StringHash type // readonly
- - String typeName // readonly
- - Vector3 up // readonly
- - VariantMap vars // readonly
- - int weakRefs // readonly
- - Vector3 worldDirection
- - Vector3 worldPosition
- - Vector2 worldPosition2D
- - Vector3 worldRight // readonly
- - Quaternion worldRotation
- - float worldRotation2D
- - Vector3 worldScale
- - Vector2 worldScale2D
- - Matrix3x4 worldTransform // readonly
- - Vector3 worldUp // readonly
- <a name="Class_Object"></a>
- ### Object
- Methods:
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- Properties:
- - String category // readonly
- - int refs // readonly
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_ObjectAnimation"></a>
- ### ObjectAnimation
- Methods:
- - void AddAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@)
- - bool Load(VectorBuffer&)
- - bool Load(const String&)
- - void RemoveAttributeAnimation(ValueAnimation@)
- - void RemoveAttributeAnimation(const String&)
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool Save(const String&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- Properties:
- - Variant[] attributeAnimations // readonly
- - String category // readonly
- - uint memoryUse // readonly
- - String name
- - int refs // readonly
- - Variant[] speeds // readonly
- - StringHash type // readonly
- - String typeName // readonly
- - uint useTimer // readonly
- - int weakRefs // readonly
- - Variant[] wrapModes // readonly
- <a name="Class_Obstacle"></a>
- ### Obstacle
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - void DrawDebugGeometry(bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - String category // readonly
- - bool enabled
- - bool enabledEffective // readonly
- - float height
- - uint id // readonly
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - uint obstacleId // readonly
- - float radius
- - int refs // readonly
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_Octree"></a>
- ### Octree
- Methods:
- - void AddManualDrawable(Drawable@)
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - void DrawDebugGeometry(bool) const
- - Drawable@[]@ GetAllDrawables(uint8 = DRAWABLE_ANY, uint = DEFAULT_VIEWMASK)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - Drawable@[]@ GetDrawables(const BoundingBox&, uint8 = DRAWABLE_ANY, uint = DEFAULT_VIEWMASK)
- - Drawable@[]@ GetDrawables(const Frustum&, uint8 = DRAWABLE_ANY, uint = DEFAULT_VIEWMASK)
- - Drawable@[]@ GetDrawables(const Sphere&, uint8 = DRAWABLE_ANY, uint = DEFAULT_VIEWMASK)
- - Drawable@[]@ GetDrawables(const Vector3&, uint8 = DRAWABLE_ANY, uint = DEFAULT_VIEWMASK)
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - RayQueryResult[]@ Raycast(const Ray&, RayQueryLevel = RAY_TRIANGLE, float = M_INFINITY, uint8 = DRAWABLE_ANY, uint = DEFAULT_VIEWMASK) const
- - RayQueryResult RaycastSingle(const Ray&, RayQueryLevel = RAY_TRIANGLE, float = M_INFINITY, uint8 = DRAWABLE_ANY, uint = DEFAULT_VIEWMASK) const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveManualDrawable(Drawable@)
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- - void SetSize(const BoundingBox&, uint)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - String category // readonly
- - bool enabled
- - bool enabledEffective // readonly
- - uint id // readonly
- - Node@ node // readonly
- - uint numAttributes // readonly
- - uint numLevels // readonly
- - ObjectAnimation@ objectAnimation
- - int refs // readonly
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- - BoundingBox worldBoundingBox // readonly
- <a name="Class_OffMeshConnection"></a>
- ### OffMeshConnection
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - bool animationEnabled
- - uint areaID
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - bool bidirectional
- - String category // readonly
- - bool enabled
- - bool enabledEffective // readonly
- - Node@ endPoint
- - uint id // readonly
- - uint mask
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - float radius
- - int refs // readonly
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_PackageFile"></a>
- ### PackageFile
- Methods:
- - bool Exists(const String&) const
- - String[]@ GetEntryNames() const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Open(const String&, uint = 0) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - bool compressed() const
- Properties:
- - String category // readonly
- - uint checksum // readonly
- - String name // readonly
- - uint numFiles // readonly
- - int refs // readonly
- - uint totalDataSize // readonly
- - uint totalSize // readonly
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_ParticleEffect"></a>
- ### ParticleEffect
- Methods:
- - void AddColorFrame(ColorFrame@)
- - void AddColorTime(Color&, float)
- - void AddTextureFrame(TextureFrame@)
- - void AddTextureTime(Rect&, float)
- - ParticleEffect@ Clone(const String& = String ( )) const
- - ColorFrame@ GetColorFrame(uint) const
- - TextureFrame@ GetTextureFrame(uint) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@)
- - bool Load(VectorBuffer&)
- - bool Load(const String&)
- - bool Load(const XMLElement&)
- - void RemoveColorFrame(uint)
- - void RemoveTextureFrame(uint)
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool Save(XMLElement&) const
- - bool Save(const String&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetColorFrame(uint, ColorFrame@)
- - void SetTextureFrame(uint, TextureFrame@)
- - void SortColorFrames()
- - void SortTextureFrames()
- Properties:
- - float activeTime
- - float animationLodBias
- - String category // readonly
- - Vector3 constantForce
- - float dampingForce
- - Vector3 emitterSize
- - EmitterType emitterType
- - FaceCameraMode faceCameraMode
- - bool fixedScreenSize
- - float inactiveTime
- - Material@ material
- - Vector3 maxDirection
- - float maxEmissionRate
- - Vector2 maxParticleSize
- - float maxRotation
- - float maxRotationSpeed
- - float maxTimeToLive
- - float maxVelocity
- - uint memoryUse // readonly
- - Vector3 minDirection
- - float minEmissionRate
- - Vector2 minParticleSize
- - float minRotation
- - float minRotationSpeed
- - float minTimeToLive
- - float minVelocity
- - String name
- - uint numColorFrames
- - uint numParticles
- - uint numTextureFrames
- - int refs // readonly
- - bool relative
- - bool scaled
- - float sizeAdd
- - float sizeMul
- - bool sorted
- - StringHash type // readonly
- - String typeName // readonly
- - bool updateInvisible
- - uint useTimer // readonly
- - int weakRefs // readonly
- <a name="Class_ParticleEffect2D"></a>
- ### ParticleEffect2D
- Methods:
- - ParticleEffect2D@ Clone(const String& = String ( )) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@)
- - bool Load(VectorBuffer&)
- - bool Load(const String&)
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool Save(const String&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- Properties:
- - String category // readonly
- - uint memoryUse // readonly
- - String name
- - int refs // readonly
- - StringHash type // readonly
- - String typeName // readonly
- - uint useTimer // readonly
- - int weakRefs // readonly
- <a name="Class_ParticleEmitter"></a>
- ### ParticleEmitter
- Methods:
- - void ApplyAttributes()
- - void ApplyEffect()
- - void Commit()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool IsInView(Camera@) const
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAllParticles()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void Reset()
- - void ResetEmissionTimer()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - bool animationEnabled
- - float animationLodBias
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - AutoRemoveMode autoRemoveMode
- - Billboard@[] billboards // readonly
- - BoundingBox boundingBox // readonly
- - bool castShadows
- - String category // readonly
- - float drawDistance
- - ParticleEffect@ effect
- - bool emitting
- - bool enabled
- - bool enabledEffective // readonly
- - FaceCameraMode faceCameraMode
- - bool fixedScreenSize
- - uint id // readonly
- - bool inView // readonly
- - uint lightMask
- - float lodBias
- - Material@ material
- - uint maxLights
- - Node@ node // readonly
- - uint numAttributes // readonly
- - uint numBillboards
- - uint numParticles
- - ObjectAnimation@ objectAnimation
- - bool occludee
- - bool occluder
- - int refs // readonly
- - bool relative
- - bool scaled
- - bool serializeParticles
- - float shadowDistance
- - uint shadowMask
- - bool sorted
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - uint viewMask
- - int weakRefs // readonly
- - BoundingBox worldBoundingBox // readonly
- - Zone@ zone // readonly
- - uint zoneMask
- <a name="Class_ParticleEmitter2D"></a>
- ### ParticleEmitter2D
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool IsInView(Camera@) const
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - BlendMode blendMode
- - BoundingBox boundingBox // readonly
- - bool castShadows
- - String category // readonly
- - float drawDistance
- - ParticleEffect2D@ effect
- - bool emitting
- - bool enabled
- - bool enabledEffective // readonly
- - uint id // readonly
- - bool inView // readonly
- - int layer
- - uint lightMask
- - float lodBias
- - uint maxLights
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - bool occludee
- - bool occluder
- - int orderInLayer
- - int refs // readonly
- - float shadowDistance
- - uint shadowMask
- - Sprite2D@ sprite
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - uint viewMask
- - int weakRefs // readonly
- - BoundingBox worldBoundingBox // readonly
- - uint zoneMask
- <a name="Class_Pass"></a>
- ### Pass
- Properties:
- - bool alphaToCoverage
- - BlendMode blendMode
- - CullMode cullMode
- - CompareMode depthTestMode
- - bool depthWrite
- - bool desktop
- - PassLightingMode lightingMode
- - String pixelShader
- - String pixelShaderDefineExcludes
- - String pixelShaderDefines
- - int refs // readonly
- - String vertexShader
- - String vertexShaderDefineExcludes
- - String vertexShaderDefines
- - int weakRefs // readonly
- <a name="Class_PhysicsRaycastResult"></a>
- ### PhysicsRaycastResult
- Properties:
- - RigidBody@ body // readonly
- - float distance
- - float hitFraction
- - Vector3 normal
- - Vector3 position
- <a name="Class_PhysicsRaycastResult2D"></a>
- ### PhysicsRaycastResult2D
- Properties:
- - RigidBody2D@ body // readonly
- - float distance
- - Vector2 normal
- - Vector2 position
- <a name="Class_PhysicsWorld"></a>
- ### PhysicsWorld
- Methods:
- - void ApplyAttributes()
- - PhysicsRaycastResult ConvexCast(CollisionShape@, const Vector3&, const Quaternion&, const Vector3&, const Quaternion&, uint = 0xffff)
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - void DrawDebugGeometry(bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - RigidBody@[]@ GetCollidingBodies(RigidBody@)
- - bool GetInterceptNetworkUpdate(const String&) const
- - RigidBody@[]@ GetRigidBodies(RigidBody@)
- - RigidBody@[]@ GetRigidBodies(const BoundingBox&, uint = 0xffff)
- - RigidBody@[]@ GetRigidBodies(const Sphere&, uint = 0xffff)
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - PhysicsRaycastResult[]@ Raycast(const Ray&, float, uint = 0xffff)
- - PhysicsRaycastResult RaycastSingle(const Ray&, float, uint = 0xffff)
- - PhysicsRaycastResult RaycastSingleSegmented(const Ray&, float, float, uint = 0xffff)
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveCachedGeometry(Model@)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- - PhysicsRaycastResult SphereCast(const Ray&, float, float, uint = 0xffff)
- - void Update(float)
- - void UpdateCollisions()
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - String category // readonly
- - bool enabled
- - bool enabledEffective // readonly
- - int fps
- - Vector3 gravity
- - uint id // readonly
- - bool internalEdge
- - bool interpolation
- - int maxSubSteps
- - Node@ node // readonly
- - uint numAttributes // readonly
- - int numIterations
- - ObjectAnimation@ objectAnimation
- - int refs // readonly
- - bool splitImpulse
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - bool updateEnabled
- - int weakRefs // readonly
- <a name="Class_PhysicsWorld2D"></a>
- ### PhysicsWorld2D
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry() const
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - RigidBody2D@[]@ GetRigidBodies(const Rect&, uint = 0xffff)
- - RigidBody2D@ GetRigidBody(const Vector2&, uint = 0xffff)
- - RigidBody2D@ GetRigidBody(int, int, uint = 0xffff)
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - PhysicsRaycastResult2D[]@ Raycast(const Vector2&, const Vector2&, uint = 0xffff)
- - PhysicsRaycastResult2D RaycastSingle(const Vector2&, const Vector2&, uint = 0xffff)
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - bool allowSleeping
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - bool autoClearForces
- - String category // readonly
- - bool continuousPhysics
- - bool drawAabb
- - bool drawCenterOfMass
- - bool drawJoint
- - bool drawPair
- - bool drawShape
- - bool enabled
- - bool enabledEffective // readonly
- - Vector2 gravity
- - uint id // readonly
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - uint positionIterations
- - int refs // readonly
- - bool subStepping
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - bool updateEnabled
- - uint velocityIterations
- - bool warmStarting
- - int weakRefs // readonly
- <a name="Class_Plane"></a>
- ### Plane
- Methods:
- - void Define(const Vector3&, const Vector3&)
- - void Define(const Vector3&, const Vector3&, const Vector3&)
- - void Define(const Vector4&)
- - float Distance(const Vector3&) const
- - Vector3 Project(const Vector3&) const
- - Vector3 Reflect(const Vector3&) const
- - Vector4 ToVector4() const
- - void Transform(const Matrix3&)
- - void Transform(const Matrix3x4&)
- - void Transform(const Matrix4&)
- - Plane Transformed(const Matrix3&) const
- - Plane Transformed(const Matrix3x4&) const
- - Plane Transformed(const Matrix4&) const
- Properties:
- - Vector3 absNormal
- - float d
- - Vector3 normal
- - Matrix3x4 reflectionMatrix // readonly
- <a name="Class_Polyhedron"></a>
- ### Polyhedron
- Methods:
- - void AddFace(const Vector3&, const Vector3&, const Vector3&)
- - void AddFace(const Vector3&, const Vector3&, const Vector3&, const Vector3&)
- - void AddFace(const Vector3[]@)
- - void Clear()
- - void Clip(const BoundingBox&)
- - void Clip(const Frustum&)
- - void Define(const BoundingBox&)
- - void Define(const Frustum&)
- - void Transform(const Matrix3&)
- - void Transform(const Matrix3x4&)
- - Polyhedron Transformed(const Matrix3&) const
- - Polyhedron Transformed(const Matrix3x4&) const
- Properties:
- - Vector3[]@[] face // readonly
- - uint numFaces // readonly
- <a name="Class_ProgressBar"></a>
- ### ProgressBar
- Methods:
- - void ChangeValue(float)
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetLoadingPercentStyle(const String&)
- Properties:
- - String category // readonly
- - BorderImage@ knob // readonly
- - Orientation orientation
- - float range
- - int refs // readonly
- - bool showPercentText
- - StringHash type // readonly
- - String typeName // readonly
- - float value
- - int weakRefs // readonly
- <a name="Class_PropertySet2D"></a>
- ### PropertySet2D
- Methods:
- - bool HasProperty(const String&) const
- - const String& GetProperty(const String&) const
- Properties:
- - int refs // readonly
- - int weakRefs // readonly
- <a name="Class_Quaternion"></a>
- ### Quaternion
- Methods:
- - Quaternion Conjugate() const
- - float DotProduct(const Quaternion&) const
- - bool Equals(const Quaternion&) const
- - void FromAngleAxis(float, const Vector3&)
- - void FromAxes(const Vector3&, const Vector3&, const Vector3&)
- - void FromEulerAngles(float, float, float)
- - bool FromLookRotation(const Vector3&, const Vector3& = Vector3 ( 0.0 , 1.0 , 0.0 ))
- - void FromRotationMatrix(const Matrix3&)
- - void FromRotationTo(const Vector3&, const Vector3&)
- - Quaternion Inverse() const
- - bool IsNaN() const
- - float LengthSquared() const
- - Quaternion Nlerp(const Quaternion&, float, bool) const
- - void Normalize()
- - Quaternion Normalized() const
- - Quaternion Slerp(const Quaternion&, float) const
- - String ToString() const
- Properties:
- - float angle // readonly
- - Vector3 axis // readonly
- - Vector3 eulerAngles // readonly
- - float pitch // readonly
- - float roll // readonly
- - Matrix3 rotationMatrix // readonly
- - float w
- - float x
- - float y
- - float yaw // readonly
- - float z
- <a name="Class_Ray"></a>
- ### Ray
- Methods:
- - Vector3 ClosestPoint(const Ray&) const
- - void Define(const Vector3&, const Vector3&)
- - float Distance(const Vector3&) const
- - float HitDistance(const BoundingBox&) const
- - float HitDistance(const Frustum&, bool = true) const
- - float HitDistance(const Plane&) const
- - float HitDistance(const Sphere&) const
- - float HitDistance(const Vector3&, const Vector3&, const Vector3&) const
- - Vector3 Project(const Vector3&) const
- - Ray Transformed(const Matrix3x4&) const
- Properties:
- - Vector3 direction
- - Vector3 origin
- <a name="Class_RayQueryResult"></a>
- ### RayQueryResult
- Properties:
- - float distance
- - Drawable@ drawable // readonly
- - Node@ node // readonly
- - Vector3 normal
- - Vector3 position
- - uint subObject
- - Vector2 textureUV
- <a name="Class_RaycastVehicle"></a>
- ### RaycastVehicle
- Methods:
- - void AddWheel(Node@, Vector3, Vector3, float, float, bool)
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - float GetBrake(int)
- - Vector3 GetContactNormal(int)
- - Vector3 GetContactPosition(int)
- - float GetEngineForce(int)
- - bool GetInterceptNetworkUpdate(const String&) const
- - float GetMaxSuspensionTravel(int)
- - float GetSteeringValue(int)
- - Vector3 GetWheelAxle(int)
- - Vector3 GetWheelConnectionPoint(int)
- - float GetWheelDampingCompression(int)
- - float GetWheelDampingRelaxation(int)
- - Vector3 GetWheelDirection(int)
- - float GetWheelFrictionSlip(int)
- - Node@ GetWheelNode(int)
- - Vector3 GetWheelPosition(int)
- - float GetWheelRadius(int)
- - float GetWheelRestLength(int)
- - float GetWheelRollInfluence(int)
- - Vector3 GetWheelRotation(int)
- - float GetWheelSideSlipSpeed(int)
- - float GetWheelSkidInfo(int)
- - float GetWheelSkidInfoCumulative(int)
- - float GetWheelSuspensionStiffness(int)
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - void Init()
- - bool IsFrontWheel(int)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetSuspension()
- - void ResetToDefault()
- - void ResetWheels()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetBrake(int, float)
- - void SetEngineForce(int, float)
- - void SetInterceptNetworkUpdate(const String&, bool)
- - void SetMaxSuspensionTravel(int, float)
- - void SetSteeringValue(int, float)
- - void SetWheelAxle(int, Vector3)
- - void SetWheelDampingCompression(int, float)
- - void SetWheelDampingRelaxation(int, float)
- - void SetWheelDirection(int, Vector3)
- - void SetWheelFrictionSlip(int, float)
- - void SetWheelRadius(int, float)
- - void SetWheelRestLength(int, float)
- - void SetWheelRollInfluence(int, float)
- - void SetWheelSkidInfo(int, float)
- - void SetWheelSkidInfoCumulative(int, float)
- - void SetWheelSuspensionStiffness(int, float)
- - void UpdateWheelTransform(int, bool)
- - bool WheelIsGrounded(int)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - String category // readonly
- - bool enabled
- - bool enabledEffective // readonly
- - uint id // readonly
- - float inAirRPM
- - float maxSideSlipSpeed
- - Node@ node // readonly
- - uint numAttributes // readonly
- - int numWheels // readonly
- - ObjectAnimation@ objectAnimation
- - int refs // readonly
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_Rect"></a>
- ### Rect
- Methods:
- - void Clear()
- - void Clip(const Rect&)
- - void Define(const Vector2&)
- - void Define(const Vector2&, const Vector2&)
- - bool Defined() const
- - bool Equals(const Rect&) const
- - Intersection IsInside(const Rect&) const
- - Intersection IsInside(const Vector2&) const
- - void Merge(const Rect&)
- - void Merge(const Vector2&)
- - Vector4 ToVector4() const
- Properties:
- - float bottom
- - Vector2 center // readonly
- - Vector2 halfSize // readonly
- - float left
- - Vector2 max
- - Vector2 min
- - float right
- - Vector2 size // readonly
- - float top
- <a name="Class_RefCounted"></a>
- ### RefCounted
- Properties:
- - int refs // readonly
- - int weakRefs // readonly
- <a name="Class_RenderPath"></a>
- ### RenderPath
- Methods:
- - void AddCommand(const RenderPathCommand&)
- - void AddRenderTarget(const RenderTargetInfo&)
- - bool Append(XMLFile@)
- - RenderPath@ Clone()
- - void InsertCommand(uint, const RenderPathCommand&)
- - bool Load(XMLFile@)
- - void RemoveCommand(uint)
- - void RemoveCommands(const String&)
- - void RemoveRenderTarget(const String&)
- - void RemoveRenderTarget(uint)
