Window.cpp 15 KB

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  1. //
  2. // Copyright (c) 2008-2017 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include "../Precompiled.h"
  23. #include "../Core/Context.h"
  24. #include "../Input/InputEvents.h"
  25. #include "../UI/Cursor.h"
  26. #include "../UI/UI.h"
  27. #include "../UI/UIEvents.h"
  28. #include "../UI/Window.h"
  29. #include "../DebugNew.h"
  30. namespace Urho3D
  31. {
  32. static const int DEFAULT_RESIZE_BORDER = 4;
  33. extern const char* UI_CATEGORY;
  34. Window::Window(Context* context) :
  35. BorderImage(context),
  36. movable_(false),
  37. resizable_(false),
  38. fixedWidthResizing_(false),
  39. fixedHeightResizing_(false),
  40. resizeBorder_(DEFAULT_RESIZE_BORDER, DEFAULT_RESIZE_BORDER, DEFAULT_RESIZE_BORDER, DEFAULT_RESIZE_BORDER),
  41. dragMode_(DRAG_NONE),
  42. modal_(false),
  43. modalAutoDismiss_(true),
  44. modalShadeColor_(Color::TRANSPARENT),
  45. modalFrameColor_(Color::TRANSPARENT),
  46. modalFrameSize_(IntVector2::ZERO)
  47. {
  48. bringToFront_ = true;
  49. clipChildren_ = true;
  50. SetEnabled(true);
  51. }
  52. Window::~Window()
  53. {
  54. }
  55. void Window::RegisterObject(Context* context)
  56. {
  57. context->RegisterFactory<Window>(UI_CATEGORY);
  58. URHO3D_COPY_BASE_ATTRIBUTES(BorderImage);
  59. URHO3D_UPDATE_ATTRIBUTE_DEFAULT_VALUE("Bring To Front", true);
  60. URHO3D_UPDATE_ATTRIBUTE_DEFAULT_VALUE("Clip Children", true);
  61. URHO3D_UPDATE_ATTRIBUTE_DEFAULT_VALUE("Is Enabled", true);
  62. URHO3D_ACCESSOR_ATTRIBUTE("Resize Border", GetResizeBorder, SetResizeBorder, IntRect, IntRect(DEFAULT_RESIZE_BORDER, \
  63. DEFAULT_RESIZE_BORDER, DEFAULT_RESIZE_BORDER, DEFAULT_RESIZE_BORDER), AM_FILE);
  64. URHO3D_ACCESSOR_ATTRIBUTE("Is Movable", IsMovable, SetMovable, bool, false, AM_FILE);
  65. URHO3D_ACCESSOR_ATTRIBUTE("Is Resizable", IsResizable, SetResizable, bool, false, AM_FILE);
  66. URHO3D_ACCESSOR_ATTRIBUTE("Fixed Width Resizing", GetFixedWidthResizing, SetFixedWidthResizing, bool, false, AM_FILE);
  67. URHO3D_ACCESSOR_ATTRIBUTE("Fixed Height Resizing", GetFixedHeightResizing, SetFixedHeightResizing, bool, false, AM_FILE);
  68. URHO3D_ACCESSOR_ATTRIBUTE("Is Modal", IsModal, SetModal, bool, false, AM_FILE | AM_NOEDIT);
  69. URHO3D_ACCESSOR_ATTRIBUTE("Modal Shade Color", GetModalShadeColor, SetModalShadeColor, Color, Color::TRANSPARENT, AM_FILE);
  70. URHO3D_ACCESSOR_ATTRIBUTE("Modal Frame Color", GetModalFrameColor, SetModalFrameColor, Color, Color::TRANSPARENT, AM_FILE);
  71. URHO3D_ACCESSOR_ATTRIBUTE("Modal Frame Size", GetModalFrameSize, SetModalFrameSize, IntVector2, IntVector2::ZERO, AM_FILE);
  72. // Modal auto dismiss is purposefully not an attribute, as using it can make the editor lock up.
