ScriptAPI.h 3.2 KB

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  1. //
  2. // Copyright (c) 2008-2017 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #pragma once
  23. class asIScriptEngine;
  24. namespace Urho3D
  25. {
  26. class Context;
  27. /// Register the Math library to script.
  28. void RegisterMathAPI(asIScriptEngine* engine);
  29. /// Register the Core library to script.
  30. void RegisterCoreAPI(asIScriptEngine* engine);
  31. /// Register the IO library to script.
  32. void RegisterIOAPI(asIScriptEngine* engine);
  33. /// Register the Resource library to script.
  34. void RegisterResourceAPI(asIScriptEngine* engine);
  35. /// Register the Scene library to script.
  36. void RegisterSceneAPI(asIScriptEngine* engine);
  37. /// Register the Graphics library to script.
  38. void RegisterGraphicsAPI(asIScriptEngine* engine);
  39. /// Register the Input library to script.
  40. void RegisterInputAPI(asIScriptEngine* engine);
  41. /// Register the Audio library to script.
  42. void RegisterAudioAPI(asIScriptEngine* engine);
  43. /// Register the UI library to script.
  44. void RegisterUIAPI(asIScriptEngine* engine);
  45. #ifdef URHO3D_NETWORK
  46. /// Register the Network library to script.
  47. void RegisterNetworkAPI(asIScriptEngine* engine);
  48. #endif
  49. #ifdef URHO3D_DATABASE
  50. /// Register the Database library to script.
  51. void RegisterDatabaseAPI(asIScriptEngine* engine);
  52. #endif
  53. #ifdef URHO3D_IK
  54. /// Register the inverse kinematics library to script
  55. void RegisterIKAPI(asIScriptEngine* engine);
  56. #endif
  57. #ifdef URHO3D_PHYSICS
  58. /// Register the Physics library to script.
  59. void RegisterPhysicsAPI(asIScriptEngine* engine);
  60. /// Register RaycastVehicle component to script.
  61. void RegisterRaycastVehicleAPI(asIScriptEngine* engine);
  62. #endif
  63. #ifdef URHO3D_NAVIGATION
  64. /// Register the Navigation library to script.
  65. void RegisterNavigationAPI(asIScriptEngine* engine);
  66. #endif
  67. #ifdef URHO3D_URHO2D
  68. /// Register the Urho2D library to script.
  69. void RegisterUrho2DAPI(asIScriptEngine* engine);
  70. #endif
  71. /// Register the Script interfaces to script.
  72. void RegisterScriptInterfaceAPI(asIScriptEngine* engine);
  73. /// Register the Script library to script.
  74. void RegisterScriptAPI(asIScriptEngine* engine);
  75. /// Register the Engine library to script.
  76. void RegisterEngineAPI(asIScriptEngine* engine);
  77. }