- - void RemoveRenderTargts(const String&)
- - void SetEnabled(const String&, bool)
- - void ToggleEnabled(const String&)
- Properties:
- - RenderPathCommand[] commands
- - uint numCommands // readonly
- - uint numRenderTargets // readonly
- - int refs // readonly
- - RenderTargetInfo[] renderTargets
- - Variant[] shaderParameters
- - int weakRefs // readonly
- <a name="Class_RenderPathCommand"></a>
- ### RenderPathCommand
- Methods:
- - void RemoveShaderParameter(const String&)
- - void SetOutput(uint, const String&, CubeMapFace = FACE_POSITIVE_X)
- Properties:
- - BlendMode blendMode
- - Color clearColor
- - float clearDepth
- - uint clearFlags
- - uint clearStencil
- - String depthStencilName
- - bool enabled
- - String eventName
- - bool markToStencil
- - String metadata
- - uint numOutputs
- - CubeMapFace[] outputFaces
- - String[] outputNames
- - String pass
- - String pixelShaderDefines
- - String pixelShaderName
- - Variant[] shaderParameters
- - RenderCommandSortMode sortMode
- - String tag
- - String[] textureNames
- - RenderCommandType type
- - bool useFogColor
- - bool useLitBase
- - bool vertexLights
- - String vertexShaderDefines
- - String vertexShaderName
- <a name="Class_RenderSurface"></a>
- ### RenderSurface
- Methods:
- - void QueueUpdate()
- Properties:
- - int height // readonly
- - RenderSurface@ linkedDepthStencil
- - RenderSurface@ linkedRenderTarget
- - uint numViewports
- - Texture@ parentTexture // readonly
- - bool resolveDirty // readonly
- - RenderSurfaceUpdateMode updateMode
- - TextureUsage usage // readonly
- - Viewport@[] viewports
- - int width // readonly
- <a name="Class_RenderTargetInfo"></a>
- ### RenderTargetInfo
- Properties:
- - bool autoResolve
- - bool cubemap
- - bool enabled
- - bool filtered
- - uint format
- - int multiSample
- - String name
- - bool persistent
- - bool sRGB
- - Vector2 size
- - RenderTargetSizeMode sizeMode
- - String tag
- <a name="Class_Renderer"></a>
- ### Renderer
- Methods:
- - void DrawDebugGeometry(bool) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - void ReloadShaders() const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetDefaultRenderPath(XMLFile@)
- - void SetVSMShadowParameters(float, float)
- Properties:
- - String category // readonly
- - Material@ defaultLightRamp // readonly
- - Material@ defaultLightSpot // readonly
- - Material@ defaultMaterial // readonly
- - RenderPath@ defaultRenderPath
- - Technique@ defaultTechnique
- - Zone@ defaultZone // readonly
- - bool drawShadows
- - bool dynamicInstancing
- - bool hdrRendering
- - int materialQuality
- - int maxOccluderTriangles
- - int maxShadowMaps
- - int maxSortedInstances
- - int minInstances
- - float mobileNormalOffsetMul
- - float mobileShadowBiasAdd
- - float mobileShadowBiasMul
- - uint numBatches // readonly
- - int numExtraInstancingBufferElements
- - uint[] numGeometries // readonly
- - uint[] numLights // readonly
- - uint[] numOccluders // readonly
- - uint numPrimitives // readonly
- - uint[] numShadowMaps // readonly
- - uint numViewports
- - uint numViews // readonly
- - float occluderSizeThreshold
- - int occlusionBufferSize
- - int refs // readonly
- - bool reuseShadowMaps
- - int shadowMapSize
- - ShadowQuality shadowQuality
- - float shadowSoftness
- - bool specularLighting
- - int textureAnisotropy
- - TextureFilterMode textureFilterMode
- - int textureQuality
- - bool threadedOcclusion
- - StringHash type // readonly
- - String typeName // readonly
- - Viewport@[] viewports
- - int vsmMultiSample
- - Vector2 vsmShadowParameters
- - int weakRefs // readonly
- <a name="Class_Resource"></a>
- ### Resource
- Methods:
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@)
- - bool Load(VectorBuffer&)
- - bool Load(const String&)
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool Save(const String&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- Properties:
- - String category // readonly
- - uint memoryUse // readonly
- - String name
- - int refs // readonly
- - StringHash type // readonly
- - String typeName // readonly
- - uint useTimer // readonly
- - int weakRefs // readonly
- <a name="Class_ResourceCache"></a>
- ### ResourceCache
- Methods:
- - bool AddManualResource(Resource@)
- - bool AddPackageFile(PackageFile@, uint = M_MAX_UNSIGNED)
- - bool AddPackageFile(const String&, uint = M_MAX_UNSIGNED)
- - bool AddResourceDir(const String&, uint = M_MAX_UNSIGNED)
- - bool BackgroundLoadResource(const String&, const String&, bool = true)
- - bool Exists(const String&) const
- - Resource@ GetExistingResource(StringHash, const String&)
- - Resource@ GetExistingResource(const String&, const String&)
- - File@ GetFile(const String&)
- - String GetPreferredResourceDir(const String&) const
- - Resource@ GetResource(StringHash, const String&, bool = true)
- - Resource@ GetResource(const String&, const String&, bool = true)
- - String GetResourceFileName(const String&) const
- - Resource@[]@ GetResources(StringHash)
- - Resource@[]@ GetResources(const String&)
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - void ReleaseAllResources(bool = false)
- - void ReleaseResource(const String&, const String&, bool = false)
- - void ReleaseResources(StringHash, bool = false)
- - void ReleaseResources(const String&, bool = false)
- - void ReleaseResources(const String&, const String&, bool = false)
- - bool ReloadResource(Resource@)
- - void ReloadResourceWithDependencies(const String&)
- - void RemovePackageFile(PackageFile@, bool = true, bool = false)
- - void RemovePackageFile(const String&, bool = true, bool = false)
- - void RemoveResourceDir(const String&)
- - String SanitateResourceDirName(const String&) const
- - String SanitateResourceName(const String&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- Properties:
- - bool autoReloadResources
- - String category // readonly
- - int finishBackgroundResourcesMs
- - uint64[] memoryBudget
- - uint64[] memoryUse // readonly
- - uint numBackgroundLoadResources // readonly
- - PackageFile@[]@ packageFiles // readonly
- - int refs // readonly
- - String[]@ resourceDirs // readonly
- - bool returnFailedResources
- - bool seachPackagesFirst // readonly
- - bool searchPackagesFirst // writeonly
- - uint64 totalMemoryUse // readonly
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_ResourceRef"></a>
- ### ResourceRef
- Properties:
- - String name
- - StringHash type
- <a name="Class_ResourceRefList"></a>
- ### ResourceRefList
- Methods:
- - void Resize(uint)
- Properties:
- - bool empty // readonly
- - uint length // readonly
- - String[] names
- - StringHash type
- <a name="Class_RibbonTrail"></a>
- ### RibbonTrail
- Methods:
- - void ApplyAttributes()
- - void Commit()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool IsInView(Camera@) const
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - bool animationEnabled
- - float animationLodBias
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - BoundingBox boundingBox // readonly
- - bool castShadows
- - String category // readonly
- - float drawDistance
- - bool emitting
- - bool enabled
- - bool enabledEffective // readonly
- - Color endColor
- - float endScale
- - uint id // readonly
- - bool inView // readonly
- - float lifetime
- - uint lightMask
- - float lodBias
- - Material@ material
- - uint maxLights
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - bool occludee
- - bool occluder
- - int refs // readonly
- - float shadowDistance
- - uint shadowMask
- - bool sorted
- - Color startColor
- - float startScale
- - uint tailColumn
- - bool temporary
- - TrailType trailType
- - StringHash type // readonly
- - String typeName // readonly
- - bool updateInvisible
- - float vertexDistance
- - uint viewMask
- - int weakRefs // readonly
- - float width
- - BoundingBox worldBoundingBox // readonly
- - Zone@ zone // readonly
- - uint zoneMask
- <a name="Class_RigidBody"></a>
- ### RigidBody
- Methods:
- - void Activate()
- - void ApplyAttributes()
- - void ApplyForce(const Vector3&)
- - void ApplyForce(const Vector3&, const Vector3&)
- - void ApplyImpulse(const Vector3&)
- - void ApplyImpulse(const Vector3&, const Vector3&)
- - void ApplyTorque(const Vector3&)
- - void ApplyTorqueImpulse(const Vector3&)
- - void DisableMassUpdate()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - void EnableMassUpdate()
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - Vector3 GetVelocityAtPoint(const Vector3&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void ReAddBodyToWorld()
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetForces()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetCollisionLayerAndMask(uint, uint)
- - void SetInterceptNetworkUpdate(const String&, bool)
- - void SetTransform(const Vector3&, const Quaternion&)
- Properties:
- - bool active // readonly
- - float angularDamping
- - Vector3 angularFactor
- - float angularRestThreshold
- - Vector3 angularVelocity
- - bool animationEnabled
- - Vector3 anisotropicFriction
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - String category // readonly
- - float ccdMotionThreshold
- - float ccdRadius
- - Vector3 centerOfMass // readonly
- - RigidBody@[]@ collidingBodies // readonly
- - CollisionEventMode collisionEventMode
- - uint collisionLayer
- - uint collisionMask
- - float contactProcessingThreshold
- - bool enabled
- - bool enabledEffective // readonly
- - float friction
- - Vector3 gravityOverride
- - uint id // readonly
- - bool kinematic
- - float linearDamping
- - Vector3 linearFactor
- - float linearRestThreshold
- - Vector3 linearVelocity
- - float mass
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - Vector3 position
- - int refs // readonly
- - float restitution
- - float rollingFriction
- - Quaternion rotation
- - bool temporary
- - bool trigger
- - StringHash type // readonly
- - String typeName // readonly
- - bool useGravity
- - int weakRefs // readonly
- <a name="Class_RigidBody2D"></a>
- ### RigidBody2D
- Methods:
- - void ApplyAngularImpulse(float, bool)
- - void ApplyAttributes()
- - void ApplyForce(const Vector2&, const Vector2&, bool)
- - void ApplyForceToCenter(const Vector2&, bool)
- - void ApplyLinearImpulse(const Vector2&, const Vector2&, bool)
- - void ApplyLinearImpulseToCenter(const Vector2&, bool)
- - void ApplyTorque(float, bool)
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - bool allowSleep
- - float angularDamping
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - bool awake
- - BodyType2D bodyType
- - bool bullet
- - String category // readonly
- - bool enabled
- - bool enabledEffective // readonly
- - bool fixedRotation
- - float gravityScale
- - uint id // readonly
- - float inertia
- - float linearDamping
- - Vector2 linearVelocity
- - float mass
- - Vector2 massCenter
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - int refs // readonly
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - bool useFixtureMass
- - int weakRefs // readonly
- <a name="Class_Scene"></a>
- ### Scene
- Methods:
- - void AddChild(Node@, uint = M_MAX_UNSIGNED)
- - void AddRequiredPackageFile(PackageFile@)
- - void AddTag(const String&)
- - void AddTags(const String&, int8 = ';')
- - void ApplyAttributes()
- - void Clear(bool = true, bool = true)
- - void ClearRequiredPackageFiles()
- - Component@ CloneComponent(Component@, CreateMode, uint = 0)
- - Component@ CloneComponent(Component@, uint = 0)
- - Node@ CreateChild(const String& = String ( ), CreateMode = REPLICATED, uint = 0, bool = false)
- - Component@ CreateComponent(const String&, CreateMode = REPLICATED, uint = 0)
- - ScriptObject@ CreateScriptObject(ScriptFile@, const String&, CreateMode = REPLICATED)
- - ScriptObject@ CreateScriptObject(const String&, const String&, CreateMode = REPLICATED)
- - Node@ CreateTemporaryChild(const String& = String ( ), CreateMode = REPLICATED, uint = 0)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - Node@ GetChild(const String&, bool = false) const
- - Node@[]@ GetChildren(bool = false) const
- - Node@[]@ GetChildrenWithComponent(const String&, bool = false) const
- - Node@[]@ GetChildrenWithScript(bool = false) const
- - Node@[]@ GetChildrenWithScript(const String&, bool = false) const
- - Node@[]@ GetChildrenWithTag(const String&, bool = false) const
- - Component@ GetComponent(const String&, bool = false) const
- - Component@ GetComponent(uint) const
- - Component@[]@ GetComponents() const
- - Component@[]@ GetComponents(const String&, bool = false) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - Node@ GetNode(uint) const
- - Node@[]@ GetNodesWithTag(const String&) const
- - Component@ GetOrCreateComponent(const String&, CreateMode = REPLICATED, uint = 0)
- - Component@ GetParentComponent(const String&, bool = false) const
- - ScriptObject@ GetScriptObject() const
- - ScriptObject@ GetScriptObject(const String&) const
- - bool HasComponent(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool HasTag(const String&)
- - Node@ Instantiate(File@, const Vector3&, const Quaternion&, CreateMode = REPLICATED)
- - Node@ Instantiate(VectorBuffer&, const Vector3&, const Quaternion&, CreateMode = REPLICATED)
- - Node@ InstantiateJSON(File@, const Vector3&, const Quaternion&, CreateMode = REPLICATED)
- - Node@ InstantiateJSON(JSONFile@, const Vector3&, const Quaternion&, CreateMode = REPLICATED)
- - Node@ InstantiateJSON(VectorBuffer&, const Vector3&, const Quaternion&, CreateMode = REPLICATED)
- - Node@ InstantiateJSON(const JSONValue&, const Vector3&, const Quaternion&, CreateMode = REPLICATED)
- - Node@ InstantiateXML(File@, const Vector3&, const Quaternion&, CreateMode = REPLICATED)
- - Node@ InstantiateXML(VectorBuffer&, const Vector3&, const Quaternion&, CreateMode = REPLICATED)
- - Node@ InstantiateXML(XMLFile@, const Vector3&, const Quaternion&, CreateMode = REPLICATED)
- - Node@ InstantiateXML(const XMLElement&, const Vector3&, const Quaternion&, CreateMode = REPLICATED)
- - bool IsChildOf(Node@) const
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadAsync(File@, LoadMode = LOAD_SCENE_AND_RESOURCES)
- - bool LoadAsyncXML(File@, LoadMode = LOAD_SCENE_AND_RESOURCES)
- - bool LoadJSON(File@)
- - bool LoadJSON(VectorBuffer&)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(File@)
- - bool LoadXML(VectorBuffer&)
- - bool LoadXML(const XMLElement&, bool = false)
- - Vector3 LocalToWorld(const Vector3&) const
- - Vector3 LocalToWorld(const Vector4&) const
- - Vector2 LocalToWorld2D(const Vector2&) const
- - bool LookAt(const Vector3&, const Vector3& = Vector3 ( 0 , 1 , 0 ), TransformSpace = TS_WORLD)
- - void MarkNetworkUpdate() const
- - void Pitch(float, TransformSpace = TS_LOCAL)
- - void RegisterVar(const String&)
- - void Remove()
- - void RemoveAllChildren()
- - void RemoveAllComponents()
- - void RemoveAllTags()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveChild(Node@)
- - void RemoveChildren(bool, bool, bool)
- - void RemoveComponent(Component@)
- - void RemoveComponent(const String&)
- - void RemoveComponents(bool, bool)
- - void RemoveComponents(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - bool RemoveTag(const String&)
- - void ReorderComponent(Component@, uint)
- - void ResetToDefault()
- - void Roll(float, TransformSpace = TS_LOCAL)
- - void Rotate(const Quaternion&, TransformSpace = TS_LOCAL)
- - void Rotate2D(float, TransformSpace = TS_LOCAL)
- - void RotateAround(const Vector3&, const Quaternion&, TransformSpace = TS_LOCAL)
- - void RotateAround2D(const Vector2&, float, TransformSpace = TS_LOCAL)
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(File@, const String& = "\t")
- - bool SaveJSON(JSONValue&) const
- - bool SaveJSON(VectorBuffer&, const String& = "\t")
- - bool SaveXML(File@, const String& = "\t")
- - bool SaveXML(VectorBuffer&, const String& = "\t")
- - bool SaveXML(XMLElement&) const
- - void Scale(const Vector3&)
- - void Scale(float)
- - void Scale2D(const Vector2&)
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- - void SetPosition2D(float, float)
- - void SetScale(float)
- - void SetScale2D(float, float)
- - void SetTransform(const Matrix3x4&)
- - void SetTransform(const Vector3&, const Quaternion&)
- - void SetTransform(const Vector3&, const Quaternion&, const Vector3&)
- - void SetTransform(const Vector3&, const Quaternion&, float)
- - void SetTransform2D(const Vector2&, float)
- - void SetTransform2D(const Vector2&, float, const Vector2&)
- - void SetTransform2D(const Vector2&, float, float)
- - void SetWorldTransform(const Vector3&, const Quaternion&)
- - void SetWorldTransform(const Vector3&, const Quaternion&, const Vector3&)
- - void SetWorldTransform(const Vector3&, const Quaternion&, float)
- - void SetWorldTransform2D(const Vector2&, float)
- - void SetWorldTransform2D(const Vector2&, float, const Vector2&)
- - void SetWorldTransform2D(const Vector2&, float, float)
- - void StopAsyncLoading()
- - const String& GetVarName(StringHash) const
- - void Translate(const Vector3&, TransformSpace = TS_LOCAL)
- - void Translate2D(const Vector2&, TransformSpace = TS_LOCAL)
- - void UnregisterAllVars(const String&)
- - void UnregisterVar(const String&)
- - void Update(float)
- - Vector3 WorldToLocal(const Vector3&) const
- - Vector3 WorldToLocal(const Vector4&) const
- - Vector2 WorldToLocal2D(const Vector2&) const
- - void Yaw(float, TransformSpace = TS_LOCAL)
- Properties:
- - Node@[] allChildrenByName // readonly
- - bool animationEnabled
- - LoadMode asyncLoadMode // readonly
- - bool asyncLoading // readonly
- - int asyncLoadingMs
- - float asyncProgress // readonly
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - String category // readonly
- - uint checksum // readonly
- - Node@[] children // readonly
- - Node@[] childrenByName // readonly
- - Component@[] components // readonly
- - DebugRenderer@ debugRenderer // readonly
- - Vector3 direction
- - float elapsedTime
- - String fileName // readonly
- - uint id
- - String name
- - uint numAllChildren // readonly
- - uint numAttributes // readonly
- - uint numChildren // readonly
- - uint numComponents // readonly
- - ObjectAnimation@ objectAnimation
- - Octree@ octree // readonly
- - Node@ parent
- - PhysicsWorld@ physicsWorld // readonly
- - PhysicsWorld2D@ physicsWorld2D // readonly
- - Vector3 position
- - Vector2 position2D
- - int refs // readonly
- - PackageFile@[]@ requiredPackageFiles // readonly
- - Vector3 right // readonly
- - Quaternion rotation
- - float rotation2D
- - Vector3 scale
- - Vector2 scale2D
- - ScriptObject@ scriptObject // readonly
- - Vector3 signedWorldScale // readonly
- - float smoothingConstant
- - float snapThreshold
- - String[]@ tags // readonly
- - bool temporary
- - float timeScale
- - Matrix3x4 transform // readonly
- - StringHash type // readonly
- - String typeName // readonly
- - Vector3 up // readonly
- - bool updateEnabled
- - VariantMap vars // readonly
- - int weakRefs // readonly
- - Vector3 worldDirection
- - Vector3 worldPosition
- - Vector2 worldPosition2D
- - Vector3 worldRight // readonly
- - Quaternion worldRotation
- - float worldRotation2D
- - Vector3 worldScale
- - Vector2 worldScale2D
- - Matrix3x4 worldTransform // readonly
- - Vector3 worldUp // readonly
- <a name="Class_Script"></a>
- ### Script
- Methods:
- - void DumpAPI(DumpMode = DOXYGEN, const String& = String ( ))
- - bool Execute(const String&)
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- Properties:
- - String category // readonly
- - Scene@ defaultScene
- - ScriptFile@ defaultScriptFile
- - bool executeConsoleCommands
- - int refs // readonly
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_ScriptFile"></a>
- ### ScriptFile
- Methods:
- - void ClearDelayedExecute(const String& = String ( ))
- - void DelayedExecute(float, bool, const String&, const Variant[]@ = null)
- - bool Execute(const String&, const Variant[]@ = null)
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@)
- - bool Load(VectorBuffer&)
- - bool Load(const String&)
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool Save(const String&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- Properties:
- - String category // readonly
- - bool compiled // readonly
- - uint memoryUse // readonly
- - String name
- - int refs // readonly
- - StringHash type // readonly
- - String typeName // readonly
- - uint useTimer // readonly
- - int weakRefs // readonly
- <a name="Class_ScriptInstance"></a>
- ### ScriptInstance
- Methods:
- - void ApplyAttributes()
- - void ClearDelayedExecute(const String& = String ( ))
- - bool CreateObject(ScriptFile@, const String&)
- - void DelayedExecute(float, bool, const String&, const Variant[]@ = null)
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - bool Execute(const String&, const Variant[]@ = null)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasMethod(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool IsA(const String&) const
