ScriptAPI.cpp 14 KB

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  1. //
  2. // Copyright (c) 2008-2020 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include "../Precompiled.h"
  23. #include "../AngelScript/APITemplates.h"
  24. #include "../AngelScript/ScriptAPI.h"
  25. #include "../AngelScript/ScriptFile.h"
  26. #include "../Resource/ResourceCache.h"
  27. #include "../AngelScript/Generated_Templates.h"
  28. namespace Urho3D
  29. {
  30. static bool ScriptFileExecute(const String& declaration, CScriptArray* srcParams, ScriptFile* ptr)
  31. {
  32. VariantVector destParams(srcParams ? srcParams->GetSize() : 0);
  33. if (srcParams)
  34. {
  35. unsigned numParams = srcParams->GetSize();
  36. for (unsigned i = 0; i < numParams; ++i)
  37. destParams[i] = *(static_cast<Variant*>(srcParams->At(i)));
  38. }
  39. return ptr->Execute(declaration, destParams);
  40. }
  41. static void ScriptFileDelayedExecute(float delay, bool repeat, const String& declaration, CScriptArray* srcParams, ScriptFile* ptr)
  42. {
  43. VariantVector destParams(srcParams ? srcParams->GetSize() : 0);
  44. if (srcParams)
  45. {
  46. unsigned numParams = srcParams->GetSize();
  47. for (unsigned i = 0; i < numParams; ++i)
  48. destParams[i] = *(static_cast<Variant*>(srcParams->At(i)));
  49. }
  50. ptr->DelayedExecute(delay, repeat, declaration, destParams);
  51. }
  52. static asIScriptObject* NodeCreateScriptObjectWithFile(ScriptFile* file, const String& className, CreateMode mode, Node* ptr)
  53. {
  54. if (!file)
  55. return nullptr;
  56. // Try first to reuse an existing, empty ScriptInstance
  57. const Vector<SharedPtr<Component> >& components = ptr->GetComponents();
  58. for (Vector<SharedPtr<Component> >::ConstIterator i = components.Begin(); i != components.End(); ++i)
  59. {
  60. if ((*i)->GetType() == ScriptInstance::GetTypeStatic())
  61. {
  62. auto* instance = static_cast<ScriptInstance*>(i->Get());
  63. asIScriptObject* object = instance->GetScriptObject();
  64. if (!object)
  65. {
  66. instance->CreateObject(file, className);
  67. return instance->GetScriptObject();
  68. }
  69. }
  70. }
  71. // Then create a new component if not found
  72. auto* instance = ptr->CreateComponent<ScriptInstance>(mode);
  73. instance->CreateObject(file, className);
  74. return instance->GetScriptObject();
  75. }
  76. static void RegisterScriptFile(asIScriptEngine* engine)
  77. {
  78. RegisterResource<ScriptFile>(engine, "ScriptFile");
  79. engine->RegisterObjectMethod("ScriptFile", "bool Execute(const String&in, const Array<Variant>@+ params = null)", asFUNCTION(ScriptFileExecute), asCALL_CDECL_OBJLAST);
  80. engine->RegisterObjectMethod("ScriptFile", "void DelayedExecute(float, bool, const String&in, const Array<Variant>@+ params = null)", asFUNCTION(ScriptFileDelayedExecute), asCALL_CDECL_OBJLAST);
  81. engine->RegisterObjectMethod("ScriptFile", "void ClearDelayedExecute(const String&in declaration = String())", asMETHOD(ScriptFile, ClearDelayedExecute), asCALL_THISCALL);
  82. engine->RegisterObjectMethod("ScriptFile", "bool get_compiled() const", asMETHOD(ScriptFile, IsCompiled), asCALL_THISCALL);
  83. engine->RegisterGlobalFunction("ScriptFile@+ get_scriptFile()", asFUNCTION(GetScriptContextFile), asCALL_CDECL);
  84. }
  85. static asIScriptObject* NodeCreateScriptObject(const String& scriptFileName, const String& className, CreateMode mode, Node* ptr)
  86. {
