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- //
- // Copyright (c) 2008-2020 the Urho3D project.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #pragma once
- #ifdef URHO3D_URHO2D
- #include "../Urho2D/ParticleEffect2D.h"
- #include "../Urho2D/TileMap2D.h"
- #include "../Urho2D/PhysicsWorld2D.h"
- #include "../Urho2D/CollisionPolygon2D.h"
- #include "../Urho2D/CollisionChain2D.h"
- #include "../Urho2D/RigidBody2D.h"
- namespace Urho3D
- {
- // RigidBody2D* PhysicsRaycastResult2D::body_ | File: ../Urho2D/PhysicsWorld2D.h
- RigidBody2D* PhysicsRaycastResultGetRigidBody2D(PhysicsRaycastResult2D* ptr);
- #define REGISTER_MANUAL_PART_PhysicsRaycastResult2D(T, className) \
- /* RigidBody2D* PhysicsRaycastResult2D::body_ | File: ../Urho2D/PhysicsWorld2D.h */ \
- engine->RegisterObjectMethod(className, "RigidBody2D@+ get_body() const", asFUNCTION(PhysicsRaycastResultGetRigidBody2D), asCALL_CDECL_OBJLAST);
- // ========================================================================================
- // void PhysicsWorld2D::Raycast(PODVector< PhysicsRaycastResult2D > &results, const Vector2 &startPoint, const Vector2 &endPoint, unsigned collisionMask=M_MAX_UNSIGNED) | File: ../Urho2D/PhysicsWorld2D.h
- CScriptArray* PhysicsWorld2DRaycast(const Vector2& startPoint, const Vector2& endPoint, unsigned collisionMask, PhysicsWorld2D* ptr);
- // void PhysicsWorld2D::RaycastSingle(PhysicsRaycastResult2D &result, const Vector2 &startPoint, const Vector2 &endPoint, unsigned collisionMask=M_MAX_UNSIGNED) | File: ../Urho2D/PhysicsWorld2D.h
- PhysicsRaycastResult2D PhysicsWorld2DRaycastSingle(const Vector2& startPoint, const Vector2& endPoint, unsigned collisionMask, PhysicsWorld2D* ptr);
- // void PhysicsWorld2D::GetRigidBodies(PODVector< RigidBody2D * > &results, const Rect &aabb, unsigned collisionMask=M_MAX_UNSIGNED) | File: ../Urho2D/PhysicsWorld2D.h
- CScriptArray* PhysicsWorld2DGetRigidBodies(const Rect& aabb, unsigned collisionMask, PhysicsWorld2D* ptr);
- #define REGISTER_MANUAL_PART_PhysicsWorld2D(T, className) \
- /* void PhysicsWorld2D::Raycast(PODVector< PhysicsRaycastResult2D > &results, const Vector2 &startPoint, const Vector2 &endPoint, unsigned collisionMask=M_MAX_UNSIGNED) | File: ../Urho2D/PhysicsWorld2D.h */ \
- engine->RegisterObjectMethod(className, "Array<PhysicsRaycastResult2D>@ Raycast(const Vector2&, const Vector2&, uint collisionMask = 0xffff)", asFUNCTION(PhysicsWorld2DRaycast), asCALL_CDECL_OBJLAST); \
- /* void PhysicsWorld2D::RaycastSingle(PhysicsRaycastResult2D &result, const Vector2 &startPoint, const Vector2 &endPoint, unsigned collisionMask=M_MAX_UNSIGNED) | File: ../Urho2D/PhysicsWorld2D.h */ \
- engine->RegisterObjectMethod(className, "PhysicsRaycastResult2D RaycastSingle(const Vector2&, const Vector2&, uint collisionMask = 0xffff)", asFUNCTION(PhysicsWorld2DRaycastSingle), asCALL_CDECL_OBJLAST); \
- /* void PhysicsWorld2D::GetRigidBodies(PODVector< RigidBody2D * > &results, const Rect &aabb, unsigned collisionMask=M_MAX_UNSIGNED) | File: ../Urho2D/PhysicsWorld2D.h */ \
- engine->RegisterObjectMethod(className, "Array<RigidBody2D@>@ GetRigidBodies(const Rect&in, uint collisionMask = 0xffff)", asFUNCTION(PhysicsWorld2DGetRigidBodies), asCALL_CDECL_OBJLAST);
- }
- #endif // def URHO3D_URHO2D
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