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - String category // readonly
- - String className
- - bool enabled
- - bool enabledEffective // readonly
- - uint id // readonly
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - int refs // readonly
- - ScriptFile@ scriptFile
- - ScriptObject@ scriptObject // readonly
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_ScriptObject"></a>
- ### ScriptObject
- <a name="Class_ScrollBar"></a>
- ### ScrollBar
- Methods:
- - void AddChild(UIElement@)
- - void AddTag(const String&)
- - void AddTags(const String&, int8 = ';')
- - void ApplyAttributes()
- - void BringToFront()
- - void ChangeValue(float)
- - UIElement@ CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED)
- - void DisableLayoutUpdate()
- - IntVector2 ElementToScreen(const IntVector2&)
- - void EnableLayoutUpdate()
- - uint FindChild(UIElement@) const
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - UIElement@ GetChild(const String&, bool = false) const
- - UIElement@ GetChild(const StringHash&, const Variant& = Variant ( ), bool = false) const
- - UIElement@[]@ GetChildren(bool = false) const
- - UIElement@[]@ GetChildrenWithTag(const String&, bool = false) const
- - UIElement@ GetElementEventSender() const
- - bool GetInterceptNetworkUpdate(const String&) const
- - uint GetNumChildren(bool) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool HasTag(const String&) const
- - void InsertChild(uint, UIElement@)
- - bool IsInside(IntVector2, bool)
- - bool IsInsideCombined(IntVector2, bool)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - UIElement@ LoadChildXML(XMLFile@, XMLFile@ = null)
- - UIElement@ LoadChildXML(const XMLElement&, XMLFile@ = null, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(File@)
- - bool LoadXML(VectorBuffer&)
- - bool LoadXML(XMLFile@, XMLFile@)
- - bool LoadXML(const XMLElement&, XMLFile@, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAllChildren()
- - void RemoveAllTags()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveChild(UIElement@, uint = 0)
- - void RemoveChild(uint)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - bool RemoveTag(const String&)
- - void ResetDeepEnabled()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(File@, const String& = "\t")
- - bool SaveXML(VectorBuffer&, const String& = "\t")
- - bool SaveXML(XMLElement&) const
- - IntVector2 ScreenToElement(const IntVector2&)
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAlignment(HorizontalAlignment, VerticalAlignment)
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetDeepEnabled(bool)
- - void SetEnabledRecursive(bool)
- - void SetFixedHeight(int)
- - void SetFixedSize(int, int)
- - void SetFixedWidth(int)
- - void SetInterceptNetworkUpdate(const String&, bool)
- - void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ))
- - void SetMaxAnchor(float, float)
- - void SetMaxSize(int, int)
- - void SetMinAnchor(float, float)
- - void SetMinSize(int, int)
- - void SetParent(UIElement@, uint = M_MAX_UNSIGNED)
- - void SetPivot(float, float)
- - void SetPosition(int, int)
- - void SetSize(int, int)
- - bool SetStyle(const String&, XMLFile@ = null)
- - bool SetStyle(const XMLElement&)
- - bool SetStyleAuto(XMLFile@ = null)
- - void StepBack()
- - void StepForward()
- - void UpdateLayout()
- - const Variant& GetVar(const StringHash&)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - Button@ backButton // readonly
- - bool bringToBack
- - bool bringToFront
- - String category // readonly
- - IntVector2 childOffset // readonly
- - UIElement@[] children // readonly
- - IntRect clipBorder
- - bool clipChildren
- - Color color // writeonly
- - bool colorGradient // readonly
- - Color[] colors
- - IntRect combinedScreenRect // readonly
- - XMLFile@ defaultStyle
- - float derivedOpacity // readonly
- - uint dragButtonCombo // readonly
- - int dragButtonCount // readonly
- - uint dragDropMode
- - bool editable
- - float effectiveScrollStep // readonly
- - bool elementEventSender
- - bool enableAnchor
- - bool enabled
- - bool enabledSelf // readonly
- - bool fixedHeight // readonly
- - bool fixedSize // readonly
- - bool fixedWidth // readonly
- - bool focus
- - FocusMode focusMode
- - Button@ forwardButton // readonly
- - int height
- - HorizontalAlignment horizontalAlignment
- - bool hovering // readonly
- - int indent
- - int indentSpacing
- - int indentWidth // readonly
- - bool internal
- - IntRect layoutBorder
- - Vector2 layoutFlexScale
- - LayoutMode layoutMode
- - int layoutSpacing
- - Vector2 maxAnchor
- - int maxHeight
- - IntVector2 maxOffset
- - IntVector2 maxSize
- - int maxWidth
- - Vector2 minAnchor
- - int minHeight
- - IntVector2 minOffset
- - IntVector2 minSize
- - int minWidth
- - String name
- - uint numAllChildren // readonly
- - uint numAttributes // readonly
- - uint numChildren // readonly
- - ObjectAnimation@ objectAnimation
- - float opacity
- - Orientation orientation
- - UIElement@ parent
- - Vector2 pivot
- - IntVector2 position
- - int priority
- - float range
- - int refs // readonly
- - UIElement@ root // readonly
- - IntVector2 screenPosition // readonly
- - float scrollStep
- - bool selected
- - IntVector2 size
- - Slider@ slider // readonly
- - bool sortChildren
- - float stepFactor
- - String style
- - String[]@ tags // readonly
- - bool temporary
- - TraversalMode traversalMode
- - StringHash type // readonly
- - String typeName // readonly
- - bool useDerivedOpacity
- - float value
- - VariantMap vars // readonly
- - VerticalAlignment verticalAlignment
- - bool visible
- - bool visibleEffective // readonly
- - int weakRefs // readonly
- - int width
- <a name="Class_ScrollView"></a>
- ### ScrollView
- Methods:
- - void AddChild(UIElement@)
- - void AddTag(const String&)
- - void AddTags(const String&, int8 = ';')
- - void ApplyAttributes()
- - void BringToFront()
- - UIElement@ CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED)
- - void DisableLayoutUpdate()
- - IntVector2 ElementToScreen(const IntVector2&)
- - void EnableLayoutUpdate()
- - uint FindChild(UIElement@) const
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - UIElement@ GetChild(const String&, bool = false) const
- - UIElement@ GetChild(const StringHash&, const Variant& = Variant ( ), bool = false) const
- - UIElement@[]@ GetChildren(bool = false) const
- - UIElement@[]@ GetChildrenWithTag(const String&, bool = false) const
- - UIElement@ GetElementEventSender() const
- - bool GetInterceptNetworkUpdate(const String&) const
- - uint GetNumChildren(bool) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool HasTag(const String&) const
- - void InsertChild(uint, UIElement@)
- - bool IsInside(IntVector2, bool)
- - bool IsInsideCombined(IntVector2, bool)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - UIElement@ LoadChildXML(XMLFile@, XMLFile@ = null)
- - UIElement@ LoadChildXML(const XMLElement&, XMLFile@ = null, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(File@)
- - bool LoadXML(VectorBuffer&)
- - bool LoadXML(XMLFile@, XMLFile@)
- - bool LoadXML(const XMLElement&, XMLFile@, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAllChildren()
- - void RemoveAllTags()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveChild(UIElement@, uint = 0)
- - void RemoveChild(uint)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - bool RemoveTag(const String&)
- - void ResetDeepEnabled()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(File@, const String& = "\t")
- - bool SaveXML(VectorBuffer&, const String& = "\t")
- - bool SaveXML(XMLElement&) const
- - IntVector2 ScreenToElement(const IntVector2&)
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAlignment(HorizontalAlignment, VerticalAlignment)
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetDeepEnabled(bool)
- - void SetEnabledRecursive(bool)
- - void SetFixedHeight(int)
- - void SetFixedSize(int, int)
- - void SetFixedWidth(int)
- - void SetInterceptNetworkUpdate(const String&, bool)
- - void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ))
- - void SetMaxAnchor(float, float)
- - void SetMaxSize(int, int)
- - void SetMinAnchor(float, float)
- - void SetMinSize(int, int)
- - void SetParent(UIElement@, uint = M_MAX_UNSIGNED)
- - void SetPivot(float, float)
- - void SetPosition(int, int)
- - void SetScrollBarsVisible(bool, bool)
- - void SetSize(int, int)
- - bool SetStyle(const String&, XMLFile@ = null)
- - bool SetStyle(const XMLElement&)
- - bool SetStyleAuto(XMLFile@ = null)
- - void SetViewPosition(int, int)
- - void UpdateLayout()
- - const Variant& GetVar(const StringHash&)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - bool autoDisableChildren
- - float autoDisableThreshold
- - bool bringToBack
- - bool bringToFront
- - String category // readonly
- - IntVector2 childOffset // readonly
- - UIElement@[] children // readonly
- - IntRect clipBorder
- - bool clipChildren
- - Color color // writeonly
- - bool colorGradient // readonly
- - Color[] colors
- - IntRect combinedScreenRect // readonly
- - UIElement@ contentElement
- - XMLFile@ defaultStyle
- - float derivedOpacity // readonly
- - uint dragButtonCombo // readonly
- - int dragButtonCount // readonly
- - uint dragDropMode
- - bool editable
- - bool elementEventSender
- - bool enableAnchor
- - bool enabled
- - bool enabledSelf // readonly
- - bool fixedHeight // readonly
- - bool fixedSize // readonly
- - bool fixedWidth // readonly
- - bool focus
- - FocusMode focusMode
- - int height
- - HorizontalAlignment horizontalAlignment
- - ScrollBar@ horizontalScrollBar // readonly
- - bool hovering // readonly
- - int indent
- - int indentSpacing
- - int indentWidth // readonly
- - bool internal
- - IntRect layoutBorder
- - Vector2 layoutFlexScale
- - LayoutMode layoutMode
- - int layoutSpacing
- - Vector2 maxAnchor
- - int maxHeight
- - IntVector2 maxOffset
- - IntVector2 maxSize
- - int maxWidth
- - Vector2 minAnchor
- - int minHeight
- - IntVector2 minOffset
- - IntVector2 minSize
- - int minWidth
- - String name
- - uint numAllChildren // readonly
- - uint numAttributes // readonly
- - uint numChildren // readonly
- - ObjectAnimation@ objectAnimation
- - float opacity
- - float pageStep
- - UIElement@ parent
- - Vector2 pivot
- - IntVector2 position
- - int priority
- - int refs // readonly
- - UIElement@ root // readonly
- - IntVector2 screenPosition // readonly
- - bool scrollBarsAutoVisible
- - float scrollDeceleration
- - BorderImage@ scrollPanel // readonly
- - float scrollSnapEpsilon
- - float scrollStep
- - bool selected
- - IntVector2 size
- - bool sortChildren
- - String style
- - String[]@ tags // readonly
- - bool temporary
- - TraversalMode traversalMode
- - StringHash type // readonly
- - String typeName // readonly
- - bool useDerivedOpacity
- - VariantMap vars // readonly
- - VerticalAlignment verticalAlignment
- - ScrollBar@ verticalScrollBar // readonly
- - IntVector2 viewPosition
- - bool visible
- - bool visibleEffective // readonly
- - int weakRefs // readonly
- - int width
- <a name="Class_Serializable"></a>
- ### Serializable
- Methods:
- - void ApplyAttributes()
- - Variant GetAttribute(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void RemoveInstanceDefault()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - bool SetAttribute(const String&, const Variant&)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - String category // readonly
- - uint numAttributes // readonly
- - int refs // readonly
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_Serializer"></a>
- ### Serializer
- Methods:
- - uint Write(uint8[]@)
- - bool WriteBool(bool)
- - bool WriteBoundingBox(const BoundingBox&)
- - bool WriteByte(int8)
- - bool WriteColor(const Color&)
- - bool WriteDouble(double)
- - bool WriteFileID(const String&)
- - bool WriteFloat(float)
- - bool WriteInt(int)
- - bool WriteInt64(int64)
- - bool WriteIntRect(const IntRect&)
- - bool WriteIntVector2(const IntVector2&)
- - bool WriteLine(const String&)
- - bool WriteMatrix3(const Matrix3&)
- - bool WriteMatrix3x4(const Matrix3x4&)
- - bool WriteMatrix4(const Matrix4&)
- - bool WriteNetID(uint)
- - bool WritePackedQuaternion(const Quaternion&)
- - bool WritePackedVector3(const Vector3&, float)
- - bool WriteQuaternion(const Quaternion&)
- - bool WriteShort(int16)
- - bool WriteString(const String&)
- - bool WriteStringHash(const StringHash&)
- - bool WriteUByte(uint8)
- - bool WriteUInt(uint)
- - bool WriteUInt64(uint64)
- - bool WriteUShort(uint16)
- - bool WriteVLE(uint)
- - bool WriteVariant(const Variant&)
- - bool WriteVariantMap(const VariantMap&)
- - bool WriteVector2(const Vector2&)
- - bool WriteVector3(const Vector3&)
- - bool WriteVector4(const Vector4&)
- - bool WriteVectorBuffer(const VectorBuffer&)
- <a name="Class_Skeleton"></a>
- ### Skeleton
- Methods:
- - Bone@ GetBone(const String&) const
- - void Reset()
- Properties:
- - Bone@[] bones // readonly
- - uint numBones // readonly
- - Bone@ rootBone // readonly
- <a name="Class_Skybox"></a>
- ### Skybox
- Methods:
- - void ApplyAttributes()
- - void ApplyMaterialList(const String& = String ( ))
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool IsInView(Camera@) const
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - BoundingBox boundingBox // readonly
- - bool castShadows
- - String category // readonly
- - float drawDistance
- - bool enabled
- - bool enabledEffective // readonly
- - uint id // readonly
- - bool inView // readonly
- - uint lightMask
- - float lodBias
- - Material@ material // writeonly
- - Material@[] materials
- - uint maxLights
- - Model@ model
- - Node@ node // readonly
- - uint numAttributes // readonly
- - uint numGeometries // readonly
- - ObjectAnimation@ objectAnimation
- - bool occludee
- - bool occluder
- - int refs // readonly
- - float shadowDistance
- - uint shadowMask
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - uint viewMask
- - int weakRefs // readonly
- - BoundingBox worldBoundingBox // readonly
- - Zone@ zone // readonly
- - uint zoneMask
- <a name="Class_Slider"></a>
- ### Slider
- Methods:
- - void AddChild(UIElement@)
- - void AddTag(const String&)
- - void AddTags(const String&, int8 = ';')
- - void ApplyAttributes()
- - void BringToFront()
- - void ChangeValue(float)
- - UIElement@ CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED)
- - void DisableLayoutUpdate()
- - IntVector2 ElementToScreen(const IntVector2&)
- - void EnableLayoutUpdate()
- - uint FindChild(UIElement@) const
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - UIElement@ GetChild(const String&, bool = false) const
- - UIElement@ GetChild(const StringHash&, const Variant& = Variant ( ), bool = false) const
- - UIElement@[]@ GetChildren(bool = false) const
- - UIElement@[]@ GetChildrenWithTag(const String&, bool = false) const
- - UIElement@ GetElementEventSender() const
- - bool GetInterceptNetworkUpdate(const String&) const
- - uint GetNumChildren(bool) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool HasTag(const String&) const
- - void InsertChild(uint, UIElement@)
- - bool IsInside(IntVector2, bool)
- - bool IsInsideCombined(IntVector2, bool)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - UIElement@ LoadChildXML(XMLFile@, XMLFile@ = null)
- - UIElement@ LoadChildXML(const XMLElement&, XMLFile@ = null, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(File@)
- - bool LoadXML(VectorBuffer&)
- - bool LoadXML(XMLFile@, XMLFile@)
- - bool LoadXML(const XMLElement&, XMLFile@, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAllChildren()
- - void RemoveAllTags()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveChild(UIElement@, uint = 0)
- - void RemoveChild(uint)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - bool RemoveTag(const String&)
- - void ResetDeepEnabled()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(File@, const String& = "\t")
- - bool SaveXML(VectorBuffer&, const String& = "\t")
- - bool SaveXML(XMLElement&) const
- - IntVector2 ScreenToElement(const IntVector2&)
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAlignment(HorizontalAlignment, VerticalAlignment)
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetDeepEnabled(bool)
- - void SetEnabledRecursive(bool)
- - void SetFixedHeight(int)
- - void SetFixedSize(int, int)
- - void SetFixedWidth(int)
- - void SetFullImageRect()
- - void SetHoverOffset(int, int)
- - void SetInterceptNetworkUpdate(const String&, bool)
- - void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ))
- - void SetMaxAnchor(float, float)
- - void SetMaxSize(int, int)
- - void SetMinAnchor(float, float)
- - void SetMinSize(int, int)
- - void SetParent(UIElement@, uint = M_MAX_UNSIGNED)
- - void SetPivot(float, float)
- - void SetPosition(int, int)
- - void SetSize(int, int)
- - bool SetStyle(const String&, XMLFile@ = null)
- - bool SetStyle(const XMLElement&)
- - bool SetStyleAuto(XMLFile@ = null)
- - void UpdateLayout()
- - const Variant& GetVar(const StringHash&)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - BlendMode blendMode
- - IntRect border
- - bool bringToBack
- - bool bringToFront
- - String category // readonly
- - IntVector2 childOffset // readonly
- - UIElement@[] children // readonly
- - IntRect clipBorder
- - bool clipChildren
- - Color color // writeonly
- - bool colorGradient // readonly
- - Color[] colors
- - IntRect combinedScreenRect // readonly
- - XMLFile@ defaultStyle
- - float derivedOpacity // readonly
- - uint dragButtonCombo // readonly
- - int dragButtonCount // readonly
- - uint dragDropMode
- - bool editable
- - bool elementEventSender
- - bool enableAnchor
- - bool enabled
- - bool enabledSelf // readonly
- - bool fixedHeight // readonly
- - bool fixedSize // readonly
- - bool fixedWidth // readonly
- - bool focus
- - FocusMode focusMode
- - int height
- - HorizontalAlignment horizontalAlignment
- - IntVector2 hoverOffset
- - bool hovering // readonly
- - IntRect imageBorder
- - IntRect imageRect
- - int indent
- - int indentSpacing
- - int indentWidth // readonly
- - bool internal
- - BorderImage@ knob // readonly
- - IntRect layoutBorder
- - Vector2 layoutFlexScale
- - LayoutMode layoutMode
- - int layoutSpacing
- - Vector2 maxAnchor
- - int maxHeight
- - IntVector2 maxOffset
- - IntVector2 maxSize
- - int maxWidth
- - Vector2 minAnchor
- - int minHeight
- - IntVector2 minOffset
- - IntVector2 minSize
- - int minWidth
- - String name
- - uint numAllChildren // readonly
- - uint numAttributes // readonly
- - uint numChildren // readonly
- - ObjectAnimation@ objectAnimation
- - float opacity
- - Orientation orientation
- - UIElement@ parent
- - Vector2 pivot
- - IntVector2 position
- - int priority
- - float range
- - int refs // readonly
- - float repeatRate
- - UIElement@ root // readonly
- - IntVector2 screenPosition // readonly
- - bool selected
- - IntVector2 size
- - bool sortChildren
- - String style
- - String[]@ tags // readonly
- - bool temporary
- - Texture@ texture
- - bool tiled
- - TraversalMode traversalMode
- - StringHash type // readonly
- - String typeName // readonly
- - bool useDerivedOpacity
- - float value
- - VariantMap vars // readonly
- - VerticalAlignment verticalAlignment
- - bool visible
- - bool visibleEffective // readonly
- - int weakRefs // readonly
- - int width
- <a name="Class_SmoothedTransform"></a>
- ### SmoothedTransform
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- - void Update(float, float)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - String category // readonly
- - bool enabled
- - bool enabledEffective // readonly
- - uint id // readonly
- - bool inProgress // readonly
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - int refs // readonly
- - Vector3 targetPosition
- - Quaternion targetRotation
- - Vector3 targetWorldPosition
- - Quaternion targetWorldRotation
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_Sound"></a>
- ### Sound
- Methods:
- - void AddMetadata(const String&, const Variant&)
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@)
- - bool Load(VectorBuffer&)
- - bool Load(const String&)
- - void RemoveAllMetadata()
- - void RemoveMetadata(const String&)
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool Save(const String&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- Properties:
- - String category // readonly
- - bool compressed // readonly
- - float frequency // readonly
- - bool hasMetadata // readonly
- - float length // readonly
- - bool looped
- - uint memoryUse // readonly
- - Variant[] metadata
- - String name
- - int refs // readonly
- - uint sampleSize // readonly
- - bool sixteenBit // readonly
- - bool stereo // readonly
- - StringHash type // readonly
- - String typeName // readonly
- - uint useTimer // readonly
- - int weakRefs // readonly
- <a name="Class_SoundListener"></a>
- ### SoundListener