  87. auto* cache = GetScriptContext()->GetSubsystem<ResourceCache>();
  88. return NodeCreateScriptObjectWithFile(cache->GetResource<ScriptFile>(scriptFileName), className, mode, ptr);
  89. }
  90. asIScriptObject* NodeGetScriptObject(Node* ptr)
  91. {
  92. // Get the first available ScriptInstance with an object
  93. const Vector<SharedPtr<Component> >& components = ptr->GetComponents();
  94. for (Vector<SharedPtr<Component> >::ConstIterator i = components.Begin(); i != components.End(); ++i)
  95. {
  96. if ((*i)->GetType() == ScriptInstance::GetTypeStatic())
  97. {
  98. auto* instance = static_cast<ScriptInstance*>(i->Get());
  99. asIScriptObject* object = instance->GetScriptObject();
  100. if (object)
  101. return object;
  102. }
  103. }
  104. return nullptr;
  105. }
  106. asIScriptObject* NodeGetNamedScriptObject(const String& className, Node* ptr)
  107. {
  108. const Vector<SharedPtr<Component> >& components = ptr->GetComponents();
  109. for (Vector<SharedPtr<Component> >::ConstIterator i = components.Begin(); i != components.End(); ++i)
  110. {
  111. if ((*i)->GetType() == ScriptInstance::GetTypeStatic())
  112. {
  113. auto* instance = static_cast<ScriptInstance*>(i->Get());
  114. if (instance->IsA(className))
  115. {
  116. asIScriptObject* object = instance->GetScriptObject();
  117. if (object)
  118. return object;
  119. }
  120. }
  121. }
  122. return nullptr;
  123. }
  124. static bool ScriptInstanceExecute(const String& declaration, CScriptArray* srcParams, ScriptInstance* ptr)
  125. {
  126. VariantVector destParams(srcParams ? srcParams->GetSize() : 0);
  127. if (srcParams)
  128. {
  129. unsigned numParams = srcParams->GetSize();
  130. for (unsigned i = 0; i < numParams; ++i)
  131. destParams[i] = *(static_cast<Variant*>(srcParams->At(i)));
  132. }
  133. return ptr->Execute(declaration, destParams);
  134. }
  135. static void ScriptInstanceDelayedExecute(float delay, bool repeat, const String& declaration, CScriptArray* srcParams, ScriptInstance* ptr)
  136. {
  137. VariantVector destParams(srcParams ? srcParams->GetSize() : 0);
  138. if (srcParams)
  139. {
  140. unsigned numParams = srcParams->GetSize();
  141. for (unsigned i = 0; i < numParams; ++i)
  142. destParams[i] = *(static_cast<Variant*>(srcParams->At(i)));
  143. }
  144. ptr->DelayedExecute(delay, repeat, declaration, destParams);
  145. }
  146. static ScriptInstance* GetSelf()
  147. {
  148. return GetScriptContextInstance();
  149. }
  150. static void SelfDelayedExecute(float delay, bool repeat, const String& declaration, CScriptArray* srcParams)
  151. {
  152. VariantVector destParams(srcParams ? srcParams->GetSize() : 0);
  153. if (srcParams)
  154. {
  155. unsigned numParams = srcParams->GetSize();
  156. for (unsigned i = 0; i < numParams; ++i)
  157. destParams[i] = *(static_cast<Variant*>(srcParams->At(i)));
  158. }
  159. ScriptInstance* ptr = GetScriptContextInstance();
  160. if (ptr)
  161. ptr->DelayedExecute(delay, repeat, declaration, destParams);
  162. else
  163. {
  164. ScriptFile* file = GetScriptContextFile();
  165. if (file)
  166. file->DelayedExecute(delay, repeat, declaration, destParams);
  167. }
  168. }
  169. static void SelfClearDelayedExecute(const String& declaration)
  170. {
  171. ScriptInstance* ptr = GetScriptContextInstance();
  172. if (ptr)
  173. ptr->ClearDelayedExecute(declaration);
  174. else
  175. {
  176. ScriptFile* file = GetScriptContextFile();
  177. if (file)