  73. // Instead it should be set false in code when needed
  74. }
  75. void Window::GetBatches(PODVector<UIBatch>& batches, PODVector<float>& vertexData, const IntRect& currentScissor)
  76. {
  77. if (modal_)
  78. {
  79. // Modal shade
  80. if (modalShadeColor_ != Color::TRANSPARENT)
  81. {
  82. UIElement* rootElement = GetRoot();
  83. const IntVector2& rootSize = rootElement->GetSize();
  84. UIBatch batch(rootElement, BLEND_ALPHA, IntRect(0, 0, rootSize.x_, rootSize.y_), 0, &vertexData);
  85. batch.SetColor(modalShadeColor_);
  86. batch.AddQuad(0, 0, rootSize.x_, rootSize.y_, 0, 0);
  87. UIBatch::AddOrMerge(batch, batches);
  88. }
  89. // Modal frame
  90. if (modalFrameColor_ != Color::TRANSPARENT && modalFrameSize_ != IntVector2::ZERO)
  91. {
  92. UIBatch batch(this, BLEND_ALPHA, currentScissor, 0, &vertexData);
  93. int x = GetIndentWidth();
  94. IntVector2 size = GetSize();
  95. size.x_ -= x;
  96. batch.SetColor(modalFrameColor_);
  97. batch.AddQuad(x - modalFrameSize_.x_, -modalFrameSize_.y_, size.x_ + 2 * modalFrameSize_.x_,
  98. size.y_ + 2 * modalFrameSize_.y_, 0, 0);
  99. UIBatch::AddOrMerge(batch, batches);
  100. }
  101. }
  102. BorderImage::GetBatches(batches, vertexData, currentScissor);
  103. }
  104. void Window::OnHover(const IntVector2& position, const IntVector2& screenPosition, int buttons, int qualifiers, Cursor* cursor)
  105. {
  106. UIElement::OnHover(position, screenPosition, buttons, qualifiers, cursor);
  107. if (dragMode_ == DRAG_NONE)
  108. {
  109. WindowDragMode mode = GetDragMode(position);
  110. SetCursorShape(mode, cursor);
  111. }
  112. else
  113. SetCursorShape(dragMode_, cursor);
  114. }
  115. void Window::OnDragBegin(const IntVector2& position, const IntVector2& screenPosition, int buttons, int qualifiers, Cursor* cursor)
  116. {
  117. UIElement::OnDragBegin(position, screenPosition, buttons, qualifiers, cursor);
  118. if (buttons != MOUSEB_LEFT || !CheckAlignment())
  119. {
  120. dragMode_ = DRAG_NONE;
  121. return;
  122. }
  123. dragBeginCursor_ = screenPosition;
  124. dragBeginPosition_ = GetPosition();
  125. dragBeginSize_ = GetSize();
  126. dragMode_ = GetDragMode(position);
  127. SetCursorShape(dragMode_, cursor);
  128. }
  129. void Window::OnDragMove(const IntVector2& position, const IntVector2& screenPosition, const IntVector2& deltaPos, int buttons,
  130. int qualifiers, Cursor* cursor)
  131. {
  132. if (dragMode_ == DRAG_NONE)
  133. return;
  134. IntVector2 delta = screenPosition - dragBeginCursor_;
  135. IntVector2 dragSize;
  136. IntVector2 resizeBorderSize(resizeBorder_.left_ + resizeBorder_.right_, resizeBorder_.top_ + resizeBorder_.bottom_);
  137. const IntVector2& position_ = GetPosition();
  138. const IntVector2& size_ = GetSize();
  139. const IntVector2& minSize_ = GetMinSize();