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - String category // readonly
- - bool enabled
- - bool enabledEffective // readonly
- - uint id // readonly
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - int refs // readonly
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_SoundSource"></a>
- ### SoundSource
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Play(Sound@)
- - void Play(Sound@, float)
- - void Play(Sound@, float, float)
- - void Play(Sound@, float, float, float)
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void Seek(float)
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- - void Stop()
- Properties:
- - bool animationEnabled
- - float attenuation // readonly
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - AutoRemoveMode autoRemoveMode
- - String category // readonly
- - bool enabled
- - bool enabledEffective // readonly
- - float frequency
- - float gain
- - uint id // readonly
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - float panning
- - bool playing // readonly
- - int refs // readonly
- - Sound@ sound // readonly
- - String soundType
- - bool temporary
- - float timePosition // readonly
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_SoundSource3D"></a>
- ### SoundSource3D
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Play(Sound@)
- - void Play(Sound@, float)
- - void Play(Sound@, float, float)
- - void Play(Sound@, float, float, float)
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void Seek(float)
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAngleAttenuation(float, float)
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetDistanceAttenuation(float, float, float)
- - void SetInterceptNetworkUpdate(const String&, bool)
- - void Stop()
- Properties:
- - bool animationEnabled
- - float attenuation // readonly
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - AutoRemoveMode autoRemoveMode
- - String category // readonly
- - bool enabled
- - bool enabledEffective // readonly
- - float farDistance
- - float frequency
- - float gain
- - uint id // readonly
- - float innerAngle
- - float nearDistance
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - float outerAngle
- - float panning
- - bool playing // readonly
- - int refs // readonly
- - float rolloffFactor
- - Sound@ sound // readonly
- - String soundType
- - bool temporary
- - float timePosition // readonly
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_Sphere"></a>
- ### Sphere
- Methods:
- - void Clear()
- - void Define(const BoundingBox&)
- - void Define(const Frustum&)
- - void Define(const Polyhedron&)
- - void Define(const Sphere&)
- - void Define(const Vector3&, float)
- - bool Defined() const
- - float Distance(const Vector3&) const
- - Vector3 GetLocalPoint(float, float) const
- - Vector3 GetPoint(float, float) const
- - Intersection IsInside(const BoundingBox&) const
- - Intersection IsInside(const Sphere&) const
- - Intersection IsInside(const Vector3&) const
- - Intersection IsInsideFast(const BoundingBox&) const
- - Intersection IsInsideFast(const Sphere&) const
- - void Merge(const BoundingBox&)
- - void Merge(const Frustum&)
- - void Merge(const Sphere&)
- - void Merge(const Vector3&)
- Properties:
- - Vector3 center
- - float radius
- <a name="Class_Spline"></a>
- ### Spline
- Methods:
- - void AddKnot(const Variant&)
- - void AddKnot(const Variant&, uint)
- - void Clear()
- - Variant GetPoint(float)
- - void RemoveKnot()
- - void RemoveKnot(uint)
- Properties:
- - InterpolationMode interpolationMode
- - Variant[] knot
- - Variant[]@ knots
- <a name="Class_SplinePath"></a>
- ### SplinePath
- Methods:
- - void AddControlPoint(Node@, uint = M_MAX_UNSIGNED)
- - void ApplyAttributes()
- - void ClearControlPoints()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - Vector3 GetPoint(float) const
- - Vector3 GetPosition() const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Move(float)
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveControlPoint(Node@)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void Reset()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- - void SetPosition(float)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - String category // readonly
- - Node@ controlledNode
- - bool enabled
- - bool enabledEffective // readonly
- - uint id // readonly
- - InterpolationMode interpolationMode
- - bool isFinished // readonly
- - float length // readonly
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - int refs // readonly
- - float speed
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_Sprite"></a>
- ### Sprite
- Methods:
- - void AddChild(UIElement@)
- - void AddTag(const String&)
- - void AddTags(const String&, int8 = ';')
- - void ApplyAttributes()
- - void BringToFront()
- - UIElement@ CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED)
- - void DisableLayoutUpdate()
- - IntVector2 ElementToScreen(const IntVector2&)
- - void EnableLayoutUpdate()
- - uint FindChild(UIElement@) const
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - UIElement@ GetChild(const String&, bool = false) const
- - UIElement@ GetChild(const StringHash&, const Variant& = Variant ( ), bool = false) const
- - UIElement@[]@ GetChildren(bool = false) const
- - UIElement@[]@ GetChildrenWithTag(const String&, bool = false) const
- - UIElement@ GetElementEventSender() const
- - bool GetInterceptNetworkUpdate(const String&) const
- - uint GetNumChildren(bool) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool HasTag(const String&) const
- - void InsertChild(uint, UIElement@)
- - bool IsInside(IntVector2, bool)
- - bool IsInsideCombined(IntVector2, bool)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - UIElement@ LoadChildXML(XMLFile@, XMLFile@ = null)
- - UIElement@ LoadChildXML(const XMLElement&, XMLFile@ = null, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(File@)
- - bool LoadXML(VectorBuffer&)
- - bool LoadXML(XMLFile@, XMLFile@)
- - bool LoadXML(const XMLElement&, XMLFile@, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAllChildren()
- - void RemoveAllTags()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveChild(UIElement@, uint = 0)
- - void RemoveChild(uint)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - bool RemoveTag(const String&)
- - void ResetDeepEnabled()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(File@, const String& = "\t")
- - bool SaveXML(VectorBuffer&, const String& = "\t")
- - bool SaveXML(XMLElement&) const
- - IntVector2 ScreenToElement(const IntVector2&)
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAlignment(HorizontalAlignment, VerticalAlignment)
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetDeepEnabled(bool)
- - void SetEnabledRecursive(bool)
- - void SetFixedHeight(int)
- - void SetFixedSize(int, int)
- - void SetFixedWidth(int)
- - void SetFullImageRect()
- - void SetHotSpot(int, int)
- - void SetInterceptNetworkUpdate(const String&, bool)
- - void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ))
- - void SetMaxAnchor(float, float)
- - void SetMaxSize(int, int)
- - void SetMinAnchor(float, float)
- - void SetMinSize(int, int)
- - void SetParent(UIElement@, uint = M_MAX_UNSIGNED)
- - void SetPivot(float, float)
- - void SetPosition(float, float)
- - void SetScale(float)
- - void SetScale(float, float)
- - void SetSize(int, int)
- - bool SetStyle(const String&, XMLFile@ = null)
- - bool SetStyle(const XMLElement&)
- - bool SetStyleAuto(XMLFile@ = null)
- - void UpdateLayout()
- - const Variant& GetVar(const StringHash&)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - BlendMode blendMode
- - bool bringToBack
- - bool bringToFront
- - String category // readonly
- - IntVector2 childOffset // readonly
- - UIElement@[] children // readonly
- - IntRect clipBorder
- - bool clipChildren
- - Color color // writeonly
- - bool colorGradient // readonly
- - Color[] colors
- - IntRect combinedScreenRect // readonly
- - XMLFile@ defaultStyle
- - float derivedOpacity // readonly
- - uint dragButtonCombo // readonly
- - int dragButtonCount // readonly
- - uint dragDropMode
- - bool editable
- - bool elementEventSender
- - bool enableAnchor
- - bool enabled
- - bool enabledSelf // readonly
- - bool fixedHeight // readonly
- - bool fixedSize // readonly
- - bool fixedWidth // readonly
- - bool focus
- - FocusMode focusMode
- - int height
- - HorizontalAlignment horizontalAlignment
- - IntVector2 hotSpot
- - bool hovering // readonly
- - IntRect imageRect
- - int indent
- - int indentSpacing
- - int indentWidth // readonly
- - bool internal
- - IntRect layoutBorder
- - Vector2 layoutFlexScale
- - LayoutMode layoutMode
- - int layoutSpacing
- - Vector2 maxAnchor
- - int maxHeight
- - IntVector2 maxOffset
- - IntVector2 maxSize
- - int maxWidth
- - Vector2 minAnchor
- - int minHeight
- - IntVector2 minOffset
- - IntVector2 minSize
- - int minWidth
- - String name
- - uint numAllChildren // readonly
- - uint numAttributes // readonly
- - uint numChildren // readonly
- - ObjectAnimation@ objectAnimation
- - float opacity
- - UIElement@ parent
- - Vector2 pivot
- - Vector2 position
- - int priority
- - int refs // readonly
- - UIElement@ root // readonly
- - float rotation
- - Vector2 scale
- - IntVector2 screenPosition // readonly
- - bool selected
- - IntVector2 size
- - bool sortChildren
- - String style
- - String[]@ tags // readonly
- - bool temporary
- - Texture@ texture
- - TraversalMode traversalMode
- - StringHash type // readonly
- - String typeName // readonly
- - bool useDerivedOpacity
- - VariantMap vars // readonly
- - VerticalAlignment verticalAlignment
- - bool visible
- - bool visibleEffective // readonly
- - int weakRefs // readonly
- - int width
- <a name="Class_Sprite2D"></a>
- ### Sprite2D
- Methods:
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@)
- - bool Load(VectorBuffer&)
- - bool Load(const String&)
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool Save(const String&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- Properties:
- - String category // readonly
- - Vector2 hotSpot
- - uint memoryUse // readonly
- - String name
- - IntVector2 offset
- - IntRect rectangle
- - int refs // readonly
- - Texture2D@ texture
- - float textureEdgeOffset
- - StringHash type // readonly
- - String typeName // readonly
- - uint useTimer // readonly
- - int weakRefs // readonly
- <a name="Class_SpriteSheet2D"></a>
- ### SpriteSheet2D
- Methods:
- - void DefineSprite(const String&, const IntRect&, const Vector2& = Vector2 ( 0.5f , 0.5f ), const IntVector2& = IntVector2 :: ZERO)
- - Sprite2D@ GetSprite(const String&)
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@)
- - bool Load(VectorBuffer&)
- - bool Load(const String&)
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool Save(const String&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- Properties:
- - String category // readonly
- - uint memoryUse // readonly
- - String name
- - int refs // readonly
- - Texture2D@ texture
- - StringHash type // readonly
- - String typeName // readonly
- - uint useTimer // readonly
- - int weakRefs // readonly
- <a name="Class_StaticModel"></a>
- ### StaticModel
- Methods:
- - void ApplyAttributes()
- - void ApplyMaterialList(const String& = String ( ))
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool IsInView(Camera@) const
- - bool IsInside(const Vector3&) const
- - bool IsInsideLocal(const Vector3&) const
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - BoundingBox boundingBox // readonly
- - bool castShadows
- - String category // readonly
- - float drawDistance
- - bool enabled
- - bool enabledEffective // readonly
- - uint id // readonly
- - bool inView // readonly
- - uint lightMask
- - float lodBias
- - Material@ material // writeonly
- - Material@[] materials
- - uint maxLights
- - Model@ model
- - Node@ node // readonly
- - uint numAttributes // readonly
- - uint numGeometries // readonly
- - ObjectAnimation@ objectAnimation
- - bool occludee
- - bool occluder
- - uint occlusionLodLevel
- - int refs // readonly
- - float shadowDistance
- - uint shadowMask
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - uint viewMask
- - int weakRefs // readonly
- - BoundingBox worldBoundingBox // readonly
- - uint zoneMask
- <a name="Class_StaticModelGroup"></a>
- ### StaticModelGroup
- Methods:
- - void AddInstanceNode(Node@)
- - void ApplyAttributes()
- - void ApplyMaterialList(const String& = String ( ))
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool IsInView(Camera@) const
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAllInstanceNodes()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveInstanceNode(Node@)
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - BoundingBox boundingBox // readonly
- - bool castShadows
- - String category // readonly
- - float drawDistance
- - bool enabled
- - bool enabledEffective // readonly
- - uint id // readonly
- - bool inView // readonly
- - Node@[] instanceNodes // readonly
- - uint lightMask
- - float lodBias
- - Material@ material // writeonly
- - Material@[] materials
- - uint maxLights
- - Model@ model
- - Node@ node // readonly
- - uint numAttributes // readonly
- - uint numGeometries // readonly
- - uint numInstanceNodes // readonly
- - ObjectAnimation@ objectAnimation
- - bool occludee
- - bool occluder
- - uint occlusionLodLevel
- - int refs // readonly
- - float shadowDistance
- - uint shadowMask
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - uint viewMask
- - int weakRefs // readonly
- - BoundingBox worldBoundingBox // readonly
- - Zone@ zone // readonly
- - uint zoneMask
- <a name="Class_StaticSprite2D"></a>
- ### StaticSprite2D
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool IsInView(Camera@) const
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetFlip(bool, bool)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - float alpha
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - BlendMode blendMode
- - BoundingBox boundingBox // readonly
- - bool castShadows
- - String category // readonly
- - Color color
- - Material@ customMaterial
- - float drawDistance
- - Rect drawRect
- - bool enabled
- - bool enabledEffective // readonly
- - bool flipX
- - bool flipY
- - Vector2 hotSpot
- - uint id // readonly
- - bool inView // readonly
- - int layer
- - uint lightMask
- - float lodBias
- - uint maxLights
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - bool occludee
- - bool occluder
- - int orderInLayer
- - int refs // readonly
- - float shadowDistance
- - uint shadowMask
- - Sprite2D@ sprite
- - bool temporary
- - Rect textureRect
- - StringHash type // readonly
- - String typeName // readonly
- - bool useDrawRect
- - bool useHotSpot
- - bool useTextureRect
- - uint viewMask
- - int weakRefs // readonly
- - BoundingBox worldBoundingBox // readonly
- - uint zoneMask
- <a name="Class_String"></a>
- ### String
- Methods:
- - void AppendUTF8(uint)
- - uint AtUTF8(uint) const
- - uint ByteOffsetUTF8(uint) const
- - void Clear()
- - int Compare(const String&, bool = true) const
- - bool Contains(const String&, bool = true) const
- - bool Contains(uint8, bool = true) const
- - bool EndsWith(const String&, bool = true) const
- - uint Find(const String&, uint = 0, bool = true) const
- - uint Find(uint8, uint = 0, bool = true) const
- - uint FindLast(const String&, uint = 0xffffffff, bool = true) const
- - uint FindLast(uint8, uint = 0xffffffff, bool = true) const
- - void Join(String[]&, const String&)
- - uint NextUTF8Char(uint&) const
- - void Replace(const String&, const String&, bool = true)
- - void Replace(uint8, uint8, bool = true)
- - void ReplaceUTF8(uint, uint)
- - String Replaced(const String&, const String&, bool = true) const
- - String Replaced(uint8, uint8, bool = true) const
- - void Resize(uint)
- - void SetUTF8FromLatin1(const String&)
- - String[]@ Split(uint8, bool = false) const
- - bool StartsWith(const String&, bool = true) const
- - String Substring(uint) const
- - String Substring(uint, uint) const
- - String SubstringUTF8(uint) const
- - String SubstringUTF8(uint, uint) const
- - bool ToBool() const
- - Color ToColor() const
- - double ToDouble() const
- - float ToFloat() const
- - int ToInt(int = 10) const
- - int64 ToInt64(int = 10) const
- - IntRect ToIntRect() const
- - IntVector2 ToIntVector2() const
- - IntVector3 ToIntVector3() const
- - String ToLower() const
- - Matrix3 ToMatrix3() const
- - Matrix3x4 ToMatrix3x4() const
- - Matrix4 ToMatrix4() const
- - Quaternion ToQuaternion() const
- - uint ToUInt(int = 10) const
- - uint64 ToUInt64(int = 10) const
- - String ToUpper() const
- - Vector2 ToVector2() const
- - Vector3 ToVector3() const
- - Vector4 ToVector4(bool = false) const
- - Variant ToVectorVariant() const
- - String Trimmed() const
- Properties:
- - bool empty // readonly
- - uint length // readonly
- - uint utf8Length // readonly
- <a name="Class_StringHash"></a>
- ### StringHash
- Methods:
- - String ToString() const
- Properties:
- - uint value // readonly
- <a name="Class_Technique"></a>
- ### Technique
- Methods:
- - Technique@ Clone(const String& = String ( )) const
- - Pass@ CreatePass(const String&)
- - Pass@ GetPass(const String&)
- - Pass@ GetSupportedPass(const String&)
- - bool HasPass(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@)
- - bool Load(VectorBuffer&)
- - bool Load(const String&)
- - void RemovePass(const String&)
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool Save(const String&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- Properties:
- - String category // readonly
- - bool desktop
- - uint memoryUse // readonly
- - String name
- - uint numPasses // readonly
- - String[]@ passNames // readonly
- - Pass@[]@ passes // readonly
- - int refs // readonly
- - bool supported // readonly
- - StringHash type // readonly
- - String typeName // readonly
- - uint useTimer // readonly
- - int weakRefs // readonly
- <a name="Class_TechniqueEntry"></a>
- ### TechniqueEntry
- Properties:
- - float lodDistance
- - int qualityLevel
- - Technique@ technique
- <a name="Class_Terrain"></a>
- ### Terrain
- Methods:
- - void ApplyAttributes()
- - void ApplyHeightMap()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - float GetHeight(const Vector3&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - TerrainPatch@ GetNeighborPatch(int, int) const
- - Vector3 GetNormal(const Vector3&) const
- - TerrainPatch@ GetPatch(int, int) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - Vector3 HeightMapToWorld(const IntVector2&) const
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- - void SetNeighbors(Terrain@, Terrain@, Terrain@, Terrain@)
- - IntVector2 WorldToHeightMap(const Vector3&) const
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - bool castShadows
- - String category // readonly
- - float drawDistance
- - Terrain@ eastNeighbor
- - bool enabled
- - bool enabledEffective // readonly
- - Image@ heightMap
- - uint id // readonly
- - uint lightMask
- - float lodBias
- - Material@ material
- - uint maxLights
- - uint maxLodLevels
- - Node@ node // readonly
- - Terrain@ northNeighbor
- - uint numAttributes // readonly
- - IntVector2 numPatches // readonly
- - IntVector2 numVertices // readonly
- - ObjectAnimation@ objectAnimation
- - bool occludee
- - bool occluder
- - uint occlusionLodLevel
- - int patchSize
- - TerrainPatch@[] patches // readonly
- - int refs // readonly
- - float shadowDistance
- - uint shadowMask
- - bool smoothing
- - Terrain@ southNeighbor
- - Vector3 spacing
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - uint viewMask
- - int weakRefs // readonly
- - Terrain@ westNeighbor
- - uint zoneMask
- <a name="Class_TerrainPatch"></a>
- ### TerrainPatch
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool IsInView(Camera@) const
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - BoundingBox boundingBox // readonly
- - bool castShadows
- - String category // readonly
- - float drawDistance
- - bool enabled
- - bool enabledEffective // readonly
- - uint id // readonly
- - bool inView // readonly
- - uint lightMask
- - float lodBias
- - uint maxLights
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - bool occludee
- - bool occluder
- - int refs // readonly
- - float shadowDistance
- - uint shadowMask
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - uint viewMask
- - int weakRefs // readonly
- - BoundingBox worldBoundingBox // readonly
- - uint zoneMask
- <a name="Class_Text"></a>
- ### Text
- Methods:
- - void AddChild(UIElement@)
- - void AddTag(const String&)
- - void AddTags(const String&, int8 = ';')
- - void ApplyAttributes()
- - void BringToFront()
- - void ClearSelection()
- - UIElement@ CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED)
- - void DisableLayoutUpdate()
- - IntVector2 ElementToScreen(const IntVector2&)
- - void EnableLayoutUpdate()