  178. file->ClearDelayedExecute(declaration);
  179. }
  180. }
  181. static void SelfMarkNetworkUpdate()
  182. {
  183. ScriptInstance* ptr = GetScriptContextInstance();
  184. if (ptr)
  185. ptr->MarkNetworkUpdate();
  186. }
  187. static void SelfRemove()
  188. {
  189. ScriptInstance* ptr = GetScriptContextInstance();
  190. if (ptr)
  191. ptr->Remove();
  192. }
  193. static void RegisterScriptInstance(asIScriptEngine* engine)
  194. {
  195. engine->RegisterObjectMethod("Node", "ScriptObject@+ CreateScriptObject(ScriptFile@+, const String&in, CreateMode mode = REPLICATED)", asFUNCTION(NodeCreateScriptObjectWithFile), asCALL_CDECL_OBJLAST);
  196. engine->RegisterObjectMethod("Node", "ScriptObject@+ CreateScriptObject(const String&in, const String&in, CreateMode mode = REPLICATED)", asFUNCTION(NodeCreateScriptObject), asCALL_CDECL_OBJLAST);
  197. engine->RegisterObjectMethod("Node", "ScriptObject@+ GetScriptObject() const", asFUNCTION(NodeGetScriptObject), asCALL_CDECL_OBJLAST);
  198. engine->RegisterObjectMethod("Node", "ScriptObject@+ GetScriptObject(const String&in) const", asFUNCTION(NodeGetNamedScriptObject), asCALL_CDECL_OBJLAST);
  199. engine->RegisterObjectMethod("Node", "ScriptObject@+ get_scriptObject() const", asFUNCTION(NodeGetScriptObject), asCALL_CDECL_OBJLAST);
  200. engine->RegisterObjectMethod("Scene", "ScriptObject@+ CreateScriptObject(ScriptFile@+, const String&in, CreateMode mode = REPLICATED)", asFUNCTION(NodeCreateScriptObjectWithFile), asCALL_CDECL_OBJLAST);
  201. engine->RegisterObjectMethod("Scene", "ScriptObject@+ CreateScriptObject(const String&in, const String&in, CreateMode mode = REPLICATED)", asFUNCTION(NodeCreateScriptObject), asCALL_CDECL_OBJLAST);
  202. engine->RegisterObjectMethod("Scene", "ScriptObject@+ GetScriptObject() const", asFUNCTION(NodeGetScriptObject), asCALL_CDECL_OBJLAST);
  203. engine->RegisterObjectMethod("Scene", "ScriptObject@+ GetScriptObject(const String&in) const", asFUNCTION(NodeGetNamedScriptObject), asCALL_CDECL_OBJLAST);
  204. engine->RegisterObjectMethod("Scene", "ScriptObject@+ get_scriptObject() const", asFUNCTION(NodeGetScriptObject), asCALL_CDECL_OBJLAST);
  205. RegisterComponent<ScriptInstance>(engine, "ScriptInstance");
  206. engine->RegisterObjectMethod("ScriptInstance", "bool CreateObject(ScriptFile@+, const String&in)", asMETHODPR(ScriptInstance, CreateObject, (ScriptFile*, const String&), bool), asCALL_THISCALL);
  207. engine->RegisterObjectMethod("ScriptInstance", "bool Execute(const String&in, const Array<Variant>@+ params = null)", asFUNCTION(ScriptInstanceExecute), asCALL_CDECL_OBJLAST);
  208. engine->RegisterObjectMethod("ScriptInstance", "void DelayedExecute(float, bool, const String&in, const Array<Variant>@+ params = null)", asFUNCTION(ScriptInstanceDelayedExecute), asCALL_CDECL_OBJLAST);
  209. engine->RegisterObjectMethod("ScriptInstance", "void ClearDelayedExecute(const String&in declaration = String())", asMETHOD(ScriptInstance, ClearDelayedExecute), asCALL_THISCALL);
  210. engine->RegisterObjectMethod("ScriptInstance", "bool IsA(const String&in declaration) const", asMETHOD(ScriptInstance, IsA), asCALL_THISCALL);
  211. engine->RegisterObjectMethod("ScriptInstance", "bool HasMethod(const String&in declaration) const", asMETHOD(ScriptInstance, HasMethod), asCALL_THISCALL);
  212. engine->RegisterObjectMethod("ScriptInstance", "void set_scriptFile(ScriptFile@+)", asMETHOD(ScriptInstance, SetScriptFile), asCALL_THISCALL);