  140. const IntVector2& maxSize_ = GetMaxSize();
  141. switch (dragMode_)
  142. {
  143. case DRAG_MOVE:
  144. SetPosition(dragBeginPosition_ + delta);
  145. break;
  146. case DRAG_RESIZE_TOPLEFT:
  147. SetPosition(Clamp(dragBeginPosition_.x_ + delta.x_, position_.x_ - (maxSize_.x_ - size_.x_),
  148. position_.x_ + (size_.x_ - minSize_.x_)),
  149. Clamp(dragBeginPosition_.y_ + delta.y_, position_.y_ - (maxSize_.y_ - size_.y_),
  150. position_.y_ + (size_.y_ - minSize_.y_)));
  151. dragSize = dragBeginSize_ - delta;
  152. fixedWidthResizing_ ? SetFixedWidth(Max(dragSize.x_, resizeBorderSize.x_)) : SetWidth(dragSize.x_);
  153. fixedHeightResizing_ ? SetFixedHeight(Max(dragSize.y_, resizeBorderSize.y_)) : SetHeight(dragSize.y_);
  154. break;
  155. case DRAG_RESIZE_TOP:
  156. SetPosition(dragBeginPosition_.x_, Clamp(dragBeginPosition_.y_ + delta.y_, position_.y_ - (maxSize_.y_ - size_.y_),
  157. position_.y_ + (size_.y_ - minSize_.y_)));
  158. dragSize = IntVector2(dragBeginSize_.x_, dragBeginSize_.y_ - delta.y_);
  159. fixedHeightResizing_ ? SetFixedHeight(Max(dragSize.y_, resizeBorderSize.y_)) : SetHeight(dragSize.y_);
  160. break;
  161. case DRAG_RESIZE_TOPRIGHT:
  162. SetPosition(dragBeginPosition_.x_, Clamp(dragBeginPosition_.y_ + delta.y_, position_.y_ - (maxSize_.y_ - size_.y_),
  163. position_.y_ + (size_.y_ - minSize_.y_)));
  164. dragSize = IntVector2(dragBeginSize_.x_ + delta.x_, dragBeginSize_.y_ - delta.y_);
  165. fixedWidthResizing_ ? SetFixedWidth(Max(dragSize.x_, resizeBorderSize.x_)) : SetWidth(dragSize.x_);
  166. fixedHeightResizing_ ? SetFixedHeight(Max(dragSize.y_, resizeBorderSize.y_)) : SetHeight(dragSize.y_);
  167. break;
  168. case DRAG_RESIZE_RIGHT:
  169. dragSize = IntVector2(dragBeginSize_.x_ + delta.x_, dragBeginSize_.y_);
  170. fixedWidthResizing_ ? SetFixedWidth(Max(dragSize.x_, resizeBorderSize.x_)) : SetWidth(dragSize.x_);
  171. break;
  172. case DRAG_RESIZE_BOTTOMRIGHT:
  173. dragSize = dragBeginSize_ + delta;
  174. fixedWidthResizing_ ? SetFixedWidth(Max(dragSize.x_, resizeBorderSize.x_)) : SetWidth(dragSize.x_);
  175. fixedHeightResizing_ ? SetFixedHeight(Max(dragSize.y_, resizeBorderSize.y_)) : SetHeight(dragSize.y_);
  176. break;
  177. case DRAG_RESIZE_BOTTOM:
  178. dragSize = IntVector2(dragBeginSize_.x_, dragBeginSize_.y_ + delta.y_);
  179. fixedHeightResizing_ ? SetFixedHeight(Max(dragSize.y_, resizeBorderSize.y_)) : SetHeight(dragSize.y_);
  180. break;
  181. case DRAG_RESIZE_BOTTOMLEFT:
  182. SetPosition(Clamp(dragBeginPosition_.x_ + delta.x_, position_.x_ - (maxSize_.x_ - size_.x_),
  183. position_.x_ + (size_.x_ - minSize_.x_)), dragBeginPosition_.y_);
  184. dragSize = IntVector2(dragBeginSize_.x_ - delta.x_, dragBeginSize_.y_ + delta.y_);
  185. fixedWidthResizing_ ? SetFixedWidth(Max(dragSize.x_, resizeBorderSize.x_)) : SetWidth(dragSize.x_);