- - uint FindChild(UIElement@) const
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - UIElement@ GetChild(const String&, bool = false) const
- - UIElement@ GetChild(const StringHash&, const Variant& = Variant ( ), bool = false) const
- - UIElement@[]@ GetChildren(bool = false) const
- - UIElement@[]@ GetChildrenWithTag(const String&, bool = false) const
- - UIElement@ GetElementEventSender() const
- - bool GetInterceptNetworkUpdate(const String&) const
- - uint GetNumChildren(bool) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool HasTag(const String&) const
- - void InsertChild(uint, UIElement@)
- - bool IsInside(IntVector2, bool)
- - bool IsInsideCombined(IntVector2, bool)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - UIElement@ LoadChildXML(XMLFile@, XMLFile@ = null)
- - UIElement@ LoadChildXML(const XMLElement&, XMLFile@ = null, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(File@)
- - bool LoadXML(VectorBuffer&)
- - bool LoadXML(XMLFile@, XMLFile@)
- - bool LoadXML(const XMLElement&, XMLFile@, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAllChildren()
- - void RemoveAllTags()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveChild(UIElement@, uint = 0)
- - void RemoveChild(uint)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - bool RemoveTag(const String&)
- - void ResetDeepEnabled()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(File@, const String& = "\t")
- - bool SaveXML(VectorBuffer&, const String& = "\t")
- - bool SaveXML(XMLElement&) const
- - IntVector2 ScreenToElement(const IntVector2&)
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAlignment(HorizontalAlignment, VerticalAlignment)
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetDeepEnabled(bool)
- - void SetEnabledRecursive(bool)
- - void SetFixedHeight(int)
- - void SetFixedSize(int, int)
- - void SetFixedWidth(int)
- - bool SetFont(Font@, float)
- - bool SetFont(const String&, int)
- - void SetInterceptNetworkUpdate(const String&, bool)
- - void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ))
- - void SetMaxAnchor(float, float)
- - void SetMaxSize(int, int)
- - void SetMinAnchor(float, float)
- - void SetMinSize(int, int)
- - void SetParent(UIElement@, uint = M_MAX_UNSIGNED)
- - void SetPivot(float, float)
- - void SetPosition(int, int)
- - void SetSelection(uint, uint = M_MAX_UNSIGNED)
- - void SetSize(int, int)
- - bool SetStyle(const String&, XMLFile@ = null)
- - bool SetStyle(const XMLElement&)
- - bool SetStyleAuto(XMLFile@ = null)
- - void UpdateLayout()
- - const Variant& GetVar(const StringHash&)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - bool autoLocalizable
- - bool bringToBack
- - bool bringToFront
- - String category // readonly
- - Vector2[] charPositions // readonly
- - Vector2[] charSizes // readonly
- - IntVector2 childOffset // readonly
- - UIElement@[] children // readonly
- - IntRect clipBorder
- - bool clipChildren
- - Color color // writeonly
- - bool colorGradient // readonly
- - Color[] colors
- - IntRect combinedScreenRect // readonly
- - XMLFile@ defaultStyle
- - float derivedOpacity // readonly
- - uint dragButtonCombo // readonly
- - int dragButtonCount // readonly
- - uint dragDropMode
- - bool editable
- - Color effectColor
- - bool effectRoundStroke
- - IntVector2 effectShadowOffset
- - int effectStrokeThickness
- - bool elementEventSender
- - bool enableAnchor
- - bool enabled
- - bool enabledSelf // readonly
- - bool fixedHeight // readonly
- - bool fixedSize // readonly
- - bool fixedWidth // readonly
- - bool focus
- - FocusMode focusMode
- - Font@ font // readonly
- - float fontSize
- - int height
- - HorizontalAlignment horizontalAlignment
- - Color hoverColor
- - bool hovering // readonly
- - int indent
- - int indentSpacing
- - int indentWidth // readonly
- - bool internal
- - IntRect layoutBorder
- - Vector2 layoutFlexScale
- - LayoutMode layoutMode
- - int layoutSpacing
- - Vector2 maxAnchor
- - int maxHeight
- - IntVector2 maxOffset
- - IntVector2 maxSize
- - int maxWidth
- - Vector2 minAnchor
- - int minHeight
- - IntVector2 minOffset
- - IntVector2 minSize
- - int minWidth
- - String name
- - uint numAllChildren // readonly
- - uint numAttributes // readonly
- - uint numChars // readonly
- - uint numChildren // readonly
- - uint numRows // readonly
- - ObjectAnimation@ objectAnimation
- - float opacity
- - UIElement@ parent
- - Vector2 pivot
- - IntVector2 position
- - int priority
- - int refs // readonly
- - UIElement@ root // readonly
- - float rowHeight // readonly
- - float rowSpacing
- - float[] rowWidths // readonly
- - IntVector2 screenPosition // readonly
- - bool selected
- - Color selectionColor
- - uint selectionLength // readonly
- - uint selectionStart // readonly
- - IntVector2 size
- - bool sortChildren
- - String style
- - String[]@ tags // readonly
- - bool temporary
- - String text
- - HorizontalAlignment textAlignment
- - TextEffect textEffect
- - TraversalMode traversalMode
- - StringHash type // readonly
- - String typeName // readonly
- - bool useDerivedOpacity
- - VariantMap vars // readonly
- - VerticalAlignment verticalAlignment
- - bool visible
- - bool visibleEffective // readonly
- - int weakRefs // readonly
- - int width
- - bool wordwrap
- <a name="Class_Text3D"></a>
- ### Text3D
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool IsInView(Camera@) const
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAlignment(HorizontalAlignment, VerticalAlignment)
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - bool SetFont(Font@, float)
- - bool SetFont(const String&, float)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - BoundingBox boundingBox // readonly
- - bool castShadows
- - String category // readonly
- - Vector2[] charPositions // readonly
- - Vector2[] charSizes // readonly
- - Color color // writeonly
- - Color[] colors
- - float drawDistance
- - Color effectColor
- - float effectDepthBias
- - bool effectRoundStroke
- - IntVector2 effectShadowOffset
- - int effectStrokeThickness
- - bool enabled
- - bool enabledEffective // readonly
- - FaceCameraMode faceCameraMode
- - bool fixedScreenSize
- - Font@ font // readonly
- - float fontSize
- - int height // readonly
- - HorizontalAlignment horizontalAlignment
- - uint id // readonly
- - bool inView // readonly
- - uint lightMask
- - float lodBias
- - Material@ material
- - uint maxLights
- - Node@ node // readonly
- - uint numAttributes // readonly
- - uint numChars // readonly
- - uint numRows // readonly
- - ObjectAnimation@ objectAnimation
- - bool occludee
- - bool occluder
- - float opacity
- - int refs // readonly
- - float rowHeight // readonly
- - float rowSpacing
- - float[] rowWidths // readonly
- - float shadowDistance
- - uint shadowMask
- - bool temporary
- - String text
- - HorizontalAlignment textAlignment
- - TextEffect textEffect
- - StringHash type // readonly
- - String typeName // readonly
- - VerticalAlignment verticalAlignment
- - uint viewMask
- - int weakRefs // readonly
- - int width
- - bool wordwrap
- - BoundingBox worldBoundingBox // readonly
- - uint zoneMask
- <a name="Class_Texture"></a>
- ### Texture
- Methods:
- - void AddMetadata(const String&, const Variant&)
- - void ClearDataLost()
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@)
- - bool Load(VectorBuffer&)
- - bool Load(const String&)
- - void RemoveAllMetadata()
- - void RemoveMetadata(const String&)
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool Save(const String&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetNumLevels(uint)
- Properties:
- - TextureAddressMode[] addressMode
- - uint anisotropy
- - bool autoResolve // readonly
- - Texture@ backupTexture
- - Color borderColor
- - String category // readonly
- - uint components // readonly
- - bool compressed // readonly
- - bool dataLost // readonly
- - TextureFilterMode filterMode
- - uint format // readonly
- - bool hasMetadata // readonly
- - int height // readonly
- - int[] levelHeight // readonly
- - int[] levelWidth // readonly
- - uint levels // readonly
- - bool levelsDirty // readonly
- - uint memoryUse // readonly
- - Variant[] metadata
- - int[] mipsToSkip
- - int multiSample // readonly
- - String name
- - int refs // readonly
- - bool resolveDirty // readonly
- - bool sRGB
- - StringHash type // readonly
- - String typeName // readonly
- - TextureUsage usage // readonly
- - uint useTimer // readonly
- - int weakRefs // readonly
- - int width // readonly
- <a name="Class_Texture2D"></a>
- ### Texture2D
- Methods:
- - void AddMetadata(const String&, const Variant&)
- - void ClearDataLost()
- - Image@ GetImage() const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@)
- - bool Load(VectorBuffer&)
- - bool Load(const String&)
- - void RemoveAllMetadata()
- - void RemoveMetadata(const String&)
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool Save(const String&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - bool SetData(Image@, bool = false)
- - void SetNumLevels(uint)
- - bool SetSize(int, int, uint, TextureUsage = TEXTURE_STATIC, int = 1, bool = true)
- Properties:
- - TextureAddressMode[] addressMode
- - uint anisotropy
- - bool autoResolve // readonly
- - Texture@ backupTexture
- - Color borderColor
- - String category // readonly
- - uint components // readonly
- - bool compressed // readonly
- - bool dataLost // readonly
- - TextureFilterMode filterMode
- - uint format // readonly
- - bool hasMetadata // readonly
- - int height // readonly
- - int[] levelHeight // readonly
- - int[] levelWidth // readonly
- - uint levels // readonly
- - bool levelsDirty // readonly
- - uint memoryUse // readonly
- - Variant[] metadata
- - int[] mipsToSkip
- - int multiSample // readonly
- - String name
- - int refs // readonly
- - RenderSurface@ renderSurface // readonly
- - bool resolveDirty // readonly
- - bool sRGB
- - StringHash type // readonly
- - String typeName // readonly
- - TextureUsage usage // readonly
- - uint useTimer // readonly
- - int weakRefs // readonly
- - int width // readonly
- <a name="Class_Texture2DArray"></a>
- ### Texture2DArray
- Methods:
- - void AddMetadata(const String&, const Variant&)
- - void ClearDataLost()
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@)
- - bool Load(VectorBuffer&)
- - bool Load(const String&)
- - void RemoveAllMetadata()
- - void RemoveMetadata(const String&)
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool Save(const String&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - bool SetData(uint, Image@, bool = false)
- - void SetNumLevels(uint)
- - bool SetSize(uint, int, int, uint, TextureUsage = TEXTURE_STATIC)
- Properties:
- - TextureAddressMode[] addressMode
- - uint anisotropy
- - bool autoResolve // readonly
- - Texture@ backupTexture
- - Color borderColor
- - String category // readonly
- - uint components // readonly
- - bool compressed // readonly
- - bool dataLost // readonly
- - TextureFilterMode filterMode
- - uint format // readonly
- - bool hasMetadata // readonly
- - int height // readonly
- - uint layers
- - int[] levelHeight // readonly
- - int[] levelWidth // readonly
- - uint levels // readonly
- - bool levelsDirty // readonly
- - uint memoryUse // readonly
- - Variant[] metadata
- - int[] mipsToSkip
- - int multiSample // readonly
- - String name
- - int refs // readonly
- - RenderSurface@ renderSurface // readonly
- - bool resolveDirty // readonly
- - bool sRGB
- - StringHash type // readonly
- - String typeName // readonly
- - TextureUsage usage // readonly
- - uint useTimer // readonly
- - int weakRefs // readonly
- - int width // readonly
- <a name="Class_Texture3D"></a>
- ### Texture3D
- Methods:
- - void AddMetadata(const String&, const Variant&)
- - void ClearDataLost()
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@)
- - bool Load(VectorBuffer&)
- - bool Load(const String&)
- - void RemoveAllMetadata()
- - void RemoveMetadata(const String&)
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool Save(const String&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - bool SetData(Image@, bool = false)
- - void SetNumLevels(uint)
- - bool SetSize(int, int, int, uint, TextureUsage = TEXTURE_STATIC)
- Properties:
- - TextureAddressMode[] addressMode
- - uint anisotropy
- - bool autoResolve // readonly
- - Texture@ backupTexture
- - Color borderColor
- - String category // readonly
- - uint components // readonly
- - bool compressed // readonly
- - bool dataLost // readonly
- - TextureFilterMode filterMode
- - uint format // readonly
- - bool hasMetadata // readonly
- - int height // readonly
- - int[] levelHeight // readonly
- - int[] levelWidth // readonly
- - uint levels // readonly
- - bool levelsDirty // readonly
- - uint memoryUse // readonly
- - Variant[] metadata
- - int[] mipsToSkip
- - int multiSample // readonly
- - String name
- - int refs // readonly
- - bool resolveDirty // readonly
- - bool sRGB
- - StringHash type // readonly
- - String typeName // readonly
- - TextureUsage usage // readonly
- - uint useTimer // readonly
- - int weakRefs // readonly
- - int width // readonly
- <a name="Class_TextureCube"></a>
- ### TextureCube
- Methods:
- - void AddMetadata(const String&, const Variant&)
- - void ClearDataLost()
- - Image@ GetImage(CubeMapFace) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@)
- - bool Load(VectorBuffer&)
- - bool Load(const String&)
- - void RemoveAllMetadata()
- - void RemoveMetadata(const String&)
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool Save(const String&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - bool SetData(CubeMapFace, Image@, bool = false)
- - void SetNumLevels(uint)
- - bool SetSize(int, uint, TextureUsage = TEXTURE_STATIC, int = 1)
- Properties:
- - TextureAddressMode[] addressMode
- - uint anisotropy
- - bool autoResolve // readonly
- - Texture@ backupTexture
- - Color borderColor
- - String category // readonly
- - uint components // readonly
- - bool compressed // readonly
- - bool dataLost // readonly
- - TextureFilterMode filterMode
- - uint format // readonly
- - bool hasMetadata // readonly
- - int height // readonly
- - int[] levelHeight // readonly
- - int[] levelWidth // readonly
- - uint levels // readonly
- - bool levelsDirty // readonly
- - uint memoryUse // readonly
- - Variant[] metadata
- - int[] mipsToSkip
- - int multiSample // readonly
- - String name
- - int refs // readonly
- - RenderSurface@[] renderSurfaces // readonly
- - bool resolveDirty // readonly
- - bool sRGB
- - StringHash type // readonly
- - String typeName // readonly
- - TextureUsage usage // readonly
- - uint useTimer // readonly
- - int weakRefs // readonly
- - int width // readonly
- <a name="Class_TextureFrame"></a>
- ### TextureFrame
- Properties:
- - float time
- - Rect uv
- <a name="Class_Tile2D"></a>
- ### Tile2D
- Methods:
- - bool HasProperty(const String&) const
- - const String& GetProperty(const String&) const
- Properties:
- - int gid // readonly
- - int refs // readonly
- - Sprite2D@ sprite // readonly
- - int weakRefs // readonly
- <a name="Class_TileMap2D"></a>
- ### TileMap2D
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - TileMapLayer2D@ GetLayer(uint) const
- - TileMapObject2D@[]@ GetTileCollisionShapes(int) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - bool PositionToTileIndex(int&, int&, const Vector2&) const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- - Vector2 TileIndexToPosition(int, int) const
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - String category // readonly
- - bool enabled
- - bool enabledEffective // readonly
- - uint id // readonly
- - TileMapInfo2D@ info // readonly
- - Node@ node // readonly
- - uint numAttributes // readonly
- - uint numLayers // readonly
- - ObjectAnimation@ objectAnimation
- - int refs // readonly
- - bool temporary
- - TmxFile2D@ tmxFile
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_TileMapInfo2D"></a>
- ### TileMapInfo2D
- Properties:
- - int height
- - float mapHeight // readonly
- - float mapWidth // readonly
- - Orientation2D orientation
- - float tileHeight
- - float tileWidth
- - int width
- <a name="Class_TileMapLayer2D"></a>
- ### TileMapLayer2D
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - TileMapObject2D@ GetObject(uint) const
- - Node@ GetObjectNode(uint) const
- - Tile2D@ GetTile(int, int) const
- - Node@ GetTileNode(int, int) const
- - bool HasProperty(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- - const String& GetProperty(const String&) const
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - String category // readonly
- - int drawOrder
- - bool enabled
- - bool enabledEffective // readonly
- - int height // readonly
- - uint id // readonly
- - Node@ imageNode // readonly
- - TileMapLayerType2D layerType // readonly
- - Node@ node // readonly
- - uint numAttributes // readonly
- - uint numObjects // readonly
- - ObjectAnimation@ objectAnimation
- - int refs // readonly
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - bool visible
- - int weakRefs // readonly
- - int width // readonly
- <a name="Class_TileMapObject2D"></a>
- ### TileMapObject2D
- Methods:
- - bool HasProperty(const String&) const
- - const String& GetProperty(const String&) const
- - const Vector2& GetPoint(uint) const
- Properties:
- - String name // readonly
- - uint numPoints // readonly
- - TileObjectType2D objectType // readonly
- - Vector2 position // readonly
- - int refs // readonly
- - Vector2 size // readonly
- - int tileGid // readonly
- - Sprite2D@ tileSprite // readonly
- - String type // readonly
- - int weakRefs // readonly
- <a name="Class_Time"></a>
- ### Time
- Methods:
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- Properties:
- - String category // readonly
- - float elapsedTime // readonly
- - uint frameNumber // readonly
- - int refs // readonly
- - uint systemTime // readonly
- - uint timeSinceEpoch // readonly
- - String timeStamp // readonly
- - float timeStep // readonly
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_Timer"></a>
- ### Timer
- Methods:
- - uint GetMSec(bool)
- - void Reset()
- <a name="Class_TmxFile2D"></a>
- ### TmxFile2D
- Methods:
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@)
- - bool Load(VectorBuffer&)
- - bool Load(const String&)
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool Save(const String&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- Properties:
- - String category // readonly
- - uint memoryUse // readonly
- - String name
- - int refs // readonly
- - StringHash type // readonly
- - String typeName // readonly
- - uint useTimer // readonly
- - int weakRefs // readonly
- <a name="Class_ToolTip"></a>
- ### ToolTip
- Methods:
- - void AddChild(UIElement@)
- - void AddTag(const String&)
- - void AddTags(const String&, int8 = ';')
- - void ApplyAttributes()
- - void BringToFront()
- - UIElement@ CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED)
- - void DisableLayoutUpdate()
- - IntVector2 ElementToScreen(const IntVector2&)
- - void EnableLayoutUpdate()
- - uint FindChild(UIElement@) const
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - UIElement@ GetChild(const String&, bool = false) const
- - UIElement@ GetChild(const StringHash&, const Variant& = Variant ( ), bool = false) const
- - UIElement@[]@ GetChildren(bool = false) const
- - UIElement@[]@ GetChildrenWithTag(const String&, bool = false) const
- - UIElement@ GetElementEventSender() const
- - bool GetInterceptNetworkUpdate(const String&) const
- - uint GetNumChildren(bool) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool HasTag(const String&) const
- - void InsertChild(uint, UIElement@)
- - bool IsInside(IntVector2, bool)
- - bool IsInsideCombined(IntVector2, bool)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - UIElement@ LoadChildXML(XMLFile@, XMLFile@ = null)
- - UIElement@ LoadChildXML(const XMLElement&, XMLFile@ = null, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(File@)
- - bool LoadXML(VectorBuffer&)
- - bool LoadXML(XMLFile@, XMLFile@)
- - bool LoadXML(const XMLElement&, XMLFile@, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAllChildren()
- - void RemoveAllTags()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveChild(UIElement@, uint = 0)
- - void RemoveChild(uint)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - bool RemoveTag(const String&)
- - void ResetDeepEnabled()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(File@, const String& = "\t")
- - bool SaveXML(VectorBuffer&, const String& = "\t")
- - bool SaveXML(XMLElement&) const
- - IntVector2 ScreenToElement(const IntVector2&)
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAlignment(HorizontalAlignment, VerticalAlignment)
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetDeepEnabled(bool)
- - void SetEnabledRecursive(bool)
- - void SetFixedHeight(int)
