| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869 |
- //
- // Copyright (c) 2008-2020 the Urho3D project.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #pragma once
- #include "../Input/Input.h"
- namespace Urho3D
- {
- // bool Input::SaveGestures(Serializer &dest) | File: ../Input/Input.h
- bool InputSaveGestures(File* file, Input* ptr);
- // bool Input::SaveGestures(Serializer &dest) | File: ../Input/Input.h
- bool InputSaveGesturesVectorBuffer(VectorBuffer& buffer, Input* ptr);
- // bool Input::SaveGesture(Serializer &dest, unsigned gestureID) | File: ../Input/Input.h
- bool InputSaveGesture(File* file, unsigned gestureID, Input* ptr);
- // bool Input::SaveGesture(Serializer &dest, unsigned gestureID) | File: ../Input/Input.h
- bool InputSaveGestureVectorBuffer(VectorBuffer& buffer, unsigned gestureID, Input* ptr);
- // unsigned Input::LoadGestures(Deserializer &source) | File: ../Input/Input.h
- unsigned InputLoadGestures(File* file, Input* ptr);
- // unsigned Input::LoadGestures(Deserializer &source) | File: ../Input/Input.h
- unsigned InputLoadGesturesVectorBuffer(VectorBuffer& buffer, Input* ptr);
- // void Input::SetMouseGrabbed(bool grab, bool suppressEvent=false) | File: ../Input/Input.h
- void InputSetMouseGrabbed(bool enable, Input* ptr);
- // void Input::SetMouseMode(MouseMode mode, bool suppressEvent=false) | File: ../Input/Input.h
- void InputSetMouseMode(MouseMode mode, Input* ptr);
- // void Input::SetMouseVisible(bool enable, bool suppressEvent=false) | File: ../Input/Input.h
- void InputSetMouseVisible(bool enable, Input* ptr);
- #define REGISTER_MANUAL_PART_Input(T, className) \
- /* bool Input::SaveGestures(Serializer &dest) | File: ../Input/Input.h */ \
- engine->RegisterObjectMethod(className, "bool SaveGestures(File@+)", asFUNCTION(InputSaveGestures), asCALL_CDECL_OBJLAST); \
- /* bool Input::SaveGestures(Serializer &dest) | File: ../Input/Input.h */ \
- engine->RegisterObjectMethod(className, "bool SaveGestures(VectorBuffer&)", asFUNCTION(InputSaveGesturesVectorBuffer), asCALL_CDECL_OBJLAST); \
- /* bool Input::SaveGesture(Serializer &dest, unsigned gestureID) | File: ../Input/Input.h */ \
- engine->RegisterObjectMethod(className, "bool SaveGesture(File@+, uint)", asFUNCTION(InputSaveGesture), asCALL_CDECL_OBJLAST); \
- /* bool Input::SaveGesture(Serializer &dest, unsigned gestureID) | File: ../Input/Input.h */ \
- engine->RegisterObjectMethod(className, "bool SaveGesture(VectorBuffer&, uint)", asFUNCTION(InputSaveGestureVectorBuffer), asCALL_CDECL_OBJLAST); \
- /* unsigned Input::LoadGestures(Deserializer &source) | File: ../Input/Input.h */ \
- engine->RegisterObjectMethod(className, "uint LoadGestures(File@+)", asFUNCTION(InputLoadGestures), asCALL_CDECL_OBJLAST); \
- /* unsigned Input::LoadGestures(Deserializer &source) | File: ../Input/Input.h */ \
- engine->RegisterObjectMethod(className, "uint LoadGestures(VectorBuffer&)", asFUNCTION(InputLoadGesturesVectorBuffer), asCALL_CDECL_OBJLAST); \
- /* void Input::SetMouseGrabbed(bool grab, bool suppressEvent=false) | File: ../Input/Input.h */ \
- engine->RegisterObjectMethod(className, "void set_mouseGrabbed(bool)", asFUNCTION(InputSetMouseGrabbed), asCALL_CDECL_OBJLAST); \
- /* void Input::SetMouseMode(MouseMode mode, bool suppressEvent=false) | File: ../Input/Input.h */ \
- engine->RegisterObjectMethod(className, "void set_mouseMode(MouseMode)", asFUNCTION(InputSetMouseMode), asCALL_CDECL_OBJLAST); \
- /* void Input::SetMouseVisible(bool enable, bool suppressEvent=false) | File: ../Input/Input.h */ \
- engine->RegisterObjectMethod(className, "void set_mouseVisible(bool)", asFUNCTION(InputSetMouseVisible), asCALL_CDECL_OBJLAST);
- }
|