  186. fixedHeightResizing_ ? SetFixedHeight(Max(dragSize.y_, resizeBorderSize.y_)) : SetHeight(dragSize.y_);
  187. break;
  188. case DRAG_RESIZE_LEFT:
  189. SetPosition(Clamp(dragBeginPosition_.x_ + delta.x_, position_.x_ - (maxSize_.x_ - size_.x_),
  190. position_.x_ + (size_.x_ - minSize_.x_)), dragBeginPosition_.y_);
  191. dragSize = IntVector2(dragBeginSize_.x_ - delta.x_, dragBeginSize_.y_);
  192. fixedWidthResizing_ ? SetFixedWidth(Max(dragSize.x_, resizeBorderSize.x_)) : SetWidth(dragSize.x_);
  193. break;
  194. default:
  195. break;
  196. }
  197. ValidatePosition();
  198. SetCursorShape(dragMode_, cursor);
  199. }
  200. void Window::OnDragEnd(const IntVector2& position, const IntVector2& screenPosition, int dragButtons, int buttons, Cursor* cursor)
  201. {
  202. UIElement::OnDragEnd(position, screenPosition, dragButtons, buttons, cursor);
  203. dragMode_ = DRAG_NONE;
  204. }
  205. void Window::OnDragCancel(const IntVector2& position, const IntVector2& screenPosition, int dragButtons, int buttons,
  206. Cursor* cursor)
  207. {
  208. UIElement::OnDragCancel(position, screenPosition, dragButtons, buttons, cursor);
  209. if (dragButtons == MOUSEB_LEFT)
  210. {
  211. dragMode_ = DRAG_NONE;
  212. SetPosition(dragBeginPosition_);
  213. SetSize(dragBeginSize_);
  214. }
  215. }
  216. void Window::SetMovable(bool enable)
  217. {
  218. movable_ = enable;
  219. }
  220. void Window::SetResizable(bool enable)
  221. {
  222. resizable_ = enable;
  223. }
  224. void Window::SetFixedWidthResizing(bool enable)
  225. {
  226. fixedWidthResizing_ = enable;
  227. }
  228. void Window::SetFixedHeightResizing(bool enable)
  229. {
  230. fixedHeightResizing_ = enable;
  231. }
  232. void Window::SetResizeBorder(const IntRect& rect)
  233. {
  234. resizeBorder_.left_ = Max(rect.left_, 0);
  235. resizeBorder_.top_ = Max(rect.top_, 0);
  236. resizeBorder_.right_ = Max(rect.right_, 0);
  237. resizeBorder_.bottom_ = Max(rect.bottom_, 0);
  238. }
  239. void Window::SetModal(bool modal)
  240. {
  241. UI* ui = GetSubsystem<UI>();
  242. // Can be null at exit time; no-op in that case
  243. if (!ui)
  244. return;
  245. if (ui->SetModalElement(this, modal))
  246. {
  247. modal_ = modal;
  248. using namespace ModalChanged;
  249. VariantMap& eventData = GetEventDataMap();
  250. eventData[P_ELEMENT] = this;
  251. eventData[P_MODAL] = modal;
  252. SendEvent(E_MODALCHANGED, eventData);
  253. }
  254. }
  255. void Window::SetModalShadeColor(const Color& color)
  256. {
  257. modalShadeColor_ = color;
  258. }
  259. void Window::SetModalFrameColor(const Color& color)
  260. {
  261. modalFrameColor_ = color;
  262. }
  263. void Window::SetModalFrameSize(const IntVector2& size)
  264. {
  265. modalFrameSize_ = size;
  266. }
  267. void Window::SetModalAutoDismiss(bool enable)