- - void SetFixedSize(int, int)
- - void SetFixedWidth(int)
- - void SetInterceptNetworkUpdate(const String&, bool)
- - void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ))
- - void SetMaxAnchor(float, float)
- - void SetMaxSize(int, int)
- - void SetMinAnchor(float, float)
- - void SetMinSize(int, int)
- - void SetParent(UIElement@, uint = M_MAX_UNSIGNED)
- - void SetPivot(float, float)
- - void SetPosition(int, int)
- - void SetSize(int, int)
- - bool SetStyle(const String&, XMLFile@ = null)
- - bool SetStyle(const XMLElement&)
- - bool SetStyleAuto(XMLFile@ = null)
- - void UpdateLayout()
- - const Variant& GetVar(const StringHash&)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - bool bringToBack
- - bool bringToFront
- - String category // readonly
- - IntVector2 childOffset // readonly
- - UIElement@[] children // readonly
- - IntRect clipBorder
- - bool clipChildren
- - Color color // writeonly
- - bool colorGradient // readonly
- - Color[] colors
- - IntRect combinedScreenRect // readonly
- - XMLFile@ defaultStyle
- - float delay
- - float derivedOpacity // readonly
- - uint dragButtonCombo // readonly
- - int dragButtonCount // readonly
- - uint dragDropMode
- - bool editable
- - bool elementEventSender
- - bool enableAnchor
- - bool enabled
- - bool enabledSelf // readonly
- - bool fixedHeight // readonly
- - bool fixedSize // readonly
- - bool fixedWidth // readonly
- - bool focus
- - FocusMode focusMode
- - int height
- - HorizontalAlignment horizontalAlignment
- - bool hovering // readonly
- - int indent
- - int indentSpacing
- - int indentWidth // readonly
- - bool internal
- - IntRect layoutBorder
- - Vector2 layoutFlexScale
- - LayoutMode layoutMode
- - int layoutSpacing
- - Vector2 maxAnchor
- - int maxHeight
- - IntVector2 maxOffset
- - IntVector2 maxSize
- - int maxWidth
- - Vector2 minAnchor
- - int minHeight
- - IntVector2 minOffset
- - IntVector2 minSize
- - int minWidth
- - String name
- - uint numAllChildren // readonly
- - uint numAttributes // readonly
- - uint numChildren // readonly
- - ObjectAnimation@ objectAnimation
- - float opacity
- - UIElement@ parent
- - Vector2 pivot
- - IntVector2 position
- - int priority
- - int refs // readonly
- - UIElement@ root // readonly
- - IntVector2 screenPosition // readonly
- - bool selected
- - IntVector2 size
- - bool sortChildren
- - String style
- - String[]@ tags // readonly
- - bool temporary
- - TraversalMode traversalMode
- - StringHash type // readonly
- - String typeName // readonly
- - bool useDerivedOpacity
- - VariantMap vars // readonly
- - VerticalAlignment verticalAlignment
- - bool visible
- - bool visibleEffective // readonly
- - int weakRefs // readonly
- - int width
- <a name="Class_TouchState"></a>
- ### TouchState
- Properties:
- - IntVector2 delta
- - IntVector2 lastPosition
- - IntVector2 position
- - float pressure
- - int touchID
- - UIElement@ touchedElement // readonly
- <a name="Class_UI"></a>
- ### UI
- Methods:
- - void Clear()
- - void DebugDraw(UIElement@)
- - UIElement@ GetElementAt(const IntVector2&, bool = true)
- - UIElement@ GetElementAt(int, int, bool = true)
- - bool HasModalElement() const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool IsDragging() const
- - UIElement@ LoadLayout(File@)
- - UIElement@ LoadLayout(File@, XMLFile@)
- - UIElement@ LoadLayout(VectorBuffer&)
- - UIElement@ LoadLayout(VectorBuffer&, XMLFile@)
- - UIElement@ LoadLayout(XMLFile@)
- - UIElement@ LoadLayout(XMLFile@, XMLFile@)
- - bool SaveLayout(File@, UIElement@)
- - bool SaveLayout(VectorBuffer&, UIElement@)
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetCustomSize(int, int)
- - void SetFocusElement(UIElement@, bool = false)
- - void SetHeight(float)
- - void SetWidth(float)
- - const UIElement@[]@ GetDragElements()
- Properties:
- - String category // readonly
- - String clipBoardText
- - Cursor@ cursor
- - IntVector2 cursorPosition // readonly
- - IntVector2 customSize
- - float defaultToolTipDelay
- - float doubleClickInterval
- - int dragBeginDistance
- - float dragBeginInterval
- - UIElement@ focusElement
- - FontHintLevel fontHintLevel
- - int fontOversampling
- - float fontSubpixelThreshold
- - bool forceAutoHint
- - UIElement@ frontElement // readonly
- - int maxFontTextureSize
- - UIElement@ modalRoot // readonly
- - bool nonFocusedMouseWheel
- - int refs // readonly
- - UIElement@ root // readonly
- - float scale
- - StringHash type // readonly
- - String typeName // readonly
- - bool useMutableGlyphs
- - bool useScreenKeyboard
- - bool useSystemClipboard
- - int weakRefs // readonly
- <a name="Class_UIElement"></a>
- ### UIElement
- Methods:
- - void AddChild(UIElement@)
- - void AddTag(const String&)
- - void AddTags(const String&, int8 = ';')
- - void ApplyAttributes()
- - void BringToFront()
- - UIElement@ CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED)
- - void DisableLayoutUpdate()
- - IntVector2 ElementToScreen(const IntVector2&)
- - void EnableLayoutUpdate()
- - uint FindChild(UIElement@) const
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - UIElement@ GetChild(const String&, bool = false) const
- - UIElement@ GetChild(const StringHash&, const Variant& = Variant ( ), bool = false) const
- - UIElement@[]@ GetChildren(bool = false) const
- - UIElement@[]@ GetChildrenWithTag(const String&, bool = false) const
- - UIElement@ GetElementEventSender() const
- - bool GetInterceptNetworkUpdate(const String&) const
- - uint GetNumChildren(bool) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool HasTag(const String&) const
- - void InsertChild(uint, UIElement@)
- - bool IsInside(IntVector2, bool)
- - bool IsInsideCombined(IntVector2, bool)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - UIElement@ LoadChildXML(XMLFile@, XMLFile@ = null)
- - UIElement@ LoadChildXML(const XMLElement&, XMLFile@ = null, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(File@)
- - bool LoadXML(VectorBuffer&)
- - bool LoadXML(XMLFile@, XMLFile@)
- - bool LoadXML(const XMLElement&, XMLFile@, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAllChildren()
- - void RemoveAllTags()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveChild(UIElement@, uint = 0)
- - void RemoveChild(uint)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - bool RemoveTag(const String&)
- - void ResetDeepEnabled()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(File@, const String& = "\t")
- - bool SaveXML(VectorBuffer&, const String& = "\t")
- - bool SaveXML(XMLElement&) const
- - IntVector2 ScreenToElement(const IntVector2&)
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAlignment(HorizontalAlignment, VerticalAlignment)
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetDeepEnabled(bool)
- - void SetEnabledRecursive(bool)
- - void SetFixedHeight(int)
- - void SetFixedSize(int, int)
- - void SetFixedWidth(int)
- - void SetInterceptNetworkUpdate(const String&, bool)
- - void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ))
- - void SetMaxAnchor(float, float)
- - void SetMaxSize(int, int)
- - void SetMinAnchor(float, float)
- - void SetMinSize(int, int)
- - void SetParent(UIElement@, uint = M_MAX_UNSIGNED)
- - void SetPivot(float, float)
- - void SetPosition(int, int)
- - void SetSize(int, int)
- - bool SetStyle(const String&, XMLFile@ = null)
- - bool SetStyle(const XMLElement&)
- - bool SetStyleAuto(XMLFile@ = null)
- - void UpdateLayout()
- - const Variant& GetVar(const StringHash&)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - bool bringToBack
- - bool bringToFront
- - String category // readonly
- - IntVector2 childOffset // readonly
- - UIElement@[] children // readonly
- - IntRect clipBorder
- - bool clipChildren
- - Color color // writeonly
- - bool colorGradient // readonly
- - Color[] colors
- - IntRect combinedScreenRect // readonly
- - XMLFile@ defaultStyle
- - float derivedOpacity // readonly
- - uint dragButtonCombo // readonly
- - int dragButtonCount // readonly
- - uint dragDropMode
- - bool editable
- - bool elementEventSender
- - bool enableAnchor
- - bool enabled
- - bool enabledSelf // readonly
- - bool fixedHeight // readonly
- - bool fixedSize // readonly
- - bool fixedWidth // readonly
- - bool focus
- - FocusMode focusMode
- - int height
- - HorizontalAlignment horizontalAlignment
- - bool hovering // readonly
- - int indent
- - int indentSpacing
- - int indentWidth // readonly
- - bool internal
- - IntRect layoutBorder
- - Vector2 layoutFlexScale
- - LayoutMode layoutMode
- - int layoutSpacing
- - Vector2 maxAnchor
- - int maxHeight
- - IntVector2 maxOffset
- - IntVector2 maxSize
- - int maxWidth
- - Vector2 minAnchor
- - int minHeight
- - IntVector2 minOffset
- - IntVector2 minSize
- - int minWidth
- - String name
- - uint numAllChildren // readonly
- - uint numAttributes // readonly
- - uint numChildren // readonly
- - ObjectAnimation@ objectAnimation
- - float opacity
- - UIElement@ parent
- - Vector2 pivot
- - IntVector2 position
- - int priority
- - int refs // readonly
- - UIElement@ root // readonly
- - IntVector2 screenPosition // readonly
- - bool selected
- - IntVector2 size
- - bool sortChildren
- - String style
- - String[]@ tags // readonly
- - bool temporary
- - TraversalMode traversalMode
- - StringHash type // readonly
- - String typeName // readonly
- - bool useDerivedOpacity
- - VariantMap vars // readonly
- - VerticalAlignment verticalAlignment
- - bool visible
- - bool visibleEffective // readonly
- - int weakRefs // readonly
- - int width
- <a name="Class_ValueAnimation"></a>
- ### ValueAnimation
- Methods:
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@)
- - bool Load(VectorBuffer&)
- - bool Load(const String&)
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool Save(const String&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetEventFrame(float, const String&, const VariantMap& = VariantMap ( ))
- - void SetKeyFrame(float, const Variant&)
- Properties:
- - String category // readonly
- - InterpMethod interpolationMethod
- - uint memoryUse // readonly
- - String name
- - int refs // readonly
- - float splineTension
- - StringHash type // readonly
- - String typeName // readonly
- - uint useTimer // readonly
- - VariantType valueType
- - int weakRefs // readonly
- <a name="Class_Variant"></a>
- ### Variant
- Methods:
- - void Clear()
- - const Color& GetColor() const
- - void FromString(VariantType, const String&)
- - void FromString(const String&, const String&)
- - bool GetBool() const
- - VectorBuffer GetBuffer() const
- - double GetDouble() const
- - float GetFloat() const
- - int GetInt() const
- - int GetInt64() const
- - RefCounted@ GetPtr() const
- - ScriptObject@ GetScriptObject() const
- - StringHash GetStringHash() const
- - String[]@ GetStringVector() const
- - uint GetUInt() const
- - uint64 GetUInt64() const
- - Variant[]@ GetVariantVector() const
- - const IntRect& GetIntRect() const
- - const IntVector2& GetIntVector2() const
- - const IntVector3& GetIntVector3() const
- - const Matrix3& GetMatrix3() const
- - const Matrix3x4& GetMatrix3x4() const
- - const Matrix4& GetMatrix4() const
- - const Quaternion& GetQuaternion() const
- - const Rect& GetRect() const
- - const ResourceRef& GetResourceRef() const
- - const ResourceRefList& GetResourceRefList() const
- - const String& GetString() const
- - String ToString() const
- - const VariantMap& GetVariantMap() const
- - const Vector2& GetVector2() const
- - const Vector3& GetVector3() const
- - const Vector4& GetVector4() const
- Properties:
- - bool empty // readonly
- - VariantType type // readonly
- - String typeName // readonly
- - bool zero // readonly
- <a name="Class_VariantMap"></a>
- ### VariantMap
- Methods:
- - void Clear()
- - bool Contains(StringHash) const
- - bool Contains(const String&) const
- - bool Erase(StringHash)
- - bool Erase(const String&)
- Properties:
- - StringHash[]@ keys // readonly
- - uint length // readonly
- - Variant[]@ values // readonly
- <a name="Class_Vector2"></a>
- ### Vector2
- Methods:
- - Vector2 Abs() const
- - float AbsDotProduct(const Vector2&) const
- - float Angle(const Vector2&) const
- - float DotProduct(const Vector2&) const
- - bool Equals(const Vector2&) const
- - bool IsNaN() const
- - Vector2 Lerp(const Vector2&, float) const
- - void Normalize()
- - Vector2 Normalized() const
- - float ProjectOntoAxis(const Vector2&) const
- - String ToString() const
- Properties:
- - float[] data // readonly
- - float length // readonly
- - float lengthSquared // readonly
- - float x
- - float y
- Constants:
- - Vector2 DOWN
- - Vector2 LEFT
- - Vector2 ONE
- - Vector2 RIGHT
- - Vector2 UP
- - Vector2 ZERO
- <a name="Class_Vector3"></a>
- ### Vector3
- Methods:
- - Vector3 Abs() const
- - float AbsDotProduct(const Vector3&) const
- - float Angle(const Vector3&) const
- - Vector3 CrossProduct(const Vector3&) const
- - float DotProduct(const Vector3&) const
- - bool Equals(const Vector3&) const
- - bool IsNaN() const
- - Vector3 Lerp(const Vector3&, float) const
- - void Normalize()
- - Vector3 Normalized() const
- - Vector3 Orthogonalize(const Vector3&) const
- - float ProjectOntoAxis(const Vector3&) const
- - String ToString() const
- Properties:
- - float[] data // readonly
- - float length // readonly
- - float lengthSquared // readonly
- - float x
- - float y
- - float z
- Constants:
- - Vector3 BACK
- - Vector3 DOWN
- - Vector3 FORWARD
- - Vector3 LEFT
- - Vector3 ONE
- - Vector3 RIGHT
- - Vector3 UP
- - Vector3 ZERO
- <a name="Class_Vector4"></a>
- ### Vector4
- Methods:
- - Vector4 Abs() const
- - float AbsDotProduct(const Vector4&) const
- - float DotProduct(const Vector4&) const
- - bool Equals(const Vector4&) const
- - bool IsNaN() const
- - Vector4 Lerp(const Vector4&, float) const
- - float ProjectOntoAxis(const Vector3&) const
- - String ToString() const
- Properties:
- - float[] data // readonly
- - float w
- - float x
- - float y
- - float z
- <a name="Class_VectorBuffer"></a>
- ### VectorBuffer
- Methods:
- - void Clear()
- - uint8[]@ Read(uint)
- - bool ReadBool()
- - BoundingBox ReadBoundingBox()
- - int8 ReadByte()
- - Color ReadColor()
- - double ReadDouble()
- - String ReadFileID()
- - float ReadFloat()
- - int ReadInt()
- - int64 ReadInt64()
- - IntRect ReadIntRect()
- - IntVector2 ReadIntVector2()
- - String ReadLine()
- - Matrix3 ReadMatrix3()
- - Matrix3x4 ReadMatrix3x4()
- - Matrix4 ReadMatrix4()
- - uint ReadNetID()
- - Quaternion ReadPackedQuaternion()
- - Vector3 ReadPackedVector3(float)
- - Quaternion ReadQuaternion()
- - int16 ReadShort()
- - String ReadString()
- - StringHash ReadStringHash()
- - uint8 ReadUByte()
- - uint ReadUInt()
- - uint64 ReadUInt64()
- - uint16 ReadUShort()
- - uint ReadVLE()
- - Variant ReadVariant()
- - VariantMap ReadVariantMap()
- - Vector2 ReadVector2()
- - Vector3 ReadVector3()
- - Vector4 ReadVector4()
- - VectorBuffer ReadVectorBuffer(uint)
- - void Resize(uint)
- - uint Seek(uint)
- - uint SeekRelative(int)
- - void SetData(Deserializer@, uint)
- - uint Tell() const
- - uint Write(uint8[]@)
- - bool WriteBool(bool)
- - bool WriteBoundingBox(const BoundingBox&)
- - bool WriteByte(int8)
- - bool WriteColor(const Color&)
- - bool WriteDouble(double)
- - bool WriteFileID(const String&)
- - bool WriteFloat(float)
- - bool WriteInt(int)
- - bool WriteInt64(int64)
- - bool WriteIntRect(const IntRect&)
- - bool WriteIntVector2(const IntVector2&)
- - bool WriteLine(const String&)
- - bool WriteMatrix3(const Matrix3&)
- - bool WriteMatrix3x4(const Matrix3x4&)
- - bool WriteMatrix4(const Matrix4&)
- - bool WriteNetID(uint)
- - bool WritePackedQuaternion(const Quaternion&)
- - bool WritePackedVector3(const Vector3&, float)
- - bool WriteQuaternion(const Quaternion&)
- - bool WriteShort(int16)
- - bool WriteString(const String&)
- - bool WriteStringHash(const StringHash&)
- - bool WriteUByte(uint8)
- - bool WriteUInt(uint)
- - bool WriteUInt64(uint64)
- - bool WriteUShort(uint16)
- - bool WriteVLE(uint)
- - bool WriteVariant(const Variant&)
- - bool WriteVariantMap(const VariantMap&)
- - bool WriteVector2(const Vector2&)
- - bool WriteVector3(const Vector3&)
- - bool WriteVector4(const Vector4&)
- - bool WriteVectorBuffer(const VectorBuffer&)
- Properties:
- - uint checksum // readonly
- - bool eof // readonly
- - String name // readonly
- - uint position // readonly
- - uint size // readonly
- <a name="Class_VertexBuffer"></a>
- ### VertexBuffer
- Methods:
- - VectorBuffer GetData() const
- - uint GetElementOffset(VertexElementSemantic, uint8 = 0) const
- - uint GetElementOffset(VertexElementType, VertexElementSemantic, uint8 = 0) const
- - bool HasElement(VertexElementSemantic, uint8 = 0) const
- - bool HasElement(VertexElementType, VertexElementSemantic, uint8 = 0) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - bool SetData(VectorBuffer&)
- - bool SetDataRange(VectorBuffer&, uint, uint, bool = false)
- - void SetSize(uint, VertexElement[]@, bool = false)
- - void SetSize(uint, uint, bool = false)
- Properties:
- - String category // readonly
- - bool dynamic // readonly
- - uint elementMask // readonly
- - VertexElement[]@ elements // readonly
- - int refs // readonly
- - bool shadowed
- - StringHash type // readonly
- - String typeName // readonly
- - uint vertexCount // readonly
- - uint vertexSize // readonly
- - int weakRefs // readonly
- <a name="Class_VertexElement"></a>
- ### VertexElement
- Properties:
- - uint8 index
- - uint offset
- - bool perInstance
- - VertexElementSemantic semantic
- - VertexElementType type
- <a name="Class_View3D"></a>
- ### View3D
- Methods:
- - void AddChild(UIElement@)
- - void AddTag(const String&)
- - void AddTags(const String&, int8 = ';')
- - void ApplyAttributes()
- - void BringToFront()
- - UIElement@ CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED)
- - void DisableLayoutUpdate()
- - IntVector2 ElementToScreen(const IntVector2&)
- - void EnableLayoutUpdate()
- - uint FindChild(UIElement@) const
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - UIElement@ GetChild(const String&, bool = false) const
- - UIElement@ GetChild(const StringHash&, const Variant& = Variant ( ), bool = false) const
- - UIElement@[]@ GetChildren(bool = false) const
- - UIElement@[]@ GetChildrenWithTag(const String&, bool = false) const
- - UIElement@ GetElementEventSender() const
- - bool GetInterceptNetworkUpdate(const String&) const
- - uint GetNumChildren(bool) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool HasTag(const String&) const
- - void InsertChild(uint, UIElement@)
- - bool IsInside(IntVector2, bool)
- - bool IsInsideCombined(IntVector2, bool)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - UIElement@ LoadChildXML(XMLFile@, XMLFile@ = null)
- - UIElement@ LoadChildXML(const XMLElement&, XMLFile@ = null, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(File@)
- - bool LoadXML(VectorBuffer&)
- - bool LoadXML(XMLFile@, XMLFile@)
- - bool LoadXML(const XMLElement&, XMLFile@, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void QueueUpdate()
- - void Remove()
- - void RemoveAllChildren()
- - void RemoveAllTags()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveChild(UIElement@, uint = 0)
- - void RemoveChild(uint)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - bool RemoveTag(const String&)
- - void ResetDeepEnabled()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(File@, const String& = "\t")
- - bool SaveXML(VectorBuffer&, const String& = "\t")
- - bool SaveXML(XMLElement&) const
- - IntVector2 ScreenToElement(const IntVector2&)
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAlignment(HorizontalAlignment, VerticalAlignment)
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetDeepEnabled(bool)
- - void SetEnabledRecursive(bool)
- - void SetFixedHeight(int)
- - void SetFixedSize(int, int)
- - void SetFixedWidth(int)
- - void SetFullImageRect()
- - void SetHoverOffset(int, int)
- - void SetInterceptNetworkUpdate(const String&, bool)
- - void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ))
- - void SetMaxAnchor(float, float)
- - void SetMaxSize(int, int)
- - void SetMinAnchor(float, float)
- - void SetMinSize(int, int)
- - void SetParent(UIElement@, uint = M_MAX_UNSIGNED)
- - void SetPivot(float, float)
- - void SetPosition(int, int)
- - void SetSize(int, int)
- - bool SetStyle(const String&, XMLFile@ = null)
- - bool SetStyle(const XMLElement&)
- - bool SetStyleAuto(XMLFile@ = null)
- - void SetView(Scene@, Camera@, bool = true)
- - void UpdateLayout()
- - const Variant& GetVar(const StringHash&)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - bool autoUpdate
- - BlendMode blendMode
- - IntRect border
- - bool bringToBack
- - bool bringToFront
- - Node@ cameraNode // readonly
- - String category // readonly
- - IntVector2 childOffset // readonly
- - UIElement@[] children // readonly
- - IntRect clipBorder