  213. engine->RegisterObjectMethod("ScriptInstance", "ScriptFile@+ get_scriptFile() const", asMETHOD(ScriptInstance, GetScriptFile), asCALL_THISCALL);
  214. engine->RegisterObjectMethod("ScriptInstance", "ScriptObject@+ get_scriptObject() const", asMETHOD(ScriptInstance, GetScriptObject), asCALL_THISCALL);
  215. engine->RegisterObjectMethod("ScriptInstance", "void set_className(const String&in)", asMETHOD(ScriptInstance, SetClassName), asCALL_THISCALL);
  216. engine->RegisterObjectMethod("ScriptInstance", "const String& get_className() const", asMETHOD(ScriptInstance, GetClassName), asCALL_THISCALL);
  217. engine->RegisterGlobalFunction("ScriptInstance@+ get_self()", asFUNCTION(GetSelf), asCALL_CDECL);
  218. // Register convenience functions for controlling self, similar to event sending
  219. engine->RegisterGlobalFunction("void MarkNetworkUpdate()", asFUNCTION(SelfMarkNetworkUpdate), asCALL_CDECL);
  220. engine->RegisterGlobalFunction("void DelayedExecute(float, bool, const String&in, const Array<Variant>@+ params = null)", asFUNCTION(SelfDelayedExecute), asCALL_CDECL);
  221. engine->RegisterGlobalFunction("void ClearDelayedExecute(const String&in declaration = String())", asFUNCTION(SelfClearDelayedExecute), asCALL_CDECL);
  222. engine->RegisterGlobalFunction("void Remove()", asFUNCTION(SelfRemove), asCALL_CDECL);
  223. }
  224. static Script* GetScript()
  225. {
  226. return GetScriptContext()->GetSubsystem<Script>();
  227. }
  228. static void RegisterScript(asIScriptEngine* engine)
  229. {
  230. engine->RegisterEnum("DumpMode");
  231. engine->RegisterEnumValue("DumpMode", "DOXYGEN", DOXYGEN);
  232. engine->RegisterEnumValue("DumpMode", "C_HEADER", C_HEADER);
  233. RegisterObject<Script>(engine, "Script");
  234. engine->RegisterObjectMethod("Script", "bool Execute(const String&in)", asMETHOD(Script, Execute), asCALL_THISCALL);
  235. engine->RegisterObjectMethod("Script", "void DumpAPI(DumpMode mode = DOXYGEN, const String&in sourceTree = String())", asMETHOD(Script, DumpAPI), asCALL_THISCALL);
  236. engine->RegisterObjectMethod("Script", "void set_defaultScriptFile(ScriptFile@+)", asMETHOD(Script, SetDefaultScriptFile), asCALL_THISCALL);
  237. engine->RegisterObjectMethod("Script", "ScriptFile@+ get_defaultScriptFile() const", asMETHOD(Script, GetDefaultScriptFile), asCALL_THISCALL);
  238. engine->RegisterObjectMethod("Script", "void set_defaultScene(Scene@+)", asMETHOD(Script, SetDefaultScene), asCALL_THISCALL);
  239. engine->RegisterObjectMethod("Script", "Scene@+ get_defaultScene() const", asMETHOD(Script, GetDefaultScene), asCALL_THISCALL);
  240. engine->RegisterObjectMethod("Script", "void set_executeConsoleCommands(bool)", asMETHOD(Script, SetExecuteConsoleCommands), asCALL_THISCALL);
  241. engine->RegisterObjectMethod("Script", "bool get_executeConsoleCommands() const", asMETHOD(Script, GetExecuteConsoleCommands), asCALL_THISCALL);
  242. engine->RegisterGlobalFunction("Script@+ get_script()", asFUNCTION(GetScript), asCALL_CDECL);
  243. }
  244. static void RegisterScriptObject(asIScriptEngine* engine)
  245. {
  246. engine->RegisterInterface("ScriptObject");
  247. }
  248. void RegisterScriptInterfaceAPI(asIScriptEngine* engine)
  249. {
  250. RegisterScriptObject(engine);
  251. }
  252. void RegisterScriptAPI(asIScriptEngine* engine)
  253. {
  254. RegisterScriptFile(engine);
  255. RegisterScriptInstance(engine);
  256. RegisterScript(engine);
  257. }
  258. }