  268. {
  269. modalAutoDismiss_ = enable;
  270. }
  271. WindowDragMode Window::GetDragMode(const IntVector2& position) const
  272. {
  273. WindowDragMode mode = DRAG_NONE;
  274. // Top row
  275. if (position.y_ < resizeBorder_.top_)
  276. {
  277. if (movable_)
  278. mode = DRAG_MOVE;
  279. if (resizable_)
  280. {
  281. mode = DRAG_RESIZE_TOP;
  282. if (position.x_ < resizeBorder_.left_)
  283. mode = DRAG_RESIZE_TOPLEFT;
  284. if (position.x_ >= GetWidth() - resizeBorder_.right_)
  285. mode = DRAG_RESIZE_TOPRIGHT;
  286. }
  287. }
  288. // Bottom row
  289. else if (position.y_ >= GetHeight() - resizeBorder_.bottom_)
  290. {
  291. if (movable_)
  292. mode = DRAG_MOVE;
  293. if (resizable_)
  294. {
  295. mode = DRAG_RESIZE_BOTTOM;
  296. if (position.x_ < resizeBorder_.left_)
  297. mode = DRAG_RESIZE_BOTTOMLEFT;
  298. if (position.x_ >= GetWidth() - resizeBorder_.right_)
  299. mode = DRAG_RESIZE_BOTTOMRIGHT;
  300. }
  301. }
  302. // Middle
  303. else
  304. {
  305. if (movable_)
  306. mode = DRAG_MOVE;
  307. if (resizable_)
  308. {
  309. if (position.x_ < resizeBorder_.left_)
  310. mode = DRAG_RESIZE_LEFT;
  311. if (position.x_ >= GetWidth() - resizeBorder_.right_)
  312. mode = DRAG_RESIZE_RIGHT;
  313. }
  314. }
  315. return mode;
  316. }
  317. void Window::SetCursorShape(WindowDragMode mode, Cursor* cursor) const
  318. {
  319. CursorShape shape = CS_NORMAL;
  320. switch (mode)
  321. {
  322. case DRAG_RESIZE_TOP:
  323. case DRAG_RESIZE_BOTTOM:
  324. shape = CS_RESIZEVERTICAL;
  325. break;
  326. case DRAG_RESIZE_LEFT:
  327. case DRAG_RESIZE_RIGHT:
  328. shape = CS_RESIZEHORIZONTAL;
  329. break;
  330. case DRAG_RESIZE_TOPRIGHT:
  331. case DRAG_RESIZE_BOTTOMLEFT:
  332. shape = CS_RESIZEDIAGONAL_TOPRIGHT;
  333. break;
  334. case DRAG_RESIZE_TOPLEFT:
  335. case DRAG_RESIZE_BOTTOMRIGHT:
  336. shape = CS_RESIZEDIAGONAL_TOPLEFT;
  337. break;
  338. default:
  339. break;
  340. }
  341. if (cursor)
  342. cursor->SetShape(shape);
  343. }
  344. void Window::ValidatePosition()
  345. {
  346. // Check that window does not go more than halfway outside its parent in either dimension
  347. if (!parent_)
  348. return;
  349. const IntVector2& parentSize = parent_->GetSize();
  350. IntVector2 position = GetPosition();
  351. IntVector2 halfSize = GetSize() / 2;
  352. position.x_ = Clamp(position.x_, -halfSize.x_, parentSize.x_ - halfSize.x_);
  353. position.y_ = Clamp(position.y_, -halfSize.y_, parentSize.y_ - halfSize.y_);
  354. SetPosition(position);
  355. }
  356. bool Window::CheckAlignment() const
  357. {
  358. // Only top left-alignment is supported for move and resize
  359. if (GetHorizontalAlignment() == HA_LEFT && GetVerticalAlignment() == VA_TOP)
  360. return true;
  361. else
  362. return false;
  363. }
  364. }