- - bool clipChildren
- - Color color // writeonly
- - bool colorGradient // readonly
- - Color[] colors
- - IntRect combinedScreenRect // readonly
- - XMLFile@ defaultStyle
- - Texture2D@ depthTexture // readonly
- - float derivedOpacity // readonly
- - uint dragButtonCombo // readonly
- - int dragButtonCount // readonly
- - uint dragDropMode
- - bool editable
- - bool elementEventSender
- - bool enableAnchor
- - bool enabled
- - bool enabledSelf // readonly
- - bool fixedHeight // readonly
- - bool fixedHeightResizing
- - bool fixedSize // readonly
- - bool fixedWidth // readonly
- - bool fixedWidthResizing
- - bool focus
- - FocusMode focusMode
- - uint format
- - int height
- - HorizontalAlignment horizontalAlignment
- - IntVector2 hoverOffset
- - bool hovering // readonly
- - IntRect imageBorder
- - IntRect imageRect
- - int indent
- - int indentSpacing
- - int indentWidth // readonly
- - bool internal
- - IntRect layoutBorder
- - Vector2 layoutFlexScale
- - LayoutMode layoutMode
- - int layoutSpacing
- - Vector2 maxAnchor
- - int maxHeight
- - IntVector2 maxOffset
- - IntVector2 maxSize
- - int maxWidth
- - Vector2 minAnchor
- - int minHeight
- - IntVector2 minOffset
- - IntVector2 minSize
- - int minWidth
- - bool modal
- - bool modalAutoDismiss
- - Color modalFrameColor
- - IntVector2 modalFrameSize
- - Color modalShadeColor
- - bool movable
- - String name
- - uint numAllChildren // readonly
- - uint numAttributes // readonly
- - uint numChildren // readonly
- - ObjectAnimation@ objectAnimation
- - float opacity
- - UIElement@ parent
- - Vector2 pivot
- - IntVector2 position
- - int priority
- - int refs // readonly
- - Texture2D@ renderTexture // readonly
- - bool resizable
- - IntRect resizeBorder
- - UIElement@ root // readonly
- - Scene@ scene // readonly
- - IntVector2 screenPosition // readonly
- - bool selected
- - IntVector2 size
- - bool sortChildren
- - String style
- - String[]@ tags // readonly
- - bool temporary
- - Texture@ texture
- - bool tiled
- - TraversalMode traversalMode
- - StringHash type // readonly
- - String typeName // readonly
- - bool useDerivedOpacity
- - VariantMap vars // readonly
- - VerticalAlignment verticalAlignment
- - Viewport@ viewport // readonly
- - bool visible
- - bool visibleEffective // readonly
- - int weakRefs // readonly
- - int width
- <a name="Class_Viewport"></a>
- ### Viewport
- Methods:
- - Ray GetScreenRay(int, int) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - Vector3 ScreenToWorldPoint(int, int, float) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetRenderPath(XMLFile@)
- - IntVector2 WorldToScreenPoint(const Vector3&) const
- Properties:
- - Camera@ camera
- - String category // readonly
- - Camera@ cullCamera
- - bool drawDebug
- - IntRect rect
- - int refs // readonly
- - RenderPath@ renderPath
- - Scene@ scene
- - StringHash type // readonly
- - String typeName // readonly
- - int weakRefs // readonly
- <a name="Class_WeakHandle"></a>
- ### WeakHandle
- Methods:
- - RefCounted@ Get() const
- Properties:
- - bool expired // readonly
- - int refs // readonly
- - int weakRefs // readonly
- <a name="Class_Window"></a>
- ### Window
- Methods:
- - void AddChild(UIElement@)
- - void AddTag(const String&)
- - void AddTags(const String&, int8 = ';')
- - void ApplyAttributes()
- - void BringToFront()
- - UIElement@ CreateChild(const String&, const String& = String ( ), uint = M_MAX_UNSIGNED)
- - void DisableLayoutUpdate()
- - IntVector2 ElementToScreen(const IntVector2&)
- - void EnableLayoutUpdate()
- - uint FindChild(UIElement@) const
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - UIElement@ GetChild(const String&, bool = false) const
- - UIElement@ GetChild(const StringHash&, const Variant& = Variant ( ), bool = false) const
- - UIElement@[]@ GetChildren(bool = false) const
- - UIElement@[]@ GetChildrenWithTag(const String&, bool = false) const
- - UIElement@ GetElementEventSender() const
- - bool GetInterceptNetworkUpdate(const String&) const
- - uint GetNumChildren(bool) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool HasTag(const String&) const
- - void InsertChild(uint, UIElement@)
- - bool IsInside(IntVector2, bool)
- - bool IsInsideCombined(IntVector2, bool)
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - UIElement@ LoadChildXML(XMLFile@, XMLFile@ = null)
- - UIElement@ LoadChildXML(const XMLElement&, XMLFile@ = null, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(File@)
- - bool LoadXML(VectorBuffer&)
- - bool LoadXML(XMLFile@, XMLFile@)
- - bool LoadXML(const XMLElement&, XMLFile@, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAllChildren()
- - void RemoveAllTags()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveChild(UIElement@, uint = 0)
- - void RemoveChild(uint)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - bool RemoveTag(const String&)
- - void ResetDeepEnabled()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(File@, const String& = "\t")
- - bool SaveXML(VectorBuffer&, const String& = "\t")
- - bool SaveXML(XMLElement&) const
- - IntVector2 ScreenToElement(const IntVector2&)
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAlignment(HorizontalAlignment, VerticalAlignment)
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetDeepEnabled(bool)
- - void SetEnabledRecursive(bool)
- - void SetFixedHeight(int)
- - void SetFixedSize(int, int)
- - void SetFixedWidth(int)
- - void SetFullImageRect()
- - void SetHoverOffset(int, int)
- - void SetInterceptNetworkUpdate(const String&, bool)
- - void SetLayout(LayoutMode, int = 0, const IntRect& = IntRect ( 0 , 0 , 0 , 0 ))
- - void SetMaxAnchor(float, float)
- - void SetMaxSize(int, int)
- - void SetMinAnchor(float, float)
- - void SetMinSize(int, int)
- - void SetParent(UIElement@, uint = M_MAX_UNSIGNED)
- - void SetPivot(float, float)
- - void SetPosition(int, int)
- - void SetSize(int, int)
- - bool SetStyle(const String&, XMLFile@ = null)
- - bool SetStyle(const XMLElement&)
- - bool SetStyleAuto(XMLFile@ = null)
- - void UpdateLayout()
- - const Variant& GetVar(const StringHash&)
- Properties:
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - BlendMode blendMode
- - IntRect border
- - bool bringToBack
- - bool bringToFront
- - String category // readonly
- - IntVector2 childOffset // readonly
- - UIElement@[] children // readonly
- - IntRect clipBorder
- - bool clipChildren
- - Color color // writeonly
- - bool colorGradient // readonly
- - Color[] colors
- - IntRect combinedScreenRect // readonly
- - XMLFile@ defaultStyle
- - float derivedOpacity // readonly
- - uint dragButtonCombo // readonly
- - int dragButtonCount // readonly
- - uint dragDropMode
- - bool editable
- - bool elementEventSender
- - bool enableAnchor
- - bool enabled
- - bool enabledSelf // readonly
- - bool fixedHeight // readonly
- - bool fixedHeightResizing
- - bool fixedSize // readonly
- - bool fixedWidth // readonly
- - bool fixedWidthResizing
- - bool focus
- - FocusMode focusMode
- - int height
- - HorizontalAlignment horizontalAlignment
- - IntVector2 hoverOffset
- - bool hovering // readonly
- - IntRect imageBorder
- - IntRect imageRect
- - int indent
- - int indentSpacing
- - int indentWidth // readonly
- - bool internal
- - IntRect layoutBorder
- - Vector2 layoutFlexScale
- - LayoutMode layoutMode
- - int layoutSpacing
- - Vector2 maxAnchor
- - int maxHeight
- - IntVector2 maxOffset
- - IntVector2 maxSize
- - int maxWidth
- - Vector2 minAnchor
- - int minHeight
- - IntVector2 minOffset
- - IntVector2 minSize
- - int minWidth
- - bool modal
- - bool modalAutoDismiss
- - Color modalFrameColor
- - IntVector2 modalFrameSize
- - Color modalShadeColor
- - bool movable
- - String name
- - uint numAllChildren // readonly
- - uint numAttributes // readonly
- - uint numChildren // readonly
- - ObjectAnimation@ objectAnimation
- - float opacity
- - UIElement@ parent
- - Vector2 pivot
- - IntVector2 position
- - int priority
- - int refs // readonly
- - bool resizable
- - IntRect resizeBorder
- - UIElement@ root // readonly
- - IntVector2 screenPosition // readonly
- - bool selected
- - IntVector2 size
- - bool sortChildren
- - String style
- - String[]@ tags // readonly
- - bool temporary
- - Texture@ texture
- - bool tiled
- - TraversalMode traversalMode
- - StringHash type // readonly
- - String typeName // readonly
- - bool useDerivedOpacity
- - VariantMap vars // readonly
- - VerticalAlignment verticalAlignment
- - bool visible
- - bool visibleEffective // readonly
- - int weakRefs // readonly
- - int width
- <a name="Class_XMLElement"></a>
- ### XMLElement
- Methods:
- - XMLElement CreateChild(const String&)
- - String GetAttribute(const String& = String ( )) const
- - String GetAttributeLower(const String&) const
- - String[]@ GetAttributeNames() const
- - String GetAttributeUpper(const String&) const
- - bool GetBool(const String&) const
- - BoundingBox GetBoundingBox() const
- - XMLElement GetChild(const String& = String ( )) const
- - Color GetColor(const String&) const
- - double GetDouble(const String&) const
- - float GetFloat(const String&) const
- - int GetInt(const String&) const
- - int64 GetInt64(const String&) const
- - IntRect GetIntRect(const String&) const
- - IntVector2 GetIntVector2(const String&) const
- - IntVector3 GetIntVector3(const String&) const
- - Matrix3 GetMatrix3(const String&) const
- - Matrix3x4 GetMatrix3x4(const String&) const
- - Matrix4 GetMatrix4(const String&) const
- - XMLElement GetNext(const String& = String ( )) const
- - XMLElement GetOrCreateChild(const String&)
- - Quaternion GetQuaternion(const String&) const
- - ResourceRef GetResourceRef() const
- - ResourceRefList GetResourceRefList() const
- - uint GetUInt(const String&) const
- - uint64 GetUInt64(const String&) const
- - String GetValue() const
- - Variant GetVariant() const
- - VariantMap GetVariantMap() const
- - Variant[]@ GetVariantVector() const
- - Vector2 GetVector2(const String&) const
- - Vector3 GetVector3(const String&) const
- - Vector4 GetVector4(const String&) const
- - Variant GetVectorVariant(const String&) const
- - bool HasAttribute(const String&) const
- - bool HasChild(const String&) const
- - bool RemoveAttribute(const String& = String ( ))
- - bool RemoveChild(const String&)
- - bool RemoveChild(const XMLElement&)
- - bool RemoveChildren(const String& = String ( ))
- - XPathResultSet Select(const String&)
- - XPathResultSet SelectPrepared(const XPathQuery&)
- - XMLElement SelectSingle(const String&)
- - XMLElement SelectSinglePrepared(const XPathQuery&)
- - bool SetAttribute(const String&)
- - bool SetAttribute(const String&, const String&)
- - bool SetBool(const String&, bool)
- - bool SetBoundingBox(const BoundingBox&)
- - bool SetColor(const String&, const Color&)
- - bool SetDouble(const String&, double)
- - bool SetFloat(const String&, float)
- - bool SetInt(const String&, int)
- - bool SetInt64(const String&, int64)
- - bool SetIntRect(const String&, const IntRect&)
- - bool SetIntVector2(const String&, const IntVector2&)
- - bool SetIntVector3(const String&, const IntVector3&)
- - bool SetMatrix3(const String&, const Matrix3&)
- - bool SetMatrix3x4(const String&, const Matrix3x4&)
- - bool SetMatrix4(const String&, const Matrix4&)
- - bool SetQuaternion(const String&, const Quaternion&)
- - bool SetResourceRef(const String&, const ResourceRef&)
- - bool SetResourceRefList(const String&, const ResourceRefList&)
- - bool SetUInt(const String&, uint)
- - bool SetUInt64(const String&, uint64)
- - bool SetValue(const String&)
- - bool SetVariant(const Variant&)
- - bool SetVariantMap(const VariantMap&)
- - bool SetVariantVector(Variant[]@)
- - bool SetVector2(const String&, const Vector2&)
- - bool SetVector3(const String&, const Vector3&)
- - bool SetVector4(const String&, const Vector4&)
- - bool SetVectorVariant(const String&, const Variant&)
- Properties:
- - XMLFile@ file // readonly
- - bool isNull // readonly
- - String name // readonly
- - XMLElement nextResult // readonly
- - bool notNull // readonly
- - uint numAttributes // readonly
- - XMLElement parent // readonly
- - String value
- <a name="Class_XMLFile"></a>
- ### XMLFile
- Methods:
- - XMLElement CreateRoot(const String&)
- - bool FromString(const String&)
- - XMLElement GetOrCreateRoot(const String&)
- - XMLElement GetRoot(const String& = String ( ))
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool Load(File@)
- - bool Load(VectorBuffer&)
- - bool Load(const String&)
- - void Patch(XMLElement)
- - void Patch(XMLFile@)
- - bool Save(File@) const
- - bool Save(File@, const String&) const
- - bool Save(VectorBuffer&) const
- - bool Save(const String&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - String ToString(const String& = String ( "\t" )) const
- Properties:
- - String category // readonly
- - uint memoryUse // readonly
- - String name
- - int refs // readonly
- - XMLElement root // readonly
- - StringHash type // readonly
- - String typeName // readonly
- - uint useTimer // readonly
- - int weakRefs // readonly
- <a name="Class_XPathQuery"></a>
- ### XPathQuery
- Methods:
- - void Bind()
- - void Clear()
- - XPathResultSet Evaluate(XMLElement)
- - bool EvaluateToBool(XMLElement)
- - float EvaluateToFloat(XMLElement)
- - String EvaluateToString(XMLElement)
- - bool SetQuery(const String&, const String& = String ( ), bool = true)
- - bool SetVariable(const String&, bool)
- - bool SetVariable(const String&, const String&)
- - bool SetVariable(const String&, const XPathResultSet&)
- - bool SetVariable(const String&, float)
- Properties:
- - String query
- <a name="Class_XPathResultSet"></a>
- ### XPathResultSet
- Properties:
- - bool empty // readonly
- - XMLElement firstResult // readonly
- - uint size // readonly
- <a name="Class_Zone"></a>
- ### Zone
- Methods:
- - void ApplyAttributes()
- - void DrawDebugGeometry(DebugRenderer@, bool)
- - Variant GetAttribute(const String&) const
- - ValueAnimation@ GetAttributeAnimation(const String&) const
- - float GetAttributeAnimationSpeed(const String&) const
- - float GetAttributeAnimationTime(const String&) const
- - WrapMode GetAttributeAnimationWrapMode(const String&) const
- - Variant GetAttributeDefault(const String&) const
- - bool GetInterceptNetworkUpdate(const String&) const
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - bool IsInView(Camera@) const
- - bool Load(File@, bool = false)
- - bool Load(VectorBuffer&, bool = false)
- - bool LoadJSON(const JSONValue&, bool = false)
- - bool LoadXML(const XMLElement&, bool = false)
- - void MarkNetworkUpdate() const
- - void Remove()
- - void RemoveAttributeAnimation(const String&)
- - void RemoveInstanceDefault()
- - void RemoveObjectAnimation()
- - void ResetToDefault()
- - bool Save(File@) const
- - bool Save(VectorBuffer&) const
- - bool SaveJSON(JSONValue&) const
- - bool SaveXML(XMLElement&) const
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetAnimationTime(float)
- - bool SetAttribute(const String&, const Variant&)
- - void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
- - void SetAttributeAnimationSpeed(const String&, float)
- - void SetAttributeAnimationTime(const String&, float)
- - void SetAttributeAnimationWrapMode(const String&, WrapMode)
- - void SetInterceptNetworkUpdate(const String&, bool)
- Properties:
- - Color ambientColor
- - Color ambientEndColor // readonly
- - bool ambientGradient
- - Color ambientStartColor // readonly
- - bool animationEnabled
- - Variant[] attributeDefaults // readonly
- - AttributeInfo[] attributeInfos // readonly
- - Variant[] attributes
- - BoundingBox boundingBox
- - bool castShadows
- - String category // readonly
- - float drawDistance
- - bool enabled
- - bool enabledEffective // readonly
- - Color fogColor
- - float fogEnd
- - float fogHeight
- - float fogHeightScale
- - float fogStart
- - bool heightFog
- - uint id // readonly
- - bool inView // readonly
- - Matrix3x4 inverseWorldTransform // readonly
- - uint lightMask
- - float lodBias
- - uint maxLights
- - Node@ node // readonly
- - uint numAttributes // readonly
- - ObjectAnimation@ objectAnimation
- - bool occludee
- - bool occluder
- - bool override
- - int priority
- - int refs // readonly
- - float shadowDistance
- - uint shadowMask
- - bool temporary
- - StringHash type // readonly
- - String typeName // readonly
- - uint viewMask
- - int weakRefs // readonly
- - BoundingBox worldBoundingBox // readonly
- - uint zoneMask
- - Texture@ zoneTexture
- \section ScriptAPI_Enums Enumerations
- ### AnimationBlendMode
- - ABM_LERP
- - ABM_ADDITIVE
- ### AutoRemoveMode
- - REMOVE_DISABLED
- - REMOVE_COMPONENT
- - REMOVE_NODE
- ### BlendMode
- - BLEND_REPLACE
- - BLEND_ADD
- - BLEND_MULTIPLY
- - BLEND_ALPHA
- - BLEND_ADDALPHA
- - BLEND_PREMULALPHA
- - BLEND_INVDESTALPHA
- - BLEND_SUBTRACT
- - BLEND_SUBTRACTALPHA
- ### BodyType2D
- - BT_STATIC
- - BT_KINEMATIC
- - BT_DYNAMIC
- ### CollisionEventMode
- - COLLISION_NEVER
- - COLLISION_ACTIVE
- - COLLISION_ALWAYS
- ### CompareMode
- - CMP_ALWAYS
- - CMP_EQUAL
- - CMP_NOTEQUAL
- - CMP_LESS
- - CMP_LESSEQUAL
- - CMP_GREATER
- - CMP_GREATEREQUAL
- ### CompressedFormat
- - CF_NONE
- - CF_RGBA
- - CF_DXT1
- - CF_DXT3
- - CF_DXT5
- - CF_ETC1
- - CF_PVRTC_RGB_2BPP
- - CF_PVRTC_RGBA_2BPP
- - CF_PVRTC_RGB_4BPP
- - CF_PVRTC_RGBA_4BPP
- ### ConstraintType
- - CONSTRAINT_POINT
- - CONSTRAINT_HINGE
- - CONSTRAINT_SLIDER
- - CONSTRAINT_CONETWIST
- ### Corner
- - C_TOPLEFT
- - C_TOPRIGHT
- - C_BOTTOMLEFT
- - C_BOTTOMRIGHT
- ### CreateMode
- - REPLICATED
- - LOCAL
- ### CrowdAgentRequestedTarget
- - CA_REQUESTEDTARGET_NONE
- - CA_REQUESTEDTARGET_POSITION
- - CA_REQUESTEDTARGET_VELOCITY
- ### CrowdAgentState
- - CA_STATE_INVALID
- - CA_STATE_WALKING
- - CA_STATE_OFFMESH
- ### CrowdAgentTargetState
- - CA_TARGET_NONE
- - CA_TARGET_FAILED
- - CA_TARGET_VALID
- - CA_TARGET_REQUESTING
- - CA_TARGET_WAITINGFORQUEUE
- - CA_TARGET_WAITINGFORPATH
- - CA_TARGET_VELOCITY
- ### CubeMapFace
- - FACE_POSITIVE_X
- - FACE_NEGATIVE_X
- - FACE_POSITIVE_Y
- - FACE_NEGATIVE_Y
- - FACE_POSITIVE_Z
- - FACE_NEGATIVE_Z
- ### CullMode
- - CULL_NONE
- - CULL_CCW
- - CULL_CW
- ### CursorShape
- - CS_NORMAL
- - CS_IBEAM
- - CS_CROSS
- - CS_RESIZEVERTICAL
- - CS_RESIZEDIAGONAL_TOPRIGHT
- - CS_RESIZEHORIZONTAL
- - CS_RESIZEDIAGONAL_TOPLEFT
- - CS_RESIZE_ALL
- - CS_ACCEPTDROP
- - CS_REJECTDROP
- - CS_BUSY
- - CS_BUSY_ARROW
- ### DBAPI
- - DBAPI_SQLITE
- - DBAPI_ODBC
- ### DumpMode
- - DOXYGEN
- - C_HEADER
- ### EmitterType
- - EMITTER_SPHERE
- - EMITTER_BOX
- ### EmitterType2D
- - EMITTER_TYPE_GRAVITY
- - EMITTER_TYPE_RADIAL
- ### FaceCameraMode
- - FC_NONE
- - FC_ROTATE_XYZ
- - FC_ROTATE_Y
- - FC_LOOKAT_XYZ
- - FC_LOOKAT_Y
- - FC_LOOKAT_MIXED
- - FC_DIRECTION
- ### FileMode
- - FILE_READ
- - FILE_WRITE
- - FILE_READWRITE
- ### FillMode
- - FILL_SOLID
- - FILL_WIREFRAME
- - FILL_POINT
- ### FocusMode
- - FM_NOTFOCUSABLE
- - FM_RESETFOCUS
- - FM_FOCUSABLE
- - FM_FOCUSABLE_DEFOCUSABLE
- ### FontHintLevel
- - FONT_HINT_LEVEL_NONE
- - FONT_HINT_LEVEL_LIGHT
- - FONT_HINT_LEVEL_NORMAL
- ### FontType
- - FONT_NONE
- - FONT_FREETYPE
- - FONT_BITMAP
- ### HighlightMode
- - HM_NEVER
- - HM_FOCUS
- - HM_ALWAYS
- ### HorizontalAlignment
- - HA_LEFT
- - HA_CENTER
- - HA_RIGHT
- - HA_CUSTOM
- ### HttpRequestState
- - HTTP_INITIALIZING
- - HTTP_ERROR
- - HTTP_OPEN
- - HTTP_CLOSED
- ### IKAlgorithm
- - ONE_BONE
- - TWO_BONE
- - FABRIK
- ### InterpMethod
- - IM_NONE
- - IM_LINEAR
- - IM_SPLINE
- ### InterpolationMode
- - BEZIER_CURVE
- - CATMULL_ROM_CURVE
- - LINEAR_CURVE
- - CATMULL_ROM_FULL_CURVE
- ### Intersection
- - OUTSIDE
- - INTERSECTS
- - INSIDE
- ### JSONNumberType
- - JSONNT_NAN
- - JSONNT_INT
- - JSONNT_UINT
- - JSONNT_FLOAT_DOUBLE
- ### JSONValueType
- - JSON_NULL
- - JSON_BOOL
- - JSON_NUMBER
- - JSON_STRING
- - JSON_ARRAY
- - JSON_OBJECT
- ### LayoutMode
- - LM_FREE
- - LM_HORIZONTAL
- - LM_VERTICAL
- ### LightType
- - LIGHT_DIRECTIONAL
- - LIGHT_SPOT
- - LIGHT_POINT
- ### LoadMode
- - LOAD_RESOURCES_ONLY
- - LOAD_SCENE
- - LOAD_SCENE_AND_RESOURCES
- ### LoopMode2D
- - LM_DEFAULT
- - LM_FORCE_LOOPED
- - LM_FORCE_CLAMPED
- ### MouseMode
- - MM_ABSOLUTE
- - MM_RELATIVE
- - MM_WRAP
- - MM_FREE
- ### NavigationPushiness
- - NAVIGATIONPUSHINESS_LOW
- - NAVIGATIONPUSHINESS_MEDIUM
- - NAVIGATIONPUSHINESS_HIGH
- - NAVIGATIONPUSHINESS_NONE
- ### NavigationQuality
- - NAVIGATIONQUALITY_LOW
- - NAVIGATIONQUALITY_MEDIUM
- - NAVIGATIONQUALITY_HIGH
- ### NavmeshPartitionType
- - NAVMESH_PARTITION_WATERSHED
- - NAVMESH_PARTITION_MONOTONE
- ### Orientation
- - O_HORIZONTAL
- - O_VERTICAL
- ### Orientation2D
- - O_ORTHOGONAL
- - O_ISOMETRIC
- - O_STAGGERED
- - O_HEXAGONAL
- ### PassLightingMode
- - LIGHTING_UNLIT
- - LIGHTING_PERVERTEX
- - LIGHTING_PERPIXEL
- ### PrimitiveType
- - TRIANGLE_LIST
- - LINE_LIST
- - POINT_LIST
- - TRIANGLE_STRIP
- - LINE_STRIP
- - TRIANGLE_FAN
- ### RayQueryLevel
- - RAY_AABB
- - RAY_OBB
- - RAY_TRIANGLE
- - RAY_TRIANGLE_UV
- ### RenderCommandSortMode
- - SORT_FRONTTOBACK
- - SORT_BACKTOFRONT
- ### RenderCommandType
- - CMD_NONE
- - CMD_CLEAR
- - CMD_SCENEPASS
- - CMD_QUAD
- - CMD_FORWARDLIGHTS
- - CMD_LIGHTVOLUMES
- - CMD_RENDERUI
- - CMD_SENDEVENT
- ### RenderSurfaceUpdateMode
- - SURFACE_MANUALUPDATE
- - SURFACE_UPDATEVISIBLE
- - SURFACE_UPDATEALWAYS
- ### RenderTargetSizeMode
- - SIZE_ABSOLUTE
- - SIZE_VIEWPORTDIVISOR
- - SIZE_VIEWPORTMULTIPLIER
- ### ShadowQuality
- - SHADOWQUALITY_SIMPLE_16BIT
- - SHADOWQUALITY_SIMPLE_24BIT
- - SHADOWQUALITY_PCF_16BIT
- - SHADOWQUALITY_PCF_24BIT
- - SHADOWQUALITY_VSM
- - SHADOWQUALITY_BLUR_VSM
- ### ShapeType
- - SHAPE_BOX
- - SHAPE_SPHERE
- - SHAPE_STATICPLANE
- - SHAPE_CYLINDER
- - SHAPE_CAPSULE
- - SHAPE_CONE
- - SHAPE_TRIANGLEMESH
- - SHAPE_CONVEXHULL
- - SHAPE_TERRAIN
- ### TextEffect
- - TE_NONE
- - TE_SHADOW
- - TE_STROKE
- ### TextureAddressMode
- - ADDRESS_WRAP
- - ADDRESS_MIRROR
- - ADDRESS_CLAMP
- - ADDRESS_BORDER
- ### TextureCoordinate
- - COORD_U
- - COORD_V
- - COORD_W
- ### TextureFilterMode
- - FILTER_NEAREST
- - FILTER_BILINEAR
- - FILTER_TRILINEAR
- - FILTER_ANISOTROPIC
- - FILTER_NEAREST_ANISOTROPIC
- - FILTER_DEFAULT
- ### TextureUnit
- - TU_DIFFUSE
- - TU_ALBEDOBUFFER
- - TU_NORMAL
- - TU_NORMALBUFFER
- - TU_SPECULAR
- - TU_EMISSIVE
- - TU_ENVIRONMENT
- - TU_LIGHTRAMP
- - TU_LIGHTSHAPE
- - TU_SHADOWMAP
- - TU_CUSTOM1
- - TU_CUSTOM2
- - TU_VOLUMEMAP
- - TU_FACESELECT
- - TU_INDIRECTION
- - TU_DEPTHBUFFER
- - TU_LIGHTBUFFER
- - TU_ZONE
- - MAX_MATERIAL_TEXTURE_UNITS
- - MAX_TEXTURE_UNITS
- ### TextureUsage
- - TEXTURE_STATIC
- - TEXTURE_DYNAMIC
- - TEXTURE_RENDERTARGET
- - TEXTURE_DEPTHSTENCIL
- ### TileMapLayerType2D
- - LT_TILE_LAYER
- - LT_OBJECT_GROUP
- - LT_IMAGE_LAYER
- - LT_INVALID
- ### TileObjectType2D
- - OT_RECTANGLE
- - OT_ELLIPSE
- - OT_POLYGON
- - OT_POLYLINE
- - OT_TILE
- - OT_INVALID
- ### TrailType
- - TT_FACE_CAMERA
- - TT_BONE
- ### TransformSpace
- - TS_LOCAL
- - TS_PARENT
- - TS_WORLD
- ### TraversalMode
- - TM_BREADTH_FIRST
- - TM_DEPTH_FIRST
- ### VariantType
- - VAR_NONE
- - VAR_INT
- - VAR_BOOL
- - VAR_FLOAT
- - VAR_VECTOR2
- - VAR_VECTOR3
- - VAR_VECTOR4
- - VAR_QUATERNION
- - VAR_COLOR
- - VAR_STRING
- - VAR_BUFFER
- - VAR_VOIDPTR
- - VAR_RESOURCEREF
- - VAR_RESOURCEREFLIST
- - VAR_VARIANTVECTOR
- - VAR_VARIANTMAP
- - VAR_INTRECT
- - VAR_INTVECTOR2
- - VAR_INTVECTOR3
- - VAR_PTR
- - VAR_MATRIX3
- - VAR_MATRIX3X4
- - VAR_MATRIX4
- - VAR_DOUBLE
- - VAR_STRINGVECTOR
- - VAR_RECT
- ### VertexElementSemantic
- - SEM_POSITION
- - SEM_NORMAL
- - SEM_BINORMAL
- - SEM_TANGENT
- - SEM_TEXCOORD
- - SEM_COLOR
- - SEM_BLENDWEIGHTS
- - SEM_BLENDINDICES
- - SEM_OBJECTINDEX
- - MAX_VERTEX_ELEMENT_SEMANTICS
- ### VertexElementType
- - TYPE_INT
- - TYPE_FLOAT
- - TYPE_VECTOR2
- - TYPE_VECTOR3
- - TYPE_VECTOR4
- - TYPE_UBYTE4
- - TYPE_UBYTE4_NORM
- - MAX_VERTEX_ELEMENT_TYPES
- ### VerticalAlignment
- - VA_TOP
- - VA_CENTER
- - VA_BOTTOM
- - VA_CUSTOM
- ### WrapMode
- - WM_LOOP
- - WM_ONCE
- - WM_CLAMP
- \section ScriptAPI_GlobalFunctions Global functions
- - float Abs(float)
- - float Acos(float)
- - String AddTrailingSlash(const String&)
- - float Asin(float)
- - float Atan(float)
- - float Atan2(float, float)
- - float Ceil(float)
- - int CeilToInt(float)
- - float Clamp(float, float, float)
- - int Clamp(int, int, int)
- - void ClearDelayedExecute(const String& = String ( ))
- - VectorBuffer CompressVectorBuffer(VectorBuffer&)
- - float Cos(float)
- - uint CountSetBits(uint)
- - Object@ CreateObject(const String&)
- - VectorBuffer DecompressVectorBuffer(VectorBuffer&)
- - void DelayedExecute(float, bool, const String&, const Variant[]@ = null)
- - bool Equals(float, float)
- - void ErrorDialog(const String&, const String&)
- - float Floor(float)
- - int FloorToInt(float)
- - float Fract(float)
- - uint GetAlphaFormat()
- - String[]@ GetArguments()
- - String GetConsoleInput()
- - uint GetDepthStencilFormat()
- - Object@ GetEventSender()
- - String GetExtension(const String&, bool = true)
- - String GetFileName(const String&)
- - String GetFileNameAndExtension(const String&, bool = false)
- - String GetFileSizeString(uint64)
- - uint GetFloat16Format()
- - uint GetFloat32Format()
- - uint GetFormat(const String&)
- - Variant GetGlobalVar(const String&)
- - String GetHostName()
- - String GetInternalPath(const String&)
- - uint GetLinearDepthFormat()
- - String GetLoginName()
- - uint GetLuminanceAlphaFormat()
- - uint GetLuminanceFormat()
- - uint GetMaxBones()
- - String GetMiniDumpDir()
- - uint GetNumLogicalCPUs()
- - uint GetNumPhysicalCPUs()
- - String GetOSVersion()
- - AttributeInfo[]@ GetObjectAttributeInfos(const String&)
- - String[]@ GetObjectCategories()
- - String[]@ GetObjectsByCategory(const String&)
- - String GetParentPath(const String&)
- - String GetPath(const String&)
- - String GetPlatform()
- - uint GetRG16Format()
- - uint GetRGBA16Format()
- - uint GetRGBAFloat16Format()
- - uint GetRGBAFloat32Format()
- - uint GetRGBAFormat()
- - uint GetRGBFormat()
- - uint GetRGFloat16Format()
- - uint GetRGFloat32Format()
- - uint GetRandomSeed()
- - uint GetReadableDepthFormat()
- - String GetTextureUnitName(TextureUnit)
- - uint64 GetTotalMemory()
- - VariantType GetVariantTypeFromName(const String&)
- - String GetVariantTypeName(VariantType)
- - bool HasSubscribedToEvent(Object@, const String&)
- - bool HasSubscribedToEvent(const String&)
- - uint IntegerLog2(uint)
- - float InverseLerp(float, float, float)
- - bool IsAbsolutePath(const String&)
- - bool IsAlpha(uint)
- - bool IsDigit(uint)
- - bool IsNaN(float)
- - bool IsPowerOfTwo(uint)
- - String Join(String[]&, const String&)
- - float Lerp(float, float, float)
- - float Ln(float)
- - void MarkNetworkUpdate()
- - float Max(float, float)
- - int Max(int, int)
- - float Min(float, float)
- - int Min(int, int)
- - float Mod(float, float)
- - uint NextPowerOfTwo(uint)
- - void OpenConsoleWindow()
- - float Pow(float, float)
- - void Print(bool, bool = false)
- - void Print(const String&, bool = false)
- - void Print(const Variant&, bool = false)
- - void Print(float, bool = false)
- - void Print(int, bool = false)
- - void Print(int64, bool = false)
- - void Print(uint, bool = false)
- - void Print(uint64, bool = false)
- - void PrintCallStack(bool = false)
- - float Random()
- - float Random(float)
- - float Random(float, float)
- - int RandomInt()
- - int RandomInt(int)
- - int RandomInt(int, int)
- - float RandomNormal(float, float)
- - void RegisterEventName(const String&)
- - void Remove()
- - String RemoveTrailingSlash(const String&)
- - String ReplaceExtension(const String&, const String&)
- - float Round(float)
- - int RoundToInt(float)
- - uint SDBMHash(uint, uint8)
- - void SendEvent(const String&, VariantMap& = VariantMap ( ))
- - void SetGlobalVar(const String&, Variant&)
- - void SetMiniDumpDir(const String&)
- - void SetRandomSeed(uint)
- - float Sign(float)
- - float Sin(float)
- - float SmoothStep(float, float, float)
- - float Sqrt(float)
- - float StableRandom(const Vector2&)
- - float StableRandom(const Vector3&)
- - float StableRandom(float)
- - const String& GetTypeName(StringHash)
- - void SubscribeToEvent(Object@, const String&, const String&)
- - void SubscribeToEvent(const String&, const String&)
- - float Tan(float)
- - uint ToLower(uint)
- - String ToStringHex(int)
- - uint ToUpper(uint)
- - void UnsubscribeFromAllEvents()
- - void UnsubscribeFromAllEventsExcept(String[]@)
- - void UnsubscribeFromEvent(Object@, const String&)
- - void UnsubscribeFromEvent(const String&)
- - void UnsubscribeFromEvents(Object@)
- - Vector2 VectorCeil(const Vector2&)
- - Vector3 VectorCeil(const Vector3&)
- - Vector4 VectorCeil(const Vector4&)
- - IntVector2 VectorCeilToInt(const Vector2&)
- - IntVector3 VectorCeilToInt(const Vector3&)
- - Vector2 VectorFloor(const Vector2&)
- - Vector3 VectorFloor(const Vector3&)
- - Vector4 VectorFloor(const Vector4&)
- - IntVector2 VectorFloorToInt(const Vector2&)
- - IntVector3 VectorFloorToInt(const Vector3&)
- - Vector2 VectorLerp(const Vector2&, const Vector2&, const Vector2&)
- - Vector3 VectorLerp(const Vector3&, const Vector3&, const Vector3&)
- - Vector4 VectorLerp(const Vector4&, const Vector4&, const Vector4&)
- - IntVector2 VectorMax(const IntVector2&, const IntVector2&)
- - IntVector3 VectorMax(const IntVector3&, const IntVector3&)
- - Vector2 VectorMax(const Vector2&, const Vector2&)
- - Vector3 VectorMax(const Vector3&, const Vector3&)
- - Vector4 VectorMax(const Vector4&, const Vector4&)
- - IntVector2 VectorMin(const IntVector2&, const IntVector2&)
- - IntVector3 VectorMin(const IntVector3&, const IntVector3&)
- - Vector2 VectorMin(const Vector2&, const Vector2&)
- - Vector3 VectorMin(const Vector3&, const Vector3&)
- - Vector4 VectorMin(const Vector4&, const Vector4&)
- - Vector2 VectorRound(const Vector2&)
- - Vector3 VectorRound(const Vector3&)
- - Vector4 VectorRound(const Vector4&)
- - IntVector2 VectorRoundToInt(const Vector2&)
- - IntVector3 VectorRoundToInt(const Vector3&)
- - bool WriteDrawablesToOBJ(Drawable@[]@, File@, bool, bool, bool = false)
- \section ScriptAPI_GlobalProperties Global properties
- - DBAPI DBAPI
- - Audio@ audio
- - ResourceCache@ cache
- - Console@ console
- - Database@ database
- - DebugHud@ debugHud
- - DebugRenderer@ debugRenderer
- - Engine@ engine
- - FileSystem@ fileSystem
- - VariantMap globalVars
- - Graphics@ graphics
- - Input@ input
- - Localization@ localization
- - Log@ log
- - Network@ network
- - Node@ node
- - Octree@ octree
- - PhysicsWorld@ physicsWorld
- - PhysicsWorld2D@ physicsWorld2D
- - Renderer@ renderer
- - ResourceCache@ resourceCache
- - Scene@ scene
- - Script@ script
- - ScriptFile@ scriptFile
- - ScriptInstance@ self
- - Time@ time
- - UI@ ui
- \section ScriptAPI_GlobalConstants Global constants
- - uint AM_COMPONENTID
- - uint AM_DEFAULT
- - uint AM_FILE
- - uint AM_FILEREADONLY
- - uint AM_LATESTDATA
- - uint AM_NET
- - uint AM_NODEID
- - uint AM_NODEIDVECTOR
- - uint AM_NOEDIT
- - Color BLACK
- - Color BLUE
- - uint8 CHANNEL_POSITION
- - uint8 CHANNEL_ROTATION
- - uint8 CHANNEL_SCALE
- - uint CLEAR_COLOR
- - uint CLEAR_DEPTH
- - uint CLEAR_STENCIL
- - int CONTROLLER_AXIS_LEFTX
- - int CONTROLLER_AXIS_LEFTY
- - int CONTROLLER_AXIS_RIGHTX
- - int CONTROLLER_AXIS_RIGHTY
- - int CONTROLLER_AXIS_TRIGGERLEFT
- - int CONTROLLER_AXIS_TRIGGERRIGHT
- - int CONTROLLER_BUTTON_A
- - int CONTROLLER_BUTTON_B
- - int CONTROLLER_BUTTON_BACK
- - int CONTROLLER_BUTTON_DPAD_DOWN
- - int CONTROLLER_BUTTON_DPAD_LEFT
- - int CONTROLLER_BUTTON_DPAD_RIGHT
- - int CONTROLLER_BUTTON_DPAD_UP
- - int CONTROLLER_BUTTON_GUIDE
- - int CONTROLLER_BUTTON_LEFTSHOULDER
- - int CONTROLLER_BUTTON_LEFTSTICK
- - int CONTROLLER_BUTTON_RIGHTSHOULDER
- - int CONTROLLER_BUTTON_RIGHTSTICK
- - int CONTROLLER_BUTTON_START
- - int CONTROLLER_BUTTON_X
- - int CONTROLLER_BUTTON_Y
- - Color CYAN
- - uint DD_DISABLED
- - uint DD_SOURCE
- - uint DD_SOURCE_AND_TARGET
- - uint DD_TARGET
- - uint DEBUGHUD_SHOW_ALL
- - uint DEBUGHUD_SHOW_EVENTPROFILER
- - uint DEBUGHUD_SHOW_MEMORY
- - uint DEBUGHUD_SHOW_MODE
- - uint DEBUGHUD_SHOW_NONE
- - uint DEBUGHUD_SHOW_PROFILER
- - uint DEBUGHUD_SHOW_STATS
- - uint DEFAULT_LIGHTMASK
- - uint DEFAULT_VIEWMASK
- - uint DRAWABLE_ANY
- - uint DRAWABLE_GEOMETRY
- - uint DRAWABLE_GEOMETRY2D
- - uint DRAWABLE_LIGHT
- - uint DRAWABLE_ZONE
- - uint FIRST_LOCAL_ID
- - uint FIRST_REPLICATED_ID
- - Color GRAY
- - Color GREEN
- - int HAT_CENTER
- - int HAT_DOWN
- - int HAT_LEFT
- - int HAT_RIGHT
- - int HAT_UP
- - int KEY_0
- - int KEY_1
- - int KEY_2
- - int KEY_3
- - int KEY_4
- - int KEY_5
- - int KEY_6
- - int KEY_7
- - int KEY_8
- - int KEY_9
- - int KEY_A
- - int KEY_ALT
- - int KEY_APPLICATION
- - int KEY_B
- - int KEY_BACKSPACE
- - int KEY_C
- - int KEY_CAPSLOCK
- - int KEY_CTRL
- - int KEY_D
- - int KEY_DELETE
- - int KEY_DOWN
- - int KEY_E
- - int KEY_END
- - int KEY_ESCAPE
- - int KEY_F
- - int KEY_F1
- - int KEY_F10
- - int KEY_F11
- - int KEY_F12
- - int KEY_F13
- - int KEY_F14
- - int KEY_F15
- - int KEY_F16
- - int KEY_F17
- - int KEY_F18
- - int KEY_F19
- - int KEY_F2
- - int KEY_F20
- - int KEY_F21
- - int KEY_F22
- - int KEY_F23
- - int KEY_F24
- - int KEY_F3
- - int KEY_F4
- - int KEY_F5
- - int KEY_F6
- - int KEY_F7
- - int KEY_F8
- - int KEY_F9
- - int KEY_G
- - int KEY_GUI
- - int KEY_H
- - int KEY_HOME
- - int KEY_I
- - int KEY_INSERT
- - int KEY_J
- - int KEY_K
- - int KEY_KP_0
- - int KEY_KP_1
- - int KEY_KP_2
- - int KEY_KP_3
- - int KEY_KP_4
- - int KEY_KP_5
- - int KEY_KP_6
- - int KEY_KP_7
- - int KEY_KP_8
- - int KEY_KP_9
- - int KEY_KP_DIVIDE
- - int KEY_KP_ENTER
- - int KEY_KP_MINUS
- - int KEY_KP_MULTIPLY
- - int KEY_KP_PERIOD
- - int KEY_KP_PLUS
- - int KEY_L
- - int KEY_LALT
- - int KEY_LCTRL
- - int KEY_LEFT
- - int KEY_LGUI
- - int KEY_LSHIFT
- - int KEY_M
- - int KEY_N
- - int KEY_NUMLOCKCLEAR
- - int KEY_O
- - int KEY_P
- - int KEY_PAGEDOWN
- - int KEY_PAGEUP
- - int KEY_PAUSE
- - int KEY_PRINTSCREEN
- - int KEY_Q
- - int KEY_R
- - int KEY_RALT
- - int KEY_RCTRL
- - int KEY_RETURN
- - int KEY_RETURN2
- - int KEY_RGUI
- - int KEY_RIGHT
- - int KEY_RSHIFT
- - int KEY_S
- - int KEY_SCROLLLOCK
- - int KEY_SELECT
- - int KEY_SHIFT
- - int KEY_SPACE
- - int KEY_T
- - int KEY_TAB
- - int KEY_U
- - int KEY_UNKNOWN
- - int KEY_UP
- - int KEY_V
- - int KEY_W
- - int KEY_X
- - int KEY_Y
- - int KEY_Z
- - uint LAST_LOCAL_ID
- - uint LAST_REPLICATED_ID
- - int LOG_DEBUG
- - int LOG_ERROR
- - int LOG_INFO
- - int LOG_NONE
- - int LOG_WARNING
- - Color MAGENTA
- - uint MASK_BLENDINDICES
- - uint MASK_BLENDWEIGHTS
- - uint MASK_COLOR
- - uint MASK_CUBETEXCOORD1
- - uint MASK_CUBETEXCOORD2
- - uint MASK_INSTANCEMATRIX1
- - uint MASK_INSTANCEMATRIX2
- - uint MASK_INSTANCEMATRIX3
- - uint MASK_NONE
- - uint MASK_NORMAL
- - uint MASK_OBJECTINDEX
- - uint MASK_POSITION
- - uint MASK_TANGENT
- - uint MASK_TEXCOORD1
- - uint MASK_TEXCOORD2
- - int MOUSEB_LEFT
- - int MOUSEB_MIDDLE
- - int MOUSEB_RIGHT
- - float M_DEGTORAD
- - float M_DEGTORAD_2
- - float M_EPSILON
- - float M_HALF_PI
- - float M_INFINITY
- - float M_LARGE_EPSILON
- - float M_LARGE_VALUE
- - int M_MAX_INT
- - uint M_MAX_UNSIGNED
- - int M_MIN_INT
- - uint M_MIN_UNSIGNED
- - float M_PI
- - float M_RADTODEG
- - uint NPOS
- - float PIXEL_SIZE
- - int QUALITY_HIGH
- - int QUALITY_LOW
- - int QUALITY_MAX
- - int QUALITY_MEDIUM
- - int QUAL_ALT
- - int QUAL_ANY
- - int QUAL_CTRL
- - int QUAL_SHIFT
- - Color RED
- - int SCANCODE_0
- - int SCANCODE_1
- - int SCANCODE_2
- - int SCANCODE_3
- - int SCANCODE_4
- - int SCANCODE_5
- - int SCANCODE_6
- - int SCANCODE_7
- - int SCANCODE_8
- - int SCANCODE_9
- - int SCANCODE_A
- - int SCANCODE_AC_BACK
- - int SCANCODE_AC_BOOKMARKS
- - int SCANCODE_AC_FORWARD
- - int SCANCODE_AC_HOME
- - int SCANCODE_AC_REFRESH
- - int SCANCODE_AC_SEARCH
- - int SCANCODE_AC_STOP
- - int SCANCODE_AGAIN
- - int SCANCODE_ALT
- - int SCANCODE_ALTERASE
- - int SCANCODE_APOSTROPHE
- - int SCANCODE_APP1
- - int SCANCODE_APP2
- - int SCANCODE_APPLICATION
- - int SCANCODE_AUDIOMUTE
- - int SCANCODE_AUDIONEXT
- - int SCANCODE_AUDIOPLAY
- - int SCANCODE_AUDIOPREV
- - int SCANCODE_AUDIOSTOP
- - int SCANCODE_B
- - int SCANCODE_BACKSLASH
- - int SCANCODE_BACKSPACE
- - int SCANCODE_BRIGHTNESSDOWN
- - int SCANCODE_BRIGHTNESSUP
- - int SCANCODE_C
- - int SCANCODE_CALCULATOR
- - int SCANCODE_CANCEL
- - int SCANCODE_CAPSLOCK
- - int SCANCODE_CLEAR
- - int SCANCODE_CLEARAGAIN
- - int SCANCODE_COMMA
- - int SCANCODE_COMPUTER
- - int SCANCODE_COPY
- - int SCANCODE_CRSEL
- - int SCANCODE_CTRL
- - int SCANCODE_CURRENCYSUBUNIT
- - int SCANCODE_CURRENCYUNIT
- - int SCANCODE_CUT
- - int SCANCODE_D
- - int SCANCODE_DECIMALSEPARATOR
- - int SCANCODE_DELETE
- - int SCANCODE_DISPLAYSWITCH
- - int SCANCODE_DOWN
- - int SCANCODE_E
- - int SCANCODE_EJECT
- - int SCANCODE_END
- - int SCANCODE_EQUALS
- - int SCANCODE_ESCAPE
- - int SCANCODE_EXECUTE
- - int SCANCODE_EXSEL
- - int SCANCODE_F
- - int SCANCODE_F1
- - int SCANCODE_F10
- - int SCANCODE_F11
- - int SCANCODE_F12
- - int SCANCODE_F13
- - int SCANCODE_F14
- - int SCANCODE_F15
- - int SCANCODE_F16
- - int SCANCODE_F17
- - int SCANCODE_F18
- - int SCANCODE_F19
- - int SCANCODE_F2
- - int SCANCODE_F20
- - int SCANCODE_F21
- - int SCANCODE_F22
- - int SCANCODE_F23
- - int SCANCODE_F24
- - int SCANCODE_F3
- - int SCANCODE_F4
- - int SCANCODE_F5
- - int SCANCODE_F6
- - int SCANCODE_F7
- - int SCANCODE_F8
- - int SCANCODE_F9
- - int SCANCODE_FIND
- - int SCANCODE_G
- - int SCANCODE_GRAVE
- - int SCANCODE_GUI
- - int SCANCODE_H
- - int SCANCODE_HELP
- - int SCANCODE_HOME
- - int SCANCODE_I
- - int SCANCODE_INSERT
- - int SCANCODE_INTERNATIONAL1
- - int SCANCODE_INTERNATIONAL2
- - int SCANCODE_INTERNATIONAL3
- - int SCANCODE_INTERNATIONAL4
- - int SCANCODE_INTERNATIONAL5
- - int SCANCODE_INTERNATIONAL6
- - int SCANCODE_INTERNATIONAL7
- - int SCANCODE_INTERNATIONAL8
- - int SCANCODE_INTERNATIONAL9
- - int SCANCODE_J
- - int SCANCODE_K
- - int SCANCODE_KBDILLUMDOWN
- - int SCANCODE_KBDILLUMTOGGLE
- - int SCANCODE_KBDILLUMUP
- - int SCANCODE_KP_0
- - int SCANCODE_KP_00
- - int SCANCODE_KP_000
- - int SCANCODE_KP_1
- - int SCANCODE_KP_2
- - int SCANCODE_KP_3
- - int SCANCODE_KP_4
- - int SCANCODE_KP_5
- - int SCANCODE_KP_6
- - int SCANCODE_KP_7
- - int SCANCODE_KP_8
- - int SCANCODE_KP_9
- - int SCANCODE_KP_A
- - int SCANCODE_KP_AMPERSAND
- - int SCANCODE_KP_AT
- - int SCANCODE_KP_B
- - int SCANCODE_KP_BACKSPACE
- - int SCANCODE_KP_BINARY
- - int SCANCODE_KP_C
- - int SCANCODE_KP_CLEAR
- - int SCANCODE_KP_CLEARENTRY
- - int SCANCODE_KP_COLON
- - int SCANCODE_KP_COMMA
- - int SCANCODE_KP_D
- - int SCANCODE_KP_DBLAMPERSAND
- - int SCANCODE_KP_DBLVERTICALBAR
- - int SCANCODE_KP_DECIMAL
- - int SCANCODE_KP_DIVIDE
- - int SCANCODE_KP_E
- - int SCANCODE_KP_ENTER
- - int SCANCODE_KP_EQUALS
- - int SCANCODE_KP_EQUALSAS400
- - int SCANCODE_KP_EXCLAM
- - int SCANCODE_KP_F
- - int SCANCODE_KP_GREATER
- - int SCANCODE_KP_HASH
- - int SCANCODE_KP_HEXADECIMAL
- - int SCANCODE_KP_LEFTBRACE
- - int SCANCODE_KP_LEFTPAREN
- - int SCANCODE_KP_LESS
- - int SCANCODE_KP_MEMADD
- - int SCANCODE_KP_MEMCLEAR
- - int SCANCODE_KP_MEMDIVIDE
- - int SCANCODE_KP_MEMMULTIPLY
- - int SCANCODE_KP_MEMRECALL
- - int SCANCODE_KP_MEMSTORE
- - int SCANCODE_KP_MEMSUBTRACT
- - int SCANCODE_KP_MINUS
- - int SCANCODE_KP_MULTIPLY
- - int SCANCODE_KP_OCTAL
- - int SCANCODE_KP_PERCENT
- - int SCANCODE_KP_PERIOD
- - int SCANCODE_KP_PLUS
- - int SCANCODE_KP_PLUSMINUS
- - int SCANCODE_KP_POWER
- - int SCANCODE_KP_RIGHTBRACE
- - int SCANCODE_KP_RIGHTPAREN
- - int SCANCODE_KP_SPACE
- - int SCANCODE_KP_TAB
- - int SCANCODE_KP_VERTICALBAR
- - int SCANCODE_KP_XOR
- - int SCANCODE_L
- - int SCANCODE_LALT
- - int SCANCODE_LANG1
- - int SCANCODE_LANG2
- - int SCANCODE_LANG3
- - int SCANCODE_LANG4
- - int SCANCODE_LANG5
- - int SCANCODE_LANG6
- - int SCANCODE_LANG7
- - int SCANCODE_LANG8
- - int SCANCODE_LANG9
- - int SCANCODE_LCTRL
- - int SCANCODE_LEFT
- - int SCANCODE_LEFTBRACKET
- - int SCANCODE_LGUI
- - int SCANCODE_LSHIFT
- - int SCANCODE_M
- - int SCANCODE_MAIL
- - int SCANCODE_MEDIASELECT
- - int SCANCODE_MENU
- - int SCANCODE_MINUS
- - int SCANCODE_MODE
- - int SCANCODE_MUTE
- - int SCANCODE_N
- - int SCANCODE_NONUSBACKSLASH
- - int SCANCODE_NONUSHASH
- - int SCANCODE_NUMLOCKCLEAR
- - int SCANCODE_O
- - int SCANCODE_OPER
- - int SCANCODE_OUT
- - int SCANCODE_P
- - int SCANCODE_PAGEDOWN
- - int SCANCODE_PAGEUP
- - int SCANCODE_PASTE
- - int SCANCODE_PAUSE
- - int SCANCODE_PERIOD
- - int SCANCODE_POWER
- - int SCANCODE_PRINTSCREEN
- - int SCANCODE_PRIOR
- - int SCANCODE_Q
- - int SCANCODE_R
- - int SCANCODE_RALT
- - int SCANCODE_RCTRL
- - int SCANCODE_RETURN
- - int SCANCODE_RETURN2
- - int SCANCODE_RGUI
- - int SCANCODE_RIGHT
- - int SCANCODE_RIGHTBRACKET
- - int SCANCODE_RSHIFT
- - int SCANCODE_S
- - int SCANCODE_SCROLLLOCK
- - int SCANCODE_SELECT
- - int SCANCODE_SEMICOLON
- - int SCANCODE_SEPARATOR
- - int SCANCODE_SHIFT
- - int SCANCODE_SLASH
- - int SCANCODE_SLEEP
- - int SCANCODE_SPACE
- - int SCANCODE_STOP
- - int SCANCODE_SYSREQ
- - int SCANCODE_T
- - int SCANCODE_TAB
- - int SCANCODE_THOUSANDSSEPARATOR
- - int SCANCODE_U
- - int SCANCODE_UNDO
- - int SCANCODE_UNKNOWN
- - int SCANCODE_UP
- - int SCANCODE_V
- - int SCANCODE_VOLUMEDOWN
- - int SCANCODE_VOLUMEUP
- - int SCANCODE_W
- - int SCANCODE_WWW
- - int SCANCODE_X
- - int SCANCODE_Y
- - int SCANCODE_Z
- - uint SCAN_DIRS
- - uint SCAN_FILES
- - uint SCAN_HIDDEN
- - String SOUND_AMBIENT
- - String SOUND_EFFECT
- - String SOUND_MASTER
- - String SOUND_MUSIC
- - String SOUND_VOICE
- - Color TRANSPARENT
- - uint VO_DISABLE_OCCLUSION
- - uint VO_DISABLE_SHADOWS
- - uint VO_LOW_MATERIAL_QUALITY
- - uint VO_NONE
- - Color WHITE
- - Color YELLOW
- */
- }
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